s/BPM/BPMDisplay/

This commit is contained in:
Glenn Maynard
2003-11-17 03:34:13 +00:00
parent eba07e8228
commit ad5b9dfab4
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -1926,7 +1926,7 @@ GoodCommand=shadowlength,4;diffuse,0,1,1,1;zoom,2.2;linear,0.05;zoom,2;sleep,0.8
BooCommand=shadowlength,4;diffuse,1,.1,1,1;zoom,2.0;vibrate;effectmagnitude,4,8,8;sleep,0.8;linear,0;diffusealpha,0
MissCommand=shadowlength,4;diffuse,1,.3,0,1;zoom,2.0;y,-20;linear,0.8;y,20;sleep,0.8;linear,0;diffusealpha,0
[BPM]
[BPMDisplay]
NormalColor=1.0,1.0,0.0,1 // yellow
ChangeColor=1.0,0.5,0.0,1 // orange
ExtraColor=0.7,0.0,0.0,1 // dark red
+1 -1
View File
@@ -513,7 +513,7 @@ ScreenGameplay::ScreenGameplay( CString sName, bool bDemonstration ) : Screen("S
UpdateAutoPlayText();
m_BPMDisplay.SetName( "BPM" );
m_BPMDisplay.SetName( "BPMDisplay" );
m_BPMDisplay.Load();
SET_XY( m_BPMDisplay );
this->AddChild( &m_BPMDisplay );
+1 -1
View File
@@ -123,7 +123,7 @@ ScreenSelectMusic::ScreenSelectMusic( CString sClassName ) : Screen( sClassName
SET_XY( m_sprBannerFrame );
this->AddChild( m_sprBannerFrame );
m_BPMDisplay.SetName( "BPM" );
m_BPMDisplay.SetName( "BPMDisplay" );
m_BPMDisplay.Load();
SET_XY( m_BPMDisplay );
this->AddChild( &m_BPMDisplay );