metrics.
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@@ -2125,12 +2125,13 @@ ProgressiveStageLifebar=Determine whether the lifebar gets harsher on later stag
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ProgressiveNonstopLifebar=Determine whether the lifebar gets harsher as a nonstop course::progresses. LifeDifficulty + this = Lifedifficulty on a final stage of a course.
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DefaultFailType=Choose the conditions for game over.::ARCADE will stop the music immediately when all players have 0 life.::END OF SONG will cause the game to end at the conclusion of the current song::if all players failed at some point during the song.::OFF disables game over entirely.
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ShowSongOptions=Select the availability of the Song Options screen.::When HIDE, it can not be accessed. When SHOW, it will always be shown.::When set to ASK, it can be accessed by pressing START a::second time after the Player Options screen.
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ShowNameEntry=Determines if name entry should never be shown, always be shown, or shown when::the course is listed on the high scores screen.
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StyleIcon=0
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TimerSeconds=0
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PrevScreen=ScreenOptionsMenu@ScreenOptionsMaster
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NextScreen=ScreenOptionsMenu@ScreenOptionsMaster
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OptionMenuFlags=rows,9;together;explanations
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OptionMenuFlags=rows,10;together;explanations
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Line1=conf,MenuTimer
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Line2=conf,ScoringType
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Line3=conf,JudgeDifficulty
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@@ -2140,6 +2141,7 @@ Line6=conf,ProgressiveStageLifebar
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Line7=conf,ProgressiveNonstopLifebar
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Line8=conf,DefaultFailType
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Line9=conf,ShowSongOptions
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Line10=conf,ShowNameEntry
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[ScreenGraphicOptions]
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HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
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