2003-02-12 00:13:53 +00:00
// Possible NextScreen Codes:
2002-08-27 03:59:22 +00:00
// - ScreenCaution
// - ScreenEz2SelectPlayer
2002-09-29 17:38:07 +00:00
// - ScreenSelectMode
2003-01-10 02:22:07 +00:00
// - ScreenInstructions
2002-08-27 03:59:22 +00:00
// - ScreenSelectCourse
// - ScreenSelectDifficulty
// - ScreenSelectGroup
// - ScreenSelectMusic
// - ScreenSelectStyle5th
// - ScreenSelectStyle
2002-08-14 00:03:42 +00:00
2002-08-27 03:59:22 +00:00
[Common]
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ColorP1 = 0.4,1.0,0.8,1 // sea green
ColorP2 = 1.0,0.5,0.2,1 // orange
2003-01-18 20:53:23 +00:00
InitialScreen = ScreenCompany
2002-10-06 16:56:58 +00:00
[Notes]
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ColorBeginner = 0.0,0.9,1,1 // light blue
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ColorEasy = 0.9,0.9,0,1 // yellow
2002-09-04 03:49:08 +00:00
ColorMedium = 1,0.1,0.1,1 // light red
2002-09-03 22:31:06 +00:00
ColorHard = 0.2,1,0.2,1 // light green
2002-10-06 16:56:58 +00:00
ColorSHard = 0.8,0.2,1.0,1 // purple
ColorChallenge = 0.2,0.6,1.0,1 // blue
ColorBattle = 1,0,0,1 // red
2003-01-01 17:20:36 +00:00
DefaultScrollDirection = 0
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[ScreenTitleMenu]
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ChoicesX = 320
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ChoicesStartY = 74
ChoicesSpacingY = 48
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ChoicesShadowLength = 5
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HelpX = 320
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HelpY = 440
ColorNotSelected = 1,1,1,1
ColorSelected = 0.5,1,0.5,1
2002-09-03 22:31:06 +00:00
ZoomNotSelected = 1.0
ZoomSelected = 1.3
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SecondsBetweenComments = 12
2003-02-12 06:25:51 +00:00
SecondsBetweenJointPremiumScroll = 15
2003-01-11 08:55:21 +00:00
SecondsBeforeAttract = 30
2003-01-19 04:44:22 +00:00
HelpTextHome = Use &UP; &DOWN; to select, then press START
HelpTextPay = Insert coins, then press START
HelpTextFree = No charge to join in. Press START
2002-08-27 03:59:22 +00:00
NextScreen = ScreenCaution
2002-08-14 00:03:42 +00:00
2002-08-27 03:59:22 +00:00
[ScreenCaution]
NextScreen = ScreenSelectStyle
[ScreenEz2SelectPlayer]
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JoinFrameP1X = 120
JoinFrameP1Y = 350
JoinFrameP2X = 520
JoinFrameP2Y = 350
JoinMessageP1X = 120
JoinMessageP1Y = 336
JoinMessageP2X = 520
JoinMessageP2Y = 336
2003-01-06 04:36:26 +00:00
HelpText = Press &DOWN; on the pad to join
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TimerSeconds = 40
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NextScreen = ScreenSelectGroup
2002-09-13 18:06:36 +00:00
SilentWait = 1
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BounceJoinMessage = 1
FoldOnJoin = 1
2002-08-27 03:59:22 +00:00
[ScreenSelectStyle]
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JointPremiumBannerX = 550
JointPremiumBannerY = 400
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IconsStartX = 60
IconsSpacingX = 76
IconsStartY = 100
IconsSpacingY = 0
ExplanationX = 480
ExplanationY = 170
InfoX = 480
InfoY = 280
PreviewX = 160
PreviewY = 240
2003-01-06 04:36:26 +00:00
HelpText = Use &LEFT; &RIGHT; to select, then press START
2002-08-20 21:00:56 +00:00
TimerSeconds = 40
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NextScreen = ScreenSelectDifficulty
2002-08-14 00:03:42 +00:00
2002-08-27 16:53:25 +00:00
[ScreenSelectStyle5th]
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HelpText = Use &LEFT; &RIGHT; to select, then press START
2002-08-27 16:53:25 +00:00
TimerSeconds = 40
NextScreen = ScreenSelectDifficulty
2002-09-29 17:38:07 +00:00
[ScreenSelectMode]
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JoinFrameP1X = 120
JoinFrameP1Y = 350
JoinFrameP2X = 520
JoinFrameP2Y = 350
JoinMessageP1X = 120
JoinMessageP1Y = 336
JoinMessageP2X = 520
JoinMessageP2Y = 336
2002-12-20 19:05:54 +00:00
GuideX = 320
GuideY = 374
2003-01-06 04:36:26 +00:00
HelpText = Press &DOWN; on the pad to join. Press &LEFT; &RIGHT; to change styles, then press START
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TimerSeconds = 40
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NextScreen = ScreenSelectGroup
2002-09-29 05:06:18 +00:00
ScrollingListX = 320
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ScrollingListY = 250
2002-09-29 05:06:18 +00:00
UseSelectionBGAnimations = 0
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SelectionSpecificBGAnimations = 0
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BounceJoinMessage = 1
FoldOnJoin = 1
2002-08-27 03:59:22 +00:00
2003-02-08 17:07:18 +00:00
[ScreenStyleSplash]
NextScreen = ScreenSelectGroup
2002-08-27 03:59:22 +00:00
[ScreenSelectDifficulty]
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MorePage1X = 580
MorePage1Y = 90
MorePage2X = 700
MorePage2Y = 90
ExplanationPage1X = 170
ExplanationPage1Y = 70
ExplanationPage2X = 1100
ExplanationPage2Y = 70
2003-01-21 22:35:14 +00:00
BeginnerX = 98
BeginnerY = 180
EasyX = 246
EasyY = 220
MediumX = 394
MediumY = 180
HardX = 542
HardY = 220
NonstopX = 760
NonstopY = 200
OniX = 960
OniY = 200
EndlessX = 1160
EndlessY = 200
2002-08-27 03:59:22 +00:00
CursorOffsetP1X = -40
CursorOffsetP1Y = 200
CursorOffsetP2X = +40
CursorOffsetP2Y = 200
CursorShadowLengthX = 10
CursorShadowLengthY = 10
2003-01-21 05:14:59 +00:00
InitialChoice = 1
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HelpText = Use &LEFT; &RIGHT; to select, then press START
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TimerSeconds = 40
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NextScreenArcade = ScreenSelectGroup
2003-01-10 02:22:07 +00:00
NextScreenOni = ScreenInstructions
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2002-08-27 03:59:22 +00:00
[ScreenSelectGroup]
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FrameX = 180
FrameY = 160
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BannerX = 182
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BannerY = 158
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BannerWidth = 288
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BannerHeight = 92
NumberX = 116
NumberY = 224
ExplanationX = 110
ExplanationY = 66
ButtonX = 504
ButtonSelectedX = 470
ButtonStartY = 66
ButtonSpacingY = 26
ContentsX = 320
ContentsY = 260
TitlesStartX = 20
2002-08-22 09:31:32 +00:00
TitlesStartY = 276
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TitlesWidth = 146
TitlesSpacingX = 150
TitlesColumns = 4
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TitlesRows = 10
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TitlesZoom = 0.5
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HelpText = Use &LEFT; &RIGHT; to select, then press START
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TimerSeconds = 40
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NextScreen = ScreenInstructions
2002-08-14 00:03:42 +00:00
2003-01-10 02:22:07 +00:00
[ScreenInstructions]
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NextScreenArcade = ScreenSelectMusic
NextScreenOni = ScreenSelectCourse
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HelpText = Press START to continue
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TimerSeconds = 15
[ScreenSelectMusic]
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BannerFrameX = 160
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BannerFrameY = 162
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BannerX = 150
2002-09-03 15:42:36 +00:00
BannerY = 170
2002-09-04 03:49:08 +00:00
BannerWidth = 282
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BannerHeight = 92
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BPMX = 180
BPMY = 116
BPMZoom = 0.7
StageX = 52
StageY = 114
StageZoom = 0.7
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CDTitleX = 252
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CDTitleY = 148
DifficultyFrameP1X = 60
DifficultyFrameP1Y = 248
DifficultyFrameP2X = 260
DifficultyFrameP2Y = 248
DifficultyIconP1X = 48
DifficultyIconP1Y = 248
DifficultyIconP2X = 272
DifficultyIconP2Y = 248
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RadarX = 160
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RadarY = 334
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SortIconX = 350
SortIconY = 70
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ScoreFrameP1X = 520
ScoreFrameP1Y = 210
ScoreFrameP2X = 520
ScoreFrameP2Y = 286
2002-08-14 00:03:42 +00:00
ScoreP1X = 520
ScoreP1Y = 210
ScoreP2X = 520
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ScoreP2Y = 286
2002-10-05 21:28:47 +00:00
ScoreZoom = 0.8
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MeterFrameP1X = 82
MeterFrameP1Y = 432
MeterFrameP2X = 238
MeterFrameP2Y = 432
MeterP1X = 88
MeterP1Y = 432
MeterP2X = 228
MeterP2Y = 432
2002-08-14 00:03:42 +00:00
WheelX = 480
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WheelY = 244
2002-08-14 00:03:42 +00:00
PlayerOptionsP1X = 16
PlayerOptionsP1Y = 330
PlayerOptionsP2X = 304
PlayerOptionsP2Y = 330
SongOptionsX = 160
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SongOptionsY = 334
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OptionIconsP1X = 30
OptionIconsP1Y = 58
OptionIconsP2X = 30
OptionIconsP2Y = 86
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HelpText = &LEFT; or &RIGHT; change music Hold &LEFT; and &RIGHT; then press START to change sort::&UP;&UP; easier difficulty &DOWN;&DOWN; harder difficulty::&UP;&DOWN;&UP;&DOWN; to change sort
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TimerSeconds = 60
ScoreConnectedToMusicWheel = 1
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SampleMusicDelay = 0.25
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[ScreenEz2SelectMusic]
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PumpDifficultyX = 320
PumpDifficultyY = 280
ScrollingListX = 320
ScrollingListY = 240
MeterP1X = 999 // by default hide these elements
MeterP1Y = 999
MeterP2X = 999
MeterP2Y = 999
2003-01-16 21:21:09 +00:00
SpeedIconP1X = 40
SpeedIconP2X = 600
SpeedIconP1Y = 200
SpeedIconP2Y = 200
2003-01-16 23:31:34 +00:00
MirrorIconP1X = 40
MirrorIconP2X = 600
MirrorIconP1Y = 280
MirrorIconP2Y = 280
ShuffleIconP1X = 40
ShuffleIconP2X = 600
ShuffleIconP1Y = 320
ShuffleIconP2Y = 320
2003-01-26 00:31:33 +00:00
InfoFrameX = 999
InfoFrameY = 999
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DifficultyRatingX = 999
DifficultyRatingY = 999
DifficultyRatingOrientation = 0
DifficultyRatingSpacing = 40.0
2003-01-16 21:21:09 +00:00
PreviewMusicMode = 0 // 0 = play music as you select, 1 = no music plays, select once and preview music plays, select again for confirm, 2 = no music plays at all.
2002-08-14 00:03:42 +00:00
2002-08-27 03:59:22 +00:00
[ScreenSelectCourse]
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ExplanationX = 132
ExplanationY = 68
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BannerFrameX = 160
2002-09-05 03:45:07 +00:00
BannerFrameY = 158
2002-08-22 09:31:32 +00:00
BannerX = 150
2002-09-05 03:45:07 +00:00
BannerY = 172
2002-08-22 09:31:32 +00:00
BannerWidth = 286
BannerHeight = 92
StagesX = 58
2002-09-05 03:45:07 +00:00
StagesY = 114
2002-08-22 09:31:32 +00:00
TimeX = 192
2002-09-05 03:45:07 +00:00
TimeY = 114
2002-08-22 09:31:32 +00:00
ContentsX = 160
2002-09-05 03:45:07 +00:00
ContentsY = 336
2002-08-22 09:31:32 +00:00
WheelX = 480
WheelY = 248
ScoreP1X = 520
ScoreP1Y = 210
ScoreP2X = 520
ScoreP2Y = 286
2002-10-06 00:07:09 +00:00
ScoreZoom = 0.8
2003-01-06 04:36:26 +00:00
HelpText = Use &LEFT; &RIGHT; to select, then press START
2002-08-22 09:31:32 +00:00
TimerSeconds = 60
2002-08-27 03:59:22 +00:00
[ScreenStage]
StageType = 0 // 0 for MAX, 1 for Pump, 2 for EZ2
[ScreenGameplay]
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SongSelectScreen = ScreenSelectMusic
2002-10-29 01:26:10 +00:00
BPMX = 999 // don't show by default
BPMY = 999
BPMZoom = 0.0
2002-10-30 00:14:47 +00:00
StagenameX = 999
StagenameY = 999
StagenameZoom = 0.0
2002-11-07 19:42:39 +00:00
MAXCOMBOX = 999
MAXCOMBOY = 999
MAXCOMBOZoom = 0.0
2002-09-10 17:29:11 +00:00
LifeFrameX = 320
LifeFrameY = 36
LifeFrameExtraY = 442
ScoreFrameX = 320
ScoreFrameY = 448
ScoreFrameExtraY = 32
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MiddleFrameX = 320
MiddleFrameY = 240
LifeP1X = 140
LifeP1Y = 28
LifeP1ExtraY = 450
LifeP2X = 500
LifeP2Y = 28
LifeP2ExtraY = 450
StageX = 320
StageY = 54
StageExtraY = 422
2002-08-22 09:31:32 +00:00
SongNumberP1X = 290
SongNumberP1Y = 54
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SongNumberP1ExtraY = 440
2002-08-22 09:31:32 +00:00
SongNumberP2X = 350
SongNumberP2Y = 54
2002-08-14 00:03:42 +00:00
SongNumberP2ExtraY = 440
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ScoreP1X = 106
ScoreP1Y = 444
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ScoreP1ExtraY = 38
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ScoreP2X = 534
ScoreP2Y = 444
2002-08-14 00:03:42 +00:00
ScoreP2ExtraY = 38
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ScoreZoom = 1.0
2002-08-14 00:03:42 +00:00
PlayerOptionsP1X = 320
PlayerOptionsP1Y = 434
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PlayerOptionsP1ExtraY = 46
2002-08-14 00:03:42 +00:00
PlayerOptionsP2X = 320
PlayerOptionsP2Y = 450
2002-09-04 03:49:08 +00:00
PlayerOptionsP2ExtraY = 30
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SongOptionsX = 320
SongOptionsY = 470
SongOptionsExtraY = 10
DifficultyP1X = 60
DifficultyP1Y = 410
DifficultyP1ReverseY = 58
DifficultyP1ExtraY = 420
DifficultyP1ExtraReverseY = 70
DifficultyP2X = 580
DifficultyP2Y = 410
DifficultyP2ReverseY = 58
DifficultyP2ExtraY = 420
DifficultyP2ExtraReverseY = 420
SurviveTimeX = 320
SurviveTimeY = 340
DebugX = 320
DebugY = 240
2003-01-11 08:55:21 +00:00
StatusIconsX = 320
StatusIconsY = 400
2002-08-23 20:18:29 +00:00
SecondsBetweenComments = 10
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DemonstrationSeconds = 30
2003-02-03 05:53:59 +00:00
TickEarlySeconds = 0.05
2002-08-14 00:03:42 +00:00
2002-08-27 03:59:22 +00:00
[ScreenEvaluation]
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SongSelectScreen = ScreenSelectMusic
2003-02-08 17:07:18 +00:00
EndGameScreen = ScreenNameEntry
2002-08-14 00:03:42 +00:00
BannerX = 320
BannerY = 100
StageX = 320
StageY = 64
2002-10-20 17:26:31 +00:00
DifficultyIconP1X = 220
2002-10-06 17:34:12 +00:00
DifficultyIconP1Y = 128
2002-10-20 17:26:31 +00:00
DifficultyIconP2X = 420
2002-10-06 17:34:12 +00:00
DifficultyIconP2Y = 128
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GradeP1X = 94
GradeP2X = 546
GradeY = 100
2002-09-05 03:45:07 +00:00
PercentBaseP1X = 120
PercentBaseP2X = 572
2002-08-22 09:31:32 +00:00
PercentBaseY = 134
2002-08-14 00:03:42 +00:00
JudgeLabelsX = 320
2003-01-11 08:55:21 +00:00
MarvelousP1X = 230
MarvelousP2X = 410
MarvelousOniP1X = 230
MarvelousOniP2X = 410
2003-01-27 02:00:38 +00:00
MarvelousY = 160
2002-08-22 09:31:32 +00:00
PerfectP1X = 230
PerfectP2X = 410
2002-09-16 18:25:29 +00:00
PerfectOniP1X = 230
PerfectOniP2X = 410
2003-01-27 02:00:38 +00:00
PerfectY = 192
2002-08-22 09:31:32 +00:00
GreatP1X = 230
GreatP2X = 410
2002-09-16 18:25:29 +00:00
GreatOniP1X = 230
GreatOniP2X = 410
2003-01-27 02:00:38 +00:00
GreatY = 224
2002-08-22 09:31:32 +00:00
GoodP1X = 230
GoodP2X = 410
2002-09-16 18:25:29 +00:00
GoodOniP1X = 230
GoodOniP2X = 410
2003-01-27 02:00:38 +00:00
GoodY = 256
2002-08-22 09:31:32 +00:00
BooP1X = 230
BooP2X = 410
2002-09-16 18:25:29 +00:00
BooOniP1X = 230
BooOniP2X = 410
2003-01-27 02:00:38 +00:00
BooY = 288
2002-08-22 09:31:32 +00:00
MissP1X = 230
MissP2X = 410
2002-09-16 18:25:29 +00:00
MissOniP1X = 230
MissOniP2X = 410
2003-01-27 02:00:38 +00:00
MissY = 320
2002-08-22 09:31:32 +00:00
OKP1X = 230
OKP2X = 410
2002-09-16 18:25:29 +00:00
OKOniP1X = 230
OKOniP2X = 410
2003-01-27 02:00:38 +00:00
OKY = 352
2002-08-22 09:31:32 +00:00
MaxComboP1X = 134
MaxComboP2X = 578
2002-09-16 18:25:29 +00:00
MaxComboOniP1X = 1000 // off screen
MaxComboOniP2X = 1000 // off screen
2002-08-22 09:31:32 +00:00
MaxComboY = 334
2002-08-14 00:03:42 +00:00
ScoreLabelsX = 320
ScoreNumbersP1X = 150
ScoreNumbersP2X = 490
2002-09-04 03:49:08 +00:00
ScoreY = 374
2002-08-22 09:31:32 +00:00
BonusP1X = 96
BonusP2X = 544
BonusY = 256
BarP1BaseX = 176
BarP2BaseX = 466
BarP1Rotation = 3.1415
BarP2Rotation = 0
BarStartY = 194
BarSpacingY = 27
BarWidth = 106
BarHeight = 16
SongsSurvivedP1X = 96
SongsSurvivedP2X = 544
SongsSurvivedY = 240
2002-08-14 00:03:42 +00:00
NewRecordP1X = 150
NewRecordP2X = 490
2002-09-04 03:49:08 +00:00
NewRecordY = 398
2002-08-14 00:03:42 +00:00
TryExtraStageX = 320
2002-09-04 03:49:08 +00:00
TryExtraStageY = 428
2002-08-20 21:00:56 +00:00
HelpText = Press START to continue
2002-08-14 00:03:42 +00:00
TimerSeconds = 40
2002-08-22 09:31:32 +00:00
SpinGrades = 1
2002-10-10 04:11:30 +00:00
GradesGlowColor1 = 1,1,1,0.0
GradesGlowColor2 = 1,1,1,0.3
2002-08-14 00:03:42 +00:00
2002-09-04 03:49:08 +00:00
[ScreenMusicScroll]
ScrollDelay = 0.2
ScrollSpeed = 1.0
TextZoom = 0.8
2003-02-03 05:53:59 +00:00
NextScreen = ScreenRanking
2002-09-04 03:49:08 +00:00
2002-09-03 22:31:06 +00:00
[ScreenEditMenu]
ExplanationX = 320
ExplanationY = 410
ExplanationText = In this mode, you can edit existing notes patterns,::create note patterns, or synchronize notes with the music.
2003-01-30 07:18:33 +00:00
HelpText = &UP; &DOWN; change line &LEFT; &RIGHT; change value START to continue
2002-09-03 22:31:06 +00:00
2003-02-11 02:20:38 +00:00
[ScreenJukeboxMenu]
ExplanationX = 320
ExplanationY = 410
ExplanationText = In this mode, you can edit existing notes patterns,::create note patterns, or synchronize notes with the music.
HelpText = &UP; &DOWN; change line &LEFT; &RIGHT; change value START to continue
2002-08-27 03:59:22 +00:00
[ScreenManager]
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StatsX = 632
StatsY = 10
2003-01-19 04:44:22 +00:00
CreditsP1X = 120
2003-02-12 00:13:53 +00:00
CreditsP1Y = 472
2003-01-19 04:44:22 +00:00
CreditsP2X = 520
2003-02-12 00:13:53 +00:00
CreditsP2Y = 472
2002-09-23 07:35:47 +00:00
CreditsColor = 1,1,1,1
2003-01-10 02:22:07 +00:00
CreditsShadowLength = 0
CreditsZoom = 1.0
2002-08-14 00:03:42 +00:00
2002-08-27 03:59:22 +00:00
[WheelItemDisplay]
2002-08-14 00:03:42 +00:00
IconX = -136
SongNameX = -30
SectionNameX = -30
SectionZoom = 1.0
RouletteX = -30
RouletteZoom = 1.3
2002-08-22 09:31:32 +00:00
CourseX = -130
2002-08-14 00:03:42 +00:00
CourseZoom = 1.3
2002-08-22 09:31:32 +00:00
GradeP1X = 82
2002-09-03 15:42:36 +00:00
GradeP2X = 118
2002-08-14 00:03:42 +00:00
[MusicWheel]
FadeSeconds = 1
2002-08-26 05:53:48 +00:00
SwitchSeconds = 0.10
2002-08-14 00:03:42 +00:00
RouletteSwitchSeconds = 0.05
RouletteSlowDownSwitches = 5
LockedInitialVelocity = 7
2002-08-26 05:53:48 +00:00
ScrollBarX = 148
2002-09-03 15:42:36 +00:00
ScrollBarHeight = 368
2003-02-05 03:53:57 +00:00
ItemCurveX = 85
2002-09-03 15:42:36 +00:00
ItemSpacingY = 46
NumSectionColors = 7
2002-08-14 00:03:42 +00:00
SectionColor1 = 0.9, 0.0, 0.2, 1
SectionColor2 = 0.6, 0.0, 0.4, 1
SectionColor3 = 0.2, 0.1, 0.3, 1
SectionColor4 = 0.0, 0.4, 0.8, 1
SectionColor5 = 0.0, 0.6, 0.6, 1
SectionColor6 = 0.0, 0.6, 0.2, 1
SectionColor7 = 0.8, 0.6, 0.0, 1
2003-02-12 20:55:05 +00:00
SongRealExtraColor = 0.9,0.9,0,1 // yellow
2002-08-14 00:03:42 +00:00
[LifeMeterBar]
2002-09-15 03:50:57 +00:00
MeterWidth = 260
2002-09-29 05:06:18 +00:00
MeterHeight = 24
2002-08-27 16:53:25 +00:00
DangerThreshold = 0.2
2002-09-12 15:23:20 +00:00
NumChambers = 32
2002-09-12 00:40:48 +00:00
NumStrips = 2
2002-08-27 16:53:25 +00:00
[TransitionKeepAlive]
StopMusicOnNext = 0
KeepAliveType = 0 // 0 for MAX, 1 for 5th
[MenuElements]
TopEdgeX = 320
2002-09-03 15:42:36 +00:00
TopEdgeY = 22
2002-08-27 16:53:25 +00:00
BottomEdgeX = 320
2002-09-03 15:42:36 +00:00
BottomEdgeY = 464
2002-08-27 16:53:25 +00:00
HelpX = 320
2002-09-03 15:42:36 +00:00
HelpY = 456
2002-08-27 16:53:25 +00:00
StyleIconX = 440
StyleIconY = 28
TimerX = 590
2002-09-03 15:42:36 +00:00
TimerY = 22
2002-08-14 00:03:42 +00:00
[HoldJudgement]
DisplayTime = 0.6
2002-08-27 16:53:25 +00:00
[ScreenOptions]
2002-09-03 15:42:36 +00:00
IconsP1X = 40
IconsP2X = 600
2002-09-04 03:49:08 +00:00
ArrowsX = 88
LabelsX = 140
LabelsZoom = 0.7
LabelsHAlign = 2 // 0,1,2 = left,center,right
ItemsZoom = 0.5
2002-09-03 15:42:36 +00:00
ItemsStartX = 160
ItemsGapX = 14
ItemsStartY = 88
ItemsSpacingY = 34
2002-09-10 21:16:34 +00:00
ExplanationX = 320
ExplanationY = 412
ExplanationZoom = 0.5
2002-09-04 03:49:08 +00:00
ColorSelected = 1,1,1,1 // normal
ColorNotSelected = 0.5,0.5,0.5,1 // grayed
2003-01-06 04:36:26 +00:00
HelpText = &UP; &DOWN; to change line &LEFT; &RIGHT; to select between options then press START
2002-08-27 16:53:25 +00:00
TimerSeconds = 40
2002-09-04 08:09:57 +00:00
[ScreenPreferences]
LabelsX = 140
LabelsZoom = 0.7
LabelsHAlign = 2 // 0,1,2 = left,center,right
ItemsZoom = 0.5
ItemsX = 160
ItemsStartY = 88
ItemsSpacingY = 34
ColorSelected = 1,1,1,1 // normal
ColorNotSelected = 0.5,0.5,0.5,1 // grayed
ColorSelectedDefault = 0.2,1.0,0.2,1 // green
ColorNotSelectedDefault = 0.1,0.5,0.1,1 // grayed green
2003-01-06 04:36:26 +00:00
HelpText = &UP; &DOWN; to change line &LEFT; &RIGHT; to select between options then press START
2002-09-04 08:09:57 +00:00
2002-09-25 16:32:58 +00:00
[ScreenMapControllers]
2002-08-29 20:18:41 +00:00
HelpText = Use arrow keys to navigate, ENTER to assign, SPACE to clear, ESCAPE when done.
2002-08-27 16:53:25 +00:00
2002-08-27 23:31:41 +00:00
[GhostArrow]
2002-08-29 01:38:21 +00:00
ShowSeconds = 0.25
2002-08-27 23:31:41 +00:00
ZoomStart = 1.0
ZoomEnd = 1.5
2003-01-11 08:55:21 +00:00
ColorMarvelousStart = 1.0,1.0,0.3,1 // yellow
ColorMarvelousEnd = 1.0,1.0,0.3,0 // yellow no alpha
2002-08-29 01:38:21 +00:00
ColorPerfectStart = 1.0,1.0,0.3,1 // yellow
ColorPerfectEnd = 1.0,1.0,0.3,0 // yellow no alpha
ColorGreatStart = 0.0,1.0,0.4,1 // green
ColorGreatEnd = 0.0,1.0,0.4,0 // green no alpha
ColorGoodStart = 0.3,0.8,1.0,1 // blue
ColorGoodEnd = 0.3,0.8,1.0,0 // blue no alpha
ColorBooStart = 0.8,0.0,0.6,1 // purple
ColorBooEnd = 0.8,0.0,0.6,0 // purple no alpha
2002-08-27 23:31:41 +00:00
[GhostArrowBright]
2002-08-29 01:38:21 +00:00
ShowSeconds = 0.25
2002-08-27 23:31:41 +00:00
ZoomStart = 1.0
ZoomEnd = 1.5
2003-01-11 08:55:21 +00:00
ColorMarvelousStart = 1.0,1.0,0.3,1 // yellow
ColorMarvelousEnd = 1.0,1.0,0.3,0 // yellow no alpha
2002-08-29 01:38:21 +00:00
ColorPerfectStart = 1.0,1.0,0.3,1 // yellow
ColorPerfectEnd = 1.0,1.0,0.3,0 // yellow no alpha
ColorGreatStart = 0.0,1.0,0.4,1 // green
ColorGreatEnd = 0.0,1.0,0.4,0 // green no alpha
ColorGoodStart = 0.3,0.8,1.0,1 // blue
ColorGoodEnd = 0.3,0.8,1.0,0 // blue no alpha
ColorBooStart = 0.8,0.0,0.6,1 // purple
ColorBooEnd = 0.8,0.0,0.6,0 // purple no alpha
2002-08-27 23:31:41 +00:00
[BitmapText]
RainbowColor1 = 1.0,0.0,0.4,1 // red
RainbowColor2 = 0.8,0.2,0.6,1 // pink
RainbowColor3 = 0.4,0.3,0.5,1 // purple
RainbowColor4 = 0.2,0.6,1.0,1 // sky blue
RainbowColor5 = 0.2,0.8,0.8,1 // sea green
RainbowColor6 = 0.2,0.8,0.4,1 // green
RainbowColor7 = 1.0,0.8,0.2,1 // orange
[SongManager]
2002-09-03 15:42:36 +00:00
NumGroupColors = 7
2002-08-27 23:31:41 +00:00
GroupColor1 = 0.8,0.1,0.6,1 // pink
2002-08-28 22:42:40 +00:00
GroupColor2 = 0.6,0.4,0.8,1 // purple
2002-08-27 23:31:41 +00:00
GroupColor3 = 0.0,0.4,0.8,1 // sky blue
GroupColor4 = 0.0,0.6,0.6,1 // sea green
GroupColor5 = 0.1,0.7,0.3,1 // green
GroupColor6 = 0.8,0.6,0.0,1 // orange
GroupColor7 = 1.0,0.3,0.3,1 // light red
2002-08-28 22:42:40 +00:00
ExtraColor = 1.0,0.0,0.0,1.0 // red
[Background]
LeftEdge = 20
2002-09-10 17:29:11 +00:00
TopEdge = 20
2002-08-28 22:42:40 +00:00
RightEdge = 620
2002-09-10 17:29:11 +00:00
BottomEdge = 460
2002-08-28 22:42:40 +00:00
[Player]
2003-01-11 08:55:21 +00:00
JudgeMarvelousZoomX = 1.3
JudgeMarvelousZoomY = 1.3
2002-08-28 22:42:40 +00:00
JudgePerfectZoomX = 1.3
JudgePerfectZoomY = 1.3
JudgeGreatZoomX = 1.2
JudgeGreatZoomY = 1.2
JudgeGoodZoomX = 1.1
JudgeGoodZoomY = 1.1
JudgeBooZoomX = 1.0
JudgeBooZoomY = 1.0
ComboJudgeTweenSeconds = 0.1
2002-08-29 01:38:21 +00:00
BrightGhostThreshold = 100
2002-08-28 22:42:40 +00:00
[GameState]
StageColorDemo = 0.3,1.0,0.3,1 // green
2002-10-08 23:39:18 +00:00
StageColor1 = 0.3,0.8,1.0,1 // light blue
StageColor2 = 0.2,1,0.2,1 // green
2002-09-04 03:49:08 +00:00
StageColor3 = 0.8,0.2,0.8,1 // light purple
StageColor4 = 0.3,1.0,0.3,1 // green
StageColor5 = 0.4,0.4,0.9,1 // light blue
2002-08-28 22:42:40 +00:00
StageColorFinal = 1.0,0.1,0.1,1 // red
2002-10-08 23:39:18 +00:00
StageColorExtra1 = 1.0,1.0,0.3,1 // yellow
StageColorExtra2 = 1.0,1.0,0.3,1 // yellow
2002-09-05 03:45:07 +00:00
StageColorOni = 0.3,1.0,0.3,1 // green
2003-02-04 17:10:57 +00:00
StageColorNonstop = 0.3,1.0,0.3,1 // green
2003-02-12 20:55:05 +00:00
StageColorEndless = 0.3,1.0,0.3,1 // green
2002-08-28 22:42:40 +00:00
StageTextDemo = Demo
StageTextFinal = Final
StageTextExtra1 = Extra
StageTextExtra2 = Extra2
[BPMDisplay]
NormalColorTop = 1.0,1.0,0.0,1 // yellow
NormalColorBottom = 1.0,0.5,0.0,1 // orange
ChangeColorTop = 1.0,0.0,0.0,1 // red
ChangeColorBottom = 0.6,0.0,0.0,1 // dark red
ExtraColorTop = 1.0,0.0,0.0,1 // red
ExtraColorBottom = 0.6,0.0,0.0,1 // dark red
[GrayArrow]
StepZoom = 0.75
StepSeconds = 0.2
2002-09-02 21:59:58 +00:00
[CodeDetector]
Easier1 = Up,Up
Easier2 = MenuUp,MenuUp
Harder1 = Down,Down
Harder2 = MenuDown,MenuDown
NextSort1 = Up,Down,Up,Down
NextSort2 = MenuUp,MenuDown,MenuUp,MenuDown
Mirror = Up,Left,Right,Left,Right
Left = Up,Down,Right,Left
Right = Up,Down,Left,Right
Shuffle = Down,Up,Down,Up
SuperShuffle = Down,Up,Left,Right
Little =
NextScrollSpeed =
2003-01-16 23:31:34 +00:00
PreviousScrollSpeed =
2003-01-25 11:05:12 +00:00
NextAccel = Left,Right,Down,Up
2002-09-02 21:59:58 +00:00
NextEffect = Left,Down,Right
NextAppearance = Left,Up,Right
NextTurn =
Reverse = Down,Left,Right,Left,Right
NextColor =
HoldNotes = Right,Left,Down,Up
Dark =
CancelAll = Left,Right,Left,Right,Left,Right,Left,Right
2002-09-03 15:42:36 +00:00
[GrooveRadar]
Label1OffsetX = 0 // stream
Label1OffsetY = -92
Label2OffsetX = -120 // voltage
Label2OffsetY = -20
Label3OffsetX = -100 // air
Label3OffsetY = 66
Label4OffsetX = 100 // freeze
Label4OffsetY = 66
Label5OffsetX = 120 // chaos
Label5OffsetY = -20
[OptionIcon]
TextOffsetX = 0
TextOffsetY = 0
TextHAlign = 1 // 0,1,2 = left,center,right
TextVAlign = 1 // 0,1,2 = top,middle,bottom
2002-09-04 03:49:08 +00:00
TextWidth = 72
2002-09-03 22:59:53 +00:00
TextZoom = 0.5
2002-09-03 22:31:06 +00:00
Uppercase = 1
2002-09-03 15:42:36 +00:00
[OptionIconRow]
SpacingX = 38
SpacingY = 0
2002-09-04 08:09:57 +00:00
2002-10-09 06:57:37 +00:00
[TransitionOniFade]
BannerWidth = 564
BannerHeight = 184
2002-09-10 21:16:34 +00:00
[ScreenInputOptions]
2003-01-17 21:49:19 +00:00
IgnoreJoyAxes = &oq;ON&cq; will cause StepMania to ignore all input from::joystick directional pads. This is useful for people using::the DirectPad Pro driver.
MenuButtons = The default setting allows the dance pad's panels to navigate::the menus. Changing this to &oq;dedicated only&cq; will restrict::menu navigation to only the Menu* set of buttons. Be sure to map::the Menu* set of buttons before setting this to &oq;dedicated&cq;!
2002-09-10 21:16:34 +00:00
AutoPlay = This option is useful for those who would like to play::without using a pad. However, you will not be able to set::high scores or earn extra stages while this options is ON.
BackDelayed = Turning this option ON will require that you hold the Back button::for 0.5 seconds before it will regiser. This is useful if you find::yourself accidentally pressing the Back button on your controller.
2003-01-17 21:49:19 +00:00
OptionsNavigation = When using &oq;SM style&cq;, the Start button will take::you to the next screen and Up/Down will switch option lines.::When using &oq;Arcade style&cq;, the Start button will move the cursor::to the next line and Up/Down will be ignored.
2003-01-25 23:48:33 +00:00
WheelSpeed = Adjusts the speed of the DDR style musicwheel.
2002-09-10 21:16:34 +00:00
[ScreenMachineOptions]
2003-01-17 21:49:19 +00:00
MenuTimer = Turn this &oq;OFF&cq; to disable the time limit in menus.
ArcadeStages = The number of songs a player can play in Arcade mode.::Set this to &oq;Unlimited&cq;, and you can continue playing forever.::Also, when this option is set to &oq;Unlimited&cq;, failing will take you::back to the the Select Music or Select Course screen.
2002-09-10 21:16:34 +00:00
JudgeDifficulty = Increase this value to cause your steps to be judged more strictly::(i.e. shink the timing window).
LifeDifficulty = Increate this value to cause your life meter to::drain faster and refill slower.
2003-02-12 23:11:37 +00:00
DefaultFailType = Choose the conditions for game over.::ARCADE will stop the music immediately when all players have 0 life.::END OF SONG will cause the game to end at the conclusion of the current song::if all players failed at some point during the song.::OFF disables game over entirely.
2002-09-10 21:16:34 +00:00
ShowStats = Display Performance Statistics in the upper right corner::of the screen. FPS = frames per second.::TPF = triangles per frame. DPF = draws per frame.
2003-01-19 04:44:22 +00:00
CoinMode = When set to HOME, options will be shown on the title screen.::When set to PAY the title menu choices are hidden and you must::insert coins before joining in. When set to FREE the title menu::choices are hidden and you can joining in without inserting coins.
CoinsPerCredit = The number of coins that must be inserted before a player can join.
JointPremium = When set to OFF, game styles that require both sides of the machine::will cost 2 credits. When set to ON game styles that require both sides::of the machine will cost only 1 credit.
2003-02-12 22:05:14 +00:00
SongOptions = Choose whether or not to display the Song Options screen::after the Player Options screen.
2002-09-10 21:16:34 +00:00
[ScreenGraphicOptions]
2003-01-18 03:27:44 +00:00
DisplayMode = Choose whether you would like StepMania to run full screen,::or to display in a window on your desktop.
DisplayColor = Choose the color depth of the StepMania window.::This option may not take effect in windowed mode.
TextureColor = Choose the color depth of textures.::32 bit texture use more memory, but look nicer.
2002-09-10 21:16:34 +00:00
DisplayResolution = Choose the output resolution. A higher resolution::will show more detail, but requires a faster video card.
2003-01-11 20:15:00 +00:00
MaxTextureResolution = Choose the maximum texture resolution. Setting this::to anything below 1024 will cause some textures to appear blurry,::but may increase your frame rate.
2003-01-17 21:49:19 +00:00
RefreshRate = Controls how many times per second the screen will refresh.::This setting only has an effect when the Display Mode::is set to &oq;full screen&cq;.
2002-09-10 21:16:34 +00:00
MovieDecode = When a movie texture is being used, StepMania will spend this much time::between each frame to decode the next frame of the movie. If your frame rate::is high but movie texures skip, then increase this value.
2003-01-17 21:49:19 +00:00
WaitForVsync = Wait for the monitor's vertical retrace before displaying::the next frame. This option only has an effect when the::Display Mode is set to &oq;full screen&cq;. Turning this option off will not::cap your frame rate to the refresh rate, but may result in &oq;tearing&cq;.
2003-01-19 06:59:39 +00:00
KeepTexturesInMemory = Set to ON hold textures in memory instead of::freeing them. This will eliminate the time needed to load::the texture next from disk next time this is needed. Do not set to ON::unless you have 128MB of memory or more.
2002-09-10 21:16:34 +00:00
2003-02-01 06:31:57 +00:00
[ScreenGameplayOptions]
BackgroundMode = Choose what type of backgrounds you would like displayed.::&oq;Animations&cq; uses any random items in the BGAnimations folder.::&oq;Visualizations&cq; chooses a random overlay movie from the Visualization folder.::&oq;Random Movies&cq; cycles through movies in the RandomMovies folder.
BackgroundBrightness = Controls how bright the background will appear.::Turn this setting down if you have a hard time seeing the notes.
BGForBanner = Instead of displaying the banner image in menus, display::the song background instead. Backgrounds can look better::than banners because they are higher resolution, but they::will take longer to load and may result in some &oq;skipping&cq;.
EasterEggs = Enable or disable some special easter eggs.
MarvelousTiming = Enable or disable marvelous judgement.
HiddenSongs = Some songs are only playable during Oni courses and::with roulette. Leave this &oq;OFF&cq; to always display all songs.
ShowDanger = Turn this option &oq;OFF&cq; to disable the flashing &oq;Danger&cq;::background that shows when you're about to die.
PickExtraStage = Instead of a set extra stage, this allows::the player to choose which song to play.::Difficulty and options are still locked.
2002-09-10 21:16:34 +00:00
[ScreenAppearanceOptions]
Announcer = Choose from this list of installed annoucner packs.::For more information about creating announcer packs, see the README.
Theme = Choose from this list of installed theme packs.::For more information about creating theme packs, see the README.
NoteSkin = Choose from this list of installed note skins.::For more information about creating a note skin, see the README.
2002-09-13 18:06:36 +00:00
HowToPlay = Toggle whether the How To Play screen is shown.
2002-12-15 10:07:27 +00:00
Caution = Toggle whether the Caution screen is shown.
2002-12-15 10:25:20 +00:00
SongGroup = Toggle whether the Select Group screen is shown.
2003-02-04 03:03:43 +00:00
WheelSections = ALWAYS means sections in group + ABC; NEVER means no sections;::ABC ONLY shows sections in just ABC sort
2003-02-12 00:13:53 +00:00
Translations = Choose whether to displays song titles in their native::language (日本語), or to transliterate when possible
2002-09-13 18:06:36 +00:00
2003-01-08 23:43:54 +00:00
[ScreenUnlock]
SecondsToShow = 10
2003-01-26 07:33:03 +00:00
NextScreen = ScreenRanking
2003-01-08 23:43:54 +00:00
2003-01-26 07:33:03 +00:00
[ScreenRanking]
2003-01-26 20:49:05 +00:00
SecondsToShow = 0 // ignored in favor of SecsBetweenPages below
2003-02-02 09:09:29 +00:00
NextScreen = ScreenWarning
2003-01-26 07:33:03 +00:00
CategoryX = 520
2003-01-26 20:49:05 +00:00
CategoryY = 32
2003-01-26 07:33:03 +00:00
TypeX = 520
2003-01-26 20:49:05 +00:00
TypeY = 60
2003-01-20 05:08:35 +00:00
LineSpacingX = 0
LineSpacingY = 60
2003-01-26 20:49:05 +00:00
BulletsStartX = 100
2003-01-20 05:08:35 +00:00
BulletsStartY = 140
2003-02-12 23:11:37 +00:00
TextZoom = 1.0
TextColor = 0.8,0.8,1,1
2003-01-27 02:00:38 +00:00
NamesStartX = 180
2003-01-20 05:08:35 +00:00
NamesStartY = 140
2003-01-27 02:00:38 +00:00
ScoresStartX = 520
2003-01-20 05:08:35 +00:00
ScoresStartY = 140
2003-02-12 23:11:37 +00:00
PointsStartX = 380
PointsStartY = 140
TimeStartX = 560
TimeStartY = 140
2003-01-26 20:49:05 +00:00
SecondsPerPage = 5
2003-01-26 07:33:03 +00:00
ShowCategories = 1
CoursesToShow = Courses/NaokiStandard.crs,Courses/ParanoiaBrothers.crs
NotesTypesToHide = dance-couple,dance-solo
2003-01-08 23:43:54 +00:00
2003-02-12 06:25:51 +00:00
[ScreenIntroMovie]
2003-02-12 23:11:37 +00:00
SecondsToShow = 0
2003-02-12 06:25:51 +00:00
NextScreen = ScreenDemonstration
2003-01-08 23:43:54 +00:00
[ScreenMemoryCard]
2003-01-10 02:22:07 +00:00
SecondsToShow = 5
2003-01-08 23:43:54 +00:00
NextScreen = ScreenWarning
[ScreenWarning]
2003-01-10 02:22:07 +00:00
SecondsToShow = 5
2003-01-08 23:43:54 +00:00
NextScreen = ScreenCompany
[ScreenCompany]
2003-01-10 02:22:07 +00:00
SecondsToShow = 5
2003-02-02 09:09:29 +00:00
NextScreen = ScreenLogo
2003-01-08 23:43:54 +00:00
[ScreenAlbums]
SecondsToShow = 10
NextScreen = ScreenLogo
[ScreenLogo]
2003-01-11 08:55:21 +00:00
LogoX = 320
LogoY = 240
VersionX = 590
VersionY = 20
SongsX = 20
SongsY = 20
2003-02-03 05:53:59 +00:00
SecondsToShow = 10
2003-02-12 22:58:26 +00:00
NextScreen = ScreenDemonstration
// NextScreen = ScreenIntroMovie
2003-01-08 23:43:54 +00:00
[ScreenDemonstration]
SecondsToShow = 30
2003-02-02 09:09:29 +00:00
NextScreen = ScreenRanking
2003-01-10 02:22:07 +00:00
[ScreenHowToPlay]
SecondsToShow = 30
NextScreen = ScreenUnlock
2003-01-26 02:21:47 +00:00
[ScreenNameEntry]
TimerX = 320
TimerY = 30
CategoryY = 444
CharsZoomSmall = 1.0
CharsZoomLarge = 1.5
CharsSpacingY = 40
ScrollingCharsColor = 0.6,0.8,0.8,1
SelectedCharsColor = 0.8,1,1,1
GrayArrowsY = 100
NumCharsToDrawBehind = 2
NumCharsToDrawTotal = 10
FakeBeatsPerSec = 2.5
TimerSeconds = 24
2003-01-30 07:18:33 +00:00
2003-02-11 02:20:38 +00:00
[EditMenu]
2003-01-30 07:18:33 +00:00
Arrows1X = 190
Arrows2X = 590
SongBannerX = 490
SongBannerY = 130
SongBannerWidth = 130
SongBannerHeight = 40
SongTextBannerX = 320
SongTextBannerY = 130
GroupBannerX = 490
GroupBannerY = 80
GroupBannerWidth = 130
GroupBannerHeight = 40
MeterX = 490
MeterY = 220
SourceMeterX = 490
SourceMeterY = 300
RowLabelsX = 20
RowValue1X = 320
RowValue2X = 380
RowValue3X = 380
RowValue4X = 320
RowValue5X = 380
RowValue6X = 320
RowValue7X = 380
Row1Y = 80
Row2Y = 130
Row3Y = 180
Row4Y = 220
Row5Y = 260
Row6Y = 300
Row7Y = 340
2003-01-31 23:31:35 +00:00
2003-02-11 02:20:38 +00:00
[JukeboxMenu]
Arrows1X = 190
Arrows2X = 590
RowLabelsX = 20
RowValue1X = 380
RowValue2X = 380
RowValue3X = 380
RowValue4X = 380
Row1Y = 80
Row2Y = 130
Row3Y = 180
Row4Y = 230
2003-01-31 23:31:35 +00:00
[ScreenOptionsMenu]
InputOptions =
MachineOptions =
GraphicOptions =
2003-02-01 01:11:00 +00:00
GameplayOptions =
2003-01-31 23:31:35 +00:00
AppearanceOptions =
2003-02-10 05:30:12 +00:00
[TextBanner]
Width = 180
Height = 40
HorizAlign = 0
ArtistPrependString = /
TwoLinesTitleZoom = 1.0
TwoLinesArtistZoom = 0.6
ThreeLinesTitleZoom = 1.0
ThreeLinesSubTitleZoom = 0.5
ThreeLinesArtistZoom = 0.6
TwoLinesTitleY = -8
TwoLinesArtistY = 8
ThreeLinesTitleY = -10
ThreeLinesSubTitleY = 0
ThreeLinesArtistY = 10
2003-02-14 21:42:44 +00:00
[CourseContentDisplay]
TextBannerX = 0
TextBannerY = 0
NumberX = -118
NumberY = 0
FootX = 102
FootY = 8
DifficultyX = 120
DifficultyY = 8