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// Possible NextScreen names:
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// - ScreenCaution
// - ScreenEz2SelectPlayer
2002-09-29 17:38:07 +00:00
// - ScreenSelectMode
2003-01-10 02:22:07 +00:00
// - ScreenInstructions
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// - ScreenSelectCourse
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// - ScreenSelectStyle
// - ScreenSelectStyle5th
// - ScreenSelectDifficulty
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// - ScreenSelectGroup
// - ScreenSelectMusic
2002-08-14 00:03:42 +00:00
2002-08-27 03:59:22 +00:00
[Common]
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ColorP1 = 0.4,1.0,0.8,1 // sea green
ColorP2 = 1.0,0.5,0.2,1 // orange
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FirstRunInitialScreen = ScreenCompany
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InitialScreen = ScreenCompany
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WindowTitle = StepMania
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DefaultModifiers =
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DefaultCpuModifiers =
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JoinPauseSeconds = 0.8
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DifficultiesToShow = beginner,easy,medium,hard,challenge
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CourseDifficultiesToShow = easy,regular,difficult
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ScreenWidth = 640
ScreenHeight = 480
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2003-06-02 11:31:13 +00:00
[ModeSwitcher]
PrevModeX = -200
PrevModeY = -170
PrevIconX = -200
PrevIconY = -120
PrevModeZoom = 0.8
NextModeX = 200
NextModeY = -170
NextIconX = 200
NextIconY = -120
NextModeZoom = 0.8
CurrentModeX = 0
CurrentModeY = 0
CurrentModeZoom = 1
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[ScreenTitleMenu]
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# Note that we don't use the "name" parameter to Choices here. Name1 is
# the displayed text, which might be translated or otherwise changed. The "name,foo"
# parameter to ModeChoices is an asset name, which is used in filenames.
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Fallback = ScreenWithMenuElements
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ChoiceNames = 1,2,3,4,5,6,7
//,8
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Choice1 = screen,ScreenCaution
Name1 = GAME START
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Choice2 = screen,ScreenSelectGame
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Name2 = SELECT GAME
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Choice3 = screen,ScreenOptionsMenu
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Name3 = OPTIONS
Choice4 = screen,ScreenEditMenu
Name4 = EDIT/SYNC SONGS
Choice5 = screen,ScreenEditCoursesMenu
Name5 = EDIT COURSES
Choice6 = screen,ScreenJukeboxMenu
Name6 = JUKEBOX
Choice7 = screen,ScreenExit
Name7 = EXIT
Choice8 = screen,ScreenTest
Name8 = SANDBOX
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NumCodes = 0
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TimerSeconds = -1 // none
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StyleIcon = 0
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MemoryCardIcons = 0
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LogoHomeOnCommand = x,320;y,240;zoomy,0;sleep,0.5;bounceend,0.5;zoomy,1;glowshift;effectperiod,2.5;effectcolor1,1,1,1,0.1;effectcolor2,1,1,1,0.3
LogoOnCommand = x,320;y,240;zoomy,0;sleep,0.5;bounceend,0.5;zoomy,1;glowshift;effectperiod,2.5;effectcolor1,1,1,1,0.1;effectcolor2,1,1,1,0.3
VersionOnCommand = horizalign,right;x,620;y,20;diffuse,0.6,0.6,0.6,1;zoom,0.5;shadowlength,2
SongsOnCommand = horizalign,left;x,20;y,20;diffuse,0.6,0.6,0.6,1;zoom,0.5;shadowlength,2
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MaxStagesOnCommand = hidden,1
MaxStagesText =
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LifeDifficultyOnCommand = hidden,1
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ChoicesX = 320
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ChoicesStartY = 86
ChoicesSpacingY = 48
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ChoicesShadowLength = 5
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HelpX = 320
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HelpY = 440
ColorNotSelected = 1,1,1,1
ColorSelected = 0.5,1,0.5,1
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ZoomNotSelected = 1.0
ZoomSelected = 1.3
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MenuTextAlign = 1 // 0=left, 1=center, 2=right
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MenuCommandOnCreate =
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MenuCommandSelectDelay = 0.5
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SecondsBetweenComments = 12
SecondsBeforeAttract = 30
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[ScreenCaution]
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NextScreen = ScreenSelectStyle
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[ScreenEz2SelectPlayer]
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JoinFrameP1X = 120
JoinFrameP1Y = 350
JoinFrameP2X = 520
JoinFrameP2Y = 350
JoinMessageP1X = 120
JoinMessageP1Y = 336
JoinMessageP2X = 520
JoinMessageP2Y = 336
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TimerSeconds = 40
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StyleIcon = 1
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MemoryCardIcons = 1
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NextScreen = ScreenSelectGroup
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SilentWait = 1
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BounceJoinMessage = 1
FoldOnJoin = 1
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[ScreenSelectStyle]
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Fallback = ScreenWithMenuElements
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ChoiceNames = 1,2,3,4,5
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# The "name" here affects the announcer, eg. "ScreenSelectStyle comment single".
Choice1 = Style,single;name,single
Choice2 = Style,versus;name,versus
Choice3 = Style,couple;name,couple
Choice4 = Style,double;name,double
Choice5 = Style,solo;name,solo
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NumCodes = 0
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TimerSeconds = 40
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StyleIcon = 1
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MemoryCardIcons = 1
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NextScreen1 = ScreenSelectDifficulty
NextScreen2 = ScreenSelectDifficulty
NextScreen3 = ScreenSelectDifficulty
NextScreen4 = ScreenSelectDifficulty
NextScreen5 = ScreenSelectDifficulty
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PrevScreen = ScreenTitleMenu
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PremiumX = 550
PremiumY = 84
PremiumOnCommand = addx,400;bounceend,0.5;addx,-400;glowshift;effectcolor1,1,1,1,0;effectcolor2,1,1,1,0.3
PremiumOffCommand = bouncebegin,0.5;addx,400
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Icon1X = 60
Icon1Y = 84
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Icon1OnCommand = addx,-640;sleep,0.20;decelerate,0.3;addx,640
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Icon1OffCommand = bouncebegin,0.5;zoomy,0
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Icon2X = 140
Icon2Y = 84
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Icon2OnCommand = addx,-640;sleep,0.15;decelerate,0.3;addx,640
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Icon2OffCommand = bouncebegin,0.5;zoomy,0
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Icon3X = 220
Icon3Y = 84
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Icon3OnCommand = addx,-640;sleep,0.10;decelerate,0.3;addx,640
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Icon3OffCommand = bouncebegin,0.5;zoomy,0
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Icon4X = 300
Icon4Y = 84
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Icon4OnCommand = addx,-640;sleep,0.05;decelerate,0.3;addx,640
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Icon4OffCommand = bouncebegin,0.5;zoomy,0
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Icon5X = 380
Icon5Y = 84
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Icon5OnCommand = addx,-640;sleep,0.00;decelerate,0.3;addx,640
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Icon5OffCommand = bouncebegin,0.5;zoomy,0
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Icon6X =
Icon6Y =
Icon6OnCommand = addx,-640;sleep,0.00;decelerate,0.3;addx,640
Icon6OffCommand = bouncebegin,0.5;zoomy,0
Icon7X =
Icon7Y =
Icon7OnCommand = addx,-640;sleep,0.00;decelerate,0.3;addx,640
Icon7OffCommand = bouncebegin,0.5;zoomy,0
Icon8X =
Icon8Y =
Icon8OnCommand = addx,-640;sleep,0.00;decelerate,0.3;addx,640
Icon8OffCommand = bouncebegin,0.5;zoomy,0
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IconGainFocusCommand = glowshift;effectperiod,0.5
IconLoseFocusCommand = stopeffect
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DisabledColor = 0.2,0.2,0.2,1
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ExplanationX = 480
ExplanationY = 170
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ExplanationOnCommand = addx,400;bounceend,0.5;addx,-400
ExplanationOffCommand = bouncebegin,0.5;addx,400
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WarningX = 480
WarningY = 400
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WarningOnCommand = addy,-120;zoomy,0;decelerate,0.5;zoomy,1;addy,120;diffuseshift;effectcolor1,1,1,1,1;effectcolor2,0.4,0.4,0.4,1
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WarningOffCommand = accelerate,0.3;zoomy,0;y,280
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InfoX = 480
InfoY = 280
InfoOnCommand = zoomy,0;bounceend,0.5;zoomy,1
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InfoOffCommand = bouncebegin,0.5;zoomy,0
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PictureX = 160
PictureY = 260
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PictureOnCommand = diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0
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# This extra command to turn off glow normally does nothing, since when
# PictureOnCommand finishes, glow is disabled. This is here because
# PictureOnCommand can be interrupted when the user selects, which will
# leave glow enabled, and the glow pass ignores diffuse alpha.
PictureOffCommand = linear,0.5;diffusealpha,0;glow,1,1,1,0
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[ScreenSelectStyle5th]
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TimerSeconds = 40
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StyleIcon = 1
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MemoryCardIcons = 1
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NextScreen = ScreenSelectDifficulty
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PadX1 = 70
PadY1 = 300
PadZoom1 = 1
PadX2 = 195
PadY2 = 210
PadZoom2 = 1
PadX3 = 300
PadY3 = 310
PadZoom3 = 1
PadX4 = 445
PadY4 = 210
PadZoom4 = 1
PadX5 = 570
PadY5 = 300
PadZoom5 = 1
DancerX1 = 70
DancerY1 = 300
DancerZoom1 = 2
DancerX2 = 160
DancerY2 = 230
DancerZoom2 = 2
DancerX3 = 230
DancerY3 = 190
DancerZoom3 = 2
DancerX4 = 300
DancerY4 = 310
DancerZoom4 = 2
DancerX5 = 410
DancerY5 = 230
DancerZoom5 = 2
DancerX6 = 460
DancerY6 = 190
DancerZoom6 = 2
DancerX7 = 570
DancerY7 = 300
DancerZoom7 = 2
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2002-09-29 17:38:07 +00:00
[ScreenSelectMode]
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JoinFrameP1X = 120
JoinFrameP1Y = 350
JoinFrameP2X = 520
JoinFrameP2Y = 350
JoinMessageP1X = 120
JoinMessageP1Y = 336
JoinMessageP2X = 520
JoinMessageP2Y = 336
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GuideX = 320
GuideY = 374
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TimerSeconds = 30
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StyleIcon = 1
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MemoryCardIcons = 1
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NextScreen = ScreenSelectGroup
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ScrollingListX = 320
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ScrollingListY = 250
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UseSelectionBGAnimations = 0
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SelectionSpecificBGAnimations = 0
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BounceJoinMessage = 1
FoldOnJoin = 1
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ScrollingListOffCommand = bouncebegin,0.5;zoomy,0
GuideOffCommand = bouncebegin,0.5;addy,400
ChoiceListHighlightOffCommand = linear,0.5;diffusealpha,0;glow,1,1,1,0
ChoiceListFrameOffCommand = linear,0.5;diffusealpha,0;glow,1,1,1,0
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UseModeSpecificBGAnims = 0
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EnableCharSelect = 0
Only2DChars = 0
CharacterIconP1Y = 240
CharacterIconP1X = 320
CharacterIconP2Y = 240
CharacterIconP2X = 320
CharacterIconP1OffCommand = linear,0.3;diffusealpha,0;sleep,10
CharacterIconP2OffCommand = linear,0.3;diffusealpha,0;sleep,10
2002-08-27 03:59:22 +00:00
2003-02-08 17:07:18 +00:00
[ScreenStyleSplash]
NextScreen = ScreenSelectGroup
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StyleIcon = 0
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MemoryCardIcons = 0
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TimerSeconds = 0
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[ScreenSelectDifficulty]
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Fallback = ScreenWithMenuElements
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ChoiceNames = 1,2,3,4,5,6,7,8
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Choice1 = PlayMode,regular;Difficulty,beginner;name,beginner
Choice2 = PlayMode,regular;Difficulty,easy;name,easy
Choice3 = PlayMode,regular;Difficulty,medium;name,medium
Choice4 = PlayMode,regular;Difficulty,hard;name,hard
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Choice5 = PlayMode,nonstop;name,nonstop
Choice6 = PlayMode,oni;name,oni
Choice7 = PlayMode,endless;name,endless
Choice8 = PlayMode,rave;name,rave
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NumCodes = 0
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NumChoicesOnPage1 = 4
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TimerSeconds = 40
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StyleIcon = 1
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MemoryCardIcons = 1
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NextScreen1 = ScreenSelectGroup
NextScreen2 = ScreenSelectGroup
NextScreen3 = ScreenSelectGroup
NextScreen4 = ScreenSelectGroup
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NextScreen5 = ScreenInstructions
NextScreen6 = ScreenInstructions
NextScreen7 = ScreenInstructions
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NextScreen8 = ScreenInstructions
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PrevScreen = ScreenTitleMenu
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LockInputSeconds = 0.8
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SleepAfterChoiceSeconds = 0.3
SleepAfterTweenOffSeconds = 0.8
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IgnoredElementOnCommand = diffuse,0.4,0.4,0.4,1
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MorePage1X = 580
MorePage1Y = 90
MorePage1OnCommand = diffusealpha,0;linear,0.5;diffusealpha,1
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MorePage1OffCommand = linear,0.5;diffusealpha,0
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MorePage2X = 700
MorePage2Y = 90
MorePage2OnCommand =
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MorePage2OffCommand = linear,0.5;diffusealpha,0
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ExplanationPage1X = 170
ExplanationPage1Y = 70
ExplanationPage1OnCommand = addx,-400;bounceend,0.5;addx,400;
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ExplanationPage1OffCommand = bouncebegin,0.5;addx,-400
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ExplanationPage2X = 1100
ExplanationPage2Y = 70
ExplanationPage2OnCommand =
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ExplanationPage2OffCommand = bouncebegin,0.5;addx,400
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InfoPage1Choice1X = 98
InfoPage1Choice1Y = 180
InfoPage1Choice1OnCommand = vertalign,bottom;addx,-800;sleep,0.0;decelerate,0.4;addx,800
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InfoPage1Choice1OffCommand = sleep,0.3;accelerate,0.4;addx,-800
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InfoPage1Choice2X = 246
InfoPage1Choice2Y = 220
InfoPage1Choice2OnCommand = vertalign,bottom;addx,-800;sleep,0.2;decelerate,0.4;addx,800
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InfoPage1Choice2OffCommand = sleep,0.5;accelerate,0.4;addx,-800
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InfoPage1Choice3X = 394
InfoPage1Choice3Y = 180
InfoPage1Choice3OnCommand = vertalign,bottom;addx,-800;sleep,0.4;decelerate,0.4;addx,800
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InfoPage1Choice3OffCommand = sleep,0.7;accelerate,0.4;addx,-800
2003-04-12 06:16:12 +00:00
InfoPage1Choice4X = 542
InfoPage1Choice4Y = 220
InfoPage1Choice4OnCommand = vertalign,bottom;addx,-800;sleep,0.6;decelerate,0.4;addx,800
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InfoPage1Choice4OffCommand = sleep,0.9;accelerate,0.4;addx,-800
2003-04-12 06:16:12 +00:00
InfoPage2Choice1X = 738
InfoPage2Choice1Y = 220
InfoPage2Choice1OnCommand = vertalign,bottom
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InfoPage2Choice1OffCommand = sleep,0.3;accelerate,0.4;addx,-800
2003-04-12 06:16:12 +00:00
InfoPage2Choice2X = 886
InfoPage2Choice2Y = 180
InfoPage2Choice2OnCommand = vertalign,bottom
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InfoPage2Choice2OffCommand = sleep,0.5;accelerate,0.4;addx,-800
2003-04-12 06:16:12 +00:00
InfoPage2Choice3X = 1034
InfoPage2Choice3Y = 220
InfoPage2Choice3OnCommand = vertalign,bottom
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InfoPage2Choice3OffCommand = sleep,0.7;accelerate,0.4;addx,-800
2003-04-12 06:16:12 +00:00
InfoPage2Choice4X = 1182
InfoPage2Choice4Y = 180
InfoPage2Choice4OnCommand = vertalign,bottom
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InfoPage2Choice4OffCommand = sleep,0.9;accelerate,0.4;addx,-800
2003-04-12 06:16:12 +00:00
PicturePage1Choice1X = 98
PicturePage1Choice1Y = 180
PicturePage1Choice1OnCommand = vertalign,top;zoomy,0.0;sleep,0.4;bounceend,0.3;zoomy,1
2003-03-03 10:03:02 +00:00
PicturePage1Choice1OffCommand = sleep,0.0;bouncebegin,0.3;zoomy,0
2003-04-12 06:16:12 +00:00
PicturePage1Choice2X = 246
PicturePage1Choice2Y = 220
PicturePage1Choice2OnCommand = vertalign,top;zoomy,0.0;sleep,0.6;bounceend,0.3;zoomy,1
2003-03-03 10:03:02 +00:00
PicturePage1Choice2OffCommand = sleep,0.2;bouncebegin,0.3;zoomy,0
2003-04-12 06:16:12 +00:00
PicturePage1Choice3X = 394
PicturePage1Choice3Y = 180
PicturePage1Choice3OnCommand = vertalign,top;zoomy,0.0;sleep,0.8;bounceend,0.3;zoomy,1
2003-03-03 10:03:02 +00:00
PicturePage1Choice3OffCommand = sleep,0.4;bouncebegin,0.3;zoomy,0
2003-04-12 06:16:12 +00:00
PicturePage1Choice4X = 542
PicturePage1Choice4Y = 220
PicturePage1Choice4OnCommand = vertalign,top;zoomy,0.0;sleep,1.0;bounceend,0.3;zoomy,1
2003-03-03 10:03:02 +00:00
PicturePage1Choice4OffCommand = sleep,0.6;bouncebegin,0.3;zoomy,0
2003-04-12 06:16:12 +00:00
PicturePage2Choice1X = 738
PicturePage2Choice1Y = 220
PicturePage2Choice1OnCommand = vertalign,top;
2003-03-03 10:03:02 +00:00
PicturePage2Choice1OffCommand = sleep,0.0;bouncebegin,0.3;zoomy,0
2003-04-12 06:16:12 +00:00
PicturePage2Choice2X = 886
PicturePage2Choice2Y = 180
PicturePage2Choice2OnCommand = vertalign,top
2003-03-03 10:03:02 +00:00
PicturePage2Choice2OffCommand = sleep,0.2;bouncebegin,0.3;zoomy,0
2003-04-12 06:16:12 +00:00
PicturePage2Choice3X = 1034
PicturePage2Choice3Y = 220
PicturePage2Choice3OnCommand = vertalign,top
2003-03-03 10:03:02 +00:00
PicturePage2Choice3OffCommand = sleep,0.4;bouncebegin,0.3;zoomy,0
2003-04-12 06:16:12 +00:00
PicturePage2Choice4X = 1182
PicturePage2Choice4Y = 180
PicturePage2Choice4OnCommand = vertalign,top
2003-04-07 03:25:44 +00:00
PicturePage2Choice4OffCommand = sleep,0.6;bouncebegin,0.3;zoomy,0
2003-04-11 21:51:28 +00:00
CursorOnCommand = diffusealpha,0;rotationz,340;zoom,4;linear,0.3;diffusealpha,1;rotationz,0;zoom,1;glowshift;effectperiod,0.5
CursorChooseCommand = sleep,0.2;linear,0.2;addx,10;addy,10
2003-03-03 10:03:02 +00:00
CursorOffCommand = sleep,0.2;linear,0.3;zoom,0
CursorP1OffsetXFromPicture = -40
CursorP1OffsetYFromPicture = 188
CursorP2OffsetXFromPicture = +40
CursorP2OffsetYFromPicture = 188
2003-04-11 21:51:28 +00:00
ShadowOnCommand = diffusealpha,0;rotationz,340;zoom,4;linear,0.3;diffusealpha,1;rotationz,0;zoom,1
ShadowChooseCommand = sleep,0.2;linear,0.2;diffusealpha,0
ShadowOffCommand = sleep,0.2;linear,0.3;diffusealpha,0
2003-03-03 10:03:02 +00:00
ShadowLengthX = 10
ShadowLengthY = 10
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OKOnCommand = diffusealpha,1
OKChooseCommand = diffusealpha,1;zoom,2;linear,0.2;diffusealpha,1;zoom,1
2003-03-03 10:03:02 +00:00
OKOffCommand = sleep,0.2;linear,0.3;zoom,0
DisabledColor = 0.2,0.2,0.2,1
2003-02-21 10:09:55 +00:00
2002-08-27 03:59:22 +00:00
[ScreenSelectGroup]
2004-05-08 06:43:51 +00:00
NextScreen = ScreenInstructions
PrevScreen = ScreenTitleMenu
2004-05-01 23:19:33 +00:00
Fallback = ScreenWithMenuElements
2003-04-12 06:16:12 +00:00
FrameX = 180
FrameY = 160
FrameOnCommand = addx,-400;bounceend,0.5;addx,400
2003-04-11 21:51:28 +00:00
FrameOffCommand = sleep,0.6;bouncebegin,0.5;addx,-400
2003-04-12 06:16:12 +00:00
BannerX = 182
BannerY = 158
BannerOnCommand = addx,-400;bounceend,0.5;addx,400
2003-04-11 21:51:28 +00:00
BannerOffCommand = sleep,0.6;bouncebegin,0.5;addx,-400
2002-09-03 15:42:36 +00:00
BannerWidth = 288
2002-08-14 00:03:42 +00:00
BannerHeight = 92
2003-04-12 06:16:12 +00:00
NumberX = 116
NumberY = 224
NumberOnCommand = horizalign,right;shadowlength,0;addx,-400;bounceend,0.5;addx,400
2003-04-11 21:51:28 +00:00
NumberOffCommand = sleep,0.6;bouncebegin,0.5;addx,-400
2003-04-12 06:16:12 +00:00
ExplanationX = 110
ExplanationY = 66
ExplanationOnCommand = addx,-400;bounceend,0.5;addx,400
2003-04-11 21:51:28 +00:00
ExplanationOffCommand = bouncebegin,0.5;addx,-400
2003-04-12 06:16:12 +00:00
ContentsX = 320
ContentsY = 260
ContentsOnCommand = diffusealpha,0;linear,0.5;diffusealpha,1
2003-04-11 21:51:28 +00:00
ContentsOffCommand = linear,0.5;diffusealpha,0
2003-04-12 06:16:12 +00:00
GroupListX = 504
GroupListY = 200
2003-08-29 03:08:03 +00:00
GroupListOnCommand = addx,400;sleep,0.2;addx,-400
2003-03-10 00:16:49 +00:00
GroupListOffCommand =
2003-04-12 06:16:12 +00:00
MusicListX = 20
MusicListY = 276
MusicListOnCommand =
2003-03-10 00:16:49 +00:00
MusicListOffCommand =
2003-03-10 01:28:53 +00:00
SleepAfterTweenOffSeconds = 0.8
2002-08-20 21:00:56 +00:00
TimerSeconds = 40
2003-09-27 04:28:13 +00:00
StyleIcon = 1
2003-12-19 04:52:07 +00:00
MemoryCardIcons = 1
2002-08-14 00:03:42 +00:00
2003-03-10 00:16:49 +00:00
[GroupList]
StartX = 0
StartY = -136
SpacingX = 0
2003-04-05 21:47:32 +00:00
SpacingY = 28
2003-09-03 06:47:10 +00:00
GainFocusGroupCommand = stoptweening;linear,0.2;x,-40
LoseFocusGroupCommand = stoptweening;linear,0.2;x,0
GainFocusItemCommand = glowshift;effectperiod,0.5
LoseFocusItemCommand = stopeffect
2003-08-29 03:08:03 +00:00
HideItemCommand = linear,0.2;diffusealpha,0
2003-06-18 00:10:52 +00:00
ShowItemCommand = stoptweening;linear,0.2;diffusealpha,1;zoom,1.0;
# This just selects the type of tweening used for scrolling the list; it shouldn't actually
# queue any commands.
ScrollTweenCommand = stoptweening;linear,0.2;
2003-03-10 00:16:49 +00:00
[MusicList]
NumColumns = 4
NumRows = 10
StartX =
StartY =
SpacingX = 150
CropWidth = 146
InitCommand = horizalign,left;vertalign,top;shadowlength,2;zoom,0.5;
2003-01-10 02:22:07 +00:00
[ScreenInstructions]
2004-05-01 23:19:33 +00:00
Fallback = ScreenWithMenuElements
2004-04-18 05:15:22 +00:00
NextScreen = ScreenSelectCharacter
2004-05-08 05:59:16 +00:00
PrevScreen = ScreenTitleMenu
2002-08-27 03:59:22 +00:00
TimerSeconds = 15
2003-09-27 04:28:13 +00:00
StyleIcon = 1
2003-12-19 04:52:07 +00:00
MemoryCardIcons = 1
2002-08-27 03:59:22 +00:00
[ScreenSelectMusic]
2004-05-01 23:19:33 +00:00
Fallback = ScreenWithMenuElements
2004-01-22 04:32:47 +00:00
NonPresenceP1X = -128
NonPresenceP1Y = 240
2004-05-07 04:36:22 +00:00
NonPresenceP1OnCommand = x,-128;sleep,0.5;linear,1.0;x,32
2004-01-22 04:32:47 +00:00
NonPresenceP1OffCommand =
NonPresenceP2X = 768
NonPresenceP2Y = 240
2004-05-07 04:36:22 +00:00
NonPresenceP2OnCommand = x,768;sleep,0.5;linear,1.0;x,607
2004-01-22 04:32:47 +00:00
NonPresenceP2OffCommand =
2003-08-31 09:42:39 +00:00
DefaultSort = GROUP
2003-05-30 19:29:11 +00:00
FOV = 0
2003-11-16 21:56:18 +00:00
FOVCenterX = 320
FOVCenterY = 240
2003-11-17 02:44:37 +00:00
ArtistDisplayX = 0
ArtistDisplayY = 0
ArtistDisplayOffCommand =
ArtistDisplayOnCommand = hidden,1
2003-05-15 06:09:19 +00:00
BannerX = 148
BannerY = 172
BannerOnCommand = addx,-400;bounceend,0.5;addx,400
2003-04-11 21:51:28 +00:00
BannerOffCommand = bouncebegin,0.5;addx,-400
2003-05-15 06:09:19 +00:00
BannerWidth = 284
2003-07-04 18:42:53 +00:00
BannerHeight = 88
2003-04-13 21:17:14 +00:00
BannerFrameX = 160
BannerFrameY = 162
BannerFrameOnCommand = addx,-400;bounceend,0.5;addx,400
BannerFrameOffCommand = bouncebegin,0.5;addx,-400
2003-11-17 04:08:58 +00:00
BPMDisplayX = 160
BPMDisplayY = 121
BPMDisplayOnCommand = addx,-400;bounceend,0.5;addx,400
BPMDisplayOffCommand = bouncebegin,0.5;addx,-400
2003-06-16 17:26:01 +00:00
StageX = 40
2003-07-04 18:42:53 +00:00
StageY = 121
2003-04-13 21:17:14 +00:00
StageOnCommand = addx,-400;bounceend,0.5;addx,400
2003-04-11 21:51:28 +00:00
StageOffCommand = bouncebegin,0.5;addx,-400
2003-04-13 21:17:14 +00:00
CDTitleX = 252
CDTitleY = 148
2004-06-03 02:56:24 +00:00
CDTitleFrontCommand = spin;effectmagnitude,0,90,0;cullmode,back
CDTitleBackCommand = spin;effectmagnitude,0,90,0;cullmode,front;diffuse,#333333
2003-04-13 21:17:14 +00:00
CDTitleOnCommand = addx,-400;bounceend,0.5;addx,400
2003-04-11 21:51:28 +00:00
CDTitleOffCommand = bouncebegin,0.5;addx,-400
2003-11-21 04:35:06 +00:00
CharacterIconP1Y = 999
CharacterIconP1X = 999
CharacterIconP2Y = 999
CharacterIconP2X = 999
2003-11-24 01:04:56 +00:00
CharacterIconP1OnCommand = hidden,1
CharacterIconP2OnCommand = hidden,1
2003-11-21 04:35:06 +00:00
CharacterIconP1OffCommand =
CharacterIconP2OffCommand =
2003-04-13 21:17:14 +00:00
DifficultyFrameP1X = 60
DifficultyFrameP1Y = 248
DifficultyFrameP1OnCommand = diffusealpha,0;linear,0.5;diffusealpha,1
2003-04-11 21:51:28 +00:00
DifficultyFrameP1OffCommand = linear,0.5;diffusealpha,0
2003-04-13 21:17:14 +00:00
DifficultyFrameP2X = 260
DifficultyFrameP2Y = 248
DifficultyFrameP2OnCommand = diffusealpha,0;linear,0.5;diffusealpha,1
2003-04-11 21:51:28 +00:00
DifficultyFrameP2OffCommand = linear,0.5;diffusealpha,0
2003-04-13 21:17:14 +00:00
DifficultyIconP1X = 48
DifficultyIconP1Y = 248
DifficultyIconP1OnCommand = zoomy,0;linear,0.5;zoomy,1
2003-03-24 21:37:13 +00:00
DifficultyIconP1OffCommand = linear,0.5;zoomy,0
2003-04-13 21:17:14 +00:00
DifficultyIconP2X = 272
DifficultyIconP2Y = 248
DifficultyIconP2OnCommand = zoomy,0;linear,0.5;zoomy,1
2003-03-24 21:37:13 +00:00
DifficultyIconP2OffCommand = linear,0.5;zoomy,0
2004-05-22 02:53:58 +00:00
ExplanationX = 0
ExplanationY = 0
ExplanationOnCommand = hidden,1
ExplanationOffCommand =
2003-04-13 21:17:14 +00:00
AutogenIconP1X = 48
AutogenIconP1Y = 248
AutogenIconP1OnCommand = zoomy,0;linear,0.5;zoomy,1
2003-03-24 21:37:13 +00:00
AutogenIconP1OffCommand = linear,0.5;zoomy,0
2003-04-13 21:17:14 +00:00
AutogenIconP2X = 272
AutogenIconP2Y = 248
AutogenIconP2OnCommand = zoomy,0;linear,0.5;zoomy,1
2003-03-24 21:37:13 +00:00
AutogenIconP2OffCommand = linear,0.5;zoomy,0
2003-06-19 04:23:12 +00:00
DifficultyDisplayX = 305
DifficultyDisplayY = 180
2003-06-22 19:02:23 +00:00
DifficultyDisplayOnCommand = addx,-400;bounceend,0.5;addx,400
DifficultyDisplayOffCommand = bouncebegin,0.5;addx,-400
2003-04-23 05:54:56 +00:00
ShowRadar = 1
2003-04-13 21:17:14 +00:00
RadarX = 160
RadarY = 334
RadarOnCommand =
2003-03-24 21:37:13 +00:00
RadarOffCommand =
2003-04-23 05:54:56 +00:00
ShowGraph = 0
GraphX = 160
GraphY = 334
GraphOnCommand =
GraphOffCommand =
2003-11-17 04:24:11 +00:00
ShowDifficultyList = 0
2003-11-17 06:03:06 +00:00
ShowPanes = 0
2003-06-16 17:26:01 +00:00
SortIconX = 252
2003-07-04 18:42:53 +00:00
SortIconY = 121
2003-06-16 17:26:01 +00:00
SortIconOnCommand = addx,-400;bounceend,0.5;addx,400
SortIconOffCommand = bouncebegin,0.5;addx,-400
2003-04-13 21:17:14 +00:00
ScoreFrameP1X = 520
ScoreFrameP1Y = 210
ScoreFrameP1OnCommand = addx,400;bounceend,0.5;addx,-400
2003-04-11 21:51:28 +00:00
ScoreFrameP1OffCommand = bouncebegin,0.5;addx,400
2003-04-13 21:17:14 +00:00
ScoreFrameP2X = 520
ScoreFrameP2Y = 286
ScoreFrameP2OnCommand = addx,400;bounceend,0.5;addx,-400
2003-04-11 21:51:28 +00:00
ScoreFrameP2OffCommand = bouncebegin,0.5;addx,400
2003-04-13 21:17:14 +00:00
ScoreP1X = 520
ScoreP1Y = 210
ScoreP1OnCommand = addx,400;bounceend,0.5;addx,-400
2003-04-11 21:51:28 +00:00
ScoreP1OffCommand = bouncebegin,0.5;addx,400
2003-04-13 21:17:14 +00:00
ScoreP2X = 520
ScoreP2Y = 286
ScoreP2OnCommand = addx,400;bounceend,0.5;addx,-400
2003-04-11 21:51:28 +00:00
ScoreP2OffCommand = bouncebegin,0.5;addx,400
2003-07-20 21:42:56 +00:00
# Don't use relative motion here. It's usually possible to change the
# sort again while this command is still executing.
ScoreP1SortChangeCommand = stoptweening;decelerate,0.128;x,920;sleep,0.128;accelerate,0.25;x,520
ScoreP2SortChangeCommand = stoptweening;decelerate,0.128;x,920;sleep,0.128;accelerate,0.25;x,520
ScoreFrameP1SortChangeCommand = stoptweening;decelerate,0.128;x,920;sleep,0.128;accelerate,0.25;x,520
ScoreFrameP2SortChangeCommand = stoptweening;decelerate,0.128;x,920;sleep,0.128;accelerate,0.25;x,520
2003-11-17 04:11:28 +00:00
MachineRankX = 0
MachineRankY = 0
MachineRankOnCommand = hidden,1
MachineRankOffCommand =
2003-04-13 21:17:14 +00:00
MeterFrameP1X = 82
MeterFrameP1Y = 432
MeterFrameP1OnCommand = diffusealpha,0;linear,0.5;diffusealpha,1
2003-04-11 21:51:28 +00:00
MeterFrameP1OffCommand = linear,0.5;diffusealpha,0
2003-04-13 21:17:14 +00:00
MeterFrameP2X = 238
MeterFrameP2Y = 432
MeterFrameP2OnCommand = diffusealpha,0;linear,0.5;diffusealpha,1
2003-04-11 21:51:28 +00:00
MeterFrameP2OffCommand = linear,0.5;diffusealpha,0
2003-04-13 21:17:14 +00:00
MeterP1X = 88
MeterP1Y = 432
MeterP1OnCommand = zoomy,0;linear,0.5;zoomy,1
2003-03-24 21:37:13 +00:00
MeterP1OffCommand = linear,0.5;zoomy,0
2003-04-13 21:17:14 +00:00
MeterP2X = 228
MeterP2Y = 432
MeterP2OnCommand = zoomy,0;linear,0.5;zoomy,1
2003-03-24 21:37:13 +00:00
MeterP2OffCommand = linear,0.5;zoomy,0
2004-05-22 23:02:33 +00:00
NumSongsX = 0
NumSongsY = 0
NumSongsOnCommand = hidden,1
NumSongsOffCommand =
TotalTimeX = 0
TotalTimeY = 0
TotalTimeOnCommand = hidden,1
TotalTimeOffCommand =
2003-04-13 21:17:14 +00:00
WheelX = 480
WheelY = 244
WheelOnCommand =
2003-03-24 21:37:13 +00:00
WheelOffCommand =
2003-11-18 21:54:50 +00:00
WheelUnderX = 0
WheelUnderY = 0
WheelUnderOnCommand =
WheelUnderOffCommand =
2003-04-13 21:17:14 +00:00
SongOptionsX = 160
SongOptionsY = 334
SongOptionsOnCommand = zoom,0.5;shadowlength,2;diffusealpha,0;linear,0.5;diffusealpha,1
2003-04-11 21:51:28 +00:00
SongOptionsOffCommand = linear,0.5;diffusealpha,0
2003-03-24 21:37:13 +00:00
SongOptionsExtraCommand = diffuseblink
2003-04-13 21:17:14 +00:00
OptionIconsP1X = 30
OptionIconsP1Y = 58
OptionIconsP1OnCommand = zoomy,0;linear,0.5;zoomy,1
2003-03-24 21:37:13 +00:00
OptionIconsP1OffCommand = linear,0.5;zoomy,0
2003-04-13 21:17:14 +00:00
OptionIconsP2X = 30
OptionIconsP2Y = 86
OptionIconsP2OnCommand = zoomy,0;linear,0.5;zoomy,1
2003-03-24 21:37:13 +00:00
OptionIconsP2OffCommand = linear,0.5;zoomy,0
2003-04-13 21:17:14 +00:00
BalloonX = 392
BalloonY = 140
2003-04-21 22:26:07 +00:00
BalloonOnCommand = linear,0.2;zoomy,1;bob;effectmagnitude,0,10,0
BalloonOffCommand = linear,0.2;zoomy,0
2004-05-29 05:35:13 +00:00
BalloonShowCommand = linear,0.2;zoomy,1;bob;effectmagnitude,0,10,0
BalloonHideCommand = linear,0.2;zoomy,0
2004-03-13 23:11:57 +00:00
CourseHasModsX =
CourseHasModsY =
CourseHasModsOffCommand =
CourseHasModsOnCommand =
2004-06-08 07:50:28 +00:00
CourseHasModsShowCommand =
CourseHasModsHideCommand =
2003-04-13 21:17:14 +00:00
OptionsMessageX = 320
OptionsMessageY = 240
OptionsMessageOnCommand = zoomy,0;linear,0.25;zoomy,1;sleep,1;linear,0.25;zoomy,0
2004-04-20 00:16:20 +00:00
OverlayOnCommand =
OverlayOffCommand =
2003-07-20 05:14:52 +00:00
CourseContentsX = 160
CourseContentsY = 336
2004-05-23 02:47:52 +00:00
CourseContentsOnCommand = zoomy,0;bounceend,0.3;zoom,1
CourseContentsOffCommand = zoomy,1;bouncebegin,0.3;zoomy,0
CourseContentsShowCommand = bouncebegin,0.3;zoomy,1
CourseContentsHideCommand = linear,0.3;zoomy,0
2002-09-06 17:34:46 +00:00
TimerSeconds = 60
2003-09-27 04:28:13 +00:00
StyleIcon = 1
2003-12-19 04:52:07 +00:00
MemoryCardIcons = 1
2002-10-05 23:10:23 +00:00
SampleMusicDelay = 0.25
2004-04-18 03:45:25 +00:00
PrevScreen = ScreenTitleMenu
2004-06-09 01:35:40 +00:00
NextScreen = ScreenBranchGameplay
2004-04-18 05:15:22 +00:00
NextOptionsScreen = ScreenBranchFirstOptions
2004-01-11 07:18:51 +00:00
DoRouletteOnMenuTimer = 1
2004-04-06 04:12:31 +00:00
AlignMusicBeat = 0
2004-05-22 23:56:37 +00:00
Codes =
2002-09-06 17:34:46 +00:00
2004-05-23 02:47:52 +00:00
[ScreenSelectCourse]
Class = ScreenSelectMusic
Fallback = ScreenSelectMusic
BannerFrameX = 160
BannerFrameY = 158
BannerX = 150
BannerY = 172
BannerWidth = 286
BannerHeight = 92
BPMDisplayOnCommand = hidden,1
CDTitleOnCommand = hidden,1
ExplanationX = 132
ExplanationY = 68
ExplanationOnCommand = addx,-640;sleep,0.5;bounceend,0.5;addx,640
ExplanationOffCommand = bouncebegin,0.5;addx,-640
OptionIconsP1OnCommand = hidden,1
OptionIconsP2OnCommand = hidden,1
MeterFrameP1OnCommand = hidden,1
MeterFrameP2OnCommand = hidden,1
MeterP1OnCommand = hidden,1
MeterP2OnCommand = hidden,1
NumSongsX = 58
NumSongsY = 114
NumSongsOnCommand = shadowlength,0;addx,-640;bounceend,0.5;addx,640
NumSongsOffCommand = bouncebegin,0.5;addx,-640
SongOptionsOnCommand = hidden,1
SortIconOnCommand = hidden,1
TotalTimeX = 192
TotalTimeY = 112
TotalTimeOnCommand = shadowlength,0;addx,-640;bounceend,0.5;addx,640
TotalTimeOffCommand = bouncebegin,0.5;addx,-640
Codes = CourseCodeDetector
2004-07-27 05:03:51 +00:00
DoRouletteOnMenuTimer = 0
2004-05-23 02:47:52 +00:00
[ScreenSelectCourseNonstop]
Fallback = ScreenSelectCourse
DefaultSort = NONSTOP
[ScreenSelectCourseOni]
Fallback = ScreenSelectCourse
DefaultSort = ONI
2004-08-31 00:12:28 +00:00
ScoreP1OnCommand = hidden,1
ScoreP2OnCommand = hidden,1
ScoreFrameP1OnCommand = hidden,1
ScoreFrameP2OnCommand = hidden,1
2004-05-23 02:47:52 +00:00
[ScreenSelectCourseEndless]
Fallback = ScreenSelectCourse
DefaultSort = ENDLESS
2004-08-26 07:52:10 +00:00
[ScreenNetSelectMusic]
ChatInputBoxY = 330
ChatInputBoxX = 170
2004-09-09 01:02:50 +00:00
ChatInputBoxOnCommand = addx,-400;bounceend,0.5;addx,400
ChatInputBoxOffCommand = bouncebegin,0.5;addx,-400
2004-08-26 07:52:10 +00:00
ChatInputBoxWidth = 300
ChatInputBoxHeight = 50
ChatInputBoxColor = 0.5,0.5,1.0,0.7 //transparent cyan
2004-08-26 20:01:27 +00:00
ChatOutputBoxY = 192
2004-08-26 07:52:10 +00:00
ChatOutputBoxX = 170
2004-09-09 01:02:50 +00:00
ChatOutputBoxOnCommand = diffusealpha,0;linear,0.5;diffusealpha,1
ChatOutputBoxOffCommand = diffusealpha,1;linear,0.5;diffusealpha,0;zoomx,0.0;zoomy,0.0
2004-08-26 07:52:10 +00:00
ChatOutputBoxWidth = 300
ChatOutputBoxHeight = 200
ChatOutputBoxColor = 1.0,0.5,0.5,0.7 //transparent reddish
ChatInputY = 310
ChatInputX = 20
2004-09-09 01:02:50 +00:00
ChatInputOnCommand = zoomx,0.0;zoomy,0.0;diffusealpha,0;linear,0.5;diffusealpha,1;zoomx,0.5;zoomy,0.5
ChatInputOffCommand = diffusealpha,1;linear,0.5;diffusealpha,0;zoomx,0.25;zoomy,0.25
2004-08-28 22:53:12 +00:00
ChatOutputY = 304
ChatOutputX = 20
2004-09-09 01:02:50 +00:00
ChatOutputOnCommand = zoomx,1.0;zoomy,1.0;diffusealpha,0;linear,0.5;diffusealpha,1;zoomx,0.5;zoomy,0.5
ChatOutputOffCommand = diffusealpha,1;linear,0.5;diffusealpha,0;zoomx,0.25;zoomy,0.25
2004-08-26 07:52:10 +00:00
GroupsListY = 150
GroupsListX = 480
2004-09-09 01:02:50 +00:00
GroupsListOnCommand = zoomx,0.0;diffusealpha,0;linear,0.5;diffusealpha,1;zoomx,1.0
GroupsListOffCommand = diffusealpha,1;linear,0.5;diffusealpha,0;zoomx,0.0
2004-08-26 07:52:10 +00:00
GroupsBGColor = 0.7,0.7,0.7,0.7 //grayish
GroupsBGWidth = 300
GroupsBGHeight = 150
GroupsBGY = 150
GroupsBGX = 480
GroupsBGOnCommand = zoomx,0.0;zoomy,0.0;linear,0.5;zoomy,1.0;zoomx,1.0
GroupsBGOffCommand = linear,0.5;zoomx,0.0;zoomy,0.0
SongsListY = 350
SongsListX = 480
2004-09-09 01:02:50 +00:00
SongsListOnCommand = addy,400;bounceend,0.5;addy,-400
SongsListOffCommand = bouncebegin,0.5;addy,400
2004-08-26 07:52:10 +00:00
SongsBGColor = 0.7,0.7,0.7,0.7
SongsBGWidth = 300
SongsBGHeight = 220
SongsBackgroundX = 480
SongsBackgroundY = 350
2004-09-09 01:02:50 +00:00
SongsBackgroundOnCommand = addx,400;bounceend,0.5;addx,-400
SongsBackgroundOffCommand = bouncebegin,0.5;addx,400
2004-10-13 06:44:01 +00:00
UsersBGColor = 0.7,0.7,0.7,0.7
UsersBGWidth = 640
UsersBGHeight = 50
UsersBGX = 320
UsersBGY = 25
UsersBGOnCommand = diffusealpha,0;linear,0.4;diffusealpha,0.7
UsersBGOffCommand = diffusealpha,0.7;linear,0.4;diffusealpha,0
UsersX = 70
UsersY = 3
UsersDX = 70
UsersAY = 23
UsersOnCommand = zoomx,0.0;zoomy,0.0;linear,0.5;zoomy,1.0;zoomx,1.0
UsersOffCommand = linear,0.5;zoomx,0.0;zoomy,0.0
Users0Color = 1.0,0.4,0.4,1.0 //Inactive users
Users1Color = 1.0,1.0,1.0,1.9 //Active, in-screen Users
2004-08-26 20:01:27 +00:00
SelColor = 0.0,1.0,0.2,0.4
2004-08-26 07:52:10 +00:00
SelHeight = 30
SelWidth = 300
SelY = 150
SelX = 480
SelOnCommand = zoomx,0.0;zoomy,0.0;linear,0.5;zoomy,1.0;zoomx,1.0
SelOffCommand = linear,0.5;zoomx,0.0;zoomy,0.0
2004-08-26 20:01:27 +00:00
SelTo1Command = linear,0.3;zoomy,1.0;zoomx,1.0;x,480;y,150
SelTo2Command = linear,0.3;zoomy,1.0;zoomx,1.0;x,480;y,350
SelTo3Command = linear,0.3;x,260;y,400;zoomx,0.3;zoomy,2.0
2004-09-06 03:25:26 +00:00
SelTo4Command = linear,0.3;x,80;y,70;zoomx,0.4;zoomy,2.2
optionsY = 70
optionsX = 80
optionsOnCommand = zoomx,0.0;zoomy,0.0;linear,0.5;zoomy,0.7;zoomx,0.7
optionsOffCommand = linear,0.5;zoomx,0.0;zoomy,0.0
2004-08-29 06:35:01 +00:00
MeterP1Y = 435
MeterP1X = 240
MeterP1OnCommand = zoomx,0.0;zoomy,0.0;linear,0.5;zoomy,1.0;zoomx,1.0
MeterP1OffCommand = linear,0.5;zoomx,0.0;zoomy,0.0
MeterP2Y = 455
MeterP2X = 280
MeterP2OnCommand = zoomx,0.0;zoomy,0.0;linear,0.5;zoomy,1.0;zoomx,1.0
MeterP2OffCommand = linear,0.5;zoomx,0.0;zoomy,0.0
2004-08-26 07:52:10 +00:00
DifficultyIconP1Y = 400
DifficultyIconP1X = 230
2004-09-09 01:02:50 +00:00
DifficultyIconP1OnCommand = shadowlength,2;zoomx,0;zoomy,0;linear,0.5;zoomx,1.0;zoomy,1.0;
DifficultyIconP1OffCommand = linear,0.5;zoomx,0.0;zoomy,0.0;shadowlength,0
2004-08-26 07:52:10 +00:00
DifficultyIconP2Y = 400
DifficultyIconP2X = 290
2004-09-09 01:02:50 +00:00
DifficultyIconP2OnCommand = shadowlength,2;zoomx,0;zoomy,0;linear,0.5;zoomx,1.0;zoomy,1.0
DifficultyIconP2OffCommand = linear,0.5;zoomx,0.0;zoomy,0.0;shadowlength,0
2004-08-26 20:01:27 +00:00
DiffBGColor = 0.7,0.7,0.7,0.7
DiffBGWidth = 100
DiffBGHeight = 50
DiffBGY = 400
DiffBGX = 260
DiffBGOnCommand = zoomz,0.0;zoomy,0.0;linear,0.5;zoomy,1.0;zoomx,1.0
DiffBGOffCommand = linear,0.5;zoomx,0.0;zoomy,0.0
ExInfoBGColor = 0.7,0.7,0.7,0.7
ExInfoBGWidth = 200
ExInfoBGHeight = 60
ExInfoBGY = 400
ExInfoBGX = 100
ExInfoBGOnCommand = zoomz,0.0;zoomy,0.0;linear,0.5;zoomy,1.0;zoomx,1.0
ExInfoBGOffCommand = linear,0.5;zoomx,0.0;zoomy,0.0
2004-08-26 07:52:10 +00:00
SongsArtistY = 380
SongsArtistX = 100
SongsArtistWidth = 200
SongsArtistOnCommand = zoomx,0.0;zoomy,0.0;linear,0.5;zoomy,1.0;zoomx,1.0
SongsArtistOffCommand = linear,0.5;zoomx,0.0;zoomy,0.0
2004-10-05 19:50:06 +00:00
SongsSubtitleY = 400
2004-08-26 07:52:10 +00:00
SongsSubtitleX = 100
SongsSubtitleWidth = 200
SongsSubtitleOnCommand = zoomx,0.0;zoomy,0.0;linear,0.5;zoomy,1.0;zoomx,1.0
SongsSubtitleOffCommand = linear,0.5;zoomx,0.0;zoomy,0.0
2004-10-05 19:50:06 +00:00
SongsGroupY = 420
SongsGroupX = 100
SongsGroupWidth = 200
SongsGroupOnCommand = zoomx,0.0;zoomy,0.0;linear,0.5;zoomy,1.0;zoomx,1.0
SongsGroupOffCommand = linear,0.5;zoomx,0.0;zoomy,0.0
2004-08-28 22:53:12 +00:00
ChatOutputLines = 18
2004-08-26 07:52:10 +00:00
NumStylesShow = 1
NumSongsShow = 4
NumGroupsShow = 3
StyleIcon =
MemoryCardIcons =
TimerSeconds =
HelpText =
PrevScreen = ScreenTitleMenu
NextScreen = ScreenStage
Fallback = ScreenWithMenuElements
2002-09-06 17:34:46 +00:00
[ScreenEz2SelectMusic]
2003-06-02 11:31:13 +00:00
UseModeSwitcher = 0
2003-05-09 00:18:37 +00:00
BalloonX = 492
BalloonY = 140
BalloonOnCommand = linear,0.2;zoomy,1;bob;effectmagnitude,0,10,0
BalloonOffCommand = linear,0.2;zoomy,0
2002-12-20 19:05:54 +00:00
PumpDifficultyX = 320
PumpDifficultyY = 280
ScrollingListX = 320
ScrollingListY = 240
2003-06-09 01:13:25 +00:00
ScrollingListRotation = 0
BannerRotation = 0
2002-12-20 19:05:54 +00:00
MeterP1X = 999 // by default hide these elements
MeterP1Y = 999
MeterP2X = 999
MeterP2Y = 999
2003-01-16 21:21:09 +00:00
SpeedIconP1X = 40
SpeedIconP2X = 600
SpeedIconP1Y = 200
SpeedIconP2Y = 200
2003-01-16 23:31:34 +00:00
MirrorIconP1X = 40
MirrorIconP2X = 600
MirrorIconP1Y = 280
MirrorIconP2Y = 280
ShuffleIconP1X = 40
ShuffleIconP2X = 600
ShuffleIconP1Y = 320
ShuffleIconP2Y = 320
2003-05-04 13:58:45 +00:00
VanishIconP1X = 40
VanishIconP2X = 600
VanishIconP1Y = 240
VanishIconP2Y = 240
HiddenIconP1X = 40
HiddenIconP2X = 600
HiddenIconP1Y = 240
HiddenIconP2Y = 240
2003-01-26 00:31:33 +00:00
InfoFrameX = 999
InfoFrameY = 999
2003-05-09 20:28:27 +00:00
GroupNameX = 320
GroupNameY = 55
2003-09-10 20:59:53 +00:00
TitleX = 320
TitleY = 80
SubTitleX = 999
SubTitleY = 999
ArtistX = 999
ArtistY = 999
2003-01-25 23:48:33 +00:00
DifficultyRatingX = 999
DifficultyRatingY = 999
DifficultyRatingOrientation = 0
DifficultyRatingSpacing = 40.0
2003-06-11 19:40:47 +00:00
PreviewMusicMode = 0 // 0 = play music as you select, 1 = no music plays, select once and preview music plays, select again for confirm, 2 = no music plays at all, 3 = play music as select, press twice to confirm, 4 = static menu music plays, no confirm
2004-04-18 05:15:22 +00:00
PrevScreen = ScreenTitleMenu
2004-06-09 01:35:40 +00:00
NextScreen = ScreenBranchGameplay
2004-04-18 05:15:22 +00:00
NextOptionsScreen = ScreenBranchFirstOptions
2003-09-27 04:28:13 +00:00
TimerSeconds = 60
StyleIcon = 0
2003-12-19 04:52:07 +00:00
MemoryCardIcons = 0
2002-08-14 00:03:42 +00:00
2004-06-09 01:35:40 +00:00
[ScreenBranchGameplay]
Class = ScreenBranch
Choices = 1,2
Condition1 = IsExtraStage() or IsExtraStage2()
Condition2 = true
NextScreen1 = screen,ScreenStageExtra
NextScreen2 = screen,ScreenStage
2002-08-27 03:59:22 +00:00
[ScreenStage]
2004-06-09 01:35:40 +00:00
NextScreen = ScreenGameplay
2004-04-25 22:51:16 +00:00
// This is the minimum delay after the "in" transition before the
// "out" transition will begin. (NextScreen is loaded during this
// time.)
2004-04-25 22:50:17 +00:00
MinimumDelay = 3
2004-07-27 05:03:51 +00:00
ShowBanner = 0
2003-12-19 09:29:17 +00:00
CharacterIconP1X = 999
CharacterIconP2X = 999
CharacterIconP1Y = 999
CharacterIconP2Y = 999
CharacterIconP1OnCommand = hidden,1;
CharacterIconP2OnCommand = hidden,1;
CharacterIconP1OffCommand = hidden,1;
CharacterIconP2OffCommand = hidden,1;
SongTitleOnCommand = hidden,1
SongTitleOffCommand = hidden,1
SongTitleX = 999
SongTitleY = 999
ArtistOnCommand = hidden,1
ArtistOffCommand = hidden,1
ArtistX = 999
ArtistY = 999
BannerY = 999
BannerX = 999
BannerOnCommand = hidden,1
BannerOffCommand = hidden,1
2004-04-25 22:41:37 +00:00
BackgroundOnCommand =
BackgroundOffCommand =
OverlayOnCommand =
OverlayOffCommand =
2002-08-27 03:59:22 +00:00
2004-06-09 01:35:40 +00:00
[ScreenStageExtra]
Class = ScreenStage
Fallback = ScreenStage
NextScreen = ScreenGameplayExtra
2004-05-31 08:58:43 +00:00
2002-08-27 03:59:22 +00:00
[ScreenGameplay]
2003-11-10 23:26:24 +00:00
ShowEvaluationOnFail = 0
2003-10-08 23:32:08 +00:00
StaticBGY = 240
StaticBGX = 320
2004-04-18 05:15:22 +00:00
PrevScreen = ScreenBranchSelectSongOrCourse
NextScreen = ScreenBranchEvaluation
2004-06-11 06:05:35 +00:00
InitialBackgroundBrightnessRegular = 1
2004-04-08 00:18:13 +00:00
InitialBackgroundBrightnessNonstop = 1
InitialBackgroundBrightnessOni = 1
InitialBackgroundBrightnessEndless = 1
InitialBackgroundBrightnessBattle = 1
InitialBackgroundBrightnessRave = 1
2003-11-17 04:43:23 +00:00
BPMDisplayX = 999 // don't show by default
BPMDisplayY = 999
BPMDisplayOnCommand = zoom,0
BPMDisplayOffCommand =
2003-04-13 21:17:14 +00:00
SongTitleX = 999
SongTitleY = 999
SongTitleOnCommand = zoom,0
SongTitleOffCommand =
2003-03-03 23:51:15 +00:00
MaxComboX = 999
MaxComboY = 999
2003-04-13 21:17:14 +00:00
MaxComboOnCommand = zoom,0
MaxComboOffCommand =
2002-09-10 17:29:11 +00:00
LifeFrameX = 320
LifeFrameY = 36
2003-04-13 21:17:14 +00:00
LifeFrameOnCommand = addy,-100;sleep,0.5;linear,1;addy,100
LifeFrameOffCommand = linear,1;addy,-100
2002-09-10 17:29:11 +00:00
ScoreFrameX = 320
ScoreFrameY = 448
2003-04-13 21:17:14 +00:00
ScoreFrameOnCommand = addy,100;sleep,0.5;linear,1;addy,-100
ScoreFrameOffCommand = linear,1;addy,100
2002-08-14 00:03:42 +00:00
LifeP1X = 140
LifeP1Y = 28
2003-04-13 21:17:14 +00:00
LifeP1OnCommand = addy,-100;sleep,0.5;linear,1;addy,100
LifeP1OffCommand = linear,1;addy,-100
2002-08-14 00:03:42 +00:00
LifeP2X = 500
LifeP2Y = 28
2003-04-13 21:17:14 +00:00
LifeP2OnCommand = addy,-100;sleep,0.5;linear,1;addy,100
LifeP2OffCommand = linear,1;addy,-100
2003-06-30 18:08:27 +00:00
CombinedLifeX = 320
CombinedLifeY = 28
CombinedLifeOnCommand = addy,-100;sleep,0.5;linear,1;addy,100
CombinedLifeOffCommand = linear,1;addy,-100
2002-08-14 00:03:42 +00:00
StageX = 320
StageY = 54
2003-04-13 21:17:14 +00:00
StageOnCommand = addy,-100;sleep,0.5;linear,1;addy,100
StageOffCommand = linear,1;addy,-100
2004-02-14 00:37:20 +00:00
StageFrameX = 0
StageFrameY = 0
StageFrameOnCommand = hidden,1
StageFrameOffCommand =
2002-08-22 09:31:32 +00:00
SongNumberP1X = 290
SongNumberP1Y = 54
2003-04-13 21:17:14 +00:00
SongNumberP1OnCommand = addy,-100;sleep,0.5;linear,1;addy,100
SongNumberP1OffCommand = linear,1;addy,-100
2002-08-22 09:31:32 +00:00
SongNumberP2X = 350
SongNumberP2Y = 54
2003-04-13 21:17:14 +00:00
SongNumberP2OnCommand = addy,-100;sleep,0.5;linear,1;addy,100
SongNumberP2OffCommand = linear,1;addy,-100
2003-12-18 23:19:02 +00:00
CourseSongNumberX = 0
CourseSongNumberY = 0
CourseSongNumberOnCommand = hidden,1
CourseSongNumberOffCommand =
2004-02-14 00:37:20 +00:00
CourseSongNumberChangeInCommand =
CourseSongNumberChangeOutCommand =
2003-12-22 05:20:13 +00:00
ShowScoreInRave = 1
2002-09-23 07:35:47 +00:00
ScoreP1X = 106
ScoreP1Y = 444
2003-04-13 21:17:14 +00:00
ScoreP1OnCommand = addy,100;sleep,0.5;linear,1;addy,-100
ScoreP1OffCommand = linear,1;addy,100
2002-09-23 07:35:47 +00:00
ScoreP2X = 534
ScoreP2Y = 444
2003-04-13 21:17:14 +00:00
ScoreP2OnCommand = addy,100;sleep,0.5;linear,1;addy,-100
ScoreP2OffCommand = linear,1;addy,100
2003-11-26 06:40:03 +00:00
SecondaryScoreP1X = 300
SecondaryScoreP1Y = 240
SecondaryScoreP1OnCommand =
SecondaryScoreP1OffCommand =
SecondaryScoreP2X = 340
SecondaryScoreP2Y = 240
SecondaryScoreP2OnCommand =
SecondaryScoreP2OffCommand =
2002-08-14 00:03:42 +00:00
PlayerOptionsP1X = 320
PlayerOptionsP1Y = 434
2003-04-13 21:17:14 +00:00
PlayerOptionsP1OnCommand = zoom,0.5;addy,100;sleep,0.5;linear,1;addy,-100
2003-04-15 18:32:34 +00:00
PlayerOptionsP1OffCommand = linear,1;addy,100
2002-08-14 00:03:42 +00:00
PlayerOptionsP2X = 320
PlayerOptionsP2Y = 450
2003-04-13 21:17:14 +00:00
PlayerOptionsP2OnCommand = zoom,0.5;addy,100;sleep,0.5;linear,1;addy,-100
2003-04-15 18:32:34 +00:00
PlayerOptionsP2OffCommand = linear,1;addy,100
2003-12-17 10:16:03 +00:00
PlayerNameP1X = 0
PlayerNameP1Y = 0
PlayerNameP1OnCommand = hidden,1
PlayerNameP1OffCommand =
PlayerNameP2X = 0
PlayerNameP2Y = 0
PlayerNameP2OnCommand = hidden,1
PlayerNameP2OffCommand =
2004-08-13 08:26:07 +00:00
ScoreboardC1P1X = 60
2004-08-13 08:18:38 +00:00
ScoreboardC1P1Y = 80
ScoreboardC1P1OnCommand = zoom,1
ScoreboardC1P1OffCommand = zoom,1
2004-08-13 08:26:07 +00:00
ScoreboardC2P1X = 180
2004-08-13 08:18:38 +00:00
ScoreboardC2P1Y = 80
ScoreboardC2P1OnCommand = zoom,1
ScoreboardC2P1OffCommand = zoom,1
2004-08-13 08:26:07 +00:00
ScoreboardC3P1X = 290
2004-08-13 08:18:38 +00:00
ScoreboardC3P1Y = 80
ScoreboardC3P1OnCommand = zoom,1
ScoreboardC3P1OffCommand = zoom,1
ScoreboardC1P2X = 360
ScoreboardC1P2Y = 80
ScoreboardC1P2OnCommand = zoom,1
ScoreboardC1P2OffCommand = zoom,1
ScoreboardC2P2X = 480
ScoreboardC2P2Y = 80
ScoreboardC2P2OnCommand = zoom,1
ScoreboardC2P2OffCommand = zoom,1
ScoreboardC3P2X = 590
ScoreboardC3P2Y = 80
ScoreboardC3P2OnCommand = zoom,1
ScoreboardC3P2OffCommand = zoom,1
2004-01-25 02:02:26 +00:00
StepsDescriptionP1X = 0
StepsDescriptionP1Y = 0
StepsDescriptionP1OnCommand = hidden,1
StepsDescriptionP1OffCommand =
StepsDescriptionP2X = 0
StepsDescriptionP2Y = 0
StepsDescriptionP2OnCommand = hidden,1
StepsDescriptionP2OffCommand =
2002-08-14 00:03:42 +00:00
SongOptionsX = 320
SongOptionsY = 470
2003-04-13 21:17:14 +00:00
SongOptionsOnCommand = zoom,0.5;addy,100;sleep,0.5;linear,1;addy,-100
SongOptionsOffCommand = linear,1;addy,100
2002-08-14 00:03:42 +00:00
DifficultyP1X = 60
DifficultyP1Y = 410
2003-04-13 21:17:14 +00:00
DifficultyP1OnCommand = addx,-200;sleep,0.5;linear,1;addx,200
DifficultyP1OffCommand = linear,1;addx,-200
DifficultyP1ReverseX = 60
2002-08-14 00:03:42 +00:00
DifficultyP1ReverseY = 58
2003-04-13 21:17:14 +00:00
DifficultyP1ReverseOnCommand = addx,-200;sleep,0.5;linear,1;addx,200
DifficultyP1ReverseOffCommand = linear,1;addx,-200
2002-08-14 00:03:42 +00:00
DifficultyP2X = 580
DifficultyP2Y = 410
2003-04-13 21:17:14 +00:00
DifficultyP2OnCommand = addx,200;sleep,0.5;linear,1;addx,-200
DifficultyP2OffCommand = linear,1;addx,200
DifficultyP2ReverseX = 580
2002-08-14 00:03:42 +00:00
DifficultyP2ReverseY = 58
2003-04-13 21:17:14 +00:00
DifficultyP2ReverseOnCommand = addx,200;sleep,0.5;linear,1;addx,-200
DifficultyP2ReverseOffCommand = linear,1;addx,200
2004-05-31 06:10:50 +00:00
DifficultyMeterP1OffCommand =
DifficultyMeterP1OnCommand = hidden,1
DifficultyMeterP1ReverseOffCommand =
DifficultyMeterP1ReverseOnCommand = hidden,1
DifficultyMeterP1ReverseX =
DifficultyMeterP1ReverseY =
DifficultyMeterP1X =
DifficultyMeterP1Y =
DifficultyMeterP2OffCommand =
DifficultyMeterP2OnCommand = hidden,1
DifficultyMeterP2ReverseOffCommand =
DifficultyMeterP2ReverseOnCommand = hidden,1
DifficultyMeterP2ReverseX =
DifficultyMeterP2ReverseY =
DifficultyMeterP2X =
DifficultyMeterP2Y =
2003-03-19 22:48:43 +00:00
LyricsX = 320
LyricsY = 400
2003-04-13 21:17:14 +00:00
LyricsReverseX = 320
2003-03-19 22:48:43 +00:00
LyricsReverseY = 100
2003-06-04 20:37:53 +00:00
# This is used if one player is in reverse and the other isn't.
LyricsOneReverseX = 320
LyricsOneReverseY = 35
2003-09-07 20:51:46 +00:00
LyricsDefaultColor = 0,1,0,1
2004-03-17 06:01:17 +00:00
ActiveAttackListP1X =
ActiveAttackListP1Y =
ActiveAttackListP1OnCommand = hidden,1
ActiveAttackListP1OffCommand =
ActiveAttackListP2X =
ActiveAttackListP2Y =
ActiveAttackListP2OnCommand = hidden,1
ActiveAttackListP2OffCommand =
2002-08-14 00:03:42 +00:00
SurviveTimeX = 320
SurviveTimeY = 340
2003-04-13 21:17:14 +00:00
SurviveTimeOnCommand = sleep,0.3;linear,0.3;diffusealpha,1;sleep,3.5;linear,0.5;diffusealpha,0
2002-08-14 00:03:42 +00:00
DebugX = 320
DebugY = 240
2003-03-12 01:26:44 +00:00
AutoPlayX = 320
2004-03-06 03:39:28 +00:00
AutoPlayY = 360
2002-08-23 20:18:29 +00:00
SecondsBetweenComments = 10
2003-02-03 05:53:59 +00:00
TickEarlySeconds = 0.05
2003-07-08 19:56:56 +00:00
ShowLifeMeterForDisabledPlayers = 1
2003-12-25 05:53:30 +00:00
SongPositionMeterWidth =
SongPositionMeterX =
SongPositionMeterY =
SongPositionMeterOnCommand = hidden,1
SongPositionMeterOffCommand =
2002-08-14 00:03:42 +00:00
2004-05-31 08:58:43 +00:00
[ScreenGameplayExtra]
Class = ScreenGameplay
Fallback = ScreenGameplay
LifeFrameX = 320
LifeFrameY = 442
LifeFrameOnCommand = addy,100;sleep,0.5;linear,1;addy,-100
LifeFrameOffCommand = linear,1;addy,100
ScoreFrameX = 320
ScoreFrameY = 32
ScoreFrameOnCommand = addy,-100;sleep,0.5;linear,1;addy,100
ScoreFrameOffCommand = linear,1;addy,-100
LifeP1X = 140
LifeP1Y = 450
LifeP1OnCommand = addy,100;sleep,0.5;linear,1;addy,-100
LifeP1OffCommand = linear,1;addy,100
LifeP2X = 500
LifeP2Y = 450
LifeP2OnCommand = addy,100;sleep,0.5;linear,1;addy,-100
LifeP2OffCommand = linear,1;addy,100
StageX = 320
StageY = 422
StageOnCommand = addy,100;sleep,0.5;linear,1;addy,-100
StageOffCommand = linear,1;addy,100
SongNumberP1X = 290
SongNumberP1Y = 440
SongNumberP1OnCommand = addy,100;sleep,0.5;linear,1;addy,-100
SongNumberP1OffCommand = linear,1;addy,100
SongNumberP2X = 350
SongNumberP2Y = 440
SongNumberP2OnCommand = addy,100;sleep,0.5;linear,1;addy,-100
SongNumberP2OffCommand = linear,1;addy,100
ScoreP1X = 106
ScoreP1Y = 38
ScoreP1OnCommand = addy,-100;sleep,0.5;linear,1;addy,100
ScoreP1OffCommand = linear,1;addy,-100
ScoreP2X = 534
ScoreP2Y = 38
ScoreP2OnCommand = addy,-100;sleep,0.5;linear,1;addy,100
ScoreP2OffCommand = linear,1;addy,-100
SecondaryScoreP1X = 300
SecondaryScoreP1Y = 240
SecondaryScoreP1OnCommand =
SecondaryScoreP1OffCommand =
SecondaryScoreP2X = 340
SecondaryScoreP2Y = 240
SecondaryScoreP2OnCommand =
SecondaryScoreP2OffCommand =
PlayerOptionsP1X = 320
PlayerOptionsP1Y = 46
PlayerOptionsP1OnCommand = zoom,0.5;addy,-100;sleep,0.5;linear,1;addy,100
PlayerOptionsP1OffCommand = linear,1;addy,-100
PlayerOptionsP2X = 320
PlayerOptionsP2Y = 30
PlayerOptionsP2OnCommand = zoom,0.5;addy,-100;sleep,0.5;linear,1;addy,100
PlayerOptionsP2OffCommand = linear,1;addy,-100
SongOptionsX = 320
SongOptionsY = 10
SongOptionsOnCommand = zoom,0.5;addy,-100;sleep,0.5;linear,1;addy,100
SongOptionsOffCommand = linear,1;addy,-100
DifficultyP1X = 60
DifficultyP1Y = 420
DifficultyP1OnCommand = addx,-200;sleep,0.5;linear,1;addx,200
DifficultyP1OffCommand = linear,1;addx,-200
DifficultyP1ReverseX = 60
DifficultyP1ReverseY = 70
DifficultyP1ReverseOnCommand = addx,-200;sleep,0.5;linear,1;addx,200
DifficultyP1ReverseOffCommand = linear,1;addx,-200
DifficultyP2X = 580
DifficultyP2Y = 420
DifficultyP2OnCommand = addx,200;sleep,0.5;linear,1;addx,-200
DifficultyP2OffCommand = linear,1;addx,200
DifficultyP2ReverseX = 580
DifficultyP2ReverseY = 70
DifficultyP2ReverseOnCommand = addx,200;sleep,0.5;linear,1;addx,-200
DifficultyP2ReverseOffCommand = linear,1;addx,200
DifficultyMeterP1OffCommand =
DifficultyMeterP1OnCommand = hidden,1
DifficultyMeterP1ReverseOffCommand =
DifficultyMeterP1ReverseOnCommand = hidden,1
DifficultyMeterP1ReverseX =
DifficultyMeterP1ReverseY =
DifficultyMeterP1X =
DifficultyMeterP1Y =
DifficultyMeterP2OffCommand =
DifficultyMeterP2OnCommand = hidden,1
DifficultyMeterP2ReverseOffCommand =
DifficultyMeterP2ReverseOnCommand = hidden,1
DifficultyMeterP2ReverseX =
DifficultyMeterP2ReverseY =
DifficultyMeterP2X =
DifficultyMeterP2Y =
2004-04-18 05:15:22 +00:00
[ScreenBranchEvaluation]
Class = ScreenBranch
2004-09-01 19:35:36 +00:00
Choices = 1,2,3,4,5,6,7
Condition1 = IsNetConnected()
Condition2 = PlayModeName() == "Regular"
Condition3 = PlayModeName() == "Nonstop"
Condition4 = PlayModeName() == "Oni"
Condition5 = PlayModeName() == "Endless"
Condition6 = PlayModeName() == "Rave"
Condition7 = PlayModeName() == "Battle"
NextScreen1 = screen,ScreenNetEvaluation
NextScreen2 = screen,ScreenEvaluationStage
NextScreen3 = screen,ScreenEvaluationNonstop
NextScreen4 = screen,ScreenEvaluationOni
NextScreen5 = screen,ScreenEvaluationEndless
NextScreen6 = screen,ScreenEvaluationRave
NextScreen7 = screen,ScreenEvaluationBattle
2004-04-18 05:15:22 +00:00
2004-02-14 01:18:10 +00:00
[ScreenEvaluation]
2004-05-03 00:14:41 +00:00
Fallback = ScreenWithMenuElements
2004-02-15 01:39:54 +00:00
Class = ScreenEvaluation
2004-02-14 01:18:10 +00:00
FailedSoundTime = 0
PassedSoundTime = 0
NumSequenceSounds = 0
2004-05-31 06:10:50 +00:00
PlayerNameP1X =
PlayerNameP1Y =
PlayerNameP1OnCommand = hidden,1
PlayerNameP1OffCommand =
PlayerNameP2X =
PlayerNameP2Y =
PlayerNameP2OnCommand = hidden,1
PlayerNameP2OffCommand =
2004-03-09 08:19:55 +00:00
DisqualifiedP1X = 0
DisqualifiedP1Y = 0
DisqualifiedP1OffCommand =
DisqualifiedP1OnCommand =
DisqualifiedP2X = 0
DisqualifiedP2Y = 0
DisqualifiedP2OffCommand =
DisqualifiedP2OnCommand =
2004-03-26 22:48:56 +00:00
DifficultyIconP1X = 0
DifficultyIconP1Y = 0
DifficultyIconP1OnCommand = hidden,1
DifficultyIconP1OffCommand =
DifficultyIconP2X = 0
DifficultyIconP2Y = 0
DifficultyIconP2OnCommand = hidden,1
DifficultyIconP2OffCommand =
2004-05-31 06:10:50 +00:00
DifficultyMeterP1X =
DifficultyMeterP1Y =
DifficultyMeterP1OnCommand = hidden,1
DifficultyMeterP1OffCommand =
DifficultyMeterP2X =
DifficultyMeterP2Y =
DifficultyMeterP2OnCommand = hidden,1
DifficultyMeterP2OffCommand =
2004-03-26 22:48:56 +00:00
PlayerOptionsSeparator = ,
MaxComboNumDigits = 4
2004-09-01 19:35:36 +00:00
[ScreenNetEvaluation]
Class = ScreenNetEvaluation
Fallback = ScreenEvaluationStage
UsersBG1Y = 240
UsersBG1X = 140
UsersBG2Y = 240
UsersBG2X = 500
UsersBGWidth = 260
UsersBGHeight = 400
UsersBGColor = 0.4,0.1,0.4,0.5
UsersBGOnCommand = zoomx,0.0;zoomy,0.0;linear,0.5;zoomx,1.0;zoomy,1.0
UsersBGOffCommand = zoomx,1.0;zoomy,1.0;linear,0.5;zoomx,0.0;zoomy,0.0
User1Y = 80
User1X = 140
User2Y = 80
User2X = 500
UserDX = 0
2004-09-02 03:41:49 +00:00
UserDY = 32
2004-09-06 03:25:26 +00:00
UserOnCommand = zoomx,0.0;zoomy,0.0;linear,0.5;zoomx,1.0;zoomy,1.0
UserOffCommand = zoomx,1.0;zoomy,1.0;linear,0.5;zoomx,0.0;zoomy,0.0
UserDeSelCommand = zoomx,1.4;zoomy,1.4;linear,0.1;zoomx,1.0;zoomy,1.0
UserSelCommand = zoomx,1.0;zoomy,1.0;linear,0.1;zoomx,1.4;zoomy,1.4
2004-09-01 19:35:36 +00:00
2003-12-21 03:39:05 +00:00
[ScreenEvaluationStage]
2004-02-14 01:18:10 +00:00
Fallback = ScreenEvaluation
2004-08-28 22:53:12 +00:00
NextScreen = ScreenSelectBranchForNet
2003-12-21 03:39:05 +00:00
EndScreen = ScreenEvaluationSummary
FailedScreen = ScreenGameOver
Type = stage
ShowBannerArea = 1
ShowGradeArea = 1
ShowPointsArea = 0
ShowBonusArea = 1
ShowSurvivedArea = 0
ShowWinArea = 0
ShowMarvelous = 1
ShowPerfect = 1
ShowGreat = 1
ShowGood = 1
ShowBoo = 1
ShowMiss = 1
ShowOK = 1
ShowMaxCombo = 1
ShowTotalError = 0
ShowJumps = 0
ShowHolds = 0
ShowMines = 0
ShowHands = 0
ShowScoreArea = 1
ShowTimeArea = 0
ShowGraphArea = 0
ShowComboArea = 0
2004-03-07 04:34:49 +00:00
ShowPerDifficultyAward = 0
2004-06-22 08:41:25 +00:00
ShowPeakComboAward = 0
2003-12-21 03:39:05 +00:00
TimerSeconds = 15
StyleIcon = 1
MemoryCardIcons = 1
ShowTotalScoreArea = 0
2004-05-31 06:10:50 +00:00
PlayerNameP1X =
PlayerNameP1Y =
PlayerNameP1OnCommand = hidden,1
PlayerNameP1OffCommand =
PlayerNameP2X =
PlayerNameP2Y =
PlayerNameP2OnCommand = hidden,1
PlayerNameP2OffCommand =
2003-03-24 21:37:13 +00:00
BannerWidth = 248
2003-07-04 23:34:42 +00:00
BannerHeight = 78
2003-04-15 02:47:24 +00:00
LargeBannerX = 320
LargeBannerY = 100
LargeBannerOnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
LargeBannerOffCommand = sleep,0.8;accelerate,0.3;addy,480
2003-12-18 20:16:41 +00:00
LargeBannerFrameX = 320
LargeBannerFrameY = 100
LargeBannerFrameOnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
LargeBannerFrameOffCommand = sleep,0.8;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
StageX = 320
2003-07-04 18:42:53 +00:00
StageY = 72
2003-04-15 02:47:24 +00:00
StageOnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
StageOffCommand = sleep,0.8;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
DifficultyIconP1X = 214
2003-07-04 18:42:53 +00:00
DifficultyIconP1Y = 80
2003-04-15 02:47:24 +00:00
DifficultyIconP1OnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
DifficultyIconP1OffCommand = sleep,0.8;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
DifficultyIconP2X = 426
2003-07-04 18:42:53 +00:00
DifficultyIconP2Y = 80
2003-04-15 02:47:24 +00:00
DifficultyIconP2OnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
DifficultyIconP2OffCommand = sleep,0.8;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
PlayerOptionsP1X = 200
PlayerOptionsP1Y = 140
PlayerOptionsP1OnCommand = horizalign,left;vertalign,bottom;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
PlayerOptionsP1OffCommand = sleep,0.8;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
PlayerOptionsP2X = 440
PlayerOptionsP2Y = 140
PlayerOptionsP2OnCommand = horizalign,right;vertalign,bottom;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
PlayerOptionsP2OffCommand = sleep,0.8;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
GradeFrameP1X = 94
GradeFrameP1Y = 100
GradeFrameP1OnCommand = addx,-320;sleep,0.0;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
GradeFrameP1OffCommand = sleep,0.8;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
GradeFrameP2X = 546
GradeFrameP2Y = 100
GradeFrameP2OnCommand = addx,320;sleep,0.0;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
GradeFrameP2OffCommand = sleep,0.8;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
GradeP1X = 94
GradeP1Y = 100
GradeP1OnCommand = glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
GradeP1OffCommand = sleep,0.8;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
GradeP2X = 546
GradeP2Y = 100
GradeP2OnCommand = glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
GradeP2OffCommand = sleep,0.8;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
MarvelousLabelX = 320
MarvelousLabelY = 160
MarvelousLabelOnCommand = addy,480;sleep,0.1;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
MarvelousLabelOffCommand = sleep,0.7;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
MarvelousNumberP1X = 230
MarvelousNumberP1Y = 160
MarvelousNumberP1OnCommand = addx,-320;sleep,0.1;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
MarvelousNumberP1OffCommand = sleep,0.7;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
MarvelousNumberP2X = 410
MarvelousNumberP2Y = 160
MarvelousNumberP2OnCommand = addx,320;sleep,0.1;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
MarvelousNumberP2OffCommand = sleep,0.7;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
PerfectLabelX = 320
PerfectLabelY = 192
PerfectLabelOnCommand = addy,480;sleep,0.2;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
PerfectLabelOffCommand = sleep,0.6;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
PerfectNumberP1X = 230
PerfectNumberP1Y = 192
PerfectNumberP1OnCommand = addx,-320;sleep,0.2;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
PerfectNumberP1OffCommand = sleep,0.6;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
PerfectNumberP2X = 410
PerfectNumberP2Y = 192
PerfectNumberP2OnCommand = addx,320;sleep,0.2;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
PerfectNumberP2OffCommand = sleep,0.6;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
GreatLabelX = 320
GreatLabelY = 224
GreatLabelOnCommand = addy,480;sleep,0.3;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
GreatLabelOffCommand = sleep,0.5;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
GreatNumberP1X = 230
GreatNumberP1Y = 224
GreatNumberP1OnCommand = addx,-320;sleep,0.3;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
GreatNumberP1OffCommand = sleep,0.5;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
GreatNumberP2X = 410
GreatNumberP2Y = 224
GreatNumberP2OnCommand = addx,320;sleep,0.3;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
GreatNumberP2OffCommand = sleep,0.5;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
GoodLabelX = 320
GoodLabelY = 256
GoodLabelOnCommand = addy,480;sleep,0.4;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
GoodLabelOffCommand = sleep,0.4;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
GoodNumberP1X = 230
GoodNumberP1Y = 256
GoodNumberP1OnCommand = addx,-320;sleep,0.4;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
GoodNumberP1OffCommand = sleep,0.4;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
GoodNumberP2X = 410
GoodNumberP2Y = 256
GoodNumberP2OnCommand = addx,320;sleep,0.4;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
GoodNumberP2OffCommand = sleep,0.4;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
BooLabelX = 320
BooLabelY = 288
BooLabelOnCommand = addy,480;sleep,0.5;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
BooLabelOffCommand = sleep,0.3;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
BooNumberP1X = 230
BooNumberP1Y = 288
BooNumberP1OnCommand = addx,-320;sleep,0.5;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
BooNumberP1OffCommand = sleep,0.3;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
BooNumberP2X = 410
BooNumberP2Y = 288
BooNumberP2OnCommand = addx,320;sleep,0.5;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
BooNumberP2OffCommand = sleep,0.3;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
MissLabelX = 320
MissLabelY = 320
MissLabelOnCommand = addy,480;sleep,0.6;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
MissLabelOffCommand = sleep,0.2;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
MissNumberP1X = 230
MissNumberP1Y = 320
MissNumberP1OnCommand = addx,-320;sleep,0.6;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
MissNumberP1OffCommand = sleep,0.2;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
MissNumberP2X = 410
MissNumberP2Y = 320
MissNumberP2OnCommand = addx,320;sleep,0.6;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
MissNumberP2OffCommand = sleep,0.2;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
OKLabelX = 320
OKLabelY = 352
OKLabelOnCommand = addy,480;sleep,0.7;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
OKLabelOffCommand = sleep,0.1;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
OKNumberP1X = 230
OKNumberP1Y = 352
OKNumberP1OnCommand = addx,-320;sleep,0.7;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
OKNumberP1OffCommand = sleep,0.1;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
OKNumberP2X = 410
OKNumberP2Y = 352
OKNumberP2OnCommand = addx,320;sleep,0.7;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
OKNumberP2OffCommand = sleep,0.1;accelerate,0.3;addx,320
2004-03-23 06:33:01 +00:00
MaxComboMaxDigits = 4
2003-04-15 02:47:24 +00:00
MaxComboLabelX = 0
MaxComboLabelY = 0
2003-04-11 21:51:28 +00:00
MaxComboLabelOnCommand = diffusealpha,0
2003-03-24 21:37:13 +00:00
MaxComboLabelOffCommand =
2003-04-15 02:47:24 +00:00
MaxComboNumberP1X = 134
MaxComboNumberP1Y = 334
MaxComboNumberP1OnCommand = zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
2003-04-11 21:51:28 +00:00
MaxComboNumberP1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
MaxComboNumberP2X = 580
MaxComboNumberP2Y = 334
MaxComboNumberP2OnCommand = zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
2003-04-11 21:51:28 +00:00
MaxComboNumberP2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BonusFrameP1X = 96
BonusFrameP1Y = 256
BonusFrameP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
2003-04-11 21:51:28 +00:00
BonusFrameP1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BonusFrameP2X = 544
BonusFrameP2Y = 256
BonusFrameP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
2003-04-11 21:51:28 +00:00
BonusFrameP2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarPossible1P1X = 176
BarPossible1P1Y = 194
BarPossible1P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,0.2;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarPossible1P1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarPossible1P2X = 466
BarPossible1P2Y = 194
BarPossible1P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,0.2;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarPossible1P2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarPossible2P1X = 176
BarPossible2P1Y = 221
BarPossible2P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,0.3;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarPossible2P1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarPossible2P2X = 466
BarPossible2P2Y = 221
BarPossible2P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,0.3;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarPossible2P2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarPossible3P1X = 176
BarPossible3P1Y = 248
BarPossible3P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,0.4;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarPossible3P1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarPossible3P2X = 466
BarPossible3P2Y = 248
BarPossible3P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,0.4;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarPossible3P2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarPossible4P1X = 176
BarPossible4P1Y = 275
BarPossible4P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarPossible4P1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarPossible4P2X = 466
BarPossible4P2Y = 275
BarPossible4P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarPossible4P2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarPossible5P1X = 176
BarPossible5P1Y = 302
BarPossible5P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,0.6;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarPossible5P1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarPossible5P2X = 466
BarPossible5P2Y = 302
BarPossible5P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,0.6;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarPossible5P2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarActual1P1X = 176
BarActual1P1Y = 194
BarActual1P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,0.7;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarActual1P1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarActual1P2X = 466
BarActual1P2Y = 194
BarActual1P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,0.7;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarActual1P2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarActual2P1X = 176
BarActual2P1Y = 221
BarActual2P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,0.8;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarActual2P1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarActual2P2X = 466
BarActual2P2Y = 221
BarActual2P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,0.8;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarActual2P2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarActual3P1X = 176
BarActual3P1Y = 248
BarActual3P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,0.9;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarActual3P1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarActual3P2X = 466
BarActual3P2Y = 248
BarActual3P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,0.9;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarActual3P2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarActual4P1X = 176
BarActual4P1Y = 275
BarActual4P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarActual4P1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarActual4P2X = 466
BarActual4P2Y = 275
BarActual4P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarActual4P2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarActual5P1X = 176
BarActual5P1Y = 302
BarActual5P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,1.1;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarActual5P1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarActual5P2X = 466
BarActual5P2Y = 302
BarActual5P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,1.1;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarActual5P2OffCommand = linear,0.7;diffusealpha,0
2003-03-24 21:37:13 +00:00
BarActualMaxCommand = glowshift;effectperiod,0.5
2003-04-15 02:47:24 +00:00
ScoreLabelX = 320
ScoreLabelY = 380
ScoreLabelOnCommand = addy,480;sleep,0.8;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
ScoreLabelOffCommand = sleep,0.0;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
ScoreNumberP1X = 160
ScoreNumberP1Y = 380
ScoreNumberP1OnCommand = addx,-320;sleep,0.8;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
ScoreNumberP1OffCommand = sleep,0.0;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
ScoreNumberP2X = 480
ScoreNumberP2Y = 380
ScoreNumberP2OnCommand = addx,320;sleep,0.8;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
ScoreNumberP2OffCommand = sleep,0.0;accelerate,0.3;addx,320
2003-10-20 01:06:26 +00:00
MachineRecordP1X = 70
MachineRecordP1Y = 398
MachineRecordP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
MachineRecordP1OffCommand = linear,0.7;diffusealpha,0
MachineRecordP2X = 440
MachineRecordP2Y = 398
MachineRecordP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
MachineRecordP2OffCommand = linear,0.7;diffusealpha,0
PersonalRecordP1X = 200
PersonalRecordP1Y = 398
PersonalRecordP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
PersonalRecordP1OffCommand = linear,0.7;diffusealpha,0
PersonalRecordP2X = 570
PersonalRecordP2Y = 398
PersonalRecordP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
PersonalRecordP2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
TryExtraStageX = 320
TryExtraStageY = 428
TryExtraStageOnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
2003-04-11 21:51:28 +00:00
TryExtraStageOffCommand = linear,0.7;diffusealpha,0
2003-03-24 21:37:13 +00:00
SpinGrades = 1
2003-04-15 02:47:24 +00:00
CheerDelaySeconds = 2.5
2003-07-25 05:33:56 +00:00
NoMarvelousShiftUp = 15
2003-03-24 21:37:13 +00:00
[ScreenEvaluationSummary]
2004-02-14 01:18:10 +00:00
Fallback = ScreenEvaluation
2003-03-30 18:12:57 +00:00
NextScreen = ScreenNameEntry
EndScreen = ScreenNameEntry
2003-11-10 23:26:24 +00:00
FailedScreen = ScreenGameOver
2003-09-27 23:30:58 +00:00
Type = summary
2003-03-30 18:12:57 +00:00
ShowBannerArea = 1
ShowGradeArea = 1
ShowPointsArea = 0
ShowBonusArea = 1
ShowSurvivedArea = 0
2003-04-15 02:47:24 +00:00
ShowWinArea = 0
2003-03-30 18:12:57 +00:00
ShowMarvelous = 1
ShowPerfect = 1
ShowGreat = 1
ShowGood = 1
ShowBoo = 1
ShowMiss = 1
ShowOK = 1
ShowMaxCombo = 1
2003-10-24 03:15:29 +00:00
ShowTotalError = 0
2003-12-19 09:29:17 +00:00
ShowTotalScoreArea = 0
2003-12-16 10:05:12 +00:00
ShowJumps = 0
ShowHolds = 0
ShowMines = 0
ShowHands = 0
2003-03-30 18:12:57 +00:00
ShowScoreArea = 1
ShowTimeArea = 0
2003-10-18 02:12:56 +00:00
ShowGraphArea = 0
2003-10-23 06:21:39 +00:00
ShowComboArea = 0
2004-03-07 04:34:49 +00:00
ShowPerDifficultyAward = 0
2004-06-22 08:41:25 +00:00
ShowPeakComboAward = 0
2003-03-30 18:12:57 +00:00
TimerSeconds = 30
2003-09-27 04:28:13 +00:00
StyleIcon = 1
2003-12-19 04:52:07 +00:00
MemoryCardIcons = 1
2003-03-24 21:37:13 +00:00
2003-12-21 03:39:05 +00:00
BannerWidth = 248
BannerHeight = 78
SmallBanner1X = 260
SmallBanner1Y = 80
SmallBanner1OnCommand = zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
SmallBanner1OffCommand = sleep,0.8;accelerate,0.3;addy,480
SmallBanner2X = 290
SmallBanner2Y = 90
SmallBanner2OnCommand = zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
SmallBanner2OffCommand = sleep,0.8;accelerate,0.3;addy,480
SmallBanner3X = 320
SmallBanner3Y = 100
SmallBanner3OnCommand = zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
SmallBanner3OffCommand = sleep,0.8;accelerate,0.3;addy,480
SmallBanner4X = 350
SmallBanner4Y = 110
SmallBanner4OnCommand = zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
SmallBanner4OffCommand = sleep,0.8;accelerate,0.3;addy,480
SmallBanner5X = 380
SmallBanner5Y = 120
SmallBanner5OnCommand = zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
SmallBanner5OffCommand = sleep,0.8;accelerate,0.3;addy,480
GradeFrameP1X = 94
GradeFrameP1Y = 100
GradeFrameP1OnCommand = addx,-320;sleep,0.0;decelerate,0.3;addx,320
GradeFrameP1OffCommand = sleep,0.8;accelerate,0.3;addx,-320
GradeFrameP2X = 546
GradeFrameP2Y = 100
GradeFrameP2OnCommand = addx,320;sleep,0.0;decelerate,0.3;addx,-320
GradeFrameP2OffCommand = sleep,0.8;accelerate,0.3;addx,320
GradeP1X = 94
GradeP1Y = 100
GradeP1OnCommand = glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
GradeP1OffCommand = sleep,0.8;accelerate,0.3;addx,-320
GradeP2X = 546
GradeP2Y = 100
GradeP2OnCommand = glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
GradeP2OffCommand = sleep,0.8;accelerate,0.3;addx,320
MarvelousLabelX = 320
MarvelousLabelY = 160
MarvelousLabelOnCommand = addy,480;sleep,0.1;decelerate,0.3;addy,-480
MarvelousLabelOffCommand = sleep,0.7;accelerate,0.3;addy,480
MarvelousNumberP1X = 230
MarvelousNumberP1Y = 160
MarvelousNumberP1OnCommand = addx,-320;sleep,0.1;decelerate,0.3;addx,320
MarvelousNumberP1OffCommand = sleep,0.7;accelerate,0.3;addx,-320
MarvelousNumberP2X = 410
MarvelousNumberP2Y = 160
MarvelousNumberP2OnCommand = addx,320;sleep,0.1;decelerate,0.3;addx,-320
MarvelousNumberP2OffCommand = sleep,0.7;accelerate,0.3;addx,320
PerfectLabelX = 320
PerfectLabelY = 192
PerfectLabelOnCommand = addy,480;sleep,0.2;decelerate,0.3;addy,-480
PerfectLabelOffCommand = sleep,0.6;accelerate,0.3;addy,480
PerfectNumberP1X = 230
PerfectNumberP1Y = 192
PerfectNumberP1OnCommand = addx,-320;sleep,0.2;decelerate,0.3;addx,320
PerfectNumberP1OffCommand = sleep,0.6;accelerate,0.3;addx,-320
PerfectNumberP2X = 410
PerfectNumberP2Y = 192
PerfectNumberP2OnCommand = addx,320;sleep,0.2;decelerate,0.3;addx,-320
PerfectNumberP2OffCommand = sleep,0.6;accelerate,0.3;addx,320
GreatLabelX = 320
GreatLabelY = 224
GreatLabelOnCommand = addy,480;sleep,0.3;decelerate,0.3;addy,-480
GreatLabelOffCommand = sleep,0.5;accelerate,0.3;addy,480
GreatNumberP1X = 230
GreatNumberP1Y = 224
GreatNumberP1OnCommand = addx,-320;sleep,0.3;decelerate,0.3;addx,320
GreatNumberP1OffCommand = sleep,0.5;accelerate,0.3;addx,-320
GreatNumberP2X = 410
GreatNumberP2Y = 224
GreatNumberP2OnCommand = addx,320;sleep,0.3;decelerate,0.3;addx,-320
GreatNumberP2OffCommand = sleep,0.5;accelerate,0.3;addx,320
GoodLabelX = 320
GoodLabelY = 256
GoodLabelOnCommand = addy,480;sleep,0.4;decelerate,0.3;addy,-480
GoodLabelOffCommand = sleep,0.4;accelerate,0.3;addy,480
GoodNumberP1X = 230
GoodNumberP1Y = 256
GoodNumberP1OnCommand = addx,-320;sleep,0.4;decelerate,0.3;addx,320
GoodNumberP1OffCommand = sleep,0.4;accelerate,0.3;addx,-320
GoodNumberP2X = 410
GoodNumberP2Y = 256
GoodNumberP2OnCommand = addx,320;sleep,0.4;decelerate,0.3;addx,-320
GoodNumberP2OffCommand = sleep,0.4;accelerate,0.3;addx,320
BooLabelX = 320
BooLabelY = 288
BooLabelOnCommand = addy,480;sleep,0.5;decelerate,0.3;addy,-480
BooLabelOffCommand = sleep,0.3;accelerate,0.3;addy,480
BooNumberP1X = 230
BooNumberP1Y = 288
BooNumberP1OnCommand = addx,-320;sleep,0.5;decelerate,0.3;addx,320
BooNumberP1OffCommand = sleep,0.3;accelerate,0.3;addx,-320
BooNumberP2X = 410
BooNumberP2Y = 288
BooNumberP2OnCommand = addx,320;sleep,0.5;decelerate,0.3;addx,-320
BooNumberP2OffCommand = sleep,0.3;accelerate,0.3;addx,320
MissLabelX = 320
MissLabelY = 320
MissLabelOnCommand = addy,480;sleep,0.6;decelerate,0.3;addy,-480
MissLabelOffCommand = sleep,0.2;accelerate,0.3;addy,480
MissNumberP1X = 230
MissNumberP1Y = 320
MissNumberP1OnCommand = addx,-320;sleep,0.6;decelerate,0.3;addx,320
MissNumberP1OffCommand = sleep,0.2;accelerate,0.3;addx,-320
MissNumberP2X = 410
MissNumberP2Y = 320
MissNumberP2OnCommand = addx,320;sleep,0.6;decelerate,0.3;addx,-320
MissNumberP2OffCommand = sleep,0.2;accelerate,0.3;addx,320
OKLabelX = 320
OKLabelY = 352
OKLabelOnCommand = addy,480;sleep,0.7;decelerate,0.3;addy,-480
OKLabelOffCommand = sleep,0.1;accelerate,0.3;addy,480
OKNumberP1X = 230
OKNumberP1Y = 352
OKNumberP1OnCommand = addx,-320;sleep,0.7;decelerate,0.3;addx,320
OKNumberP1OffCommand = sleep,0.1;accelerate,0.3;addx,-320
OKNumberP2X = 410
OKNumberP2Y = 352
OKNumberP2OnCommand = addx,320;sleep,0.7;decelerate,0.3;addx,-320
OKNumberP2OffCommand = sleep,0.1;accelerate,0.3;addx,320
2004-03-23 06:33:01 +00:00
MaxComboMaxDigits = 4
2003-12-21 03:39:05 +00:00
MaxComboLabelX = 0
MaxComboLabelY = 0
MaxComboLabelOnCommand = diffusealpha,0
MaxComboLabelOffCommand =
MaxComboNumberP1X = 134
MaxComboNumberP1Y = 334
MaxComboNumberP1OnCommand = zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
MaxComboNumberP1OffCommand = linear,0.7;diffusealpha,0
MaxComboNumberP2X = 580
MaxComboNumberP2Y = 334
MaxComboNumberP2OnCommand = zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
MaxComboNumberP2OffCommand = linear,0.7;diffusealpha,0
BonusFrameP1X = 96
BonusFrameP1Y = 256
BonusFrameP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
BonusFrameP1OffCommand = linear,0.7;diffusealpha,0
BonusFrameP2X = 544
BonusFrameP2Y = 256
BonusFrameP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
BonusFrameP2OffCommand = linear,0.7;diffusealpha,0
BarPossible1P1X = 176
BarPossible1P1Y = 194
BarPossible1P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,0.2;linear,1.0;zoomx,1
BarPossible1P1OffCommand = linear,0.7;diffusealpha,0
BarPossible1P2X = 466
BarPossible1P2Y = 194
BarPossible1P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,0.2;linear,1.0;zoomx,1
BarPossible1P2OffCommand = linear,0.7;diffusealpha,0
BarPossible2P1X = 176
BarPossible2P1Y = 221
BarPossible2P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,0.3;linear,1.0;zoomx,1
BarPossible2P1OffCommand = linear,0.7;diffusealpha,0
BarPossible2P2X = 466
BarPossible2P2Y = 221
BarPossible2P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,0.3;linear,1.0;zoomx,1
BarPossible2P2OffCommand = linear,0.7;diffusealpha,0
BarPossible3P1X = 176
BarPossible3P1Y = 248
BarPossible3P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,0.4;linear,1.0;zoomx,1
BarPossible3P1OffCommand = linear,0.7;diffusealpha,0
BarPossible3P2X = 466
BarPossible3P2Y = 248
BarPossible3P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,0.4;linear,1.0;zoomx,1
BarPossible3P2OffCommand = linear,0.7;diffusealpha,0
BarPossible4P1X = 176
BarPossible4P1Y = 275
BarPossible4P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
BarPossible4P1OffCommand = linear,0.7;diffusealpha,0
BarPossible4P2X = 466
BarPossible4P2Y = 275
BarPossible4P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
BarPossible4P2OffCommand = linear,0.7;diffusealpha,0
BarPossible5P1X = 176
BarPossible5P1Y = 302
BarPossible5P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,0.6;linear,1.0;zoomx,1
BarPossible5P1OffCommand = linear,0.7;diffusealpha,0
BarPossible5P2X = 466
BarPossible5P2Y = 302
BarPossible5P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,0.6;linear,1.0;zoomx,1
BarPossible5P2OffCommand = linear,0.7;diffusealpha,0
BarActual1P1X = 176
BarActual1P1Y = 194
BarActual1P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,0.7;linear,1.0;zoomx,1
BarActual1P1OffCommand = linear,0.7;diffusealpha,0
BarActual1P2X = 466
BarActual1P2Y = 194
BarActual1P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,0.7;linear,1.0;zoomx,1
BarActual1P2OffCommand = linear,0.7;diffusealpha,0
BarActual2P1X = 176
BarActual2P1Y = 221
BarActual2P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,0.8;linear,1.0;zoomx,1
BarActual2P1OffCommand = linear,0.7;diffusealpha,0
BarActual2P2X = 466
BarActual2P2Y = 221
BarActual2P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,0.8;linear,1.0;zoomx,1
BarActual2P2OffCommand = linear,0.7;diffusealpha,0
BarActual3P1X = 176
BarActual3P1Y = 248
BarActual3P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,0.9;linear,1.0;zoomx,1
BarActual3P1OffCommand = linear,0.7;diffusealpha,0
BarActual3P2X = 466
BarActual3P2Y = 248
BarActual3P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,0.9;linear,1.0;zoomx,1
BarActual3P2OffCommand = linear,0.7;diffusealpha,0
BarActual4P1X = 176
BarActual4P1Y = 275
BarActual4P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
BarActual4P1OffCommand = linear,0.7;diffusealpha,0
BarActual4P2X = 466
BarActual4P2Y = 275
BarActual4P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
BarActual4P2OffCommand = linear,0.7;diffusealpha,0
BarActual5P1X = 176
BarActual5P1Y = 302
BarActual5P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,1.1;linear,1.0;zoomx,1
BarActual5P1OffCommand = linear,0.7;diffusealpha,0
BarActual5P2X = 466
BarActual5P2Y = 302
BarActual5P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,1.1;linear,1.0;zoomx,1
BarActual5P2OffCommand = linear,0.7;diffusealpha,0
BarActualMaxCommand = glowshift;effectperiod,0.5
ScoreLabelX = 320
ScoreLabelY = 380
ScoreLabelOnCommand = addy,480;sleep,0.8;decelerate,0.3;addy,-480
ScoreLabelOffCommand = sleep,0.0;accelerate,0.3;addy,480
ScoreNumberP1X = 160
ScoreNumberP1Y = 380
ScoreNumberP1OnCommand = addx,-320;sleep,0.8;decelerate,0.3;addx,320
ScoreNumberP1OffCommand = sleep,0.0;accelerate,0.3;addx,-320
ScoreNumberP2X = 480
ScoreNumberP2Y = 380
ScoreNumberP2OnCommand = addx,320;sleep,0.8;decelerate,0.3;addx,-320
ScoreNumberP2OffCommand = sleep,0.0;accelerate,0.3;addx,320
MachineRecordP1X = 70
MachineRecordP1Y = 398
MachineRecordP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
MachineRecordP1OffCommand = linear,0.7;diffusealpha,0
MachineRecordP2X = 440
MachineRecordP2Y = 398
MachineRecordP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
MachineRecordP2OffCommand = linear,0.7;diffusealpha,0
PersonalRecordP1X = 200
PersonalRecordP1Y = 398
PersonalRecordP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
PersonalRecordP1OffCommand = linear,0.7;diffusealpha,0
PersonalRecordP2X = 570
PersonalRecordP2Y = 398
PersonalRecordP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
PersonalRecordP2OffCommand = linear,0.7;diffusealpha,0
CategoryRecordP1X = 134
CategoryRecordP1Y = 398
CategoryRecordP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
CategoryRecordP1OffCommand = linear,0.7;diffusealpha,0
CategoryRecordP2X = 506
CategoryRecordP2Y = 398
CategoryRecordP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
CategoryRecordP2OffCommand = linear,0.7;diffusealpha,0
CourseRecordP1X = 134
CourseRecordP1Y = 398
CourseRecordP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
CourseRecordP1OffCommand = linear,0.7;diffusealpha,0
CourseRecordP2X = 506
CourseRecordP2Y = 398
CourseRecordP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
CourseRecordP2OffCommand = linear,0.7;diffusealpha,0
SpinGrades = 1
CheerDelaySeconds = 2.5
NoMarvelousShiftUp = 15
2003-03-30 18:12:57 +00:00
[ScreenEvaluationNonstop]
2004-02-14 01:18:10 +00:00
Fallback = ScreenEvaluation
2004-05-23 02:47:52 +00:00
NextScreen = ScreenSelectCourseNonstop
2003-03-30 18:12:57 +00:00
EndScreen = ScreenNameEntry
2004-04-02 03:55:51 +00:00
FailedScreen = ScreenNameEntry
2003-09-27 23:30:58 +00:00
Type = course
2003-03-30 18:12:57 +00:00
ShowBannerArea = 1
ShowGradeArea = 1
ShowPointsArea = 0
ShowBonusArea = 0
ShowSurvivedArea = 1
2003-04-15 02:47:24 +00:00
ShowWinArea = 0
2003-03-30 18:12:57 +00:00
ShowMarvelous = 1
ShowPerfect = 1
ShowGreat = 1
ShowGood = 1
ShowBoo = 1
ShowMiss = 1
ShowOK = 1
ShowMaxCombo = 0
2003-10-24 03:15:29 +00:00
ShowTotalError = 0
2003-12-16 10:05:12 +00:00
ShowJumps = 0
ShowHolds = 0
ShowMines = 0
ShowHands = 0
2003-03-30 18:12:57 +00:00
ShowScoreArea = 1
ShowTimeArea = 0
2003-10-18 02:12:56 +00:00
ShowGraphArea = 0
2003-10-23 06:21:39 +00:00
ShowComboArea = 0
2004-03-07 04:34:49 +00:00
ShowPerDifficultyAward = 0
2004-06-22 08:41:25 +00:00
ShowPeakComboAward = 0
2003-03-30 18:12:57 +00:00
TimerSeconds = 30
2003-09-27 04:28:13 +00:00
StyleIcon = 1
2003-12-19 09:29:17 +00:00
ShowTotalScoreArea = 0
2003-12-19 04:52:07 +00:00
MemoryCardIcons = 1
2003-03-30 18:12:57 +00:00
2003-12-21 03:39:05 +00:00
BannerWidth = 248
BannerHeight = 78
LargeBannerX = 320
LargeBannerY = 100
LargeBannerOnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
LargeBannerOffCommand = sleep,0.8;accelerate,0.3;addy,480
LargeBannerFrameX = 320
LargeBannerFrameY = 100
LargeBannerFrameOnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
LargeBannerFrameOffCommand = sleep,0.8;accelerate,0.3;addy,480
PlayerOptionsP1X = 200
PlayerOptionsP1Y = 140
PlayerOptionsP1OnCommand = horizalign,left;vertalign,bottom;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
PlayerOptionsP1OffCommand = sleep,0.8;accelerate,0.3;addy,480
PlayerOptionsP2X = 440
PlayerOptionsP2Y = 140
PlayerOptionsP2OnCommand = horizalign,right;vertalign,bottom;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
PlayerOptionsP2OffCommand = sleep,0.8;accelerate,0.3;addy,480
GradeFrameP1X = 94
GradeFrameP1Y = 100
GradeFrameP1OnCommand = addx,-320;sleep,0.0;decelerate,0.3;addx,320
GradeFrameP1OffCommand = sleep,0.8;accelerate,0.3;addx,-320
GradeFrameP2X = 546
GradeFrameP2Y = 100
GradeFrameP2OnCommand = addx,320;sleep,0.0;decelerate,0.3;addx,-320
GradeFrameP2OffCommand = sleep,0.8;accelerate,0.3;addx,320
GradeP1X = 94
GradeP1Y = 100
GradeP1OnCommand = glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
GradeP1OffCommand = sleep,0.8;accelerate,0.3;addx,-320
GradeP2X = 546
GradeP2Y = 100
GradeP2OnCommand = glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
GradeP2OffCommand = sleep,0.8;accelerate,0.3;addx,320
MarvelousLabelX = 320
MarvelousLabelY = 160
MarvelousLabelOnCommand = addy,480;sleep,0.1;decelerate,0.3;addy,-480
MarvelousLabelOffCommand = sleep,0.7;accelerate,0.3;addy,480
MarvelousNumberP1X = 230
MarvelousNumberP1Y = 160
MarvelousNumberP1OnCommand = addx,-320;sleep,0.1;decelerate,0.3;addx,320
MarvelousNumberP1OffCommand = sleep,0.7;accelerate,0.3;addx,-320
MarvelousNumberP2X = 410
MarvelousNumberP2Y = 160
MarvelousNumberP2OnCommand = addx,320;sleep,0.1;decelerate,0.3;addx,-320
MarvelousNumberP2OffCommand = sleep,0.7;accelerate,0.3;addx,320
PerfectLabelX = 320
PerfectLabelY = 192
PerfectLabelOnCommand = addy,480;sleep,0.2;decelerate,0.3;addy,-480
PerfectLabelOffCommand = sleep,0.6;accelerate,0.3;addy,480
PerfectNumberP1X = 230
PerfectNumberP1Y = 192
PerfectNumberP1OnCommand = addx,-320;sleep,0.2;decelerate,0.3;addx,320
PerfectNumberP1OffCommand = sleep,0.6;accelerate,0.3;addx,-320
PerfectNumberP2X = 410
PerfectNumberP2Y = 192
PerfectNumberP2OnCommand = addx,320;sleep,0.2;decelerate,0.3;addx,-320
PerfectNumberP2OffCommand = sleep,0.6;accelerate,0.3;addx,320
GreatLabelX = 320
GreatLabelY = 224
GreatLabelOnCommand = addy,480;sleep,0.3;decelerate,0.3;addy,-480
GreatLabelOffCommand = sleep,0.5;accelerate,0.3;addy,480
GreatNumberP1X = 230
GreatNumberP1Y = 224
GreatNumberP1OnCommand = addx,-320;sleep,0.3;decelerate,0.3;addx,320
GreatNumberP1OffCommand = sleep,0.5;accelerate,0.3;addx,-320
GreatNumberP2X = 410
GreatNumberP2Y = 224
GreatNumberP2OnCommand = addx,320;sleep,0.3;decelerate,0.3;addx,-320
GreatNumberP2OffCommand = sleep,0.5;accelerate,0.3;addx,320
GoodLabelX = 320
GoodLabelY = 256
GoodLabelOnCommand = addy,480;sleep,0.4;decelerate,0.3;addy,-480
GoodLabelOffCommand = sleep,0.4;accelerate,0.3;addy,480
GoodNumberP1X = 230
GoodNumberP1Y = 256
GoodNumberP1OnCommand = addx,-320;sleep,0.4;decelerate,0.3;addx,320
GoodNumberP1OffCommand = sleep,0.4;accelerate,0.3;addx,-320
GoodNumberP2X = 410
GoodNumberP2Y = 256
GoodNumberP2OnCommand = addx,320;sleep,0.4;decelerate,0.3;addx,-320
GoodNumberP2OffCommand = sleep,0.4;accelerate,0.3;addx,320
BooLabelX = 320
BooLabelY = 288
BooLabelOnCommand = addy,480;sleep,0.5;decelerate,0.3;addy,-480
BooLabelOffCommand = sleep,0.3;accelerate,0.3;addy,480
BooNumberP1X = 230
BooNumberP1Y = 288
BooNumberP1OnCommand = addx,-320;sleep,0.5;decelerate,0.3;addx,320
BooNumberP1OffCommand = sleep,0.3;accelerate,0.3;addx,-320
BooNumberP2X = 410
BooNumberP2Y = 288
BooNumberP2OnCommand = addx,320;sleep,0.5;decelerate,0.3;addx,-320
BooNumberP2OffCommand = sleep,0.3;accelerate,0.3;addx,320
MissLabelX = 320
MissLabelY = 320
MissLabelOnCommand = addy,480;sleep,0.6;decelerate,0.3;addy,-480
MissLabelOffCommand = sleep,0.2;accelerate,0.3;addy,480
MissNumberP1X = 230
MissNumberP1Y = 320
MissNumberP1OnCommand = addx,-320;sleep,0.6;decelerate,0.3;addx,320
MissNumberP1OffCommand = sleep,0.2;accelerate,0.3;addx,-320
MissNumberP2X = 410
MissNumberP2Y = 320
MissNumberP2OnCommand = addx,320;sleep,0.6;decelerate,0.3;addx,-320
MissNumberP2OffCommand = sleep,0.2;accelerate,0.3;addx,320
OKLabelX = 320
OKLabelY = 352
OKLabelOnCommand = addy,480;sleep,0.7;decelerate,0.3;addy,-480
OKLabelOffCommand = sleep,0.1;accelerate,0.3;addy,480
OKNumberP1X = 230
OKNumberP1Y = 352
OKNumberP1OnCommand = addx,-320;sleep,0.7;decelerate,0.3;addx,320
OKNumberP1OffCommand = sleep,0.1;accelerate,0.3;addx,-320
OKNumberP2X = 410
OKNumberP2Y = 352
OKNumberP2OnCommand = addx,320;sleep,0.7;decelerate,0.3;addx,-320
OKNumberP2OffCommand = sleep,0.1;accelerate,0.3;addx,320
2004-03-23 06:33:01 +00:00
MaxComboMaxDigits = 4
2003-12-21 03:39:05 +00:00
MaxComboLabelX = 0
MaxComboLabelY = 0
MaxComboLabelOnCommand = diffusealpha,0
MaxComboLabelOffCommand =
MaxComboNumberP1X = 134
MaxComboNumberP1Y = 334
MaxComboNumberP1OnCommand = zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
MaxComboNumberP1OffCommand = linear,0.7;diffusealpha,0
MaxComboNumberP2X = 580
MaxComboNumberP2Y = 334
MaxComboNumberP2OnCommand = zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
MaxComboNumberP2OffCommand = linear,0.7;diffusealpha,0
SurvivedFrameP1X = 96
SurvivedFrameP1Y = 256
SurvivedFrameP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
SurvivedFrameP1OffCommand = linear,0.7;diffusealpha,0
SurvivedFrameP2X = 544
SurvivedFrameP2Y = 256
SurvivedFrameP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
SurvivedFrameP2OffCommand = linear,0.7;diffusealpha,0
SurvivedNumberP1X = 96
SurvivedNumberP1Y = 240
SurvivedNumberP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
SurvivedNumberP1OffCommand = linear,0.7;diffusealpha,0
SurvivedNumberP2X = 544
SurvivedNumberP2Y = 240
SurvivedNumberP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
SurvivedNumberP2OffCommand = linear,0.7;diffusealpha,0
ScoreLabelX = 320
ScoreLabelY = 380
ScoreLabelOnCommand = addy,480;sleep,0.8;decelerate,0.3;addy,-480
ScoreLabelOffCommand = sleep,0.0;accelerate,0.3;addy,480
ScoreNumberP1X = 160
ScoreNumberP1Y = 380
ScoreNumberP1OnCommand = addx,-320;sleep,0.8;decelerate,0.3;addx,320
ScoreNumberP1OffCommand = sleep,0.0;accelerate,0.3;addx,-320
ScoreNumberP2X = 480
ScoreNumberP2Y = 380
ScoreNumberP2OnCommand = addx,320;sleep,0.8;decelerate,0.3;addx,-320
ScoreNumberP2OffCommand = sleep,0.0;accelerate,0.3;addx,320
MachineRecordP1X = 70
MachineRecordP1Y = 398
MachineRecordP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
MachineRecordP1OffCommand = linear,0.7;diffusealpha,0
MachineRecordP2X = 440
MachineRecordP2Y = 398
MachineRecordP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
MachineRecordP2OffCommand = linear,0.7;diffusealpha,0
PersonalRecordP1X = 200
PersonalRecordP1Y = 398
PersonalRecordP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
PersonalRecordP1OffCommand = linear,0.7;diffusealpha,0
PersonalRecordP2X = 570
PersonalRecordP2Y = 398
PersonalRecordP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
PersonalRecordP2OffCommand = linear,0.7;diffusealpha,0
2003-12-22 05:07:25 +00:00
SpinGrades = 1
2003-12-21 03:39:05 +00:00
CheerDelaySeconds = 2.5
NoMarvelousShiftUp = 15
2003-03-30 18:12:57 +00:00
[ScreenEvaluationOni]
2004-02-14 01:18:10 +00:00
Fallback = ScreenEvaluation
2004-05-23 02:47:52 +00:00
NextScreen = ScreenSelectCourseOni
2003-03-30 18:12:57 +00:00
EndScreen = ScreenNameEntry
2004-04-02 03:55:51 +00:00
FailedScreen = ScreenNameEntry
2003-09-27 23:30:58 +00:00
Type = course
2003-03-30 18:12:57 +00:00
ShowBannerArea = 1
ShowGradeArea = 0
ShowPointsArea = 1
ShowBonusArea = 0
ShowSurvivedArea = 1
2003-04-15 02:47:24 +00:00
ShowWinArea = 0
2003-03-30 18:12:57 +00:00
ShowMarvelous = 1
ShowPerfect = 1
ShowGreat = 1
ShowGood = 1
ShowBoo = 1
ShowMiss = 1
ShowOK = 1
ShowMaxCombo = 0
2003-10-24 03:15:29 +00:00
ShowTotalError = 0
2003-12-16 10:05:12 +00:00
ShowJumps = 0
ShowHolds = 0
ShowMines = 0
ShowHands = 0
2003-03-30 18:12:57 +00:00
ShowScoreArea = 0
ShowTimeArea = 1
2003-10-18 02:12:56 +00:00
ShowGraphArea = 0
2003-10-23 06:21:39 +00:00
ShowComboArea = 0
2004-03-07 04:34:49 +00:00
ShowPerDifficultyAward = 0
2004-06-22 08:41:25 +00:00
ShowPeakComboAward = 0
2003-03-30 18:12:57 +00:00
TimerSeconds = 30
2003-09-27 04:28:13 +00:00
StyleIcon = 1
2003-12-19 09:29:17 +00:00
ShowTotalScoreArea = 0
2003-12-19 04:52:07 +00:00
MemoryCardIcons = 1
2003-03-30 18:12:57 +00:00
2003-12-21 03:39:05 +00:00
BannerWidth = 248
BannerHeight = 78
LargeBannerX = 320
LargeBannerY = 100
LargeBannerOnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
LargeBannerOffCommand = sleep,0.8;accelerate,0.3;addy,480
LargeBannerFrameX = 320
LargeBannerFrameY = 100
LargeBannerFrameOnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
LargeBannerFrameOffCommand = sleep,0.8;accelerate,0.3;addy,480
PlayerOptionsP1X = 200
PlayerOptionsP1Y = 140
PlayerOptionsP1OnCommand = horizalign,left;vertalign,bottom;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
PlayerOptionsP1OffCommand = sleep,0.8;accelerate,0.3;addy,480
PlayerOptionsP2X = 440
PlayerOptionsP2Y = 140
PlayerOptionsP2OnCommand = horizalign,right;vertalign,bottom;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
PlayerOptionsP2OffCommand = sleep,0.8;accelerate,0.3;addy,480
PercentFrameP1X = 94
PercentFrameP1Y = 100
PercentFrameP1OnCommand = addx,-320;sleep,0.0;decelerate,0.3;addx,320
PercentFrameP1OffCommand = sleep,0.8;accelerate,0.3;addx,-320
PercentFrameP2X = 546
PercentFrameP2Y = 100
PercentFrameP2OnCommand = addx,320;sleep,0.0;decelerate,0.3;addx,-320
PercentFrameP2OffCommand = sleep,0.8;accelerate,0.3;addx,320
PercentP1X = 120
PercentP1Y = 132
PercentP1OnCommand = addx,-320;sleep,0.0;decelerate,0.3;addx,320
PercentP1OffCommand = sleep,0.8;accelerate,0.3;addx,-320
PercentP2X = 572
PercentP2Y = 132
PercentP2OnCommand = addx,320;sleep,0.0;decelerate,0.3;addx,-320
PercentP2OffCommand = sleep,0.8;accelerate,0.3;addx,320
MarvelousLabelX = 320
MarvelousLabelY = 160
MarvelousLabelOnCommand = addy,480;sleep,0.1;decelerate,0.3;addy,-480
MarvelousLabelOffCommand = sleep,0.7;accelerate,0.3;addy,480
MarvelousNumberP1X = 230
MarvelousNumberP1Y = 160
MarvelousNumberP1OnCommand = addx,-320;sleep,0.1;decelerate,0.3;addx,320
MarvelousNumberP1OffCommand = sleep,0.7;accelerate,0.3;addx,-320
MarvelousNumberP2X = 410
MarvelousNumberP2Y = 160
MarvelousNumberP2OnCommand = addx,320;sleep,0.1;decelerate,0.3;addx,-320
MarvelousNumberP2OffCommand = sleep,0.7;accelerate,0.3;addx,320
PerfectLabelX = 320
PerfectLabelY = 192
PerfectLabelOnCommand = addy,480;sleep,0.2;decelerate,0.3;addy,-480
PerfectLabelOffCommand = sleep,0.6;accelerate,0.3;addy,480
PerfectNumberP1X = 230
PerfectNumberP1Y = 192
PerfectNumberP1OnCommand = addx,-320;sleep,0.2;decelerate,0.3;addx,320
PerfectNumberP1OffCommand = sleep,0.6;accelerate,0.3;addx,-320
PerfectNumberP2X = 410
PerfectNumberP2Y = 192
PerfectNumberP2OnCommand = addx,320;sleep,0.2;decelerate,0.3;addx,-320
PerfectNumberP2OffCommand = sleep,0.6;accelerate,0.3;addx,320
GreatLabelX = 320
GreatLabelY = 224
GreatLabelOnCommand = addy,480;sleep,0.3;decelerate,0.3;addy,-480
GreatLabelOffCommand = sleep,0.5;accelerate,0.3;addy,480
GreatNumberP1X = 230
GreatNumberP1Y = 224
GreatNumberP1OnCommand = addx,-320;sleep,0.3;decelerate,0.3;addx,320
GreatNumberP1OffCommand = sleep,0.5;accelerate,0.3;addx,-320
GreatNumberP2X = 410
GreatNumberP2Y = 224
GreatNumberP2OnCommand = addx,320;sleep,0.3;decelerate,0.3;addx,-320
GreatNumberP2OffCommand = sleep,0.5;accelerate,0.3;addx,320
GoodLabelX = 320
GoodLabelY = 256
GoodLabelOnCommand = addy,480;sleep,0.4;decelerate,0.3;addy,-480
GoodLabelOffCommand = sleep,0.4;accelerate,0.3;addy,480
GoodNumberP1X = 230
GoodNumberP1Y = 256
GoodNumberP1OnCommand = addx,-320;sleep,0.4;decelerate,0.3;addx,320
GoodNumberP1OffCommand = sleep,0.4;accelerate,0.3;addx,-320
GoodNumberP2X = 410
GoodNumberP2Y = 256
GoodNumberP2OnCommand = addx,320;sleep,0.4;decelerate,0.3;addx,-320
GoodNumberP2OffCommand = sleep,0.4;accelerate,0.3;addx,320
BooLabelX = 320
BooLabelY = 288
BooLabelOnCommand = addy,480;sleep,0.5;decelerate,0.3;addy,-480
BooLabelOffCommand = sleep,0.3;accelerate,0.3;addy,480
BooNumberP1X = 230
BooNumberP1Y = 288
BooNumberP1OnCommand = addx,-320;sleep,0.5;decelerate,0.3;addx,320
BooNumberP1OffCommand = sleep,0.3;accelerate,0.3;addx,-320
BooNumberP2X = 410
BooNumberP2Y = 288
BooNumberP2OnCommand = addx,320;sleep,0.5;decelerate,0.3;addx,-320
BooNumberP2OffCommand = sleep,0.3;accelerate,0.3;addx,320
MissLabelX = 320
MissLabelY = 320
MissLabelOnCommand = addy,480;sleep,0.6;decelerate,0.3;addy,-480
MissLabelOffCommand = sleep,0.2;accelerate,0.3;addy,480
MissNumberP1X = 230
MissNumberP1Y = 320
MissNumberP1OnCommand = addx,-320;sleep,0.6;decelerate,0.3;addx,320
MissNumberP1OffCommand = sleep,0.2;accelerate,0.3;addx,-320
MissNumberP2X = 410
MissNumberP2Y = 320
MissNumberP2OnCommand = addx,320;sleep,0.6;decelerate,0.3;addx,-320
MissNumberP2OffCommand = sleep,0.2;accelerate,0.3;addx,320
OKLabelX = 320
OKLabelY = 352
OKLabelOnCommand = addy,480;sleep,0.7;decelerate,0.3;addy,-480
OKLabelOffCommand = sleep,0.1;accelerate,0.3;addy,480
OKNumberP1X = 230
OKNumberP1Y = 352
OKNumberP1OnCommand = addx,-320;sleep,0.7;decelerate,0.3;addx,320
OKNumberP1OffCommand = sleep,0.1;accelerate,0.3;addx,-320
OKNumberP2X = 410
OKNumberP2Y = 352
OKNumberP2OnCommand = addx,320;sleep,0.7;decelerate,0.3;addx,-320
OKNumberP2OffCommand = sleep,0.1;accelerate,0.3;addx,320
2004-03-23 06:33:01 +00:00
MaxComboMaxDigits = 4
2003-12-21 03:39:05 +00:00
MaxComboLabelX = 0
MaxComboLabelY = 0
MaxComboLabelOnCommand = diffusealpha,0
MaxComboLabelOffCommand =
MaxComboNumberP1X = 134
MaxComboNumberP1Y = 334
MaxComboNumberP1OnCommand = zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
MaxComboNumberP1OffCommand = linear,0.7;diffusealpha,0
MaxComboNumberP2X = 580
MaxComboNumberP2Y = 334
MaxComboNumberP2OnCommand = zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
MaxComboNumberP2OffCommand = linear,0.7;diffusealpha,0
SurvivedFrameP1X = 96
SurvivedFrameP1Y = 256
SurvivedFrameP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
SurvivedFrameP1OffCommand = linear,0.7;diffusealpha,0
SurvivedFrameP2X = 544
SurvivedFrameP2Y = 256
SurvivedFrameP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
SurvivedFrameP2OffCommand = linear,0.7;diffusealpha,0
SurvivedNumberP1X = 96
SurvivedNumberP1Y = 240
SurvivedNumberP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
SurvivedNumberP1OffCommand = linear,0.7;diffusealpha,0
SurvivedNumberP2X = 544
SurvivedNumberP2Y = 240
SurvivedNumberP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
SurvivedNumberP2OffCommand = linear,0.7;diffusealpha,0
TimeLabelX = 320
TimeLabelY = 380
TimeLabelOnCommand = addy,480;sleep,0.8;decelerate,0.3;addy,-480
TimeLabelOffCommand = sleep,0.0;accelerate,0.3;addy,480
TimeNumberP1X = 160
TimeNumberP1Y = 380
TimeNumberP1OnCommand = addx,-320;sleep,0.8;decelerate,0.3;addx,320
TimeNumberP1OffCommand = sleep,0.0;accelerate,0.3;addx,-320
TimeNumberP2X = 480
TimeNumberP2Y = 380
TimeNumberP2OnCommand = addx,320;sleep,0.8;decelerate,0.3;addx,-320
TimeNumberP2OffCommand = sleep,0.0;accelerate,0.3;addx,320
MachineRecordP1X = 70
MachineRecordP1Y = 398
MachineRecordP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
MachineRecordP1OffCommand = linear,0.7;diffusealpha,0
MachineRecordP2X = 440
MachineRecordP2Y = 398
MachineRecordP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
MachineRecordP2OffCommand = linear,0.7;diffusealpha,0
PersonalRecordP1X = 200
PersonalRecordP1Y = 398
PersonalRecordP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
PersonalRecordP1OffCommand = linear,0.7;diffusealpha,0
PersonalRecordP2X = 570
PersonalRecordP2Y = 398
PersonalRecordP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
PersonalRecordP2OffCommand = linear,0.7;diffusealpha,0
CheerDelaySeconds = 2.5
NoMarvelousShiftUp = 15
2003-03-30 18:12:57 +00:00
[ScreenEvaluationEndless]
2004-02-14 01:18:10 +00:00
Fallback = ScreenEvaluation
2004-05-23 02:47:52 +00:00
NextScreen = ScreenSelectCourseEndless
2003-03-30 18:12:57 +00:00
EndScreen = ScreenNameEntry
2004-04-02 03:55:51 +00:00
FailedScreen = ScreenNameEntry
2003-09-27 23:30:58 +00:00
Type = course
2003-03-30 18:12:57 +00:00
ShowBannerArea = 1
ShowGradeArea = 0
ShowPointsArea = 1
ShowBonusArea = 0
ShowSurvivedArea = 1
2003-04-15 02:47:24 +00:00
ShowWinArea = 0
2003-03-30 18:12:57 +00:00
ShowMarvelous = 1
ShowPerfect = 1
ShowGreat = 1
ShowGood = 1
ShowBoo = 1
ShowMiss = 1
ShowOK = 1
ShowMaxCombo = 0
2003-10-24 03:15:29 +00:00
ShowTotalError = 0
2003-12-16 10:05:12 +00:00
ShowJumps = 0
ShowHolds = 0
ShowMines = 0
ShowHands = 0
2003-03-30 18:12:57 +00:00
ShowScoreArea = 0
ShowTimeArea = 1
2003-10-18 02:12:56 +00:00
ShowGraphArea = 0
2003-10-23 06:21:39 +00:00
ShowComboArea = 0
2004-03-07 04:34:49 +00:00
ShowPerDifficultyAward = 0
2004-06-22 08:41:25 +00:00
ShowPeakComboAward = 0
2003-03-30 18:12:57 +00:00
TimerSeconds = 30
2003-09-27 04:28:13 +00:00
StyleIcon = 1
2003-12-19 09:29:17 +00:00
ShowTotalScoreArea = 0
2003-12-19 04:52:07 +00:00
MemoryCardIcons = 1
2003-12-11 05:23:40 +00:00
2003-12-21 03:39:05 +00:00
BannerWidth = 248
BannerHeight = 78
LargeBannerX = 320
LargeBannerY = 100
LargeBannerOnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
LargeBannerOffCommand = sleep,0.8;accelerate,0.3;addy,480
LargeBannerFrameX = 320
LargeBannerFrameY = 100
LargeBannerFrameOnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
LargeBannerFrameOffCommand = sleep,0.8;accelerate,0.3;addy,480
PlayerOptionsP1X = 200
PlayerOptionsP1Y = 140
PlayerOptionsP1OnCommand = horizalign,left;vertalign,bottom;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
PlayerOptionsP1OffCommand = sleep,0.8;accelerate,0.3;addy,480
PlayerOptionsP2X = 440
PlayerOptionsP2Y = 140
PlayerOptionsP2OnCommand = horizalign,right;vertalign,bottom;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
PlayerOptionsP2OffCommand = sleep,0.8;accelerate,0.3;addy,480
PercentFrameP1X = 94
PercentFrameP1Y = 100
PercentFrameP1OnCommand = addx,-320;sleep,0.0;decelerate,0.3;addx,320
PercentFrameP1OffCommand = sleep,0.8;accelerate,0.3;addx,-320
PercentFrameP2X = 546
PercentFrameP2Y = 100
PercentFrameP2OnCommand = addx,320;sleep,0.0;decelerate,0.3;addx,-320
PercentFrameP2OffCommand = sleep,0.8;accelerate,0.3;addx,320
PercentP1X = 120
PercentP1Y = 132
PercentP1OnCommand = addx,-320;sleep,0.0;decelerate,0.3;addx,320
PercentP1OffCommand = sleep,0.8;accelerate,0.3;addx,-320
PercentP2X = 572
PercentP2Y = 132
PercentP2OnCommand = addx,320;sleep,0.0;decelerate,0.3;addx,-320
PercentP2OffCommand = sleep,0.8;accelerate,0.3;addx,320
MarvelousLabelX = 320
MarvelousLabelY = 160
MarvelousLabelOnCommand = addy,480;sleep,0.1;decelerate,0.3;addy,-480
MarvelousLabelOffCommand = sleep,0.7;accelerate,0.3;addy,480
MarvelousNumberP1X = 230
MarvelousNumberP1Y = 160
MarvelousNumberP1OnCommand = addx,-320;sleep,0.1;decelerate,0.3;addx,320
MarvelousNumberP1OffCommand = sleep,0.7;accelerate,0.3;addx,-320
MarvelousNumberP2X = 410
MarvelousNumberP2Y = 160
MarvelousNumberP2OnCommand = addx,320;sleep,0.1;decelerate,0.3;addx,-320
MarvelousNumberP2OffCommand = sleep,0.7;accelerate,0.3;addx,320
PerfectLabelX = 320
PerfectLabelY = 192
PerfectLabelOnCommand = addy,480;sleep,0.2;decelerate,0.3;addy,-480
PerfectLabelOffCommand = sleep,0.6;accelerate,0.3;addy,480
PerfectNumberP1X = 230
PerfectNumberP1Y = 192
PerfectNumberP1OnCommand = addx,-320;sleep,0.2;decelerate,0.3;addx,320
PerfectNumberP1OffCommand = sleep,0.6;accelerate,0.3;addx,-320
PerfectNumberP2X = 410
PerfectNumberP2Y = 192
PerfectNumberP2OnCommand = addx,320;sleep,0.2;decelerate,0.3;addx,-320
PerfectNumberP2OffCommand = sleep,0.6;accelerate,0.3;addx,320
GreatLabelX = 320
GreatLabelY = 224
GreatLabelOnCommand = addy,480;sleep,0.3;decelerate,0.3;addy,-480
GreatLabelOffCommand = sleep,0.5;accelerate,0.3;addy,480
GreatNumberP1X = 230
GreatNumberP1Y = 224
GreatNumberP1OnCommand = addx,-320;sleep,0.3;decelerate,0.3;addx,320
GreatNumberP1OffCommand = sleep,0.5;accelerate,0.3;addx,-320
GreatNumberP2X = 410
GreatNumberP2Y = 224
GreatNumberP2OnCommand = addx,320;sleep,0.3;decelerate,0.3;addx,-320
GreatNumberP2OffCommand = sleep,0.5;accelerate,0.3;addx,320
GoodLabelX = 320
GoodLabelY = 256
GoodLabelOnCommand = addy,480;sleep,0.4;decelerate,0.3;addy,-480
GoodLabelOffCommand = sleep,0.4;accelerate,0.3;addy,480
GoodNumberP1X = 230
GoodNumberP1Y = 256
GoodNumberP1OnCommand = addx,-320;sleep,0.4;decelerate,0.3;addx,320
GoodNumberP1OffCommand = sleep,0.4;accelerate,0.3;addx,-320
GoodNumberP2X = 410
GoodNumberP2Y = 256
GoodNumberP2OnCommand = addx,320;sleep,0.4;decelerate,0.3;addx,-320
GoodNumberP2OffCommand = sleep,0.4;accelerate,0.3;addx,320
BooLabelX = 320
BooLabelY = 288
BooLabelOnCommand = addy,480;sleep,0.5;decelerate,0.3;addy,-480
BooLabelOffCommand = sleep,0.3;accelerate,0.3;addy,480
BooNumberP1X = 230
BooNumberP1Y = 288
BooNumberP1OnCommand = addx,-320;sleep,0.5;decelerate,0.3;addx,320
BooNumberP1OffCommand = sleep,0.3;accelerate,0.3;addx,-320
BooNumberP2X = 410
BooNumberP2Y = 288
BooNumberP2OnCommand = addx,320;sleep,0.5;decelerate,0.3;addx,-320
BooNumberP2OffCommand = sleep,0.3;accelerate,0.3;addx,320
MissLabelX = 320
MissLabelY = 320
MissLabelOnCommand = addy,480;sleep,0.6;decelerate,0.3;addy,-480
MissLabelOffCommand = sleep,0.2;accelerate,0.3;addy,480
MissNumberP1X = 230
MissNumberP1Y = 320
MissNumberP1OnCommand = addx,-320;sleep,0.6;decelerate,0.3;addx,320
MissNumberP1OffCommand = sleep,0.2;accelerate,0.3;addx,-320
MissNumberP2X = 410
MissNumberP2Y = 320
MissNumberP2OnCommand = addx,320;sleep,0.6;decelerate,0.3;addx,-320
MissNumberP2OffCommand = sleep,0.2;accelerate,0.3;addx,320
OKLabelX = 320
OKLabelY = 352
OKLabelOnCommand = addy,480;sleep,0.7;decelerate,0.3;addy,-480
OKLabelOffCommand = sleep,0.1;accelerate,0.3;addy,480
OKNumberP1X = 230
OKNumberP1Y = 352
OKNumberP1OnCommand = addx,-320;sleep,0.7;decelerate,0.3;addx,320
OKNumberP1OffCommand = sleep,0.1;accelerate,0.3;addx,-320
OKNumberP2X = 410
OKNumberP2Y = 352
OKNumberP2OnCommand = addx,320;sleep,0.7;decelerate,0.3;addx,-320
OKNumberP2OffCommand = sleep,0.1;accelerate,0.3;addx,320
2004-03-23 06:33:01 +00:00
MaxComboMaxDigits = 4
2003-12-21 03:39:05 +00:00
MaxComboLabelX = 0
MaxComboLabelY = 0
MaxComboLabelOnCommand = diffusealpha,0
MaxComboLabelOffCommand =
MaxComboNumberP1X = 134
MaxComboNumberP1Y = 334
MaxComboNumberP1OnCommand = zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
MaxComboNumberP1OffCommand = linear,0.7;diffusealpha,0
MaxComboNumberP2X = 580
MaxComboNumberP2Y = 334
MaxComboNumberP2OnCommand = zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
MaxComboNumberP2OffCommand = linear,0.7;diffusealpha,0
SurvivedFrameP1X = 96
SurvivedFrameP1Y = 256
SurvivedFrameP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
SurvivedFrameP1OffCommand = linear,0.7;diffusealpha,0
SurvivedFrameP2X = 544
SurvivedFrameP2Y = 256
SurvivedFrameP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
SurvivedFrameP2OffCommand = linear,0.7;diffusealpha,0
SurvivedNumberP1X = 96
SurvivedNumberP1Y = 240
SurvivedNumberP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
SurvivedNumberP1OffCommand = linear,0.7;diffusealpha,0
SurvivedNumberP2X = 544
SurvivedNumberP2Y = 240
SurvivedNumberP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
SurvivedNumberP2OffCommand = linear,0.7;diffusealpha,0
ScoreLabelX = 320
ScoreLabelY = 380
ScoreLabelOnCommand = addy,480;sleep,0.8;decelerate,0.3;addy,-480
ScoreLabelOffCommand = sleep,0.0;accelerate,0.3;addy,480
ScoreNumberP1X = 160
ScoreNumberP1Y = 380
ScoreNumberP1OnCommand = addx,-320;sleep,0.8;decelerate,0.3;addx,320
ScoreNumberP1OffCommand = sleep,0.0;accelerate,0.3;addx,-320
ScoreNumberP2X = 480
ScoreNumberP2Y = 380
ScoreNumberP2OnCommand = addx,320;sleep,0.8;decelerate,0.3;addx,-320
ScoreNumberP2OffCommand = sleep,0.0;accelerate,0.3;addx,320
TimeLabelX = 320
TimeLabelY = 380
TimeLabelOnCommand = addy,480;sleep,0.8;decelerate,0.3;addy,-480
TimeLabelOffCommand = sleep,0.0;accelerate,0.3;addy,480
TimeNumberP1X = 160
TimeNumberP1Y = 380
TimeNumberP1OnCommand = addx,-320;sleep,0.8;decelerate,0.3;addx,320
TimeNumberP1OffCommand = sleep,0.0;accelerate,0.3;addx,-320
TimeNumberP2X = 480
TimeNumberP2Y = 380
TimeNumberP2OnCommand = addx,320;sleep,0.8;decelerate,0.3;addx,-320
TimeNumberP2OffCommand = sleep,0.0;accelerate,0.3;addx,320
MachineRecordP1X = 70
MachineRecordP1Y = 398
MachineRecordP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
MachineRecordP1OffCommand = linear,0.7;diffusealpha,0
MachineRecordP2X = 440
MachineRecordP2Y = 398
MachineRecordP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
MachineRecordP2OffCommand = linear,0.7;diffusealpha,0
PersonalRecordP1X = 200
PersonalRecordP1Y = 398
PersonalRecordP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
PersonalRecordP1OffCommand = linear,0.7;diffusealpha,0
PersonalRecordP2X = 570
PersonalRecordP2Y = 398
PersonalRecordP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
PersonalRecordP2OffCommand = linear,0.7;diffusealpha,0
CheerDelaySeconds = 2.5
NoMarvelousShiftUp = 15
2003-04-15 02:47:24 +00:00
[ScreenEvaluationRave]
2004-02-14 01:18:10 +00:00
Fallback = ScreenEvaluation
2003-04-15 02:47:24 +00:00
NextScreen = ScreenSelectMusic
EndScreen = ScreenEvaluationSummary
2003-11-10 23:26:24 +00:00
FailedScreen = ScreenGameOver
2003-09-27 23:30:58 +00:00
Type = stage
2003-04-15 02:47:24 +00:00
ShowBannerArea = 1
ShowGradeArea = 1
ShowPointsArea = 0
ShowBonusArea = 0
ShowSurvivedArea = 0
ShowWinArea = 1
ShowMarvelous = 1
ShowPerfect = 1
ShowGreat = 1
ShowGood = 1
ShowBoo = 1
ShowMiss = 1
ShowOK = 1
2003-10-24 03:15:29 +00:00
ShowMaxCombo = 0
ShowTotalError = 0
2003-12-16 10:05:12 +00:00
ShowJumps = 0
ShowHolds = 0
ShowMines = 0
ShowHands = 0
2003-04-15 02:47:24 +00:00
ShowScoreArea = 1
ShowTimeArea = 0
2003-10-18 02:12:56 +00:00
ShowGraphArea = 0
2003-10-23 06:21:39 +00:00
ShowComboArea = 0
2004-03-07 04:34:49 +00:00
ShowPerDifficultyAward = 0
2004-06-22 08:41:25 +00:00
ShowPeakComboAward = 0
2003-04-21 02:41:10 +00:00
TimerSeconds = 15
2003-09-27 04:28:13 +00:00
StyleIcon = 1
2003-12-19 09:29:17 +00:00
ShowTotalScoreArea = 0
2003-12-19 04:52:07 +00:00
MemoryCardIcons = 1
2003-12-16 04:05:14 +00:00
FailedSoundTime = 0
PassedSoundTime = 0
2003-12-16 04:03:50 +00:00
NumSequenceSounds = 0
2003-04-15 02:47:24 +00:00
2003-12-21 03:39:05 +00:00
BannerWidth = 248
BannerHeight = 78
LargeBannerX = 320
LargeBannerY = 100
LargeBannerOnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
LargeBannerOffCommand = sleep,0.8;accelerate,0.3;addy,480
LargeBannerFrameX = 320
LargeBannerFrameY = 100
LargeBannerFrameOnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
LargeBannerFrameOffCommand = sleep,0.8;accelerate,0.3;addy,480
StageX = 320
StageY = 72
StageOnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
StageOffCommand = sleep,0.8;accelerate,0.3;addy,480
DifficultyIconP1X = 214
DifficultyIconP1Y = 80
DifficultyIconP1OnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
DifficultyIconP1OffCommand = sleep,0.8;accelerate,0.3;addy,480
DifficultyIconP2X = 426
DifficultyIconP2Y = 80
DifficultyIconP2OnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
DifficultyIconP2OffCommand = sleep,0.8;accelerate,0.3;addy,480
2004-05-31 06:10:50 +00:00
DifficultyMeterP1X = 214
DifficultyMeterP1Y = 80
DifficultyMeterP1OnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
DifficultyMeterP1OffCommand = sleep,0.8;accelerate,0.3;addy,480
DifficultyMeterP2X = 426
DifficultyMeterP2Y = 80
DifficultyMeterP2OnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
DifficultyMeterP2OffCommand = sleep,0.8;accelerate,0.3;addy,480
2003-12-21 03:39:05 +00:00
PlayerOptionsP1X = 200
PlayerOptionsP1Y = 140
PlayerOptionsP1OnCommand = horizalign,left;vertalign,bottom;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
PlayerOptionsP1OffCommand = sleep,0.8;accelerate,0.3;addy,480
PlayerOptionsP2X = 440
PlayerOptionsP2Y = 140
PlayerOptionsP2OnCommand = horizalign,right;vertalign,bottom;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
PlayerOptionsP2OffCommand = sleep,0.8;accelerate,0.3;addy,480
GradeFrameP1X = 94
GradeFrameP1Y = 100
GradeFrameP1OnCommand = addx,-320;sleep,0.0;decelerate,0.3;addx,320
GradeFrameP1OffCommand = sleep,0.8;accelerate,0.3;addx,-320
GradeFrameP2X = 546
GradeFrameP2Y = 100
GradeFrameP2OnCommand = addx,320;sleep,0.0;decelerate,0.3;addx,-320
GradeFrameP2OffCommand = sleep,0.8;accelerate,0.3;addx,320
GradeP1X = 94
GradeP1Y = 100
GradeP1OnCommand = glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
GradeP1OffCommand = sleep,0.8;accelerate,0.3;addx,-320
GradeP2X = 546
GradeP2Y = 100
GradeP2OnCommand = glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
GradeP2OffCommand = sleep,0.8;accelerate,0.3;addx,320
MarvelousLabelX = 320
MarvelousLabelY = 160
MarvelousLabelOnCommand = addy,480;sleep,0.1;decelerate,0.3;addy,-480
MarvelousLabelOffCommand = sleep,0.7;accelerate,0.3;addy,480
MarvelousNumberP1X = 230
MarvelousNumberP1Y = 160
MarvelousNumberP1OnCommand = addx,-320;sleep,0.1;decelerate,0.3;addx,320
MarvelousNumberP1OffCommand = sleep,0.7;accelerate,0.3;addx,-320
MarvelousNumberP2X = 410
MarvelousNumberP2Y = 160
MarvelousNumberP2OnCommand = addx,320;sleep,0.1;decelerate,0.3;addx,-320
MarvelousNumberP2OffCommand = sleep,0.7;accelerate,0.3;addx,320
PerfectLabelX = 320
PerfectLabelY = 192
PerfectLabelOnCommand = addy,480;sleep,0.2;decelerate,0.3;addy,-480
PerfectLabelOffCommand = sleep,0.6;accelerate,0.3;addy,480
PerfectNumberP1X = 230
PerfectNumberP1Y = 192
PerfectNumberP1OnCommand = addx,-320;sleep,0.2;decelerate,0.3;addx,320
PerfectNumberP1OffCommand = sleep,0.6;accelerate,0.3;addx,-320
PerfectNumberP2X = 410
PerfectNumberP2Y = 192
PerfectNumberP2OnCommand = addx,320;sleep,0.2;decelerate,0.3;addx,-320
PerfectNumberP2OffCommand = sleep,0.6;accelerate,0.3;addx,320
GreatLabelX = 320
GreatLabelY = 224
GreatLabelOnCommand = addy,480;sleep,0.3;decelerate,0.3;addy,-480
GreatLabelOffCommand = sleep,0.5;accelerate,0.3;addy,480
GreatNumberP1X = 230
GreatNumberP1Y = 224
GreatNumberP1OnCommand = addx,-320;sleep,0.3;decelerate,0.3;addx,320
GreatNumberP1OffCommand = sleep,0.5;accelerate,0.3;addx,-320
GreatNumberP2X = 410
GreatNumberP2Y = 224
GreatNumberP2OnCommand = addx,320;sleep,0.3;decelerate,0.3;addx,-320
GreatNumberP2OffCommand = sleep,0.5;accelerate,0.3;addx,320
GoodLabelX = 320
GoodLabelY = 256
GoodLabelOnCommand = addy,480;sleep,0.4;decelerate,0.3;addy,-480
GoodLabelOffCommand = sleep,0.4;accelerate,0.3;addy,480
GoodNumberP1X = 230
GoodNumberP1Y = 256
GoodNumberP1OnCommand = addx,-320;sleep,0.4;decelerate,0.3;addx,320
GoodNumberP1OffCommand = sleep,0.4;accelerate,0.3;addx,-320
GoodNumberP2X = 410
GoodNumberP2Y = 256
GoodNumberP2OnCommand = addx,320;sleep,0.4;decelerate,0.3;addx,-320
GoodNumberP2OffCommand = sleep,0.4;accelerate,0.3;addx,320
BooLabelX = 320
BooLabelY = 288
BooLabelOnCommand = addy,480;sleep,0.5;decelerate,0.3;addy,-480
BooLabelOffCommand = sleep,0.3;accelerate,0.3;addy,480
BooNumberP1X = 230
BooNumberP1Y = 288
BooNumberP1OnCommand = addx,-320;sleep,0.5;decelerate,0.3;addx,320
BooNumberP1OffCommand = sleep,0.3;accelerate,0.3;addx,-320
BooNumberP2X = 410
BooNumberP2Y = 288
BooNumberP2OnCommand = addx,320;sleep,0.5;decelerate,0.3;addx,-320
BooNumberP2OffCommand = sleep,0.3;accelerate,0.3;addx,320
MissLabelX = 320
MissLabelY = 320
MissLabelOnCommand = addy,480;sleep,0.6;decelerate,0.3;addy,-480
MissLabelOffCommand = sleep,0.2;accelerate,0.3;addy,480
MissNumberP1X = 230
MissNumberP1Y = 320
MissNumberP1OnCommand = addx,-320;sleep,0.6;decelerate,0.3;addx,320
MissNumberP1OffCommand = sleep,0.2;accelerate,0.3;addx,-320
MissNumberP2X = 410
MissNumberP2Y = 320
MissNumberP2OnCommand = addx,320;sleep,0.6;decelerate,0.3;addx,-320
MissNumberP2OffCommand = sleep,0.2;accelerate,0.3;addx,320
OKLabelX = 320
OKLabelY = 352
OKLabelOnCommand = addy,480;sleep,0.7;decelerate,0.3;addy,-480
OKLabelOffCommand = sleep,0.1;accelerate,0.3;addy,480
OKNumberP1X = 230
OKNumberP1Y = 352
OKNumberP1OnCommand = addx,-320;sleep,0.7;decelerate,0.3;addx,320
OKNumberP1OffCommand = sleep,0.1;accelerate,0.3;addx,-320
OKNumberP2X = 410
OKNumberP2Y = 352
OKNumberP2OnCommand = addx,320;sleep,0.7;decelerate,0.3;addx,-320
OKNumberP2OffCommand = sleep,0.1;accelerate,0.3;addx,320
2004-03-23 06:33:01 +00:00
MaxComboMaxDigits = 4
2003-12-21 03:39:05 +00:00
MaxComboLabelX = 0
MaxComboLabelY = 0
MaxComboLabelOnCommand = diffusealpha,0
MaxComboLabelOffCommand =
MaxComboNumberP1X = 134
MaxComboNumberP1Y = 334
MaxComboNumberP1OnCommand = zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
MaxComboNumberP1OffCommand = linear,0.7;diffusealpha,0
MaxComboNumberP2X = 580
MaxComboNumberP2Y = 334
MaxComboNumberP2OnCommand = zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
MaxComboNumberP2OffCommand = linear,0.7;diffusealpha,0
WinFrameP1X = 96
WinFrameP1Y = 256
WinFrameP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
WinFrameP1OffCommand = linear,0.7;diffusealpha,0
WinFrameP2X = 544
WinFrameP2Y = 256
WinFrameP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
WinFrameP2OffCommand = linear,0.7;diffusealpha,0
WinP1X = 96
WinP1Y = 256
WinP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
WinP1OffCommand = linear,0.7;diffusealpha,0
WinP2X = 544
WinP2Y = 256
WinP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
WinP2OffCommand = linear,0.7;diffusealpha,0
ScoreLabelX = 320
ScoreLabelY = 380
ScoreLabelOnCommand = addy,480;sleep,0.8;decelerate,0.3;addy,-480
ScoreLabelOffCommand = sleep,0.0;accelerate,0.3;addy,480
ScoreNumberP1X = 160
ScoreNumberP1Y = 380
ScoreNumberP1OnCommand = addx,-320;sleep,0.8;decelerate,0.3;addx,320
ScoreNumberP1OffCommand = sleep,0.0;accelerate,0.3;addx,-320
ScoreNumberP2X = 480
ScoreNumberP2Y = 380
ScoreNumberP2OnCommand = addx,320;sleep,0.8;decelerate,0.3;addx,-320
ScoreNumberP2OffCommand = sleep,0.0;accelerate,0.3;addx,320
MachineRecordP1X = 70
MachineRecordP1Y = 398
MachineRecordP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
MachineRecordP1OffCommand = linear,0.7;diffusealpha,0
MachineRecordP2X = 440
MachineRecordP2Y = 398
MachineRecordP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
MachineRecordP2OffCommand = linear,0.7;diffusealpha,0
PersonalRecordP1X = 200
PersonalRecordP1Y = 398
PersonalRecordP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
PersonalRecordP1OffCommand = linear,0.7;diffusealpha,0
PersonalRecordP2X = 570
PersonalRecordP2Y = 398
PersonalRecordP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
PersonalRecordP2OffCommand = linear,0.7;diffusealpha,0
SpinGrades = 1
CheerDelaySeconds = 2.5
NoMarvelousShiftUp = 15
2002-09-04 03:49:08 +00:00
[ScreenMusicScroll]
ScrollDelay = 0.2
ScrollSpeed = 1.0
TextZoom = 0.8
2003-09-09 02:05:46 +00:00
NextScreen = ScreenRanking
2002-09-04 03:49:08 +00:00
2002-09-03 22:31:06 +00:00
[ScreenEditMenu]
2004-05-03 00:08:22 +00:00
Fallback = ScreenWithMenuElements
2002-09-03 22:31:06 +00:00
ExplanationX = 320
ExplanationY = 410
2004-05-22 00:13:30 +00:00
ExplanationOnCommand = wrapwidthpixels,900;zoom,0.7
2003-09-27 04:32:10 +00:00
StyleIcon = 0
2003-12-19 04:52:07 +00:00
MemoryCardIcons = 0
2003-09-27 04:52:21 +00:00
TimerSeconds = 0
2002-09-03 22:31:06 +00:00
2003-02-11 02:20:38 +00:00
[ScreenJukeboxMenu]
2004-06-05 02:00:53 +00:00
NextScreen = ScreenJukebox
PrevScreen = ScreenTitleMenu
2003-02-11 02:20:38 +00:00
ExplanationX = 320
ExplanationY = 410
2004-06-05 02:00:53 +00:00
ExplanationOnCommand = wrapwidthpixels,900;zoom,0.7
2003-09-27 04:32:10 +00:00
StyleIcon = 0
2003-12-19 04:52:07 +00:00
MemoryCardIcons = 0
2003-09-27 04:52:21 +00:00
TimerSeconds = 0
2004-05-20 08:21:05 +00:00
Fallback = ScreenWithMenuElements
2003-02-11 02:20:38 +00:00
2003-08-10 23:48:10 +00:00
[ScreenEditCoursesMenu]
2004-05-21 23:52:32 +00:00
Fallback = ScreenWithMenuElements
2003-08-10 23:48:10 +00:00
ExplanationX = 320
ExplanationY = 410
2004-05-22 00:04:22 +00:00
ExplanationOnCommand = wrapwidthpixels,900;zoom,0.7
2003-09-27 04:32:10 +00:00
StyleIcon = 0
2003-12-19 04:52:07 +00:00
MemoryCardIcons = 0
2003-09-27 04:52:21 +00:00
TimerSeconds = 0
2003-08-10 23:48:10 +00:00
2003-05-05 05:00:40 +00:00
[ScreenSystemLayer]
2002-08-18 17:48:50 +00:00
StatsX = 632
StatsY = 10
2004-01-03 03:42:40 +00:00
StatsOnCommand = horizalign,right;vertalign,top;zoom,0.5;shadowlength,2
MessageX = 4
MessageY = 4
MessageOnCommand = horizalign,left;vertalign,top;zoom,0.8;shadowlength,2
TimeX = 4
TimeY = 40
TimeOnCommand = horizalign,left;vertalign,top;zoom,0.5;shadowlength,0;diffuse,1,0,1,1
CreditsP1X = 120
CreditsP1Y = 474
CreditsP1OnCommand = shadowlength,0
2004-10-05 21:46:37 +00:00
CreditsP2X = SCREEN_RIGHT-120
2004-01-03 03:42:40 +00:00
CreditsP2Y = 474
CreditsP2OnCommand = shadowlength,0
2003-12-29 02:35:30 +00:00
CreditsJoinOnly = 0
2002-08-14 00:03:42 +00:00
2003-03-31 23:06:15 +00:00
[MusicWheelItem]
2002-08-14 00:03:42 +00:00
IconX = -136
SongNameX = -30
SectionNameX = -30
SectionZoom = 1.0
RouletteX = -30
RouletteZoom = 1.3
2003-11-18 01:45:19 +00:00
CourseNameX = -130
CourseNameY = 0
CourseNameOnCommand = shadowlength,0;zoom,1.3;horizAlign,left
SortX = -130
SortY = 0
SortOnCommand = shadowlength,0;zoom,1.3;horizAlign,left
2002-08-22 09:31:32 +00:00
GradeP1X = 82
2002-09-03 15:42:36 +00:00
GradeP2X = 118
2002-08-14 00:03:42 +00:00
[MusicWheel]
FadeSeconds = 1
2002-08-26 05:53:48 +00:00
SwitchSeconds = 0.10
2002-08-14 00:03:42 +00:00
RouletteSwitchSeconds = 0.05
RouletteSlowDownSwitches = 5
LockedInitialVelocity = 7
2002-08-26 05:53:48 +00:00
ScrollBarX = 148
2002-09-03 15:42:36 +00:00
ScrollBarHeight = 368
2003-02-05 03:53:57 +00:00
ItemCurveX = 85
2002-09-03 15:42:36 +00:00
ItemSpacingY = 46
2003-10-08 00:17:17 +00:00
NoCurving = 0
2003-03-26 21:28:21 +00:00
NumWheelItems = 13
2003-11-18 18:47:17 +00:00
MusicWheelItemStartOnCommand = addx,320
MusicWheelItemFinishOnCommand = accelerate,0.2;addx,-320
MusicWheelItemStartOffCommand =
MusicWheelItemFinishOffCommand = decelerate,0.2;addx,320
2003-11-26 00:16:50 +00:00
HighlightOnCommand = glowshift;effectcolor1,#FFFFFF66;effectcolor2,#FFFFFFFF
HighlightStartOnCommand = addx,320
HighlightFinishOnCommand = sleep,0.05;accelerate,0.4;addx,-320
HighlightFinishOnSortCommand = accelerate,0.2;addx,-320
HighlightStartOffCommand =
HighlightFinishOffCommand = decelerate,0.2;addx,320
HighlightFinishOffSortCommand = decelerate,0.2;addx,320
2003-11-18 18:47:17 +00:00
WheelItemOnDelayCenter = 0
WheelItemOnDelayOffset = 0.04
WheelItemOffDelayCenter = 0
WheelItemOffDelayOffset = 0.04
2003-06-16 17:26:01 +00:00
NumSectionColors = 7
SectionColor1 = 0.8,0.1,0.6,1 // pink
SectionColor2 = 0.6,0.4,0.8,1 // purple
SectionColor3 = 0.0,0.4,0.8,1 // sky blue
SectionColor4 = 0.0,0.6,0.6,1 // sea green
SectionColor5 = 0.1,0.7,0.3,1 // green
SectionColor6 = 0.8,0.6,0.0,1 // orange
SectionColor7 = 1.0,0.3,0.3,1 // light red
2003-02-12 20:55:05 +00:00
SongRealExtraColor = 0.9,0.9,0,1 // yellow
2003-10-27 21:50:05 +00:00
SortMenuColor = 1,1,0,1
2003-03-13 23:58:30 +00:00
ShowRoulette = 1
ShowRandom = 1
2004-06-02 05:12:45 +00:00
ShowPortal = 0
2003-04-02 07:32:18 +00:00
Use3D = 0
2003-11-17 23:03:59 +00:00
Wheel3DRadius = 200 # Possibly safe defaults?
CirclePercent = 0.5
2004-02-14 03:31:34 +00:00
MostPlayedSongsToShow = 30
2004-01-11 08:15:44 +00:00
SortMenuNames = GROUP:TITLE:BPM:PLAYERS' BEST:TOP GRADE:ARTIST:EASY METER:MEDIUM METER:HARD METER
SortMenuActions = sort,GROUP:sort,TITLE:sort,BPM:sort,PLAYERS BEST:sort,TOP GRADE:sort,ARTIST:sort,EASY METER:sort,MEDIUM METER:sort,HARD METER
ModeMenuNames = GROUP
ModeMenuActions = sort,GROUP
2002-08-14 00:03:42 +00:00
[LifeMeterBar]
2002-09-15 03:50:57 +00:00
MeterWidth = 260
2002-09-29 05:06:18 +00:00
MeterHeight = 24
2002-08-27 16:53:25 +00:00
DangerThreshold = 0.2
2002-09-12 15:23:20 +00:00
NumChambers = 32
2002-09-12 00:40:48 +00:00
NumStrips = 2
2002-08-27 16:53:25 +00:00
2003-08-01 23:18:03 +00:00
[DifficultyMeter]
NumFeetInMeter = 10
MaxFeetInMeter = 14
GlowIfMeterGreaterThan = 9
2003-11-14 23:07:54 +00:00
FeetX = 0
FeetY = 0
FeetOnCommand = shadowlength,2
2003-11-16 22:32:57 +00:00
FeetIsDifficultyColor = 1
2003-11-14 23:36:33 +00:00
ShowFeet = 1
ShowDifficulty = 0
2003-11-15 00:25:05 +00:00
ShowMeter = 0
2003-11-17 18:37:27 +00:00
FeetPerDifficulty = 0
2003-11-14 23:36:33 +00:00
[EditDifficultyMeter]
NumFeetInMeter = 10
MaxFeetInMeter = 14
GlowIfMeterGreaterThan = 9
FeetX = 0
FeetY = 0
FeetOnCommand = shadowlength,2
2003-11-16 22:32:57 +00:00
FeetIsDifficultyColor = 1
2003-11-14 23:36:33 +00:00
ShowFeet = 1
ShowDifficulty = 0
2003-11-15 00:25:05 +00:00
ShowMeter = 0
2003-11-17 18:37:27 +00:00
FeetPerDifficulty = 0
2003-08-01 23:18:03 +00:00
2004-05-01 23:19:33 +00:00
[ScreenWithMenuElements]
2003-12-19 04:52:07 +00:00
HeaderX = 320
HeaderY = 22
2004-05-03 00:21:28 +00:00
HeaderOnCommand = draworder,95;addx,640;spring,0.5;addx,-640
2003-04-11 21:51:28 +00:00
HeaderOffCommand = bouncebegin,0.5;addx,640;
2003-12-19 04:52:07 +00:00
FooterX = 320
FooterY = 464
2004-05-03 00:21:28 +00:00
FooterOnCommand = draworder,95;
2003-03-09 00:55:49 +00:00
FooterOffCommand =
2003-12-19 04:52:07 +00:00
HelpX = 320
HelpY = 456
2004-05-03 00:21:28 +00:00
HelpOnCommand = draworder,97;zoom,0.5;zoomy,0;linear,0.5;zoomy,0.5
2003-03-09 00:55:49 +00:00
HelpOffCommand = linear,0.5;zoomy,0
2003-12-19 04:52:07 +00:00
StyleIconX = 440
StyleIconY = 26
2004-05-03 00:21:28 +00:00
StyleIconOnCommand = draworder,97;addx,640;spring,0.5;addx,-640
2003-04-11 21:51:28 +00:00
StyleIconOffCommand = bouncebegin,0.5;addx,640;
2003-12-19 04:52:07 +00:00
MemoryCardDisplayP1X = 460
MemoryCardDisplayP1Y = 20
2004-05-03 00:21:28 +00:00
MemoryCardDisplayP1OnCommand = draworder,97;addx,640;spring,0.5;addx,-640
2003-12-19 04:52:07 +00:00
MemoryCardDisplayP1OffCommand = bouncebegin,0.5;addx,640;
MemoryCardDisplayP2X = 480
MemoryCardDisplayP2Y = 20
2004-05-03 00:21:28 +00:00
MemoryCardDisplayP2OnCommand = draworder,97;addx,640;spring,0.5;addx,-640
2003-12-19 04:52:07 +00:00
MemoryCardDisplayP2OffCommand = bouncebegin,0.5;addx,640;
TimerX = 590
TimerY = 22
2004-05-03 00:21:28 +00:00
TimerOnCommand = draworder,97;addx,640;spring,0.5;addx,-640
2003-04-11 21:51:28 +00:00
TimerOffCommand = bouncebegin,0.5;addx,640;
2002-08-27 16:53:25 +00:00
2003-11-07 21:32:25 +00:00
[MenuTimer]
WarningStart = 6
WarningBeepStart = 5
OnCommand = stoptweening;shadowlength,0;zoomx,1
WarningCommand6 = stoptweening;sleep,0.8;linear,0.2;zoomx,0
WarningCommand5 = stoptweening;linear,0.2;zoomx,1;sleep,0.6;linear,0.2;zoomx,0;glowshift;effectperiod,0.15;effectcolor1,1,0,0,0;effectcolor2,1,0,0,1
WarningCommand4 = stoptweening;linear,0.2;zoomx,1;sleep,0.6;linear,0.2;zoomx,0
WarningCommand3 = stoptweening;linear,0.2;zoomx,1;sleep,0.6;linear,0.2;zoomx,0
WarningCommand2 = stoptweening;linear,0.2;zoomx,1;sleep,0.6;linear,0.2;zoomx,0
WarningCommand1 = stoptweening;linear,0.2;zoomx,1;sleep,0.6;linear,0.2;zoomx,0
WarningCommand0 = stoptweening;stopeffect;linear,0.2;zoomx,1
2002-08-27 16:53:25 +00:00
[ScreenOptions]
2004-05-03 00:14:41 +00:00
Fallback = ScreenWithMenuElements
2002-09-03 15:42:36 +00:00
IconsP1X = 40
IconsP2X = 600
2002-09-04 03:49:08 +00:00
ArrowsX = 88
LabelsX = 140
LabelsZoom = 0.7
LabelsHAlign = 2 // 0,1,2 = left,center,right
ItemsZoom = 0.5
2002-09-03 15:42:36 +00:00
ItemsStartX = 160
2004-08-29 05:27:29 +00:00
ItemsEndX = 600
2002-09-03 15:42:36 +00:00
ItemsGapX = 14
ItemsStartY = 88
ItemsSpacingY = 34
2003-11-06 07:23:22 +00:00
ExplanationP1X = 70
2003-11-05 07:46:20 +00:00
ExplanationP1Y = 412
2003-11-06 07:23:22 +00:00
ExplanationP2X = 570
2003-11-05 07:46:20 +00:00
ExplanationP2Y = 412
2003-11-06 07:23:22 +00:00
ExplanationTogetherX = 70
2003-11-05 07:46:20 +00:00
ExplanationTogetherY = 412
2003-11-06 07:23:22 +00:00
ExplanationTogetherOnCommand = wrapwidthpixels,1000;horizalign,left;cropright,1;linear,0.5;cropright,0
2002-09-10 21:16:34 +00:00
ExplanationZoom = 0.5
2003-11-07 05:17:41 +00:00
ExplanationP1OnCommand = wrapwidthpixels,500;horizalign,left;cropright,1;linear,0.5;cropright,0
ExplanationP2OnCommand = wrapwidthpixels,500;horizalign,right;cropright,1;linear,0.5;cropright,0
2004-03-08 07:49:01 +00:00
DisqualifyP1X = 0
DisqualifyP1Y = 0
DisqualifyP1OnCommand =
DisqualifyP1OffCommand =
DisqualifyP2X = 0
DisqualifyP2Y = 0
DisqualifyP2OnCommand =
DisqualifyP2OffCommand =
2003-12-18 22:51:43 +00:00
PlayerNameP1X = 0
PlayerNameP1Y = 0
PlayerNameP1OnCommand = hidden,1
PlayerNameP1OffCommand =
PlayerNameP2X = 0
PlayerNameP2Y = 0
PlayerNameP2OnCommand = hidden,1
PlayerNameP2OffCommand =
2003-12-19 22:07:05 +00:00
PageX = 320
PageY = 240
2003-12-19 21:47:06 +00:00
PageOnCommand =
LineHighlightOnCommand =
2004-01-09 23:52:27 +00:00
LineHighlightChangeCommand =
LineHighlightChangeToExitCommand =
2002-09-04 03:49:08 +00:00
ColorSelected = 1,1,1,1 // normal
ColorNotSelected = 0.5,0.5,0.5,1 // grayed
2003-07-20 22:19:19 +00:00
NumShownItems = 10
2003-12-18 00:03:51 +00:00
ShowScrollBar = 0
2003-12-31 08:45:05 +00:00
ShowBpmInSpeedTitle = 0
2003-12-31 22:32:46 +00:00
FrameOnCommand = addx,-640;decelerate,0.3;addx,+640
FrameOffCommand = accelerate,0.3;addx,+640
2004-01-10 00:45:01 +00:00
SeparateExitRow = 0
2004-01-10 03:36:14 +00:00
MoreX = 0
MoreY = 0
MoreOnCommand =
MoreShowMoreCommand =
MoreHideMoreCommand =
MoreExitSelectedP1Command =
MoreExitSelectedP2Command =
MoreExitUnselectedP1Command =
MoreExitUnselectedP2Command =
2002-09-04 08:09:57 +00:00
2002-09-25 16:32:58 +00:00
[ScreenMapControllers]
2004-05-01 23:19:33 +00:00
Fallback = ScreenOperatorMenu
2003-07-16 03:35:31 +00:00
EvenLineIn = addx,-640;decelerate,0.5;addx,640;
OddLineIn = addx,640;decelerate,0.5;addx,-640;
EvenLineOut = stoptweening;accelerate,0.3;addx,-640;
OddLineOut = stoptweening;accelerate,0.3;addx,640;
2002-08-27 16:53:25 +00:00
2003-10-11 01:51:36 +00:00
[ScreenCenterImage]
2004-05-01 23:19:33 +00:00
Fallback = ScreenOperatorMenu
2003-10-11 08:52:07 +00:00
[ScreenTestInput]
2004-05-01 23:19:33 +00:00
Fallback = ScreenOperatorMenu
2003-10-11 01:51:36 +00:00
2004-03-23 06:33:01 +00:00
[ScreenTestLights]
2004-05-01 23:19:33 +00:00
Fallback = ScreenOperatorMenu
2004-03-23 06:33:01 +00:00
2004-08-22 07:42:04 +00:00
[ScreenNetworkOptions]
Fallback = ScreenOperatorMenu
2003-10-13 08:39:27 +00:00
[ScreenBookkeeping]
2004-05-01 23:19:33 +00:00
Fallback = ScreenOperatorMenu
2003-10-13 08:39:27 +00:00
2003-02-17 12:19:42 +00:00
[HoldGhostArrow]
WarmUpSeconds = 0.25
2002-08-27 23:31:41 +00:00
[BitmapText]
RainbowColor1 = 1.0,0.0,0.4,1 // red
RainbowColor2 = 0.8,0.2,0.6,1 // pink
RainbowColor3 = 0.4,0.3,0.5,1 // purple
RainbowColor4 = 0.2,0.6,1.0,1 // sky blue
RainbowColor5 = 0.2,0.8,0.8,1 // sea green
RainbowColor6 = 0.2,0.8,0.4,1 // green
RainbowColor7 = 1.0,0.8,0.2,1 // orange
[SongManager]
2002-09-03 15:42:36 +00:00
NumGroupColors = 7
2002-08-27 23:31:41 +00:00
GroupColor1 = 0.8,0.1,0.6,1 // pink
2002-08-28 22:42:40 +00:00
GroupColor2 = 0.6,0.4,0.8,1 // purple
2002-08-27 23:31:41 +00:00
GroupColor3 = 0.0,0.4,0.8,1 // sky blue
GroupColor4 = 0.0,0.6,0.6,1 // sea green
GroupColor5 = 0.1,0.7,0.3,1 // green
GroupColor6 = 0.8,0.6,0.0,1 // orange
GroupColor7 = 1.0,0.3,0.3,1 // light red
2003-02-16 10:45:30 +00:00
BeginnerColor = 0.0,0.9,1,1 // light blue
EasyColor = 0.9,0.9,0,1 // yellow
MediumColor = 1,0.1,0.1,1 // light red
HardColor = 0.2,1,0.2,1 // light green
ChallengeColor = 0.2,0.6,1.0,1 // blue
2004-02-08 01:05:53 +00:00
EditColor = 0.8,0.8,0.8,1 // gray
2002-08-28 22:42:40 +00:00
ExtraColor = 1.0,0.0,0.0,1.0 // red
2003-12-21 03:16:24 +00:00
ExtraColorMeter = 10
2002-08-28 22:42:40 +00:00
[Background]
LeftEdge = 20
2002-09-10 17:29:11 +00:00
TopEdge = 20
2002-08-28 22:42:40 +00:00
RightEdge = 620
2002-09-10 17:29:11 +00:00
BottomEdge = 460
2003-12-07 20:29:42 +00:00
BlinkDangerAll = 1
2003-12-07 21:40:00 +00:00
DangerAllIsOpaque = 1
2004-04-19 20:30:59 +00:00
BrightnessFadeCommand =
2002-08-28 22:42:40 +00:00
2003-02-17 12:19:42 +00:00
[Judgment]
2003-11-29 11:17:13 +00:00
BooOddCommand =
GoodOddCommand =
GreatOddCommand =
MarvelousOddCommand =
MissOddCommand =
PerfectOddCommand =
BooEvenCommand =
GoodEvenCommand =
GreatEvenCommand =
MarvelousEvenCommand =
MissEvenCommand =
PerfectEvenCommand =
2003-04-11 21:51:28 +00:00
MarvelousCommand = shadowlength,4;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0;glowblink;effectperiod,0.05;effectcolor1,1,1,1,0;effectcolor2,1,1,1,0.8
PerfectCommand = shadowlength,4;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0
GreatCommand = shadowlength,4;diffusealpha,1;zoom,1.2;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0
GoodCommand = shadowlength,4;diffusealpha,1;zoom,1.1;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0
BooCommand = shadowlength,4;diffusealpha,1;zoom,1.0;vibrate;effectmagnitude,4,8,8;sleep,0.8;linear,0;diffusealpha,0
MissCommand = shadowlength,4;diffusealpha,1;zoom,1;y,-20;linear,0.8;y,20;sleep,0.8;linear,0;diffusealpha,0
2003-03-09 00:55:49 +00:00
2003-11-29 11:17:13 +00:00
[HoldJudgment]
2004-03-23 19:44:32 +00:00
NGOddCommand =
OKOddCommand =
NGEvenCommand =
OKEvenCommand =
2003-11-29 11:17:13 +00:00
NGCommand = shadowlength,4;diffusealpha,1;zoom,1;y,-10;linear,0.8;y,10;sleep,0.5;linear,0;diffusealpha,0
OKCommand = shadowlength,4;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0;diffusealpha,0
2003-02-17 12:19:42 +00:00
[Combo]
LabelX = 6
2003-02-17 19:52:16 +00:00
LabelY = 20
2003-02-17 12:19:42 +00:00
LabelHorizAlign = 0
LabelVertAlign = 2
NumberX = 0
2003-02-17 19:52:16 +00:00
NumberY = 20
2003-02-17 12:19:42 +00:00
NumberHorizAlign = 2
NumberVertAlign = 2
ShowComboAt = 4
NumberMinZoom = 0.5
NumberMaxZoom = 0.9
NumberMaxZoomAt = 300
PulseZoom = 1.2
TweenSeconds = 0.05
2004-03-10 07:54:12 +00:00
FullComboGreatsCommand =
FullComboPerfectsCommand =
FullComboMarvelousesCommand =
FullComboBrokenCommand =
2004-07-31 21:26:11 +00:00
ShowMissCombo = 0
2003-02-17 12:19:42 +00:00
2002-08-28 22:42:40 +00:00
[Player]
2003-12-22 10:30:10 +00:00
ReceptorArrowsYStandard = 96
ReceptorArrowsYReverse = 384
2004-07-02 01:24:11 +00:00
ReceptorNoSinkScoreCutoff = 4
2003-04-14 22:12:54 +00:00
JudgmentXOffsetOneSideP1 = 0
JudgmentXOffsetOneSideP2 = 0
JudgmentXOffsetBothSides = 0
2003-02-17 12:19:42 +00:00
JudgmentY = 210
2003-10-16 09:20:00 +00:00
JudgmentYReverse = 270
2003-04-14 22:12:54 +00:00
ComboXOffsetOneSideP1 = 0
ComboXOffsetOneSideP2 = 0
ComboXOffsetBothSides = 0
2003-02-17 12:19:42 +00:00
ComboY = 270
2003-10-16 09:20:00 +00:00
ComboYReverse = 210
2003-11-26 08:25:45 +00:00
AttackDisplayXOffsetOneSideP1 = 0
AttackDisplayXOffsetOneSideP2 = 0
AttackDisplayXOffsetBothSides = 0
2003-11-27 02:30:54 +00:00
AttackDisplayY = 170
AttackDisplayYReverse = 310
2003-08-14 08:13:08 +00:00
HoldJudgmentYStandard = 150
HoldJudgmentYReverse = 330
2003-02-17 12:19:42 +00:00
BrightGhostComboThreshold = 100
2003-02-19 06:42:29 +00:00
StartDrawingAtPixels = -60
StopDrawingAtPixels = 350
2003-08-01 00:10:31 +00:00
MaxProTimingError = 100
2003-11-25 06:45:06 +00:00
TapJudgmentsUnderField = 0
HoldJudgmentsUnderField = 0
2003-08-01 00:10:31 +00:00
[ProTimingDisplay]
MarvelousCommand = shadowlength,4;diffuse,1,1,0,1;zoom,2.6;linear,0.05;zoom,2;sleep,0.8;linear,0;diffusealpha,0;glowblink;effectperiod,0.05;effectcolor1,1,1,1,0;effectcolor2,1,1,1,0.8
PerfectCommand = shadowlength,4;diffuse,1,.8,0,1;zoom,2.6;linear,0.05;zoom,2;sleep,0.8;linear,0;diffusealpha,0
GreatCommand = shadowlength,4;diffuse,.6,.9,0,1;zoom,2.4;linear,0.05;zoom,2;sleep,0.8;linear,0;diffusealpha,0
GoodCommand = shadowlength,4;diffuse,0,1,1,1;zoom,2.2;linear,0.05;zoom,2;sleep,0.8;linear,0;diffusealpha,0
BooCommand = shadowlength,4;diffuse,1,.1,1,1;zoom,2.0;vibrate;effectmagnitude,4,8,8;sleep,0.8;linear,0;diffusealpha,0
MissCommand = shadowlength,4;diffuse,1,.3,0,1;zoom,2.0;y,-20;linear,0.8;y,20;sleep,0.8;linear,0;diffusealpha,0
2004-01-02 11:25:21 +00:00
HitMineCommand =
2002-08-28 22:42:40 +00:00
2003-11-17 03:34:13 +00:00
[BPMDisplay]
2003-03-31 23:06:15 +00:00
NormalColor = 1.0,1.0,0.0,1 // yellow
ChangeColor = 1.0,0.5,0.0,1 // orange
ExtraColor = 0.7,0.0,0.0,1 // dark red
2003-11-14 20:11:59 +00:00
Cycle = 1
2003-11-14 19:07:48 +00:00
NoBPMText = ...
TextX = 0
TextY = 0
TextOnCommand = horizalign,right;shadowlength,0
LabelX = 0
LabelY = 0
LabelOnCommand = horizalign,left
2002-08-28 22:42:40 +00:00
2002-09-02 21:59:58 +00:00
[CodeDetector]
Easier1 = Up,Up
Easier2 = MenuUp,MenuUp
Harder1 = Down,Down
Harder2 = MenuDown,MenuDown
2003-12-02 09:04:00 +00:00
NextSort1 = MenuLeft-MenuRight-Start
NextSort2 = MenuLeft+MenuRight
2003-12-06 00:33:24 +00:00
NextSort3 = Left-Right-Start
NextSort4 = Left+Right
2004-01-11 08:15:44 +00:00
SortMenu1 = Up,Down,Up,Down
SortMenu2 = MenuUp,MenuDown,MenuUp,MenuDown
ModeMenu1 =
ModeMenu2 =
2002-09-02 21:59:58 +00:00
Mirror = Up,Left,Right,Left,Right
Left = Up,Down,Right,Left
Right = Up,Down,Left,Right
Shuffle = Down,Up,Down,Up
SuperShuffle = Down,Up,Left,Right
2003-02-16 20:27:53 +00:00
NextTransform =
2003-02-28 04:31:36 +00:00
NextScrollSpeed = Up,Up,Left,Down,Left
PreviousScrollSpeed = Down,Down,Right,Up,Right
2003-01-25 11:05:12 +00:00
NextAccel = Left,Right,Down,Up
2002-09-02 21:59:58 +00:00
NextEffect = Left,Down,Right
NextAppearance = Left,Up,Right
NextTurn =
Reverse = Down,Left,Right,Left,Right
HoldNotes = Right,Left,Down,Up
2003-11-07 07:25:52 +00:00
Mines =
2002-09-02 21:59:58 +00:00
Dark =
CancelAll = Left,Right,Left,Right,Left,Right,Left,Right
2003-04-13 04:50:08 +00:00
NextTheme = Left,Left,Left,Right,Right,Right,Left,Right
2003-09-25 02:16:37 +00:00
NextTheme2 = MenuLeft,MenuLeft,MenuLeft,MenuRight,MenuRight,MenuRight,MenuLeft,MenuRight
2003-04-13 04:50:08 +00:00
NextAnnouncer = Left,Left,Right,Right,Left,Left,Right,Right
2003-09-25 02:16:37 +00:00
NextAnnouncer2 = MenuLeft,MenuLeft,MenuRight,MenuRight,MenuLeft,MenuLeft,MenuRight,MenuRight
NextGame = Left,Right,Left,Left,Right,Right,Left,Right
NextGame2 = MenuLeft,MenuRight,MenuLeft,MenuLeft,MenuRight,MenuRight,MenuLeft,MenuRight
2003-09-10 20:59:53 +00:00
NextBannerGroup = MenuUp,MenuRight,MenuRight
NextBannerGroup2 = MenuUp,MenuDown,MenuUp,MenuDown
2003-05-04 13:58:45 +00:00
Hidden =
2003-05-05 01:38:41 +00:00
RandomVanish =
2003-09-10 20:59:53 +00:00
// next banner group is used only in the banner song select, doesnt interfere
// with other song select.
2004-07-24 18:24:19 +00:00
SaveScreenshot = MenuLeft+MenuRight
2004-02-23 07:44:57 +00:00
CancelAllPlayerOptions =
2004-05-09 11:55:07 +00:00
BackInEventMode =
2002-09-03 15:42:36 +00:00
2004-05-23 02:47:52 +00:00
[CourseCodeDetector]
Fallback = CodeDetector
// No sort changing when in course mode.
NextSort1 =
NextSort2 =
NextSort3 =
NextSort4 =
SortMenu1 =
SortMenu2 =
2002-09-03 15:42:36 +00:00
[GrooveRadar]
Label1OffsetX = 0 // stream
Label1OffsetY = -92
Label2OffsetX = -120 // voltage
Label2OffsetY = -20
Label3OffsetX = -100 // air
Label3OffsetY = 66
Label4OffsetX = 100 // freeze
Label4OffsetY = 66
Label5OffsetX = 120 // chaos
Label5OffsetY = -20
2003-05-08 13:23:06 +00:00
DisableRadar = 0 // turn this to 1 if you are experiencing trouble with the groove radar (voodoo3's)
2003-07-20 01:47:50 +00:00
LabelOnCommand = addx,-100;zoom,1.5;diffuse,1,1,1,0;sleep,0.6f
LabelOnDelay = 0.2
// begin fading on screen and fly to the right
LabelOnCommandPostDelay = linear,0.1f;glow,1,1,1,1;accelerate,0.3;addx,100;zoom,1;diffuse,1,1,1,1;glow,1,1,1,0
2002-09-03 15:42:36 +00:00
2003-04-23 05:54:56 +00:00
[GrooveGraph]
EdgeWidth =
2003-06-14 23:15:41 +00:00
BeginnerColor = 0,0,0,0
EasyColor = 0,0,0,0
MediumColor = 0,0,0,0
HardColor = 0,0,0,0
ChallengeColor = 0,0,0,0
2004-02-08 01:05:53 +00:00
EditColor = 0,0,0,0
2003-04-23 05:54:56 +00:00
ShowStream =
ShowVoltage =
ShowAir =
ShowFreeze =
ShowChaos =
StreamX =
VoltageX =
AirX =
FreezeX =
ChaosX =
MountainsBaseY =
MountainWidth =
MountainHeight =
2002-09-03 15:42:36 +00:00
[OptionIcon]
TextOffsetX = 0
TextOffsetY = 0
TextHAlign = 1 // 0,1,2 = left,center,right
TextVAlign = 1 // 0,1,2 = top,middle,bottom
2002-09-04 03:49:08 +00:00
TextWidth = 72
2002-09-03 22:59:53 +00:00
TextZoom = 0.5
2002-09-03 22:31:06 +00:00
Uppercase = 1
2002-09-03 15:42:36 +00:00
[OptionIconRow]
SpacingX = 38
SpacingY = 0
2002-09-04 08:09:57 +00:00
2002-10-09 06:57:37 +00:00
[TransitionOniFade]
BannerWidth = 564
BannerHeight = 184
2003-03-19 20:02:25 +00:00
[LyricDisplay]
2004-06-02 20:17:59 +00:00
InCommand = shadowlength,0;diffusealpha,0;linear,0.2;diffusealpha,0.75
2003-11-10 02:46:45 +00:00
OutCommand = linear,0.2;diffusealpha,0
2003-10-03 06:34:34 +00:00
WipeDimFactor = 0.5,0.5,0.5,0.5
2003-03-19 20:02:25 +00:00
2003-10-04 08:46:21 +00:00
[LifeMeterBattery Percent]
PercentP1X = +20
PercentP1Y = 0
PercentP1OnCommand = zoom,0.7;shadowlength,0;diffuse,0.4,1.0,0.8,1
2003-10-05 00:32:34 +00:00
PercentP1OffCommand =
2003-10-04 08:46:21 +00:00
PercentP2X = -20
PercentP2Y = 0
PercentP2OnCommand = zoom,0.7;shadowlength,0;diffuse,1.0,0.5,0.2,1
2003-10-05 00:32:34 +00:00
PercentP2OffCommand =
DancePointsP1X = +20
DancePointsP1Y = 0
DancePointsP1OnCommand = zoom,0.7;shadowlength,0;diffuse,0.4,1.0,0.8,1
DancePointsP1OffCommand =
DancePointsP2X = -20
DancePointsP2Y = 0
DancePointsP2OnCommand = zoom,0.7;shadowlength,0;diffuse,0.4,1.0,0.8,1
DancePointsP2OffCommand =
2003-10-04 09:13:59 +00:00
DancePointsDigits = 5
PercentDecimalPlaces = 1
PercentTotalSize = 4
2003-10-05 00:32:34 +00:00
PercentUseRemainder = 0
2003-10-05 23:16:29 +00:00
[ScreenEvaluation Percent]
2003-10-05 00:32:34 +00:00
PercentP1X = 0
PercentP1Y = 0
PercentP1OnCommand = horizalign,right;vertalign,bottom;glowshift;effectperiod,2;shadowlength,0
PercentP1OffCommand =
PercentP2X = 0
PercentP2Y = 0
PercentP2OnCommand = horizalign,right;vertalign,bottom;glowshift;effectperiod,2;shadowlength,0
PercentP2OffCommand =
PercentRemainderP1X = 0
PercentRemainderP1Y = 0
PercentRemainderP1OnCommand = horizalign,left;vertalign,bottom;zoom,0.5;glowshift;effectperiod,2;shadowlength,0
2004-04-25 05:51:09 +00:00
PercentRemainderP1OffCommand =
2003-10-05 00:32:34 +00:00
PercentRemainderP2X = 0
PercentRemainderP2Y = 0
PercentRemainderP2OnCommand = horizalign,left;vertalign,bottom;zoom,0.5;glowshift;effectperiod,2;shadowlength,0
2004-04-25 05:51:09 +00:00
PercentRemainderP2OffCommand =
2003-10-05 00:32:34 +00:00
DancePointsP1X = -26
DancePointsP1Y = -32
DancePointsP1OnCommand = glowshift;effectperiod,2;shadowlength,0
DancePointsP1OffCommand = sleep,0.8;accelerate,0.3
DancePointsP2X = -26
DancePointsP2Y = -32
DancePointsP2OnCommand = glowshift;effectperiod,2;shadowlength,0
DancePointsP2OffCommand = sleep,0.8;accelerate,0.3
DancePointsDigits = 1
PercentDecimalPlaces = 1
PercentTotalSize = 4
PercentUseRemainder = 1
[ScoreDisplayPercentage Percent]
PercentP1X = +20
PercentP1Y = 0
2003-10-05 22:59:04 +00:00
PercentP1OnCommand = shadowlength,0;diffuse,0.4,1.0,0.8,1
PercentP1OffCommand =
2003-10-05 00:32:34 +00:00
PercentP2X = -20
PercentP2Y = 0
2003-10-05 22:59:04 +00:00
PercentP2OnCommand = shadowlength,0;diffuse,1.0,0.5,0.2,1
PercentP2OffCommand =
2003-10-05 00:32:34 +00:00
DancePointsDigits = 5
PercentDecimalPlaces = 3
PercentTotalSize = 6
2003-10-05 22:59:04 +00:00
PercentUseRemainder = 0
2003-10-04 08:46:21 +00:00
2003-06-30 18:08:27 +00:00
[ScoreKeeperRave]
2003-07-03 06:38:57 +00:00
AttackDurationSeconds = 10
2003-04-07 05:14:27 +00:00
2003-09-10 20:59:53 +00:00
[ScreenSelectMaster]
TimerSeconds = 20
2003-09-27 04:28:13 +00:00
StyleIcon = 1
2003-12-19 04:52:07 +00:00
MemoryCardIcons = 1
2003-09-10 20:59:53 +00:00
2004-02-15 01:34:45 +00:00
[ScreenOptionsSubmenu]
Class = ScreenOptionsMaster
2004-05-01 23:19:33 +00:00
Fallback = ScreenOperatorMenu
[ScreenOperatorMenu]
Fallback = ScreenWithMenuElements
2004-06-26 19:38:09 +00:00
TimerOnCommand = hidden,1
2003-09-27 04:28:13 +00:00
StyleIcon = 0
2003-12-19 04:52:07 +00:00
MemoryCardIcons = 0
2003-09-27 04:52:21 +00:00
TimerSeconds = 0
2004-02-15 01:34:45 +00:00
PrevScreen = ScreenOptionsMenu
NextScreen = ScreenOptionsMenu
2004-06-26 19:38:09 +00:00
CapitalizeAllOptionNames = 0
2003-09-29 00:47:13 +00:00
2004-02-15 01:34:45 +00:00
[ScreenInputOptions]
Fallback = ScreenOptionsSubmenu
2004-02-13 05:27:18 +00:00
LineNames = 1,2,3,4,5,6
OptionMenuFlags = together;explanations
2003-10-03 03:20:50 +00:00
Line1 = conf,AutoMapOnJoyChange
2003-09-29 00:47:13 +00:00
Line2 = conf,MenuButtons
Line3 = conf,AutoPlay
Line4 = conf,BackDelayed
Line5 = conf,OptionsNavigation
Line6 = conf,WheelSpeed
2003-10-07 08:18:28 +00:00
[ScreenCoinOptions]
2004-02-15 01:34:45 +00:00
Fallback = ScreenOptionsSubmenu
2004-06-12 02:53:21 +00:00
LineNames = 1,2,3,4,5
2004-02-13 05:27:18 +00:00
OptionMenuFlags = together;explanations
2003-10-07 08:18:28 +00:00
Line1 = conf,CoinMode
Line2 = conf,SongsPerPlay
Line3 = conf,CoinsPerCredit
2003-11-09 01:09:35 +00:00
Line4 = conf,Premium
2004-06-12 02:53:21 +00:00
Line5 = conf,EventMode
2003-10-07 08:18:28 +00:00
2002-09-10 21:16:34 +00:00
[ScreenMachineOptions]
2004-02-15 01:34:45 +00:00
Fallback = ScreenOptionsSubmenu
2004-02-13 05:27:18 +00:00
LineNames = 1,2,3,4,5,6,7,8,9,10
OptionMenuFlags = together;explanations
2003-09-29 03:02:54 +00:00
Line1 = conf,MenuTimer
2003-10-07 08:18:28 +00:00
Line2 = conf,ScoringType
Line3 = conf,JudgeDifficulty
Line4 = conf,LifeDifficulty
Line5 = conf,ProgressiveLifebar
Line6 = conf,ProgressiveStageLifebar
Line7 = conf,ProgressiveNonstopLifebar
Line8 = conf,DefaultFailType
Line9 = conf,ShowSongOptions
2003-11-03 10:14:40 +00:00
Line10 = conf,ShowNameEntry
2002-09-10 21:16:34 +00:00
[ScreenGraphicOptions]
2004-02-15 01:34:45 +00:00
Fallback = ScreenOptionsSubmenu
2004-02-13 05:27:18 +00:00
LineNames = 1,2,3,4,5,6,7,8,9,10,11,12
OptionMenuFlags = together;explanations
2003-09-29 02:26:04 +00:00
Line1 = conf,DisplayMode
Line2 = conf,DisplayResolution
Line3 = conf,DisplayColor
Line4 = conf,TextureResolution
Line5 = conf,TextureColor
2003-10-07 08:18:28 +00:00
Line6 = conf,MovieColor
2003-12-20 21:29:55 +00:00
Line7 = conf,SmoothLines
2004-06-18 11:29:38 +00:00
Line8 = conf,CelShadeModels
Line9 = conf,KeepTexturesInMemory
Line10 = conf,RefreshRate
Line11 = conf,WaitForVsync
Line12 = conf,ShowStats
Line13 = conf,ShowBanners
2002-09-10 21:16:34 +00:00
2003-02-01 06:31:57 +00:00
[ScreenGameplayOptions]
2004-02-15 01:34:45 +00:00
Fallback = ScreenOptionsSubmenu
2004-02-13 05:27:18 +00:00
LineNames = 1,2,3,4,5,6,7
OptionMenuFlags = together;explanations
2003-09-29 00:47:13 +00:00
Line1 = conf,SoloSingles
Line2 = conf,HiddenSongs
Line3 = conf,EasterEggs
Line4 = conf,MarvelousTiming
2003-10-22 11:40:04 +00:00
Line5 = conf,AllowExtraStage
Line6 = conf,PickExtraStage
Line7 = conf,UnlockSystem
2003-02-01 06:31:57 +00:00
2003-05-05 04:43:11 +00:00
[ScreenBackgroundOptions]
2004-02-15 01:34:45 +00:00
Fallback = ScreenOptionsSubmenu
2004-02-13 05:27:18 +00:00
LineNames = 1,2,3,4,5,6
OptionMenuFlags = together;explanations
2003-11-08 04:26:40 +00:00
Line1 = conf,BackgroundMode
2003-09-29 00:09:33 +00:00
Line2 = conf,Brightness
Line3 = conf,Danger
Line4 = conf,DancingCharacters
Line5 = conf,BeginnerHelper
Line6 = conf,RandomBackgrounds
2003-05-05 04:43:11 +00:00
2002-09-10 21:16:34 +00:00
[ScreenAppearanceOptions]
2004-02-15 01:34:45 +00:00
Fallback = ScreenOptionsSubmenu
2004-02-13 05:27:18 +00:00
LineNames = 1,2,3,4,5,6,7,8,9,10,11,12,13
OptionMenuFlags = together;explanations
2003-09-28 07:15:07 +00:00
Line1 = conf,Language
Line2 = conf,Announcer
Line3 = conf,Theme
Line4 = conf,DefaultNoteSkin
Line5 = conf,Instructions
Line6 = conf,Caution
Line7 = conf,OniScoreDisplay
Line8 = conf,SongGroup
Line9 = conf,WheelSections
2003-12-21 03:20:33 +00:00
Line10 = conf,CourseSort
Line11 = conf,RandomAtEnd
Line12 = conf,Translations
Line13 = conf,Lyrics
2003-09-28 07:15:07 +00:00
2003-12-30 09:43:42 +00:00
[ScreenOtherOptions]
2004-02-15 01:34:45 +00:00
Fallback = ScreenOptionsSubmenu
2004-08-02 16:25:00 +00:00
LineNames = 1,2,3
2004-02-13 05:27:18 +00:00
OptionMenuFlags = together;explanations
2004-02-10 21:14:19 +00:00
Line1 = conf,AutogenSteps
2003-09-29 00:09:33 +00:00
Line2 = conf,AutogenGroupCourses
2003-12-30 09:37:08 +00:00
Line3 = conf,FastLoad
2003-03-27 01:56:21 +00:00
2004-02-15 01:34:45 +00:00
[ScreenSoundOptions]
Fallback = ScreenOptionsSubmenu
2004-02-23 03:31:52 +00:00
LineNames = 1,2,3
2004-02-15 01:34:45 +00:00
OptionMenuFlags = together;explanations
2004-02-23 03:31:52 +00:00
Line1 = conf,ResamplingQuality
Line2 = conf,AttractSoundFrequency
Line3 = conf,SoundVolume
2004-02-15 01:34:45 +00:00
2003-09-08 03:26:58 +00:00
[ScreenProfileOptions]
2004-05-14 23:23:17 +00:00
Fallback = ScreenWithMenuElements
2003-09-08 03:26:58 +00:00
Player1Profile =
Player2Profile =
CreateNew =
Delete =
2003-09-08 07:21:41 +00:00
Rename =
2003-11-02 08:43:47 +00:00
CardDirPlayer1 =
CardDirPlayer2 =
2004-08-14 07:57:25 +00:00
CapitalizeAllOptionNames = 0
2003-09-27 04:28:13 +00:00
StyleIcon = 0
2003-12-19 04:52:07 +00:00
MemoryCardIcons = 0
2003-09-27 04:52:21 +00:00
TimerSeconds = 0
2003-09-08 03:26:58 +00:00
2003-01-08 23:43:54 +00:00
[ScreenUnlock]
2004-02-01 03:14:37 +00:00
Fallback = ScreenAttract
2003-07-25 05:33:56 +00:00
UseUnlocksDat = 1
2003-07-09 06:06:28 +00:00
TypeOfPointsToDisplay = DP
2003-07-25 05:33:56 +00:00
TimeToDisplay = 10
TypeOfPointsToDisplay = DP
PointsDisplayX = 100
PointsDisplayY = 410
PointsZoom = 2
UnlockTextScroll = 3
UnlockTextScrollRows = 7
2003-07-16 14:57:50 +00:00
UnlockTextScrollZoom = 1
2003-07-25 05:33:56 +00:00
UnlockTextScrollIconX = 350
UnlockTextScrollIconSize = 40
UnlockTextScrollMaxWidth = 265
UnlockTextScrollX = 375
UnlockTextScrollStartY = 440
UnlockTextScrollEndY = 40
NextScreen = ScreenWarning
2003-07-16 14:57:50 +00:00
NumUnlocks = 20
2003-07-25 05:33:56 +00:00
UnlockIconCommand = zoom,0;linear,0.3;zoom,1;linear,0.2;zoom,0.8;sleep,9;linear,0.5;diffusealpha,0
Unlock1X = 100
Unlock1Y = 125
Unlock2X = 150
Unlock2Y = 125
Unlock3X = 200
Unlock3Y = 125
Unlock4X = 250
Unlock4Y = 125
Unlock5X = 100
Unlock5Y = 175
Unlock6X = 150
Unlock6Y = 175
Unlock7X = 200
Unlock7Y = 175
Unlock8X = 250
Unlock8Y = 175
Unlock9X = 100
Unlock9Y = 225
Unlock10X = 150
Unlock10Y = 225
Unlock11X = 200
Unlock11Y = 225
Unlock12X = 250
Unlock12Y = 225
Unlock13X = 100
Unlock13Y = 275
Unlock14X = 150
Unlock14Y = 275
Unlock15X = 200
Unlock15Y = 275
Unlock16X = 250
Unlock16Y = 275
Unlock17X = 100
Unlock17Y = 325
Unlock18X = 150
Unlock18Y = 325
Unlock19X = 200
Unlock19Y = 325
Unlock20X = 250
Unlock20Y = 325
Unlock1Song = POP 4
Unlock2Song = SENORITA(Speedy Mix) Speedy Mix
Unlock3Song = Miracle Moon ~L.E.D.LIGHT STYLE MIX~
Unlock4Song = CAN'T STOP FALLIN' IN LOVE (SPEED MIX)
Unlock5Song = xenon
Unlock6Song = TRIBAL DANCE (Almighty Mix)
Unlock7Song = DROP THE BOMB (System S.F. Mix)
Unlock8Song = SAKURA
Unlock9Song = ABSOLUTE
Unlock10Song = BURNIN' THE FLOOR (MOMO MIX)
Unlock11Song = DYNAMITE RAVE (Down Bird SOTA Mix)
Unlock12Song = bag
Unlock13Song = CARTOON HEROES (Speedy Mix)
Unlock14Song = Look To The Sky (True Color Mix)
Unlock15Song = A
Unlock16Song = V(for EXTREME)
Unlock17Song = Do It Right (Harmonized 2Step Mix)
Unlock18Song = Dance Dance Revolution
Unlock19Song = The legend of MAX
Unlock20Song = PARANOIA survivor
DancePointsZoom = 2
UnlockTextScroll = 3
UnlockTextScrollRows = 7
UnlockTextScrollZoom = 1
UnlockTextScrollIconX = 350
UnlockTextScrollIconSize = 40
UnlockTextScrollMaxWidth = 265
UnlockTextScrollX = 375
UnlockTextScrollStartY = 440
UnlockTextScrollEndY = 40
NextScreen = ScreenWarning
NumUnlocks = 20
UnlockIconCommand = zoom,0;linear,0.3;zoom,1;linear,0.2;zoom,0.8;sleep,9;linear,0.5;diffusealpha,0
Unlock1X = 100
Unlock1Y = 125
Unlock2X = 150
Unlock2Y = 125
Unlock3X = 200
Unlock3Y = 125
Unlock4X = 250
Unlock4Y = 125
Unlock5X = 100
Unlock5Y = 175
Unlock6X = 150
Unlock6Y = 175
Unlock7X = 200
Unlock7Y = 175
Unlock8X = 250
Unlock8Y = 175
Unlock9X = 100
Unlock9Y = 225
Unlock10X = 150
Unlock10Y = 225
Unlock11X = 200
Unlock11Y = 225
Unlock12X = 250
Unlock12Y = 225
Unlock13X = 100
Unlock13Y = 275
Unlock14X = 150
Unlock14Y = 275
Unlock15X = 200
Unlock15Y = 275
Unlock16X = 250
Unlock16Y = 275
Unlock17X = 100
Unlock17Y = 325
Unlock18X = 150
Unlock18Y = 325
Unlock19X = 200
Unlock19Y = 325
Unlock20X = 250
Unlock20Y = 325
2003-01-08 23:43:54 +00:00
2003-01-26 07:33:03 +00:00
[ScreenRanking]
2004-02-01 03:14:37 +00:00
Fallback = ScreenAttract
2003-12-28 08:20:48 +00:00
StepsTypesToHide = dance-couple,dance-solo,pump-halfdouble
ShowCategories = 1
CoursesToShow = Courses/DDRMAX/NaokiStandard.crs,Courses/DDRMAX/ParanoiaBrothers.crs,Courses/Samples/PlayersBest1-4.crs
ShowAllStepsScores = 0
2004-01-29 01:40:41 +00:00
ShowAllCourseScores = 0
2003-12-28 08:20:48 +00:00
DifficultiesToShow = easy,medium,hard,challenge
2003-07-25 05:33:56 +00:00
NextScreen = ScreenUnlock
2003-12-28 08:20:48 +00:00
SecondsPerPage = 10
PageFadeSeconds = 1.0
NoScoreName = STEP
RowSpacingX = 0
RowSpacingY = 60
ColSpacingX = 0
ColSpacingY = 0
StepsTypeColor1 = 0.6,0.6,1,1
StepsTypeColor2 = 1,0.3,0.3,1
StepsTypeColor3 = 0.3,1,0.3,1
StepsTypeColor4 = 1.0,1,1.0,1
StepsTypeColor5 = 1.0,1,1.0,1
2003-10-20 01:06:26 +00:00
BannerX = 517
2003-10-20 01:34:01 +00:00
BannerY = 44
2003-12-28 08:20:48 +00:00
BannerOnCommand = scaletoclipped,220,58;addx,640;sleep,0.0;bounceend,1;addx,-640
2003-10-22 09:45:23 +00:00
BannerOffCommand = sleep,0.0;linear,0.5;diffusealpha,0
2003-12-18 20:26:48 +00:00
BannerFrameX = 0
BannerFrameY = 0
BannerFrameOnCommand = hidden,1
BannerFrameOffCommand =
2003-12-28 08:20:48 +00:00
CategoryX = 517
CategoryY = 32
CategoryOnCommand = addx,640;sleep,0.0;bounceend,1;addx,-640
CategoryOffCommand = sleep,0.0;linear,0.5;diffusealpha,0
2004-01-13 01:23:40 +00:00
CourseTitleX = 517
CourseTitleY = 32
CourseTitleOnCommand = maxwidth,230;addx,640;sleep,0.0;bounceend,1;addx,-640
CourseTitleOffCommand = sleep,0.0;linear,0.5;diffusealpha,0
2003-12-28 08:20:48 +00:00
StepsTypeX = 520
StepsTypeY = 60
StepsTypeOnCommand = addx,640;sleep,0.0;bounceend,1;addx,-640
StepsTypeOffCommand = sleep,0.0;linear,0.5;diffusealpha,0
2004-05-02 03:01:27 +00:00
PageTypeX = 520
PageTypeY = 60
PageTypeOnCommand = addx,640;sleep,0.0;bounceend,1;addx,-640
PageTypeOffCommand = sleep,0.0;linear,0.5;diffusealpha,0
2003-12-28 08:20:48 +00:00
BulletStartX = 100
BulletStartY = 140
Bullet1OnCommand = addx,640;sleep,0.2;bounceend,1;addx,-640
Bullet2OnCommand = addx,640;sleep,0.3;bounceend,1;addx,-640
Bullet3OnCommand = addx,640;sleep,0.4;bounceend,1;addx,-640
Bullet4OnCommand = addx,640;sleep,0.5;bounceend,1;addx,-640
Bullet5OnCommand = addx,640;sleep,0.6;bounceend,1;addx,-640
Bullet1OffCommand = sleep,0.2;linear,0.5;diffusealpha,0
Bullet2OffCommand = sleep,0.3;linear,0.5;diffusealpha,0
Bullet3OffCommand = sleep,0.4;linear,0.5;diffusealpha,0
Bullet4OffCommand = sleep,0.5;linear,0.5;diffusealpha,0
Bullet5OffCommand = sleep,0.6;linear,0.5;diffusealpha,0
NameStartX = 180
NameStartY = 140
Name1OnCommand = horizalign,left;addx,640;sleep,0.2;bounceend,1;addx,-640
Name2OnCommand = horizalign,left;addx,640;sleep,0.3;bounceend,1;addx,-640
Name3OnCommand = horizalign,left;addx,640;sleep,0.4;bounceend,1;addx,-640
Name4OnCommand = horizalign,left;addx,640;sleep,0.5;bounceend,1;addx,-640
Name5OnCommand = horizalign,left;addx,640;sleep,0.6;bounceend,1;addx,-640
Name1OffCommand = sleep,0.2;linear,0.5;diffusealpha,0
Name2OffCommand = sleep,0.3;linear,0.5;diffusealpha,0
Name3OffCommand = sleep,0.4;linear,0.5;diffusealpha,0
Name4OffCommand = sleep,0.5;linear,0.5;diffusealpha,0
Name5OffCommand = sleep,0.6;linear,0.5;diffusealpha,0
ScoreStartX = 520
ScoreStartY = 140
Score1OnCommand = horizalign,right;addx,640;sleep,0.2;bounceend,1;addx,-640
Score2OnCommand = horizalign,right;addx,640;sleep,0.3;bounceend,1;addx,-640
Score3OnCommand = horizalign,right;addx,640;sleep,0.4;bounceend,1;addx,-640
Score4OnCommand = horizalign,right;addx,640;sleep,0.5;bounceend,1;addx,-640
Score5OnCommand = horizalign,right;addx,640;sleep,0.6;bounceend,1;addx,-640
Score1OffCommand = sleep,0.2;linear,0.5;diffusealpha,0
Score2OffCommand = sleep,0.3;linear,0.5;diffusealpha,0
Score3OffCommand = sleep,0.4;linear,0.5;diffusealpha,0
Score4OffCommand = sleep,0.5;linear,0.5;diffusealpha,0
Score5OffCommand = sleep,0.6;linear,0.5;diffusealpha,0
2003-02-12 23:11:37 +00:00
PointsStartX = 380
PointsStartY = 140
2003-10-22 09:45:23 +00:00
Points1OnCommand = addx,640;sleep,0.2;bounceend,1;addx,-640
Points2OnCommand = addx,640;sleep,0.3;bounceend,1;addx,-640
Points3OnCommand = addx,640;sleep,0.4;bounceend,1;addx,-640
Points4OnCommand = addx,640;sleep,0.5;bounceend,1;addx,-640
Points5OnCommand = addx,640;sleep,0.6;bounceend,1;addx,-640
Points1OffCommand = sleep,0.2;linear,0.5;diffusealpha,0
Points2OffCommand = sleep,0.3;linear,0.5;diffusealpha,0
Points3OffCommand = sleep,0.4;linear,0.5;diffusealpha,0
Points4OffCommand = sleep,0.5;linear,0.5;diffusealpha,0
Points5OffCommand = sleep,0.6;linear,0.5;diffusealpha,0
2003-02-12 23:11:37 +00:00
TimeStartX = 560
TimeStartY = 140
2003-10-22 09:45:23 +00:00
Time1OnCommand = addx,640;sleep,0.2;bounceend,1;addx,-640
Time2OnCommand = addx,640;sleep,0.3;bounceend,1;addx,-640
Time3OnCommand = addx,640;sleep,0.4;bounceend,1;addx,-640
Time4OnCommand = addx,640;sleep,0.5;bounceend,1;addx,-640
Time5OnCommand = addx,640;sleep,0.6;bounceend,1;addx,-640
Time1OffCommand = sleep,0.2;linear,0.5;diffusealpha,0
Time2OffCommand = sleep,0.3;linear,0.5;diffusealpha,0
Time3OffCommand = sleep,0.4;linear,0.5;diffusealpha,0
Time4OffCommand = sleep,0.5;linear,0.5;diffusealpha,0
Time5OffCommand = sleep,0.6;linear,0.5;diffusealpha,0
2003-10-14 17:04:21 +00:00
2003-02-12 06:25:51 +00:00
[ScreenIntroMovie]
2004-02-01 03:14:37 +00:00
Class = ScreenAttract
Fallback = ScreenAttract
2003-02-12 06:25:51 +00:00
NextScreen = ScreenDemonstration
2003-01-08 23:43:54 +00:00
[ScreenMemoryCard]
2004-02-01 03:14:37 +00:00
Class = ScreenAttract
Fallback = ScreenAttract
2003-01-08 23:43:54 +00:00
NextScreen = ScreenWarning
[ScreenWarning]
2004-02-01 03:14:37 +00:00
Class = ScreenAttract
Fallback = ScreenAttract
2003-01-08 23:43:54 +00:00
NextScreen = ScreenCompany
[ScreenCompany]
2004-02-01 03:14:37 +00:00
Class = ScreenAttract
Fallback = ScreenAttract
2003-02-02 09:09:29 +00:00
NextScreen = ScreenLogo
2003-01-08 23:43:54 +00:00
[ScreenAlbums]
2004-02-01 03:14:37 +00:00
Class = ScreenAttract
Fallback = ScreenAttract
2003-01-08 23:43:54 +00:00
NextScreen = ScreenLogo
[ScreenLogo]
2004-02-01 03:14:37 +00:00
Fallback = ScreenAttract
2003-03-30 18:12:57 +00:00
LogoOnCommand = x,320;y,240;zoomy,0;sleep,0.5;bounceend,0.5;zoomy,1;glowshift;effectperiod,2.5;effectcolor1,1,1,1,0.1;effectcolor2,1,1,1,0.3
2003-04-05 03:49:03 +00:00
NextScreen = ScreenHowToPlay
[ScreenHowToPlay]
2003-04-05 03:50:01 +00:00
NextScreen = ScreenDemonstration
2003-07-31 11:31:24 +00:00
SecondsToShow = 25
2003-09-08 17:11:52 +00:00
UseLifeMeterBar = 1
2003-08-27 08:02:51 +00:00
LifeMeterBarOnCommand = x,480;y,40;addy,-60;sleep,2.4;linear,0.2;addy,60
UseCharacter = 1
2003-08-27 14:40:41 +00:00
CharacterOnCommand = Zoom,20;X,120;Y,400;addy,-500;sleep,6.0;decelerate,0.4;addy,500
UsePad = 1
2003-08-27 08:02:51 +00:00
PadOnCommand = X,40;Y,310;Zoom,15;RotationY,180;sleep,4.7;linear,1.0;RotationY,360;Zoom,20;X,230;Y,390
2003-09-08 17:11:52 +00:00
UseNotefield = 1
Stepfile = ScreenHowToPlay steps.sm
2003-08-27 12:33:30 +00:00
PlayerX = 480
2003-09-08 17:11:52 +00:00
SongBPM = 100
NumPerfects = 4
NumMisses = 6
2003-01-08 23:43:54 +00:00
[ScreenDemonstration]
SecondsToShow = 30
2003-02-02 09:09:29 +00:00
NextScreen = ScreenRanking
2004-04-07 23:55:44 +00:00
DifficultiesToShow = easy,medium
2003-01-10 02:22:07 +00:00
2003-01-26 02:21:47 +00:00
[ScreenNameEntry]
TimerX = 320
TimerY = 30
2003-10-20 01:06:26 +00:00
CategoryY = 430
CategoryZoom = 0.7
2003-01-26 02:21:47 +00:00
CharsZoomSmall = 1.0
CharsZoomLarge = 1.5
CharsSpacingY = 40
ScrollingCharsColor = 0.6,0.8,0.8,1
SelectedCharsColor = 0.8,1,1,1
2003-12-22 10:30:10 +00:00
ReceptorArrowsY = 100
2003-01-26 02:21:47 +00:00
NumCharsToDrawBehind = 2
NumCharsToDrawTotal = 10
FakeBeatsPerSec = 2.5
TimerSeconds = 24
2003-10-14 21:43:30 +00:00
MaxRankingNameLength = 4
2003-09-27 04:28:13 +00:00
StyleIcon = 1
2003-12-19 04:52:07 +00:00
MemoryCardIcons = 1
2004-02-15 01:08:05 +00:00
NextScreen = ScreenBranchEnding
2003-12-24 20:29:26 +00:00
[ScreenBranchEnding]
2004-02-15 01:08:05 +00:00
Class = ScreenBranch
2003-12-24 20:29:26 +00:00
Choices = Credits,MusicScroll
2004-02-15 01:08:05 +00:00
ConditionCredits = GetBestFinalGrade() <= Grade("AA")
ConditionMusicScroll = true
2004-02-16 04:31:18 +00:00
NextScreenCredits = screen,ScreenCredits
NextScreenMusicScroll = screen,ScreenMusicScroll
2003-01-30 07:18:33 +00:00
2003-02-11 02:20:38 +00:00
[EditMenu]
2003-01-30 07:18:33 +00:00
Arrows1X = 190
Arrows2X = 590
SongBannerX = 490
SongBannerY = 130
SongBannerWidth = 130
SongBannerHeight = 40
SongTextBannerX = 320
SongTextBannerY = 130
GroupBannerX = 490
GroupBannerY = 80
GroupBannerWidth = 130
GroupBannerHeight = 40
MeterX = 490
MeterY = 220
SourceMeterX = 490
SourceMeterY = 300
RowLabelsX = 20
RowValue1X = 320
RowValue2X = 380
RowValue3X = 380
RowValue4X = 320
RowValue5X = 380
RowValue6X = 320
RowValue7X = 380
Row1Y = 80
Row2Y = 130
Row3Y = 180
Row4Y = 220
Row5Y = 260
Row6Y = 300
Row7Y = 340
2003-01-31 23:31:35 +00:00
2003-02-11 02:20:38 +00:00
[JukeboxMenu]
Arrows1X = 190
Arrows2X = 590
RowLabelsX = 20
RowValue1X = 380
RowValue2X = 380
RowValue3X = 380
RowValue4X = 380
Row1Y = 80
Row2Y = 130
Row3Y = 180
Row4Y = 230
2003-08-10 23:48:10 +00:00
[EditCoursesMenu]
Arrows1X = 190
Arrows2X = 590
EntryBannerX = 490
2003-08-11 02:18:13 +00:00
EntryBannerY = 110
2003-08-10 23:48:10 +00:00
EntryBannerWidth = 130
EntryBannerHeight = 40
EntryTextBannerX = 320
2003-08-11 02:18:13 +00:00
EntryTextBannerY = 110
2003-08-10 23:48:10 +00:00
CourseBannerX = 490
2003-08-11 02:18:13 +00:00
CourseBannerY = 70
2003-08-10 23:48:10 +00:00
CourseBannerWidth = 130
CourseBannerHeight = 40
RowLabelsX = 20
RowValue1X = 320
RowValue2X = 380
RowValue3X = 380
2003-08-11 00:25:05 +00:00
RowValue4X = 380
2003-08-10 23:48:10 +00:00
RowValue5X = 380
2003-08-11 00:25:05 +00:00
RowValue6X = 380
2003-08-10 23:48:10 +00:00
RowValue7X = 380
2003-08-11 02:18:13 +00:00
RowValue8X = 380
Row1Y = 70
Row2Y = 120
Row3Y = 160
Row4Y = 200
Row5Y = 240
Row6Y = 280
Row7Y = 320
Row8Y = 360
2003-08-10 23:48:10 +00:00
2004-05-26 02:49:16 +00:00
[EditCoursesSongMenu]
Fallback = EditCoursesMenu
2003-01-31 23:31:35 +00:00
[ScreenOptionsMenu]
2004-02-15 01:34:45 +00:00
Fallback = ScreenOptionsSubmenu
NextScreen = ScreenTitleMenu
PrevScreen = ScreenTitleMenu
2003-02-10 05:30:12 +00:00
2003-09-28 04:33:46 +00:00
# "Rows" sets the number of rows; this field is required.
#
# "Together" forces the vertical cursor to move together for both
# players.
#
# "Explanations" enables per-item help text.
#
# "ForceAllPlayers" enables all players when the screen loads.
# This should be enabled for menus used outside of gameplay.
2003-09-29 00:47:13 +00:00
#
# "SMNavigation" forces the START button to end the screen. This is needed
# when using entries that change the screen; otherwise, the only way to
2004-06-11 06:05:35 +00:00
# exit the screen when in regular mode is "exit".
2003-09-28 04:33:46 +00:00
2004-09-07 23:34:18 +00:00
LineNames = 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15
2004-02-13 05:27:18 +00:00
OptionMenuFlags = together;forceallplayers;smnavigation
2003-09-29 04:34:48 +00:00
# This NextScreen is only used for the "exit" choice.
2003-11-08 04:26:40 +00:00
Line1 = list,Appearance Options
2003-12-30 09:43:42 +00:00
Line2 = list,Background Options
Line3 = list,Bookkeeping
Line4 = list,Center Image
Line5 = list,Coin Options
Line6 = list,Config Key/Joy Mappings
2004-05-17 00:41:11 +00:00
Line7 = list,Input Options
Line8 = list,Gameplay Options
Line9 = list,Graphic Options
Line10 = list,Machine Options
Line11 = list,Sound Options
Line12 = list,Profile Options
Line13 = list,Other Options
Line14 = list,Reload Songs/Courses
Line15 = list,Test Input
2003-11-05 07:46:20 +00:00
2003-02-10 05:30:12 +00:00
[TextBanner]
2003-12-22 06:22:06 +00:00
TitleX = -90
TitleY = 0
TitleOnCommand = shadowlength,0;horizalign,left
SubtitleX = -90
SubtitleY = 0
SubtitleOnCommand = shadowlength,0;horizalign,left
ArtistX = -90
ArtistY = 0
ArtistOnCommand = shadowlength,0;horizalign,left
2003-02-10 05:30:12 +00:00
ArtistPrependString = /
2003-12-22 06:22:06 +00:00
TwoLinesTitleCommand = zoom,1;maxwidth,180;y,-8
TwoLinesSubtitleCommand = hidden,1
TwoLinesArtistCommand = zoom,0.6;maxwidth,266;y,8
ThreeLinesTitleCommand = zoom,1;maxwidth,180;y,-10
ThreeLinesSubtitleCommand = hidden,0;zoom,.5;maxwidth,360
ThreeLinesArtistCommand = zoom,0.6;maxwidth,266;y,10
2003-02-14 21:42:44 +00:00
2003-02-17 02:45:30 +00:00
[CourseEntryDisplay]
2003-11-16 21:45:08 +00:00
BarX = 0
BarY = 0
BarOnCommand =
2004-01-21 09:38:17 +00:00
TextBannerName = TextBanner
2003-02-14 21:42:44 +00:00
TextBannerX = 0
TextBannerY = 0
2003-11-16 21:45:08 +00:00
TextBannerOnCommand = shadowlength,0
2003-02-14 21:42:44 +00:00
NumberX = -118
NumberY = 0
2003-11-16 21:45:08 +00:00
NumberOnCommand = shadowlength,0
2003-02-17 02:45:30 +00:00
FootX = 98
FootY = -8
2003-11-16 21:45:08 +00:00
FootOnCommand = shadowlength,0
2004-01-21 08:39:35 +00:00
SeparateCourseMeters = 0
2003-02-14 21:42:44 +00:00
DifficultyX = 120
2003-02-17 02:45:30 +00:00
DifficultyY = -8
2003-11-16 21:45:08 +00:00
DifficultyOnCommand = zoom,0.7;shadowlength,0
2003-02-17 02:45:30 +00:00
ModifiersX = 128
ModifiersY = 10
2003-11-16 21:45:08 +00:00
ModifiersOnCommand = horizalign,right;zoom,0.5;shadowlength,0
2003-02-25 00:33:42 +00:00
2003-06-18 07:01:22 +00:00
[DifficultyDisplay]
IconOnCommand = stoptweening;linear,0.1;diffusealpha,1
IconOffCommand = stoptweening;linear,0.1;diffusealpha,0
2003-11-17 02:44:37 +00:00
[ArtistDisplay]
TipShowTime = 1
TipOnCommand =
2003-03-09 00:55:49 +00:00
[ScreenSelectGame]
2004-02-15 01:34:45 +00:00
Fallback = ScreenOptionsSubmenu
2003-09-29 03:23:33 +00:00
PrevScreen = ScreenTitleMenu
2003-10-21 20:55:09 +00:00
NextScreen = ScreenTitleMenu
2003-09-29 03:23:33 +00:00
2004-02-13 05:27:18 +00:00
LineNames = 1
OptionMenuFlags = together
2003-09-29 03:23:33 +00:00
Line1 = conf,Game
2003-03-09 00:55:49 +00:00
2004-04-18 05:15:22 +00:00
[ScreenBranchSelectSongOrCourse]
Class = ScreenBranch
2004-05-23 02:47:52 +00:00
Choices = 1,2,3,4
Condition1 = PlayModeName() == "Nonstop"
Condition2 = PlayModeName() == "Oni"
Condition3 = PlayModeName() == "Endless"
Condition4 = true
NextScreen1 = screen,ScreenSelectCourseNonstop
NextScreen2 = screen,ScreenSelectCourseOni
NextScreen3 = screen,ScreenSelectCourseEndless
2004-08-28 22:53:12 +00:00
NextScreen4 = screen,ScreenSelectBranchForNet
[ScreenSelectBranchForNet]
Class = ScreenBranch
Choices = 1,2
Condition1 = IsNetConnected()
Condition2 = true
NextScreen1 = screen,ScreenNetSelectMusic
NextScreen2 = screen,ScreenSelectMusic
2003-11-05 07:46:20 +00:00
2004-04-18 05:15:22 +00:00
[ScreenPlayerOptions]
2004-05-03 00:14:41 +00:00
Fallback = ScreenOptions
2004-04-18 05:15:22 +00:00
PrevScreen = ScreenBranchSelectSongOrCourse
NextScreen = ScreenSongOptions
2003-04-21 02:41:10 +00:00
TimerSeconds = 30
2003-09-27 04:28:13 +00:00
StyleIcon = 0
2003-12-19 04:52:07 +00:00
MemoryCardIcons = 0
2003-08-08 09:58:31 +00:00
2004-04-18 05:15:22 +00:00
PrevScreen = ScreenBranchSelectSongOrCourse
NextScreen = ScreenSongOptions
2004-07-11 05:11:30 +00:00
CapitalizeAllOptionNames = 0
2003-09-29 09:08:02 +00:00
2004-04-28 23:38:27 +00:00
LineNames = 1,2,3,4,5,6,7,8,9,10,11,12,13,14
2004-02-13 05:27:18 +00:00
OptionMenuFlags =
2003-09-29 09:08:02 +00:00
Line1 = list,Speed
2003-11-08 04:26:40 +00:00
Line2 = list,Accel
2003-09-29 09:08:02 +00:00
Line3 = list,Effect
2003-11-08 04:26:40 +00:00
Line4 = list,Appearance
2003-09-29 09:08:02 +00:00
Line5 = list,Turn
2003-11-08 04:26:40 +00:00
Line6 = list,Insert
2003-09-29 09:08:02 +00:00
Line7 = list,Scroll
Line8 = list,NoteSkins
Line9 = list,Holds
2003-11-07 07:25:52 +00:00
Line10 = list,Mines
Line11 = list,Hide
Line12 = list,Persp
Line13 = Steps
Line14 = Characters
2003-09-29 09:08:02 +00:00
2004-03-13 18:15:50 +00:00
CancelAllP1X =
CancelAllP1Y =
CancelAllP1OnCommand =
2004-03-13 18:16:42 +00:00
CancelAllP1ShowCommand =
2004-03-13 18:15:50 +00:00
CancelAllP2X =
CancelAllP2Y =
CancelAllP2OnCommand =
2004-03-13 18:16:42 +00:00
CancelAllP2ShowCommand =
2004-03-13 18:15:50 +00:00
2003-06-16 17:28:58 +00:00
[ScreenRaveOptions]
2004-10-05 20:18:01 +00:00
Fallback = ScreenOptions
2004-04-10 01:40:44 +00:00
Class = ScreenOptionsMaster
2003-09-29 04:34:48 +00:00
PrevScreen = ScreenSelectMusic
2004-06-09 01:35:40 +00:00
NextScreen = ScreenBranchGameplay
2003-03-09 00:55:49 +00:00
TimerSeconds = 30
2003-09-27 04:28:13 +00:00
StyleIcon = 0
2003-12-19 04:52:07 +00:00
MemoryCardIcons = 0
2004-08-29 05:27:29 +00:00
CapitalizeAllOptionNames = 0
2003-03-09 00:55:49 +00:00
2004-02-13 05:27:18 +00:00
LineNames = 1,2,3,4,5
OptionMenuFlags =
2003-11-30 02:20:05 +00:00
Line1 = list,Speed
2003-11-30 02:59:19 +00:00
Line2 = list,Scroll
Line3 = list,NoteSkins
Line4 = list,Persp
Line5 = Steps
2003-11-30 02:20:05 +00:00
2004-04-18 05:15:22 +00:00
[ScreenBranchFirstOptions]
Class = ScreenBranch
Choices = 1,2
Condition1 = PlayModeName() == "Rave"
Condition2 = true
NextScreen1 = screen,ScreenRaveOptions
NextScreen2 = screen,ScreenPlayerOptions
2003-03-09 00:55:49 +00:00
[ScreenSongOptions]
2004-05-03 00:14:41 +00:00
Fallback = ScreenOptions
2004-04-18 05:15:22 +00:00
PrevScreen = ScreenBranchFirstOptions
2004-06-09 01:35:40 +00:00
NextScreen = ScreenBranchGameplay
2003-03-09 00:55:49 +00:00
Game = Change the current game type with this option.
TimerSeconds = 30
2003-09-27 04:28:13 +00:00
StyleIcon = 0
2003-12-19 04:52:07 +00:00
MemoryCardIcons = 0
2004-06-26 19:38:09 +00:00
CapitalizeAllOptionNames = 1
2003-03-09 00:55:49 +00:00
2004-02-13 05:27:18 +00:00
LineNames = 1,2,3,4,5,6,7,8
OptionMenuFlags =
2003-11-08 04:26:40 +00:00
Line1 = list,LifeType
Line2 = list,BarDrain
Line3 = list,BatLives
2003-09-29 07:19:03 +00:00
Line4 = list,Fail
2003-11-08 04:26:40 +00:00
Line5 = list,AssistTick
2003-09-29 07:19:03 +00:00
Line6 = list,Rate
2003-11-08 04:26:40 +00:00
Line7 = list,AutoAdjust
Line8 = list,SaveScores
2003-09-29 07:19:03 +00:00
2003-04-03 22:10:40 +00:00
[ScreenCredits]
2004-02-18 05:49:27 +00:00
BackgroundsX = 160
BackgroundsY = 0
2003-04-03 22:10:40 +00:00
BackgroundsVelocityX = 0
2003-04-11 00:28:24 +00:00
BackgroundsVelocityY = 50
2003-04-03 22:10:40 +00:00
BackgroundsSpacingX = 0
BackgroundsSpacingY = -240
BackgroundsWidth = 312
BackgroundsHeight = 232
2004-02-18 05:49:27 +00:00
BackgroundsScrollSecondsPerItem = .95
TextsScrollSecondsPerItem = .2
2003-04-03 22:10:40 +00:00
TextsColorIntro = 0.5,0.5,1,1
TextsColorHeader = 1,0.5,0.5,1
TextsColorNormal = 1,1,1,1
2004-02-18 05:49:27 +00:00
TextsX = 480
TextsY = 240
2003-04-03 22:10:40 +00:00
TextsSpacingX = 0
TextsSpacingY = 30
TextsZoom = 0.5
NextScreen = ScreenRanking
2003-04-05 03:49:03 +00:00
[ScreenGameOver]
2003-04-07 03:25:44 +00:00
NextScreen = ScreenCompany
[ScreenSelectCharacter]
2004-05-01 23:19:33 +00:00
Fallback = ScreenWithMenuElements
2003-04-11 21:51:28 +00:00
TitleP1OnCommand = x,140;y,80;addx,-400;bounceend,0.5;addx,400
2003-08-26 14:58:41 +00:00
TitleP1OffCommand = sleep,0.2;bouncebegin,0.5;addx,-400
2003-04-11 21:51:28 +00:00
TitleP2OnCommand = x,500;y,80;addx,400;bounceend,0.5;addx,-400
2003-08-26 14:58:41 +00:00
TitleP2OffCommand = sleep,0.2;bouncebegin,0.5;addx,400
2003-08-31 22:45:07 +00:00
CardP1OnCommand = x,140;y,180;addx,-400;bounceend,0.5;addx,400
CardP1OffCommand = sleep,0.2;bouncebegin,0.5;addx,-400
CardP2OnCommand = x,500;y,180;addx,400;bounceend,0.5;addx,-400
CardP2OffCommand = sleep,0.2;bouncebegin,0.5;addx,400
CardArrowsP1OnCommand = x,140;y,180;diffusealpha,0;linear,0.3;diffusealpha,1
CardArrowsP1OffCommand = linear,0.3;diffusealpha,0
CardArrowsP2OnCommand = x,500;y,180;diffusealpha,0;linear,0.3;diffusealpha,1
CardArrowsP2OffCommand = linear,0.3;diffusealpha,0
2003-04-07 03:25:44 +00:00
ExplanationOnCommand = x,320;y,140;diffusealpha,0;linear,0.3;diffusealpha,1
ExplanationOffCommand = linear,0.3;diffusealpha,0
2003-08-26 14:58:41 +00:00
AttackFrameP1OnCommand = x,140;y,380;addx,-400;bounceend,0.5;addx,400
AttackFrameP1OffCommand = sleep,0.2;bouncebegin,0.5;addx,-400
AttackFrameP2OnCommand = x,500;y,380;addx,400;bounceend,0.5;addx,-400
AttackFrameP2OffCommand = sleep,0.2;bouncebegin,0.5;addx,400
2003-09-08 18:57:12 +00:00
AttackIconWidth = 40
AttackIconHeight = 40
AttackIconsP1StartX = 128
AttackIconsP1StartY = 356
AttackIconsP2StartX = 488
AttackIconsP2StartY = 356
AttackIconsSpacingX = 42
AttackIconsSpacingY = 32
2003-08-26 14:58:41 +00:00
# DO NOT set absolute X or Y coords in these tweens. they are set based on
# the above 6 metrics. you can use addx and addy still.
2003-09-08 18:57:12 +00:00
AttackIconsP1OnCommand = addx,-400;bounceend,0.5;addx,400
AttackIconsP1OffCommand = sleep,0.2;bouncebegin,0.5;addx,-400
AttackIconsP2OnCommand = addx,400;bounceend,0.5;addx,-400
AttackIconsP2OffCommand = sleep,0.2;bouncebegin,0.5;addx,400
IconWidth = 40
IconHeight = 40
2003-08-26 14:58:41 +00:00
IconsP1OnCommand = addx,-400;bounceend,0.5;addx,400
IconsP1OffCommand = sleep,0.2;bouncebegin,0.5;addx,-400
IconsP2OnCommand = addx,400;bounceend,0.5;addx,-400
IconsP2OffCommand = sleep,0.2;bouncebegin,0.5;addx,400
SleepAfterTweenOffSeconds = 0.8
2003-04-07 03:25:44 +00:00
TimerSeconds = 40
2003-09-27 04:28:13 +00:00
StyleIcon = 1
2003-12-19 04:52:07 +00:00
MemoryCardIcons = 1
2004-04-18 05:15:22 +00:00
PrevScreen = ScreenTitleMenu
NextScreen = ScreenBranchSelectSongOrCourse
2003-05-26 09:18:44 +00:00
2003-08-20 09:21:52 +00:00
[BeginnerHelper]
2003-08-30 09:38:53 +00:00
# All X,Y coordinates are relative to the HelperX,Y
2003-08-20 09:21:52 +00:00
Player1_X = -125
Player2_X = 125
PlayerAngle = 40
DancePadAngle = 36
HelperX = 320
2003-08-20 18:22:19 +00:00
HelperY = 320
2003-09-28 04:33:46 +00:00
[ScreenOptionsMaster]
# Player options
Speed = 11
SpeedDefault = mod,1x
2004-01-09 06:39:15 +00:00
Speed,1 = mod,0.25x;name,x0.25
Speed,2 = mod,0.50x;name,x0.50
Speed,3 = mod,0.75x;name,x0.75
Speed,4 = mod,1x;name,x1
Speed,5 = mod,1.5x;name,x1.5
Speed,6 = mod,2x;name,x2
Speed,7 = mod,3x;name,x3
2004-03-07 03:50:20 +00:00
Speed,8 = mod,4x;name,x4
2004-01-09 06:39:15 +00:00
Speed,9 = mod,8x;name,x8
Speed,10 = mod,C200;name,C200
Speed,11 = mod,C400;name,C400
2003-09-28 04:33:46 +00:00
Accel = 6
AccelDefault = mod,no boost,no brake,no wave,no expand,no boomerang
2004-01-09 06:39:15 +00:00
Accel,1 = name,Off
Accel,2 = mod,boost;name,Boost
Accel,3 = mod,brake;name,Brake
Accel,4 = mod,wave;name,Wave
Accel,5 = mod,expand;name,Expand
Accel,6 = mod,boomerang;name,Boomerang
2003-09-28 04:33:46 +00:00
Effect = 7
EffectDefault = mod,no drunk,no dizzy,no mini,no flip,no tornado,no tipsy
2004-01-09 06:39:15 +00:00
Effect,1 = name,Off
Effect,2 = mod,drunk;name,Drunk
Effect,3 = mod,dizzy;name,Dizzy
Effect,4 = mod,mini;name,Mini
Effect,5 = mod,flip;name,Flip
Effect,6 = mod,tornado;name,Tornado
Effect,7 = mod,tipsy;name,Tipsy
2003-09-28 04:33:46 +00:00
Appearance = 6
2003-10-09 23:58:17 +00:00
AppearanceDefault = mod,no hidden,no sudden,no stealth,no blink,no randomvanish
2004-01-09 06:39:15 +00:00
Appearance,1 = name,Visible
Appearance,2 = mod,hidden;name,Hidden
Appearance,3 = mod,sudden;name,Sudden
Appearance,4 = mod,stealth;name,Stealth
Appearance,5 = mod,blink;name,Blink
Appearance,6 = mod,randomvanish;name,R.Vanish
2003-09-28 04:33:46 +00:00
Turn = 6
TurnDefault = mod,no turn
2004-01-09 06:39:15 +00:00
Turn,1 = name,Off
Turn,2 = mod,mirror;name,Mirror
Turn,3 = mod,left;name,Left
Turn,4 = mod,right;name,Right
Turn,5 = mod,shuffle;name,Shuffle
Turn,6 = mod,supershuffle;name,SuperShuffle
2003-09-28 04:33:46 +00:00
2003-11-07 08:45:21 +00:00
Insert = 8
InsertDefault = mod,no little,no wide,no big,no quick,no skippy,no echo,no stomp
2004-01-09 06:39:15 +00:00
Insert,1 = name,Off
Insert,2 = mod,little;name,Little
Insert,3 = mod,wide;name,Wide
Insert,4 = mod,big;name,Big
Insert,5 = mod,quick;name,Quick
Insert,6 = mod,skippy;name,Skippy
Insert,7 = mod,echo;name,Echo
Insert,8 = mod,stomp;name,Stomp
2003-09-28 04:33:46 +00:00
2004-02-23 08:31:01 +00:00
Scroll = 5
ScrollDefault = mod,no reverse,no split,no alternate,no cross
2004-01-09 06:39:15 +00:00
Scroll,1 = name,Standard
Scroll,2 = mod,reverse;name,Reverse
Scroll,3 = mod,split;name,Split
Scroll,4 = mod,alternate;name,Alternate
2004-02-23 05:33:33 +00:00
Scroll,5 = mod,cross;name,Cross
2003-09-28 04:33:46 +00:00
2004-01-11 06:34:30 +00:00
Holds = 6
HoldsDefault = mod,no noholds,no planted,no twister,no nojumps,no nohands
2004-01-09 06:39:15 +00:00
Holds,1 = mod,noholds;name,Off
Holds,2 = name,On
Holds,3 = mod,planted;name,Planted
Holds,4 = mod,twister;name,Twister
2004-01-11 06:34:30 +00:00
Holds,5 = mod,nojumps;name,NoJumps
Holds,6 = mod,nohands;name,NoHands
2003-09-28 04:33:46 +00:00
2003-11-07 07:25:52 +00:00
Mines = 3
MinesDefault = mod,no nomines,no mines
2004-01-09 06:39:15 +00:00
Mines,1 = mod,nomines;name,Off
Mines,2 = name,On
Mines,3 = mod,mines;name,Add
2003-11-07 07:25:52 +00:00
2003-09-28 04:33:46 +00:00
Hide = 3
HideDefault = mod,no dark,no blind
2004-01-09 06:39:15 +00:00
Hide,1 = name,Off
Hide,2 = mod,dark;name,Dark
Hide,3 = mod,blind;name,Blind
2003-09-28 04:33:46 +00:00
Persp = 5
PerspDefault = mod,overhead
2004-01-09 06:39:15 +00:00
Persp,1 = mod,incoming;name,Incoming
Persp,2 = mod,overhead;name,Overhead
Persp,3 = mod,space;name,Space
Persp,4 = mod,hallway;name,Hallway
Persp,5 = mod,distant;name,Distant
2003-09-28 04:33:46 +00:00
2003-09-29 07:19:03 +00:00
# Song options
LifeType = 2,together
LifeTypeDefault =
2004-01-09 06:39:15 +00:00
LifeType,1 = mod,bar;name,Bar
LifeType,2 = mod,battery;name,Battery
2003-09-29 07:19:03 +00:00
BarDrain = 3,together
BarDrainDefault =
2004-01-09 06:39:15 +00:00
BarDrain,1 = mod,normal-drain;name,Normal
BarDrain,2 = mod,norecover;name,NoRecover
BarDrain,3 = mod,suddendeath;name,SuddenDeath
2003-09-29 07:19:03 +00:00
BatLives = 10,together
BatLivesDefault =
2004-01-09 06:39:15 +00:00
BatLives,1 = mod,1 life;name,1
BatLives,2 = mod,2 lives;name,2
BatLives,3 = mod,3 lives;name,3
BatLives,4 = mod,4 lives;name,4
BatLives,5 = mod,5 lives;name,5
BatLives,6 = mod,6 lives;name,6
BatLives,7 = mod,7 lives;name,7
BatLives,8 = mod,8 lives;name,8
BatLives,9 = mod,9 lives;name,9
BatLives,10 = mod,10 lives;name,10
2003-09-29 07:19:03 +00:00
2003-11-11 00:07:00 +00:00
Fail = 3,together
2003-09-29 07:19:03 +00:00
FailDefault =
2004-06-11 06:05:35 +00:00
Fail,1 = mod,failImmediate;name,Immediate
2004-01-09 06:39:15 +00:00
Fail,2 = mod,failendofsong;name,EndOfSong
Fail,3 = mod,failoff;name,Off
2003-09-29 07:19:03 +00:00
AssistTick = 2,together
AssistTickDefault =
2004-01-09 06:39:15 +00:00
AssistTick,1 = mod,no assisttick;name,Off
AssistTick,2 = mod,assisttick;name,On
2003-09-29 07:19:03 +00:00
Rate = 18,together
RateDefault =
2004-01-09 06:39:15 +00:00
Rate,1 = mod,0.3xmusic;name,0.3x
Rate,2 = mod,0.4xmusic;name,0.4x
Rate,3 = mod,0.5xmusic;name,0.5x
Rate,4 = mod,0.6xmusic;name,0.6x
Rate,5 = mod,0.7xmusic;name,0.7x
Rate,6 = mod,0.8xmusic;name,0.8x
Rate,7 = mod,0.9xmusic;name,0.9x
Rate,8 = mod,1.0xmusic;name,1.0x
Rate,9 = mod,1.1xmusic;name,1.1x
Rate,10 = mod,1.2xmusic;name,1.2x
Rate,11 = mod,1.3xmusic;name,1.3x
Rate,12 = mod,1.4xmusic;name,1.4x
Rate,13 = mod,1.5xmusic;name,1.5x
Rate,14 = mod,1.6xmusic;name,1.6x
Rate,15 = mod,1.7xmusic;name,1.7x
Rate,16 = mod,1.8xmusic;name,1.8x
Rate,17 = mod,1.9xmusic;name,1.9x
Rate,18 = mod,2.0xmusic;name,2.0x
2003-09-29 07:19:03 +00:00
AutoAdjust = 2,together
AutoAdjustDefault =
2004-01-09 06:39:15 +00:00
AutoAdjust,1 = mod,no autosync;name,Off
AutoAdjust,2 = mod,autosync;name,On
2003-09-29 07:19:03 +00:00
SaveScores = 2,together
SaveScoresDefault =
2004-01-09 06:39:15 +00:00
SaveScores,1 = mod,no savescore;name,Off
SaveScores,2 = mod,savescore;name,On
2003-09-29 07:19:03 +00:00
2003-09-28 04:33:46 +00:00
# ScreenOptionsMenu
Appearance Options = 1,together
Appearance OptionsDefault =
2004-02-15 01:34:45 +00:00
Appearance Options,1 = screen,ScreenAppearanceOptions;name,AppearanceOptions
2003-12-30 09:43:42 +00:00
Other Options = 1,together
Other OptionsDefault =
2004-02-15 01:34:45 +00:00
Other Options,1 = screen,ScreenOtherOptions;name,OtherOptions
2003-09-28 04:33:46 +00:00
Background Options = 1,together
Background OptionsDefault =
2004-02-15 01:34:45 +00:00
Background Options,1 = screen,ScreenBackgroundOptions;name,BackgroundOptions
2003-10-13 08:39:27 +00:00
Bookkeeping = 1,together
BookkeepingDefault =
2004-03-14 07:08:20 +00:00
Bookkeeping,1 = screen,ScreenBookkeeping;name,Bookkeeping
2004-05-17 00:41:11 +00:00
Clear Bookkeeping Data = 1,together
Clear Bookkeeping DataDefault =
Clear Bookkeeping Data,1 = screen,ScreenClearBookkeepingData;name,ClearBookkeepingData
2003-10-11 01:51:36 +00:00
Center Image = 1,together
Center ImageDefault =
2004-01-09 06:39:15 +00:00
Center Image,1 = screen,ScreenCenterImage;name,CenterImage
2003-10-07 08:18:28 +00:00
Coin Options = 1,together
Coin OptionsDefault =
2004-02-15 01:34:45 +00:00
Coin Options,1 = screen,ScreenCoinOptions;name,CoinOptions
2003-09-28 04:33:46 +00:00
Config Key/Joy Mappings = 1,together
Config Key/Joy MappingsDefault =
2004-01-09 06:39:15 +00:00
Config Key/Joy Mappings,1 = screen,ScreenMapControllers;name,KeyJoyMappings
2004-03-14 02:45:49 +00:00
Download Machine Stats = 1,together
Download Machine StatsDefault =
Download Machine Stats,1 = screen,ScreenDownloadMachineStats;name,DownloadMachineStats
2004-05-17 00:41:11 +00:00
Clear Machine Stats = 1,together
Clear Machine StatsDefault =
Clear Machine Stats,1 = screen,ScreenClearMachineStats;name,ClearMachineStats
2003-09-28 04:33:46 +00:00
Input Options = 1,together
Input OptionsDefault =
2004-02-15 01:34:45 +00:00
Input Options,1 = screen,ScreenInputOptions;name,InputOptions
2004-06-13 05:05:42 +00:00
Insert Credit = 1,together
Insert CreditDefault =
Insert Credit,1 = screen,ScreenInsertCredit;name,InsertCredit
2003-09-28 04:33:46 +00:00
Gameplay Options = 1,together
Gameplay OptionsDefault =
2004-02-15 01:34:45 +00:00
Gameplay Options,1 = screen,ScreenGameplayOptions;name,GameplayOptions
2003-09-28 04:33:46 +00:00
Graphic Options = 1,together
Graphic OptionsDefault =
2004-02-15 01:34:45 +00:00
Graphic Options,1 = screen,ScreenGraphicOptions;name,GraphicOptions
2003-09-28 04:33:46 +00:00
Machine Options = 1,together
Machine OptionsDefault =
2004-02-15 01:34:45 +00:00
Machine Options,1 = screen,ScreenMachineOptions;name,MachineOptions
2003-09-28 04:33:46 +00:00
Sound Options = 1,together
Sound OptionsDefault =
2004-02-15 01:34:45 +00:00
Sound Options,1 = screen,ScreenSoundOptions;name,SoundOptions
2003-09-28 04:33:46 +00:00
Profile Options = 1,together
Profile OptionsDefault =
2004-01-09 06:39:15 +00:00
Profile Options,1 = screen,ScreenProfileOptions;name,ProfileOptions
2003-09-28 04:33:46 +00:00
Reload Songs/Courses = 1,together
Reload Songs/CoursesDefault =
2004-01-09 06:39:15 +00:00
Reload Songs/Courses,1 = screen,ScreenReloadSongs;name,ReloadSongs
2004-05-17 00:41:11 +00:00
Reset To Defaults = 1,together
Reset To DefaultsDefault =
Reset To Defaults,1 = screen,ScreenResetToDefaults;name,ResetToDefaults
2003-10-11 08:52:07 +00:00
Test Input = 1,together
Test InputDefault =
2004-01-09 06:39:15 +00:00
Test Input,1 = screen,ScreenTestInput;name,TestInput
2004-03-23 06:33:01 +00:00
Test Lights = 1,together
Test LightsDefault =
Test Lights,1 = screen,ScreenTestLights;name,TestLights
2004-03-14 06:39:39 +00:00
Set Machine Time = 1,together
Set Machine TimeDefault =
Set Machine Time,1 = screen,ScreenSetTime;name,SetMachineTime
2004-08-29 05:30:00 +00:00
Network Options = 1,together
Network OptionsDefault =
Network Options,1 = screen,ScreenNetworkOptions;name,NetworkOptions
2003-09-28 04:33:46 +00:00
2003-11-10 23:26:24 +00:00
[DancingCharacters]
#2D Character X/Y positions in relation to the center
#of the screen
2DCharacterXP1 = -220
2DCharacterYP1 = 0
2DCharacterXP2 = 220
2DCharacterYP2 = 0
2003-11-05 04:57:47 +00:00
[FadingBanner]
FadeSeconds = 0.25
2003-11-11 00:07:00 +00:00
terYP2 = 0
[FadingBanner]
FadeSeconds = 0.25
2003-11-17 01:39:43 +00:00
[HelpDisplay]
TipShowTime = 3.5
TipOnCommand = shadowlength,0;diffuseblink
2003-11-19 11:53:23 +00:00
[CombinedLifeMeterTug]
MeterWidth = 550
2003-11-26 06:40:03 +00:00
[ScoreDisplayRave]
MeterP1OnCommand = rotationz,-90
MeterP2OnCommand = rotationz,-90
LevelP1OnCommand = addy,-140
LevelP2OnCommand = addy,-140
2003-11-27 02:30:54 +00:00
2004-02-16 09:23:34 +00:00
[Grade]
2004-03-29 20:06:04 +00:00
Tier01 = AAAA
Tier02 = AAA
Tier03 = AA
Tier04 = A
Tier05 = B
Tier06 = C
Tier07 = D
2004-02-16 09:23:34 +00:00
Failed = E
2004-03-29 20:06:04 +00:00
NoData = NO DATA
2004-02-16 09:23:34 +00:00
2004-03-08 02:50:46 +00:00
[HighScore]
EmptyName = STEP
2004-02-16 09:23:34 +00:00
2004-06-13 05:05:42 +00:00
[ScreenInsertCredit]
NextScreen = ScreenOptionsMenu
2004-03-14 02:45:49 +00:00
[ScreenDownloadMachineStats]
NextScreen = ScreenOptionsMenu
2004-02-16 09:23:34 +00:00
2004-05-17 00:41:11 +00:00
[ScreenClearMachineStats]
NextScreen = ScreenOptionsMenu
[ScreenResetToDefaults]
NextScreen = ScreenOptionsMenu
[ScreenClearBookkeepingData]
NextScreen = ScreenOptionsMenu
2004-03-14 06:39:39 +00:00
[ScreenSetTime]
StyleIcon = 0
MemoryCardIcons = 0
TimerSeconds = 0
2004-05-05 20:31:15 +00:00
Fallback = ScreenWithMenuElements
2004-04-13 09:02:24 +00:00
[Banner]
2004-04-13 09:04:21 +00:00
ScrollRandom = 1
2004-04-19 20:30:59 +00:00
ScrollRoulette = 1
2004-05-31 06:10:50 +00:00
[ScreenGameplay DifficultyMeterP1]
Fallback = DifficultyMeter
[ScreenGameplay DifficultyMeterP2]
Fallback = DifficultyMeter
2004-05-31 08:58:43 +00:00
[ScreenGameplayExtra DifficultyMeterP1]
Fallback = DifficultyMeter
[ScreenGameplayExtra DifficultyMeterP2]
Fallback = DifficultyMeter
2004-05-31 06:10:50 +00:00
[ScreenEvaluation DifficultyMeterP1]
Fallback = DifficultyMeter
[ScreenEvaluation DifficultyMeterP2]
Fallback = DifficultyMeter
2004-07-18 02:39:57 +00:00
[CatalogXml]
ShowPlayModeRegular = 1
ShowPlayModeNonstop = 1
ShowPlayModeOni = 1
ShowPlayModeEndless = 1
ShowPlayModeBattle = 1
ShowPlayModeRave = 1
ShowStyleSingle = 1
ShowStyleVersus = 1
ShowStyleDouble = 1
ShowStyleCouple = 1
ShowStyleSolo = 1
ShowStyleReal = 1
2004-08-18 06:38:22 +00:00
ShowStepsTypeDance-single = 1
ShowStepsTypeDance-double = 1
ShowStepsTypeDance-couple = 1
ShowStepsTypeDance-solo = 1
2004-08-20 05:22:46 +00:00
ShowStepsTypeDance-couple = 1
ShowStepsTypeDance-solo = 1
ShowStepsTypePump-single = 1
ShowStepsTypePump-halfdouble = 1
ShowStepsTypePump-double = 1
ShowStepsTypePump-couple = 1
ShowStepsTypeEz2-single = 1
ShowStepsTypeEz2-double = 1
ShowStepsTypeEz2-real = 1
ShowStepsTypePara-single = 1
ShowStepsTypePara-versus = 1
ShowStepsTypeDs3ddx-single = 1
2004-10-06 18:20:26 +00:00
ShowStepsTypeBm-single5 = 1
ShowStepsTypeBm-double5 = 1
ShowStepsTypeBm-single7 = 1
ShowStepsTypeBm-double7 = 1
2004-08-20 05:22:46 +00:00
ShowStepsTypeManiax-single = 1
ShowStepsTypeManiax-double = 1
ShowStepsTypeTechno-single4 = 1
ShowStepsTypeTechno-single5 = 1
ShowStepsTypeTechno-single8 = 1
ShowStepsTypeTechno-double4 = 1
ShowStepsTypeTechno-double5 = 1
ShowStepsTypePnm-five = 1
ShowStepsTypePnm-nine = 1
ShowStepsTypeLights-cabinet = 1
2004-07-20 07:12:29 +00:00
InternetRankingHomeUrl =
InternetRankingUploadUrl =
InternetRankingViewGuidUrl =
2004-08-20 05:22:46 +00:00
ProductTitle = StepMania
FooterText = generated by StepMania
FooterLink = http://www.stepmania.com
2004-08-28 22:10:06 +00:00
[RadarValues]
WriteComplexValues = 1
2004-08-31 00:12:28 +00:00
WriteSimpleValues = 1
2004-10-07 22:20:52 +00:00
[Course]
SortLevel1Color = 1,0,0,1
SortLevel2Color = 1,1,0,1
SortLevel3Color = 1,0.5,0,1
SortLevel4Color = 1,1,0,1
SortLevel5Color = 0,1,0,1