This commit is contained in:
Glenn Maynard
2004-01-09 06:39:15 +00:00
parent ca8f869fd1
commit 3a14312594
+121 -242
View File
@@ -3977,335 +3977,214 @@ HelperY=320
# Player options
Speed=11
SpeedDefault=mod,1x
Speed,1=mod,0.25x
SpeedName,1=x0.25
Speed,2=mod,0.50x
SpeedName,2=x0.50
Speed,3=mod,0.75x
SpeedName,3=x0.75
Speed,4=mod,1x
SpeedName,4=x1
Speed,5=mod,1.5x
SpeedName,5=x1.5
Speed,6=mod,2x
SpeedName,6=x2
Speed,7=mod,3x
SpeedName,7=x3
Speed,8=mod,5x
SpeedName,8=x5
Speed,9=mod,8x
SpeedName,9=x8
Speed,10=mod,C200
SpeedName,10=C200
Speed,11=mod,C400
SpeedName,11=C400
Speed,1=mod,0.25x;name,x0.25
Speed,2=mod,0.50x;name,x0.50
Speed,3=mod,0.75x;name,x0.75
Speed,4=mod,1x;name,x1
Speed,5=mod,1.5x;name,x1.5
Speed,6=mod,2x;name,x2
Speed,7=mod,3x;name,x3
Speed,8=mod,5x;name,x5
Speed,9=mod,8x;name,x8
Speed,10=mod,C200;name,C200
Speed,11=mod,C400;name,C400
Accel=6
AccelDefault=mod,no boost,no brake,no wave,no expand,no boomerang
Accel,1=
AccelName,1=OFF
Accel,2=mod,boost
AccelName,2=BOOST
Accel,3=mod,brake
AccelName,3=BRAKE
Accel,4=mod,wave
AccelName,4=WAVE
Accel,5=mod,expand
AccelName,5=EXPAND
Accel,6=mod,boomerang
AccelName,6=BOOMERANG
Accel,1=name,Off
Accel,2=mod,boost;name,Boost
Accel,3=mod,brake;name,Brake
Accel,4=mod,wave;name,Wave
Accel,5=mod,expand;name,Expand
Accel,6=mod,boomerang;name,Boomerang
Effect=7
EffectDefault=mod,no drunk,no dizzy,no mini,no flip,no tornado,no tipsy
Effect,1=
EffectName,1=OFF
Effect,2=mod,drunk
EffectName,2=DRUNK
Effect,3=mod,dizzy
EffectName,3=DIZZY
Effect,4=mod,mini
EffectName,4=MINI
Effect,5=mod,flip
EffectName,5=FLIP
Effect,6=mod,tornado
EffectName,6=TORNADO
Effect,7=mod,tipsy
EffectName,7=TIPSY
Effect,1=name,Off
Effect,2=mod,drunk;name,Drunk
Effect,3=mod,dizzy;name,Dizzy
Effect,4=mod,mini;name,Mini
Effect,5=mod,flip;name,Flip
Effect,6=mod,tornado;name,Tornado
Effect,7=mod,tipsy;name,Tipsy
Appearance=6
AppearanceDefault=mod,no hidden,no sudden,no stealth,no blink,no randomvanish
Appearance,1=
AppearanceName,1=VISIBLE
Appearance,2=mod,hidden
AppearanceName,2=HIDDEN
Appearance,3=mod,sudden
AppearanceName,3=SUDDEN
Appearance,4=mod,stealth
AppearanceName,4=STEALTH
Appearance,5=mod,blink
AppearanceName,5=BLINK
Appearance,6=mod,randomvanish
AppearanceName,6=R.VANISH
Appearance,1=name,Visible
Appearance,2=mod,hidden;name,Hidden
Appearance,3=mod,sudden;name,Sudden
Appearance,4=mod,stealth;name,Stealth
Appearance,5=mod,blink;name,Blink
Appearance,6=mod,randomvanish;name,R.Vanish
Turn=6
TurnDefault=mod,no turn
Turn,1=
TurnName,1=OFF
Turn,2=mod,mirror
TurnName,2=MIRROR
Turn,3=mod,left
TurnName,3=LEFT
Turn,4=mod,right
TurnName,4=RIGHT
Turn,5=mod,shuffle
TurnName,5=SHUFFLE
Turn,6=mod,supershuffle
TurnName,6=S.SHUFFLE
Turn,1=name,Off
Turn,2=mod,mirror;name,Mirror
Turn,3=mod,left;name,Left
Turn,4=mod,right;name,Right
Turn,5=mod,shuffle;name,Shuffle
Turn,6=mod,supershuffle;name,SuperShuffle
Insert=8
InsertDefault=mod,no little,no wide,no big,no quick,no skippy,no echo,no stomp
Insert,1=
InsertName,1=OFF
Insert,2=mod,little
InsertName,2=LITTLE
Insert,3=mod,wide
InsertName,3=WIDE
Insert,4=mod,big
InsertName,4=BIG
Insert,5=mod,quick
InsertName,5=QUICK
Insert,6=mod,skippy
InsertName,6=SKIPPY
Insert,7=mod,echo
InsertName,7=ECHO
Insert,8=mod,stomp
InsertName,8=STOMP
Insert,1=name,Off
Insert,2=mod,little;name,Little
Insert,3=mod,wide;name,Wide
Insert,4=mod,big;name,Big
Insert,5=mod,quick;name,Quick
Insert,6=mod,skippy;name,Skippy
Insert,7=mod,echo;name,Echo
Insert,8=mod,stomp;name,Stomp
Scroll=4
ScrollDefault=mod,no reverse,no split,no alternate
Scroll,1=
ScrollName,1=STANDARD
Scroll,2=mod,reverse
ScrollName,2=REVERSE
Scroll,3=mod,split
ScrollName,3=SPLIT
Scroll,4=mod,alternate
ScrollName,4=ALTERNATE
Scroll,1=name,Standard
Scroll,2=mod,reverse;name,Reverse
Scroll,3=mod,split;name,Split
Scroll,4=mod,alternate;name,Alternate
Holds=5
HoldsDefault=mod,no noholds,no planted,no twister,no nohands
Holds,1=mod,noholds
HoldsName,1=OFF
Holds,2=
HoldsName,2=ON
Holds,3=mod,planted
HoldsName,3=PLANTED
Holds,4=mod,twister
HoldsName,4=TWISTER
Holds,5=mod,nohands
HoldsName,5=NO HANDS
Holds,1=mod,noholds;name,Off
Holds,2=name,On
Holds,3=mod,planted;name,Planted
Holds,4=mod,twister;name,Twister
Holds,5=mod,nohands;name,NoHands
Mines=3
MinesDefault=mod,no nomines,no mines
Mines,1=mod,nomines
MinesName,1=REMOVE
Mines,2=
MinesName,2=ON
Mines,3=mod,mines
MinesName,3=ADD
Mines,1=mod,nomines;name,Off
Mines,2=name,On
Mines,3=mod,mines;name,Add
Hide=3
HideDefault=mod,no dark,no blind
Hide,1=
HideName,1=OFF
Hide,2=mod,dark
HideName,2=DARK
Hide,3=mod,blind
HideName,3=BLIND
Hide,1=name,Off
Hide,2=mod,dark;name,Dark
Hide,3=mod,blind;name,Blind
Persp=5
PerspDefault=mod,overhead
Persp,1=mod,incoming
PerspName,1=INCOMING
Persp,2=mod,overhead
PerspName,2=OVERHEAD
Persp,3=mod,space
PerspName,3=SPACE
Persp,4=mod,hallway
PerspName,4=HALLWAY
Persp,5=mod,distant
PerspName,5=DISTANT
Persp,1=mod,incoming;name,Incoming
Persp,2=mod,overhead;name,Overhead
Persp,3=mod,space;name,Space
Persp,4=mod,hallway;name,Hallway
Persp,5=mod,distant;name,Distant
# Song options
LifeType=2,together
LifeTypeDefault=
LifeType,1=mod,bar
LifeTypeName,1=BAR
LifeType,2=mod,battery
LifeTypeName,2=BATTERY
LifeType,1=mod,bar;name,Bar
LifeType,2=mod,battery;name,Battery
BarDrain=3,together
BarDrainDefault=
BarDrain,1=mod,normal-drain
BarDrainName,1=NORMAL
BarDrain,2=mod,norecover
BarDrainName,2=NO RECOVER
BarDrain,3=mod,suddendeath
BarDrainName,3=SUDDEN DEATH
BarDrain,1=mod,normal-drain;name,Normal
BarDrain,2=mod,norecover;name,NoRecover
BarDrain,3=mod,suddendeath;name,SuddenDeath
BatLives=10,together
BatLivesDefault=
BatLives,1=mod,1 life
BatLivesName,1=1
BatLives,2=mod,2 lives
BatLivesName,2=2
BatLives,3=mod,3 lives
BatLivesName,3=3
BatLives,4=mod,4 lives
BatLivesName,4=4
BatLives,5=mod,5 lives
BatLivesName,5=5
BatLives,6=mod,6 lives
BatLivesName,6=6
BatLives,7=mod,7 lives
BatLivesName,7=7
BatLives,8=mod,8 lives
BatLivesName,8=8
BatLives,9=mod,9 lives
BatLivesName,9=9
BatLives,10=mod,10 lives
BatLivesName,10=10
BatLives,1=mod,1 life;name,1
BatLives,2=mod,2 lives;name,2
BatLives,3=mod,3 lives;name,3
BatLives,4=mod,4 lives;name,4
BatLives,5=mod,5 lives;name,5
BatLives,6=mod,6 lives;name,6
BatLives,7=mod,7 lives;name,7
BatLives,8=mod,8 lives;name,8
BatLives,9=mod,9 lives;name,9
BatLives,10=mod,10 lives;name,10
Fail=3,together
FailDefault=
Fail,1=mod,failarcade
FailName,1=ARCADE
Fail,2=mod,failendofsong
FailName,2=END OF SONG
Fail,3=mod,failoff
FailName,3=OFF
Fail,1=mod,failarcade;name,Arcade
Fail,2=mod,failendofsong;name,EndOfSong
Fail,3=mod,failoff;name,Off
AssistTick=2,together
AssistTickDefault=
AssistTick,1=mod,no assisttick
AssistTickName,1=OFF
AssistTick,2=mod,assisttick
AssistTickName,2=ON
AssistTick,1=mod,no assisttick;name,Off
AssistTick,2=mod,assisttick;name,On
Rate=18,together
RateDefault=
Rate,1=mod,0.3xmusic
RateName,1=0.3x
Rate,2=mod,0.4xmusic
RateName,2=0.4x
Rate,3=mod,0.5xmusic
RateName,3=0.5x
Rate,4=mod,0.6xmusic
RateName,4=0.6x
Rate,5=mod,0.7xmusic
RateName,5=0.7x
Rate,6=mod,0.8xmusic
RateName,6=0.8x
Rate,7=mod,0.9xmusic
RateName,7=0.9x
Rate,8=mod,1.0xmusic
RateName,8=1.0x
Rate,9=mod,1.1xmusic
RateName,9=1.1x
Rate,10=mod,1.2xmusic
RateName,10=1.2x
Rate,11=mod,1.3xmusic
RateName,11=1.3x
Rate,12=mod,1.4xmusic
RateName,12=1.4x
Rate,13=mod,1.5xmusic
RateName,13=1.5x
Rate,14=mod,1.6xmusic
RateName,14=1.6x
Rate,15=mod,1.7xmusic
RateName,15=1.7x
Rate,16=mod,1.8xmusic
RateName,16=1.8x
Rate,17=mod,1.9xmusic
RateName,17=1.9x
Rate,18=mod,2.0xmusic
RateName,18=2.0x
Rate,1=mod,0.3xmusic;name,0.3x
Rate,2=mod,0.4xmusic;name,0.4x
Rate,3=mod,0.5xmusic;name,0.5x
Rate,4=mod,0.6xmusic;name,0.6x
Rate,5=mod,0.7xmusic;name,0.7x
Rate,6=mod,0.8xmusic;name,0.8x
Rate,7=mod,0.9xmusic;name,0.9x
Rate,8=mod,1.0xmusic;name,1.0x
Rate,9=mod,1.1xmusic;name,1.1x
Rate,10=mod,1.2xmusic;name,1.2x
Rate,11=mod,1.3xmusic;name,1.3x
Rate,12=mod,1.4xmusic;name,1.4x
Rate,13=mod,1.5xmusic;name,1.5x
Rate,14=mod,1.6xmusic;name,1.6x
Rate,15=mod,1.7xmusic;name,1.7x
Rate,16=mod,1.8xmusic;name,1.8x
Rate,17=mod,1.9xmusic;name,1.9x
Rate,18=mod,2.0xmusic;name,2.0x
AutoAdjust=2,together
AutoAdjustDefault=
AutoAdjust,1=mod,no autosync
AutoAdjustName,1=OFF
AutoAdjust,2=mod,autosync
AutoAdjustName,2=ON
AutoAdjust,1=mod,no autosync;name,Off
AutoAdjust,2=mod,autosync;name,On
SaveScores=2,together
SaveScoresDefault=
SaveScores,1=mod,no savescore
SaveScoresName,1=OFF
SaveScores,2=mod,savescore
SaveScoresName,2=ON
SaveScores,1=mod,no savescore;name,Off
SaveScores,2=mod,savescore;name,On
# ScreenOptionsMenu
Appearance Options=1,together
Appearance OptionsDefault=
Appearance Options,1=screen,ScreenAppearanceOptions@ScreenOptionsMaster
Appearance OptionsName,1=Appearance Options
Appearance Options,1=screen,ScreenAppearanceOptions@ScreenOptionsMaster;name,AppearanceOptions
Other Options=1,together
Other OptionsDefault=
Other Options,1=screen,ScreenOtherOptions@ScreenOptionsMaster
Other OptionsName,1=Other Options
Other Options,1=screen,ScreenOtherOptions@ScreenOptionsMaster;name,OtherOptions
Background Options=1,together
Background OptionsDefault=
Background Options,1=screen,ScreenBackgroundOptions@ScreenOptionsMaster
Background OptionsName,1=Background Options
Background Options,1=screen,ScreenBackgroundOptions@ScreenOptionsMaster;name,BackgroundOptions
Bookkeeping=1,together
BookkeepingDefault=
Bookkeeping,1=screen,ScreenBookkeeping
BookkeepingName,1=Bookkeeping
Bookkeeping,1=screen,ScreenBookkeeping;name,Bookkeeping
Center Image=1,together
Center ImageDefault=
Center Image,1=screen,ScreenCenterImage
Center ImageName,1=Center Image
Center Image,1=screen,ScreenCenterImage;name,CenterImage
Coin Options=1,together
Coin OptionsDefault=
Coin Options,1=screen,ScreenCoinOptions@ScreenOptionsMaster
Coin OptionsName,1=Coin Options
Coin Options,1=screen,ScreenCoinOptions@ScreenOptionsMaster;name,CoinOptions
Config Key/Joy Mappings=1,together
Config Key/Joy MappingsDefault=
Config Key/Joy Mappings,1=screen,ScreenMapControllers
Config Key/Joy MappingsName,1=Config Key/Joy Mappings
Config Key/Joy Mappings,1=screen,ScreenMapControllers;name,KeyJoyMappings
Input Options=1,together
Input OptionsDefault=
Input Options,1=screen,ScreenInputOptions@ScreenOptionsMaster
Input OptionsName,1=Input Options
Input Options,1=screen,ScreenInputOptions@ScreenOptionsMaster;name,InputOptions
Gameplay Options=1,together
Gameplay OptionsDefault=
Gameplay Options,1=screen,ScreenGameplayOptions@ScreenOptionsMaster
Gameplay OptionsName,1=Gameplay Options
Gameplay Options,1=screen,ScreenGameplayOptions@ScreenOptionsMaster;name,GameplayOptions
Graphic Options=1,together
Graphic OptionsDefault=
Graphic Options,1=screen,ScreenGraphicOptions@ScreenOptionsMaster
Graphic OptionsName,1=Graphic Options
Graphic Options,1=screen,ScreenGraphicOptions@ScreenOptionsMaster;name,GraphicOptions
Machine Options=1,together
Machine OptionsDefault=
Machine Options,1=screen,ScreenMachineOptions@ScreenOptionsMaster
Machine OptionsName,1=Machine Options
Machine Options,1=screen,ScreenMachineOptions@ScreenOptionsMaster;name,MachineOptions
Sound Options=1,together
Sound OptionsDefault=
Sound Options,1=screen,ScreenSoundOptions@ScreenOptionsMaster
Sound OptionsName,1=Sound Options
Sound Options,1=screen,ScreenSoundOptions@ScreenOptionsMaster;name,SoundOptions
Profile Options=1,together
Profile OptionsDefault=
Profile Options,1=screen,ScreenProfileOptions
Profile OptionsName,1=Profile Options
Profile Options,1=screen,ScreenProfileOptions;name,ProfileOptions
Reload Songs/Courses=1,together
Reload Songs/CoursesDefault=
Reload Songs/Courses,1=screen,ScreenReloadSongs
Reload Songs/CoursesName,1=Reload Songs/Courses
Reload Songs/Courses,1=screen,ScreenReloadSongs;name,ReloadSongs
Test Input=1,together
Test InputDefault=
Test Input,1=screen,ScreenTestInput
Test InputName,1=Test Input
Test Input,1=screen,ScreenTestInput;name,TestInput
[DancingCharacters]
#2D Character X/Y positions in relation to the center