fix various graphical glitches
This commit is contained in:
@@ -648,19 +648,19 @@ ScoreP2ExtraOffCommand=linear,1;addy,-100
|
||||
PlayerOptionsP1X=320
|
||||
PlayerOptionsP1Y=434
|
||||
PlayerOptionsP1OnCommand=zoom,0.5;addy,100;sleep,0.5;linear,1;addy,-100
|
||||
PlayerOptionsP1OffCommand=linear,1;addy,-100
|
||||
PlayerOptionsP1OffCommand=linear,1;addy,100
|
||||
PlayerOptionsP1ExtraX=320
|
||||
PlayerOptionsP1ExtraY=46
|
||||
PlayerOptionsP1ExtraOnCommand=zoom,0.5;addy,-100;sleep,0.5;linear,1;addy,100
|
||||
PlayerOptionsP1ExtraOffCommand=linear,1;addy,100
|
||||
PlayerOptionsP1ExtraOffCommand=linear,1;addy,-100
|
||||
PlayerOptionsP2X=320
|
||||
PlayerOptionsP2Y=450
|
||||
PlayerOptionsP2OnCommand=zoom,0.5;addy,100;sleep,0.5;linear,1;addy,-100
|
||||
PlayerOptionsP2OffCommand=linear,1;addy,-100
|
||||
PlayerOptionsP2OffCommand=linear,1;addy,100
|
||||
PlayerOptionsP2ExtraX=320
|
||||
PlayerOptionsP2ExtraY=30
|
||||
PlayerOptionsP2ExtraOnCommand=zoom,0.5;addy,-100;sleep,0.5;linear,1;addy,100
|
||||
PlayerOptionsP2ExtraOffCommand=linear,1;addy,100
|
||||
PlayerOptionsP2ExtraOffCommand=linear,1;addy,-100
|
||||
SongOptionsX=320
|
||||
SongOptionsY=470
|
||||
SongOptionsOnCommand=zoom,0.5;addy,100;sleep,0.5;linear,1;addy,-100
|
||||
@@ -1063,11 +1063,11 @@ WinFrameP2Y=256
|
||||
WinFrameP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
|
||||
WinFrameP2OffCommand=linear,0.7;diffusealpha,0
|
||||
WinP1X=96
|
||||
WinP1Y=240
|
||||
WinP1Y=256
|
||||
WinP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
|
||||
WinP1OffCommand=linear,0.7;diffusealpha,0
|
||||
WinP2X=544
|
||||
WinP2Y=240
|
||||
WinP2Y=256
|
||||
WinP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
|
||||
WinP2OffCommand=linear,0.7;diffusealpha,0
|
||||
ScoreLabelX=320
|
||||
@@ -1235,7 +1235,7 @@ ShowGood=1
|
||||
ShowBoo=1
|
||||
ShowMiss=1
|
||||
ShowOK=1
|
||||
ShowMaxCombo=1
|
||||
ShowMaxCombo=0
|
||||
ShowScoreArea=1
|
||||
ShowTimeArea=0
|
||||
HelpText=Press START to continue
|
||||
|
||||
@@ -151,6 +151,7 @@ void Player::Load( PlayerNumber pn, NoteData* pNoteData, LifeMeter* pLM, ScoreDi
|
||||
const bool bReverse = GAMESTATE->m_PlayerOptions[pn].m_fReverseScroll == 1;
|
||||
bool bPlayerUsingBothSides = GAMESTATE->GetCurrentStyleDef()->m_StyleType==StyleDef::ONE_PLAYER_TWO_CREDITS;
|
||||
m_Combo.SetX( COMBO_X(m_PlayerNumber,bPlayerUsingBothSides) );
|
||||
m_Combo.SetY( bReverse ? SCREEN_BOTTOM-COMBO_Y : SCREEN_TOP+COMBO_Y );
|
||||
m_Judgment.SetX( JUDGMENT_X(m_PlayerNumber,bPlayerUsingBothSides) );
|
||||
m_Judgment.SetY( bReverse ? SCREEN_BOTTOM-JUDGMENT_Y : SCREEN_TOP+JUDGMENT_Y );
|
||||
|
||||
|
||||
@@ -492,7 +492,7 @@ ScreenEvaluation::ScreenEvaluation( CString sClassName, Type type ) : Screen(sCl
|
||||
UtilSetXYAndOnCommand( m_sprWinFrame[p], "ScreenEvaluation" );
|
||||
this->AddChild( &m_sprWinFrame[p] );
|
||||
|
||||
m_sprWin[p].Load( THEME->GetPathToN("ScreenEvaluation win 2x2") );
|
||||
m_sprWin[p].Load( THEME->GetPathToG("ScreenEvaluation win 2x2") );
|
||||
m_sprWin[p].StopAnimating();
|
||||
bool bIsWinner = GAMESTATE->GetWinner() == p;
|
||||
m_sprWin[p].SetState( (bIsWinner?0:2) + p );
|
||||
|
||||
Reference in New Issue
Block a user