2003-05-19 08:18:21 +00:00
// Possible NextScreen names:
2002-08-27 03:59:22 +00:00
// - ScreenCaution
// - ScreenEz2SelectPlayer
2002-09-29 17:38:07 +00:00
// - ScreenSelectMode
2003-01-10 02:22:07 +00:00
// - ScreenInstructions
2002-08-27 03:59:22 +00:00
// - ScreenSelectCourse
2003-03-09 00:55:49 +00:00
// - ScreenSelectStyle
// - ScreenSelectStyle5th
// - ScreenSelectDifficulty
// - ScreenSelectDifficultyEX
2002-08-27 03:59:22 +00:00
// - ScreenSelectGroup
// - ScreenSelectMusic
2003-03-09 00:55:49 +00:00
// - ScreenSelectStyle5th
// - ScreenSelectStyle
2002-08-14 00:03:42 +00:00
2002-08-27 03:59:22 +00:00
[Common]
2002-09-03 22:31:06 +00:00
ColorP1 = 0.4,1.0,0.8,1 // sea green
ColorP2 = 1.0,0.5,0.2,1 // orange
2003-01-18 20:53:23 +00:00
InitialScreen = ScreenCompany
2003-05-25 20:19:01 +00:00
WindowTitle = StepMania
2002-10-06 16:56:58 +00:00
[Notes]
2003-01-01 17:20:36 +00:00
DefaultScrollDirection = 0
2002-08-27 03:59:22 +00:00
[ScreenTitleMenu]
2003-04-13 04:50:08 +00:00
LogoHomeOnCommand = x,320;y,240;zoomy,0;sleep,0.5;bounceend,0.5;zoomy,1;glowshift;effectperiod,2.5;effectcolor1,1,1,1,0.1;effectcolor2,1,1,1,0.3
LogoOnCommand = x,320;y,240;zoomy,0;sleep,0.5;bounceend,0.5;zoomy,1;glowshift;effectperiod,2.5;effectcolor1,1,1,1,0.1;effectcolor2,1,1,1,0.3
VersionOnCommand = horizalign,right;x,620;y,20;diffuse,0.6,0.6,0.6,1;zoom,0.5;shadowlength,2
SongsOnCommand = horizalign,left;x,20;y,20;diffuse,0.6,0.6,0.6,1;zoom,0.5;shadowlength,2
2002-08-14 00:03:42 +00:00
ChoicesX = 320
2003-02-19 23:49:57 +00:00
ChoicesStartY = 92
2003-02-20 21:50:01 +00:00
ChoicesSpacingY = 52
2002-09-10 21:16:34 +00:00
ChoicesShadowLength = 5
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HelpX = 320
2002-08-14 00:03:42 +00:00
HelpY = 440
ColorNotSelected = 1,1,1,1
ColorSelected = 0.5,1,0.5,1
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ZoomNotSelected = 1.0
ZoomSelected = 1.3
2003-05-12 08:28:32 +00:00
MenuTextAlign = 1 // 0=left, 1=center, 2=right
2003-01-11 08:55:21 +00:00
SecondsBetweenComments = 12
SecondsBeforeAttract = 30
2003-01-19 04:44:22 +00:00
HelpTextHome = Use &UP; &DOWN; to select, then press START
2003-03-10 01:28:53 +00:00
HelpTextPay = Press START to begin
HelpTextFree = Press START to begin
2003-04-13 04:50:08 +00:00
HelpTextEvent = Press START to begin
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NextScreen = ScreenCaution
2002-08-14 00:03:42 +00:00
2002-08-27 03:59:22 +00:00
[ScreenCaution]
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NextScreen = ScreenSelectStyle
2002-08-27 03:59:22 +00:00
[ScreenEz2SelectPlayer]
2002-09-30 16:57:34 +00:00
JoinFrameP1X = 120
JoinFrameP1Y = 350
JoinFrameP2X = 520
JoinFrameP2Y = 350
JoinMessageP1X = 120
JoinMessageP1Y = 336
JoinMessageP2X = 520
JoinMessageP2Y = 336
2003-01-06 04:36:26 +00:00
HelpText = Press &DOWN; on the pad to join
2002-08-27 16:53:25 +00:00
TimerSeconds = 40
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NextScreen = ScreenSelectGroup
2002-09-13 18:06:36 +00:00
SilentWait = 1
2002-09-30 16:57:34 +00:00
BounceJoinMessage = 1
FoldOnJoin = 1
2002-08-27 03:59:22 +00:00
2003-03-09 00:55:49 +00:00
[ScreenSelectStyle]
Choices = single,versus,couple,double,solo
2003-01-06 04:36:26 +00:00
HelpText = Use &LEFT; &RIGHT; to select, then press START
2002-08-20 21:00:56 +00:00
TimerSeconds = 40
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NextScreen1 = ScreenSelectDifficulty
NextScreen2 = ScreenSelectDifficulty
NextScreen3 = ScreenSelectDifficulty
NextScreen4 = ScreenSelectDifficulty
NextScreen5 = ScreenSelectDifficulty
2003-04-11 21:33:30 +00:00
JointPremiumX = 550
JointPremiumY = 84
2003-04-11 21:51:28 +00:00
JointPremiumOnCommand = addx,400;bounceend,0.5;addx,-400;glowshift;effectcolor1,1,1,1,0;effectcolor2,1,1,1,0.3
JointPremiumOffCommand = bouncebegin,0.5;addx,400
2003-04-11 21:33:30 +00:00
Icon1X = 60
Icon1Y = 84
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Icon1OnCommand = addx,-640;sleep,0.20;decelerate,0.3;addx,640
2003-03-03 10:03:02 +00:00
Icon1OffCommand = bouncebegin,0.5;zoomy,0
2003-04-11 21:33:30 +00:00
Icon2X = 140
Icon2Y = 84
2003-04-11 21:51:28 +00:00
Icon2OnCommand = addx,-640;sleep,0.15;decelerate,0.3;addx,640
2003-03-03 10:03:02 +00:00
Icon2OffCommand = bouncebegin,0.5;zoomy,0
2003-04-11 21:33:30 +00:00
Icon3X = 220
Icon3Y = 84
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Icon3OnCommand = addx,-640;sleep,0.10;decelerate,0.3;addx,640
2003-03-03 10:03:02 +00:00
Icon3OffCommand = bouncebegin,0.5;zoomy,0
2003-04-11 21:33:30 +00:00
Icon4X = 300
Icon4Y = 84
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Icon4OnCommand = addx,-640;sleep,0.05;decelerate,0.3;addx,640
2003-03-03 10:03:02 +00:00
Icon4OffCommand = bouncebegin,0.5;zoomy,0
2003-04-11 21:33:30 +00:00
Icon5X = 380
Icon5Y = 84
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Icon5OnCommand = addx,-640;sleep,0.00;decelerate,0.3;addx,640
2003-03-03 10:03:02 +00:00
Icon5OffCommand = bouncebegin,0.5;zoomy,0
2003-04-14 22:12:54 +00:00
Icon6X =
Icon6Y =
Icon6OnCommand = addx,-640;sleep,0.00;decelerate,0.3;addx,640
Icon6OffCommand = bouncebegin,0.5;zoomy,0
Icon7X =
Icon7Y =
Icon7OnCommand = addx,-640;sleep,0.00;decelerate,0.3;addx,640
Icon7OffCommand = bouncebegin,0.5;zoomy,0
Icon8X =
Icon8Y =
Icon8OnCommand = addx,-640;sleep,0.00;decelerate,0.3;addx,640
Icon8OffCommand = bouncebegin,0.5;zoomy,0
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IconGainFocusCommand = glowshift;effectperiod,0.5
IconLoseFocusCommand = stopeffect
2003-03-03 10:03:02 +00:00
DisabledColor = 0.2,0.2,0.2,1
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ExplanationX = 480
ExplanationY = 170
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ExplanationOnCommand = addx,400;bounceend,0.5;addx,-400
ExplanationOffCommand = bouncebegin,0.5;addx,400
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WarningX = 480
WarningY = 400
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WarningOnCommand = addy,-120;zoomy,0;decelerate,0.5;zoomy,1;addy,120;diffuseshift;effectcolor1,1,1,1,1;effectcolor2,0.4,0.4,0.4,1
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WarningOffCommand = accelerate,0.3;zoomy,0;y,280
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InfoX = 480
InfoY = 280
InfoOnCommand = zoomy,0;bounceend,0.5;zoomy,1
2003-03-03 10:03:02 +00:00
InfoOffCommand = bouncebegin,0.5;zoomy,0
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PictureX = 160
PictureY = 260
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PictureOnCommand = diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0
2003-04-20 02:37:58 +00:00
# This extra command to turn off glow normally does nothing, since when
# PictureOnCommand finishes, glow is disabled. This is here because
# PictureOnCommand can be interrupted when the user selects, which will
# leave glow enabled, and the glow pass ignores diffuse alpha.
PictureOffCommand = linear,0.5;diffusealpha,0;glow,1,1,1,0
2003-03-03 23:51:15 +00:00
2003-03-09 00:55:49 +00:00
[ScreenSelectStyle5th]
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HelpText = Use &LEFT; &RIGHT; to select, then press START
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TimerSeconds = 40
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NextScreen = ScreenSelectDifficulty
2003-05-24 00:22:44 +00:00
PadX1 = 70
PadY1 = 300
PadZoom1 = 1
PadX2 = 195
PadY2 = 210
PadZoom2 = 1
PadX3 = 300
PadY3 = 310
PadZoom3 = 1
PadX4 = 445
PadY4 = 210
PadZoom4 = 1
PadX5 = 570
PadY5 = 300
PadZoom5 = 1
DancerX1 = 70
DancerY1 = 300
DancerZoom1 = 2
DancerX2 = 160
DancerY2 = 230
DancerZoom2 = 2
DancerX3 = 230
DancerY3 = 190
DancerZoom3 = 2
DancerX4 = 300
DancerY4 = 310
DancerZoom4 = 2
DancerX5 = 410
DancerY5 = 230
DancerZoom5 = 2
DancerX6 = 460
DancerY6 = 190
DancerZoom6 = 2
DancerX7 = 570
DancerY7 = 300
DancerZoom7 = 2
2002-08-27 16:53:25 +00:00
2002-09-29 17:38:07 +00:00
[ScreenSelectMode]
2002-09-30 16:57:34 +00:00
JoinFrameP1X = 120
JoinFrameP1Y = 350
JoinFrameP2X = 520
JoinFrameP2Y = 350
JoinMessageP1X = 120
JoinMessageP1Y = 336
JoinMessageP2X = 520
JoinMessageP2Y = 336
2002-12-20 19:05:54 +00:00
GuideX = 320
GuideY = 374
2003-01-06 04:36:26 +00:00
HelpText = Press &DOWN; on the pad to join. Press &LEFT; &RIGHT; to change styles, then press START
2003-05-16 20:21:21 +00:00
TimerSeconds = 30
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NextScreen = ScreenSelectGroup
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ScrollingListX = 320
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ScrollingListY = 250
2002-09-29 05:06:18 +00:00
UseSelectionBGAnimations = 0
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SelectionSpecificBGAnimations = 0
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BounceJoinMessage = 1
FoldOnJoin = 1
2003-05-09 20:28:27 +00:00
ScrollingListOffCommand = bouncebegin,0.5;zoomy,0
GuideOffCommand = bouncebegin,0.5;addy,400
ChoiceListHighlightOffCommand = linear,0.5;diffusealpha,0;glow,1,1,1,0
ChoiceListFrameOffCommand = linear,0.5;diffusealpha,0;glow,1,1,1,0
2003-05-20 14:48:38 +00:00
UseModeSpecificBGAnims = 0
2002-08-27 03:59:22 +00:00
2003-02-08 17:07:18 +00:00
[ScreenStyleSplash]
NextScreen = ScreenSelectGroup
2003-03-22 20:28:03 +00:00
HelpText =
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2003-03-09 00:55:49 +00:00
[ScreenSelectDifficulty]
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Choices = arcade-beginner,arcade-easy,arcade-medium,arcade-hard,nonstop,oni,endless
#,rave
2003-03-31 03:11:31 +00:00
NumChoicesOnPage1 = 4
2003-02-21 10:09:55 +00:00
HelpText = Use &LEFT; &RIGHT; to select, then press START
TimerSeconds = 40
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NextScreen1 = ScreenSelectGroup
NextScreen2 = ScreenSelectGroup
NextScreen3 = ScreenSelectGroup
NextScreen4 = ScreenSelectGroup
2003-03-10 01:28:53 +00:00
NextScreen5 = ScreenInstructions
NextScreen6 = ScreenInstructions
NextScreen7 = ScreenInstructions
2003-04-07 03:25:44 +00:00
NextScreen8 = ScreenInstructions
2003-03-24 20:55:22 +00:00
LockInputSeconds = 0.8
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SleepAfterChoiceSeconds = 0.3
SleepAfterTweenOffSeconds = 0.8
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MorePage1X = 580
MorePage1Y = 90
MorePage1OnCommand = diffusealpha,0;linear,0.5;diffusealpha,1
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MorePage1OffCommand = linear,0.5;diffusealpha,0
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MorePage2X = 700
MorePage2Y = 90
MorePage2OnCommand =
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MorePage2OffCommand = linear,0.5;diffusealpha,0
2003-04-12 06:16:12 +00:00
ExplanationPage1X = 170
ExplanationPage1Y = 70
ExplanationPage1OnCommand = addx,-400;bounceend,0.5;addx,400;
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ExplanationPage1OffCommand = bouncebegin,0.5;addx,-400
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ExplanationPage2X = 1100
ExplanationPage2Y = 70
ExplanationPage2OnCommand =
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ExplanationPage2OffCommand = bouncebegin,0.5;addx,400
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InfoPage1Choice1X = 98
InfoPage1Choice1Y = 180
InfoPage1Choice1OnCommand = vertalign,bottom;addx,-800;sleep,0.0;decelerate,0.4;addx,800
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InfoPage1Choice1OffCommand = sleep,0.3;accelerate,0.4;addx,-800
2003-04-12 06:16:12 +00:00
InfoPage1Choice2X = 246
InfoPage1Choice2Y = 220
InfoPage1Choice2OnCommand = vertalign,bottom;addx,-800;sleep,0.2;decelerate,0.4;addx,800
2003-04-11 21:51:28 +00:00
InfoPage1Choice2OffCommand = sleep,0.5;accelerate,0.4;addx,-800
2003-04-12 06:16:12 +00:00
InfoPage1Choice3X = 394
InfoPage1Choice3Y = 180
InfoPage1Choice3OnCommand = vertalign,bottom;addx,-800;sleep,0.4;decelerate,0.4;addx,800
2003-04-11 21:51:28 +00:00
InfoPage1Choice3OffCommand = sleep,0.7;accelerate,0.4;addx,-800
2003-04-12 06:16:12 +00:00
InfoPage1Choice4X = 542
InfoPage1Choice4Y = 220
InfoPage1Choice4OnCommand = vertalign,bottom;addx,-800;sleep,0.6;decelerate,0.4;addx,800
2003-04-11 21:51:28 +00:00
InfoPage1Choice4OffCommand = sleep,0.9;accelerate,0.4;addx,-800
2003-04-12 06:16:12 +00:00
InfoPage2Choice1X = 738
InfoPage2Choice1Y = 220
InfoPage2Choice1OnCommand = vertalign,bottom
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InfoPage2Choice1OffCommand = sleep,0.3;accelerate,0.4;addx,-800
2003-04-12 06:16:12 +00:00
InfoPage2Choice2X = 886
InfoPage2Choice2Y = 180
InfoPage2Choice2OnCommand = vertalign,bottom
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InfoPage2Choice2OffCommand = sleep,0.5;accelerate,0.4;addx,-800
2003-04-12 06:16:12 +00:00
InfoPage2Choice3X = 1034
InfoPage2Choice3Y = 220
InfoPage2Choice3OnCommand = vertalign,bottom
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InfoPage2Choice3OffCommand = sleep,0.7;accelerate,0.4;addx,-800
2003-04-12 06:16:12 +00:00
InfoPage2Choice4X = 1182
InfoPage2Choice4Y = 180
InfoPage2Choice4OnCommand = vertalign,bottom
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InfoPage2Choice4OffCommand = sleep,0.9;accelerate,0.4;addx,-800
2003-04-12 06:16:12 +00:00
PicturePage1Choice1X = 98
PicturePage1Choice1Y = 180
PicturePage1Choice1OnCommand = vertalign,top;zoomy,0.0;sleep,0.4;bounceend,0.3;zoomy,1
2003-03-03 10:03:02 +00:00
PicturePage1Choice1OffCommand = sleep,0.0;bouncebegin,0.3;zoomy,0
2003-04-12 06:16:12 +00:00
PicturePage1Choice2X = 246
PicturePage1Choice2Y = 220
PicturePage1Choice2OnCommand = vertalign,top;zoomy,0.0;sleep,0.6;bounceend,0.3;zoomy,1
2003-03-03 10:03:02 +00:00
PicturePage1Choice2OffCommand = sleep,0.2;bouncebegin,0.3;zoomy,0
2003-04-12 06:16:12 +00:00
PicturePage1Choice3X = 394
PicturePage1Choice3Y = 180
PicturePage1Choice3OnCommand = vertalign,top;zoomy,0.0;sleep,0.8;bounceend,0.3;zoomy,1
2003-03-03 10:03:02 +00:00
PicturePage1Choice3OffCommand = sleep,0.4;bouncebegin,0.3;zoomy,0
2003-04-12 06:16:12 +00:00
PicturePage1Choice4X = 542
PicturePage1Choice4Y = 220
PicturePage1Choice4OnCommand = vertalign,top;zoomy,0.0;sleep,1.0;bounceend,0.3;zoomy,1
2003-03-03 10:03:02 +00:00
PicturePage1Choice4OffCommand = sleep,0.6;bouncebegin,0.3;zoomy,0
2003-04-12 06:16:12 +00:00
PicturePage2Choice1X = 738
PicturePage2Choice1Y = 220
PicturePage2Choice1OnCommand = vertalign,top;
2003-03-03 10:03:02 +00:00
PicturePage2Choice1OffCommand = sleep,0.0;bouncebegin,0.3;zoomy,0
2003-04-12 06:16:12 +00:00
PicturePage2Choice2X = 886
PicturePage2Choice2Y = 180
PicturePage2Choice2OnCommand = vertalign,top
2003-03-03 10:03:02 +00:00
PicturePage2Choice2OffCommand = sleep,0.2;bouncebegin,0.3;zoomy,0
2003-04-12 06:16:12 +00:00
PicturePage2Choice3X = 1034
PicturePage2Choice3Y = 220
PicturePage2Choice3OnCommand = vertalign,top
2003-03-03 10:03:02 +00:00
PicturePage2Choice3OffCommand = sleep,0.4;bouncebegin,0.3;zoomy,0
2003-04-12 06:16:12 +00:00
PicturePage2Choice4X = 1182
PicturePage2Choice4Y = 180
PicturePage2Choice4OnCommand = vertalign,top
2003-04-07 03:25:44 +00:00
PicturePage2Choice4OffCommand = sleep,0.6;bouncebegin,0.3;zoomy,0
2003-04-11 21:51:28 +00:00
CursorOnCommand = diffusealpha,0;rotationz,340;zoom,4;linear,0.3;diffusealpha,1;rotationz,0;zoom,1;glowshift;effectperiod,0.5
CursorChooseCommand = sleep,0.2;linear,0.2;addx,10;addy,10
2003-03-03 10:03:02 +00:00
CursorOffCommand = sleep,0.2;linear,0.3;zoom,0
CursorP1OffsetXFromPicture = -40
CursorP1OffsetYFromPicture = 188
CursorP2OffsetXFromPicture = +40
CursorP2OffsetYFromPicture = 188
2003-04-11 21:51:28 +00:00
ShadowOnCommand = diffusealpha,0;rotationz,340;zoom,4;linear,0.3;diffusealpha,1;rotationz,0;zoom,1
ShadowChooseCommand = sleep,0.2;linear,0.2;diffusealpha,0
ShadowOffCommand = sleep,0.2;linear,0.3;diffusealpha,0
2003-03-03 10:03:02 +00:00
ShadowLengthX = 10
ShadowLengthY = 10
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OKOnCommand = diffusealpha,1
OKChooseCommand = diffusealpha,1;zoom,2;linear,0.2;diffusealpha,1;zoom,1
2003-03-03 10:03:02 +00:00
OKOffCommand = sleep,0.2;linear,0.3;zoom,0
DisabledColor = 0.2,0.2,0.2,1
2003-02-21 10:09:55 +00:00
2003-04-30 08:41:58 +00:00
2003-04-09 04:44:27 +00:00
[ScreenSelectDifficultyEX]
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AnimateModeSwitch = 0 //Animate & lock-input when switching from a difficulty to a mode, or vice versa
AnimateModeSwitchLockTime = 0.25
AnimateModeSwitchInfoOFFCommand = linear,0.0;zoom,0
AnimateModeSwitchInfoONCommand = linear,0.25;zoom,1
AnimateModeSwitchPictureOFFCommand = linear,0.0;zoom,0
AnimateModeSwitchPictureONCommand = linear,0.25;zoom,1
2003-04-09 04:44:27 +00:00
Choices = arcade-beginner,arcade-easy,arcade-medium,arcade-hard,nonstop,oni,endless,rave
2003-02-27 10:56:37 +00:00
CursorOffsetP1X = +40
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CursorOffsetP1Y = 20
2003-02-21 10:09:55 +00:00
CursorOffsetP2X = +40
2003-04-09 04:44:27 +00:00
CursorOffsetP2Y = 20
CursorP1OffsetXFromPicture = -40
CursorP1OffsetYFromPicture = 188
CursorP2OffsetXFromPicture = +40
CursorP2OffsetYFromPicture = 188
2003-04-30 08:41:58 +00:00
DifficultyIcon1X = 50
DifficultyIcon1Y = 405
2003-05-02 08:26:43 +00:00
DifficultyIcon1OFFCommand = linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon1ONCommand = diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText1COLOR = 1,1,1,1 //white
DifficultyText1OFFCommand = linear,0.3;zoomx,0
DifficultyText1ONCommand = linear,0.3;zoomx,0.5
2003-04-30 08:41:58 +00:00
DifficultyIcon2X = 230
DifficultyIcon2Y = 405
2003-05-02 08:26:43 +00:00
DifficultyIcon2OFFCommand = linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon2ONCommand = diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText2COLOR = 1,1,1,1 //white
DifficultyText2OFFCommand = linear,0.3;zoomx,0
DifficultyText2ONCommand = linear,0.3;zoomx,0.5
2003-04-30 08:41:58 +00:00
DifficultyIcon3X = 380
DifficultyIcon3Y = 405
2003-05-02 08:26:43 +00:00
DifficultyIcon3OFFCommand = linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon3ONCommand = diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText3COLOR = 1,1,1,1 //white
DifficultyText3OFFCommand = linear,0.3;zoomx,0
DifficultyText3ONCommand = linear,0.3;zoomx,0.5
2003-04-30 08:41:58 +00:00
DifficultyIcon4X = 540
DifficultyIcon4Y = 405
2003-05-02 08:26:43 +00:00
DifficultyIcon4OFFCommand = linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon4ONCommand = diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText4COLOR = 1,1,1,1 //white
DifficultyText4OFFCommand = linear,0.3;zoomx,0
DifficultyText4ONCommand = linear,0.3;zoomx,0.5
2003-04-30 08:41:58 +00:00
DifficultyIcon5X = 50
DifficultyIcon5Y = 435
2003-05-02 08:26:43 +00:00
DifficultyIcon5OFFCommand = linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon5ONCommand = diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText5COLOR = 1,0,0,1 //red
DifficultyText5OFFCommand = linear,0.3;zoomx,0
DifficultyText5ONCommand = linear,0.3;zoomx,0.5
2003-04-30 08:41:58 +00:00
DifficultyIcon6X = 230
DifficultyIcon6Y = 435
2003-05-02 08:26:43 +00:00
DifficultyIcon6OFFCommand = linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon6ONCommand = diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText6COLOR = 1,0,0,1 //red
DifficultyText6OFFCommand = linear,0.3;zoomx,0
DifficultyText6ONCommand = linear,0.3;zoomx,0.5
2003-04-30 08:41:58 +00:00
DifficultyIcon7X = 380
DifficultyIcon7Y = 435
2003-05-02 08:26:43 +00:00
DifficultyIcon7OFFCommand = linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon7ONCommand = diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText7COLOR = 1,0,0,1 //red
DifficultyText7OFFCommand = linear,0.3;zoomx,0
DifficultyText7ONCommand = linear,0.3;zoomx,0.5
2003-04-30 08:41:58 +00:00
DifficultyIcon8X = 540
DifficultyIcon8Y = 435
2003-05-02 08:26:43 +00:00
DifficultyIcon8OFFCommand = linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon8ONCommand = diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText8COLOR = 1,0,0,1 //red
DifficultyText8OFFCommand = linear,0.3;zoomx,0
DifficultyText8ONCommand = linear,0.3;zoomx,0.5
2003-04-09 04:44:27 +00:00
DisabledColor = 0.2,0.2,0.2,1
2003-01-06 04:36:26 +00:00
HelpText = Use &LEFT; &RIGHT; to select, then press START
2003-05-02 08:26:43 +00:00
IconBarOFFCommand = linear,0.5;diffusealpha,0
IconBarONCommand = y,420;x,-320;accelerate,0.3;x,320
InfoP1OFFCommand = sleep,0.15;linear,0.15;zoomy,0
InfoP1ONCommand = zoomy,0;linear,0.15;zoomy,1
2003-04-09 04:44:27 +00:00
InfoXP1 = 200
2003-05-02 08:26:43 +00:00
InfoYP1 = 100
InfoP2OFFCommand = sleep,0.15;linear,0.15;zoomy,0
InfoP2ONCommand = zoomy,0;linear,0.15;zoomy,1
2003-04-30 08:41:58 +00:00
InfoXP2 = 440
2003-05-02 08:26:43 +00:00
InfoYP2 = 100
2003-04-09 04:44:27 +00:00
InitialChoice = 0
2003-05-02 08:26:43 +00:00
LockInputSeconds = 0.4
2003-04-09 04:44:27 +00:00
NextScreen1 = ScreenSelectGroup
NextScreen2 = ScreenSelectGroup
NextScreen3 = ScreenSelectGroup
NextScreen4 = ScreenSelectGroup
NextScreen5 = ScreenInstructions
NextScreen6 = ScreenInstructions
NextScreen7 = ScreenInstructions
NextScreen8 = ScreenInstructions
2002-08-28 22:42:40 +00:00
NextScreenArcade = ScreenSelectGroup
2003-01-10 02:22:07 +00:00
NextScreenOni = ScreenInstructions
2003-02-27 10:56:37 +00:00
NextScreenBattle = ScreenInstructions
2003-04-07 05:14:27 +00:00
NextScreenRave = ScreenInstructions
2003-05-02 08:26:43 +00:00
PictureP1OFFCommand = linear,0.15;zoomy,0
PictureP1ONCommand = zoomy,0;sleep,0.15;linear,0.15;zoomy,1
2003-04-09 04:44:27 +00:00
PictureXP1 = 200
2003-05-02 08:26:43 +00:00
PictureYP1 = 245
PictureP2OFFCommand = linear,0.15;zoomy,0
PictureP2ONCommand = zoomy,0;sleep,0.15;linear,0.15;zoomy,1
2003-04-30 08:41:58 +00:00
PictureXP2 = 440
2003-05-02 08:26:43 +00:00
PictureYP2 = 245
2003-04-09 04:44:27 +00:00
SleepAfterChoiceSeconds = 0.3
SleepAfterTweenOffSeconds = 0.8
TimerSeconds = 60
2002-08-14 00:03:42 +00:00
2002-08-27 03:59:22 +00:00
[ScreenSelectGroup]
2003-04-12 06:16:12 +00:00
FrameX = 180
FrameY = 160
FrameOnCommand = addx,-400;bounceend,0.5;addx,400
2003-04-11 21:51:28 +00:00
FrameOffCommand = sleep,0.6;bouncebegin,0.5;addx,-400
2003-04-12 06:16:12 +00:00
BannerX = 182
BannerY = 158
BannerOnCommand = addx,-400;bounceend,0.5;addx,400
2003-04-11 21:51:28 +00:00
BannerOffCommand = sleep,0.6;bouncebegin,0.5;addx,-400
2002-09-03 15:42:36 +00:00
BannerWidth = 288
2002-08-14 00:03:42 +00:00
BannerHeight = 92
2003-04-12 06:16:12 +00:00
NumberX = 116
NumberY = 224
NumberOnCommand = horizalign,right;shadowlength,0;addx,-400;bounceend,0.5;addx,400
2003-04-11 21:51:28 +00:00
NumberOffCommand = sleep,0.6;bouncebegin,0.5;addx,-400
2003-04-12 06:16:12 +00:00
ExplanationX = 110
ExplanationY = 66
ExplanationOnCommand = addx,-400;bounceend,0.5;addx,400
2003-04-11 21:51:28 +00:00
ExplanationOffCommand = bouncebegin,0.5;addx,-400
2003-04-12 06:16:12 +00:00
ContentsX = 320
ContentsY = 260
ContentsOnCommand = diffusealpha,0;linear,0.5;diffusealpha,1
2003-04-11 21:51:28 +00:00
ContentsOffCommand = linear,0.5;diffusealpha,0
2003-04-12 06:16:12 +00:00
GroupListX = 504
GroupListY = 200
GroupListOnCommand =
2003-03-10 00:16:49 +00:00
GroupListOffCommand =
2003-04-12 06:16:12 +00:00
MusicListX = 20
MusicListY = 276
MusicListOnCommand =
2003-03-10 00:16:49 +00:00
MusicListOffCommand =
2003-03-10 01:28:53 +00:00
SleepAfterTweenOffSeconds = 0.8
2003-01-06 04:36:26 +00:00
HelpText = Use &LEFT; &RIGHT; to select, then press START
2002-08-20 21:00:56 +00:00
TimerSeconds = 40
2003-01-10 02:22:07 +00:00
NextScreen = ScreenInstructions
2002-08-14 00:03:42 +00:00
2003-03-10 00:16:49 +00:00
[GroupList]
StartX = 0
StartY = -136
SpacingX = 0
2003-04-05 21:47:32 +00:00
SpacingY = 28
2003-03-10 01:28:53 +00:00
GainFocusCommand = stoptweening;glowshift;effectperiod,0.5;linear,0.2;x,-40
2003-03-10 00:16:49 +00:00
LoseFocusCommand = stoptweening;stopeffect;linear,0.2;x,0
[MusicList]
NumColumns = 4
NumRows = 10
StartX =
StartY =
SpacingX = 150
CropWidth = 146
InitCommand = horizalign,left;vertalign,top;shadowlength,2;zoom,0.5;
2003-01-10 02:22:07 +00:00
[ScreenInstructions]
2002-08-27 03:59:22 +00:00
NextScreenArcade = ScreenSelectMusic
2003-04-13 00:44:50 +00:00
NextScreenNonstop = ScreenSelectCourse
2002-08-27 03:59:22 +00:00
NextScreenOni = ScreenSelectCourse
2003-04-13 00:44:50 +00:00
NextScreenEndless = ScreenSelectCourse
2003-04-07 05:14:27 +00:00
NextScreenBattle = ScreenSelectMusic
NextScreenRave = ScreenSelectCharacter
2002-09-03 22:31:06 +00:00
HelpText = Press START to continue
2002-08-27 03:59:22 +00:00
TimerSeconds = 15
[ScreenSelectMusic]
2003-05-15 06:09:19 +00:00
BannerX = 148
BannerY = 172
BannerOnCommand = addx,-400;bounceend,0.5;addx,400
2003-04-11 21:51:28 +00:00
BannerOffCommand = bouncebegin,0.5;addx,-400
2003-05-15 06:09:19 +00:00
BannerWidth = 284
2002-08-14 00:03:42 +00:00
BannerHeight = 92
2003-04-13 21:17:14 +00:00
BannerFrameX = 160
BannerFrameY = 162
BannerFrameOnCommand = addx,-400;bounceend,0.5;addx,400
BannerFrameOffCommand = bouncebegin,0.5;addx,-400
BPMX = 180
BPMY = 118
BPMOnCommand = addx,-400;bounceend,0.5;addx,400
2003-04-11 21:51:28 +00:00
BPMOffCommand = bouncebegin,0.5;addx,-400
2003-04-13 21:17:14 +00:00
StageX = 52
StageY = 118
StageOnCommand = addx,-400;bounceend,0.5;addx,400
2003-04-11 21:51:28 +00:00
StageOffCommand = bouncebegin,0.5;addx,-400
2003-04-13 21:17:14 +00:00
CDTitleX = 252
CDTitleY = 148
CDTitleOnCommand = addx,-400;bounceend,0.5;addx,400
2003-04-11 21:51:28 +00:00
CDTitleOffCommand = bouncebegin,0.5;addx,-400
2003-05-20 05:52:40 +00:00
CDTitleSpinSeconds = 4
2003-04-13 21:17:14 +00:00
DifficultyFrameP1X = 60
DifficultyFrameP1Y = 248
DifficultyFrameP1OnCommand = diffusealpha,0;linear,0.5;diffusealpha,1
2003-04-11 21:51:28 +00:00
DifficultyFrameP1OffCommand = linear,0.5;diffusealpha,0
2003-04-13 21:17:14 +00:00
DifficultyFrameP2X = 260
DifficultyFrameP2Y = 248
DifficultyFrameP2OnCommand = diffusealpha,0;linear,0.5;diffusealpha,1
2003-04-11 21:51:28 +00:00
DifficultyFrameP2OffCommand = linear,0.5;diffusealpha,0
2003-04-13 21:17:14 +00:00
DifficultyIconP1X = 48
DifficultyIconP1Y = 248
DifficultyIconP1OnCommand = zoomy,0;linear,0.5;zoomy,1
2003-03-24 21:37:13 +00:00
DifficultyIconP1OffCommand = linear,0.5;zoomy,0
2003-04-13 21:17:14 +00:00
DifficultyIconP2X = 272
DifficultyIconP2Y = 248
DifficultyIconP2OnCommand = zoomy,0;linear,0.5;zoomy,1
2003-03-24 21:37:13 +00:00
DifficultyIconP2OffCommand = linear,0.5;zoomy,0
2003-04-13 21:17:14 +00:00
AutogenIconP1X = 48
AutogenIconP1Y = 248
AutogenIconP1OnCommand = zoomy,0;linear,0.5;zoomy,1
2003-03-24 21:37:13 +00:00
AutogenIconP1OffCommand = linear,0.5;zoomy,0
2003-04-13 21:17:14 +00:00
AutogenIconP2X = 272
AutogenIconP2Y = 248
AutogenIconP2OnCommand = zoomy,0;linear,0.5;zoomy,1
2003-03-24 21:37:13 +00:00
AutogenIconP2OffCommand = linear,0.5;zoomy,0
2003-04-23 05:54:56 +00:00
ShowRadar = 1
2003-04-13 21:17:14 +00:00
RadarX = 160
RadarY = 334
RadarOnCommand =
2003-03-24 21:37:13 +00:00
RadarOffCommand =
2003-04-23 05:54:56 +00:00
ShowGraph = 0
GraphX = 160
GraphY = 334
GraphOnCommand =
GraphOffCommand =
2003-04-13 21:17:14 +00:00
SortIconX = 350
SortIconY = 70
SortIconOnCommand = zoomy,0;linear,0.5;zoomy,1
2003-03-24 21:37:13 +00:00
SortIconOffCommand = linear,0.5;zoomy,0
2003-04-13 21:17:14 +00:00
ScoreFrameP1X = 520
ScoreFrameP1Y = 210
ScoreFrameP1OnCommand = addx,400;bounceend,0.5;addx,-400
2003-04-11 21:51:28 +00:00
ScoreFrameP1OffCommand = bouncebegin,0.5;addx,400
2003-04-13 21:17:14 +00:00
ScoreFrameP2X = 520
ScoreFrameP2Y = 286
ScoreFrameP2OnCommand = addx,400;bounceend,0.5;addx,-400
2003-04-11 21:51:28 +00:00
ScoreFrameP2OffCommand = bouncebegin,0.5;addx,400
2003-04-13 21:17:14 +00:00
ScoreP1X = 520
ScoreP1Y = 210
ScoreP1OnCommand = addx,400;bounceend,0.5;addx,-400
2003-04-11 21:51:28 +00:00
ScoreP1OffCommand = bouncebegin,0.5;addx,400
2003-04-13 21:17:14 +00:00
ScoreP2X = 520
ScoreP2Y = 286
ScoreP2OnCommand = addx,400;bounceend,0.5;addx,-400
2003-04-11 21:51:28 +00:00
ScoreP2OffCommand = bouncebegin,0.5;addx,400
2003-04-13 21:17:14 +00:00
MeterFrameP1X = 82
MeterFrameP1Y = 432
MeterFrameP1OnCommand = diffusealpha,0;linear,0.5;diffusealpha,1
2003-04-11 21:51:28 +00:00
MeterFrameP1OffCommand = linear,0.5;diffusealpha,0
2003-04-13 21:17:14 +00:00
MeterFrameP2X = 238
MeterFrameP2Y = 432
MeterFrameP2OnCommand = diffusealpha,0;linear,0.5;diffusealpha,1
2003-04-11 21:51:28 +00:00
MeterFrameP2OffCommand = linear,0.5;diffusealpha,0
2003-04-13 21:17:14 +00:00
MeterP1X = 88
MeterP1Y = 432
MeterP1OnCommand = zoomy,0;linear,0.5;zoomy,1
2003-03-24 21:37:13 +00:00
MeterP1OffCommand = linear,0.5;zoomy,0
2003-04-13 21:17:14 +00:00
MeterP2X = 228
MeterP2Y = 432
MeterP2OnCommand = zoomy,0;linear,0.5;zoomy,1
2003-03-24 21:37:13 +00:00
MeterP2OffCommand = linear,0.5;zoomy,0
2003-04-13 21:17:14 +00:00
WheelX = 480
WheelY = 244
WheelOnCommand =
2003-03-24 21:37:13 +00:00
WheelOffCommand =
2003-04-13 21:17:14 +00:00
SongOptionsX = 160
SongOptionsY = 334
SongOptionsOnCommand = zoom,0.5;shadowlength,2;diffusealpha,0;linear,0.5;diffusealpha,1
2003-04-11 21:51:28 +00:00
SongOptionsOffCommand = linear,0.5;diffusealpha,0
2003-03-24 21:37:13 +00:00
SongOptionsExtraCommand = diffuseblink
2003-04-13 21:17:14 +00:00
OptionIconsP1X = 30
OptionIconsP1Y = 58
OptionIconsP1OnCommand = zoomy,0;linear,0.5;zoomy,1
2003-03-24 21:37:13 +00:00
OptionIconsP1OffCommand = linear,0.5;zoomy,0
2003-04-13 21:17:14 +00:00
OptionIconsP2X = 30
OptionIconsP2Y = 86
OptionIconsP2OnCommand = zoomy,0;linear,0.5;zoomy,1
2003-03-24 21:37:13 +00:00
OptionIconsP2OffCommand = linear,0.5;zoomy,0
2003-04-13 21:17:14 +00:00
BalloonX = 392
BalloonY = 140
2003-04-21 22:26:07 +00:00
BalloonOnCommand = linear,0.2;zoomy,1;bob;effectmagnitude,0,10,0
BalloonOffCommand = linear,0.2;zoomy,0
2003-04-13 21:17:14 +00:00
OptionsMessageX = 320
OptionsMessageY = 240
OptionsMessageOnCommand = zoomy,0;linear,0.25;zoomy,1;sleep,1;linear,0.25;zoomy,0
2003-01-06 04:36:26 +00:00
HelpText = &LEFT; or &RIGHT; change music Hold &LEFT; and &RIGHT; then press START to change sort::&UP;&UP; easier difficulty &DOWN;&DOWN; harder difficulty::&UP;&DOWN;&UP;&DOWN; to change sort
2002-09-06 17:34:46 +00:00
TimerSeconds = 60
2002-10-05 23:10:23 +00:00
SampleMusicDelay = 0.25
2002-09-06 17:34:46 +00:00
[ScreenEz2SelectMusic]
2003-05-09 00:18:37 +00:00
BalloonX = 492
BalloonY = 140
BalloonOnCommand = linear,0.2;zoomy,1;bob;effectmagnitude,0,10,0
BalloonOffCommand = linear,0.2;zoomy,0
2002-12-20 19:05:54 +00:00
PumpDifficultyX = 320
PumpDifficultyY = 280
ScrollingListX = 320
ScrollingListY = 240
MeterP1X = 999 // by default hide these elements
MeterP1Y = 999
MeterP2X = 999
MeterP2Y = 999
2003-01-16 21:21:09 +00:00
SpeedIconP1X = 40
SpeedIconP2X = 600
SpeedIconP1Y = 200
SpeedIconP2Y = 200
2003-01-16 23:31:34 +00:00
MirrorIconP1X = 40
MirrorIconP2X = 600
MirrorIconP1Y = 280
MirrorIconP2Y = 280
ShuffleIconP1X = 40
ShuffleIconP2X = 600
ShuffleIconP1Y = 320
ShuffleIconP2Y = 320
2003-05-04 13:58:45 +00:00
VanishIconP1X = 40
VanishIconP2X = 600
VanishIconP1Y = 240
VanishIconP2Y = 240
HiddenIconP1X = 40
HiddenIconP2X = 600
HiddenIconP1Y = 240
HiddenIconP2Y = 240
2003-01-26 00:31:33 +00:00
InfoFrameX = 999
InfoFrameY = 999
2003-05-09 20:28:27 +00:00
GroupNameX = 320
GroupNameY = 55
2003-01-25 23:48:33 +00:00
DifficultyRatingX = 999
DifficultyRatingY = 999
DifficultyRatingOrientation = 0
DifficultyRatingSpacing = 40.0
2003-01-16 21:21:09 +00:00
PreviewMusicMode = 0 // 0 = play music as you select, 1 = no music plays, select once and preview music plays, select again for confirm, 2 = no music plays at all.
2002-08-14 00:03:42 +00:00
2002-08-27 03:59:22 +00:00
[ScreenSelectCourse]
2002-09-05 03:45:07 +00:00
ExplanationX = 132
ExplanationY = 68
2002-08-22 09:31:32 +00:00
BannerFrameX = 160
2002-09-05 03:45:07 +00:00
BannerFrameY = 158
2002-08-22 09:31:32 +00:00
BannerX = 150
2002-09-05 03:45:07 +00:00
BannerY = 172
2002-08-22 09:31:32 +00:00
BannerWidth = 286
BannerHeight = 92
StagesX = 58
2002-09-05 03:45:07 +00:00
StagesY = 114
2002-08-22 09:31:32 +00:00
TimeX = 192
2002-09-05 03:45:07 +00:00
TimeY = 114
2002-08-22 09:31:32 +00:00
ContentsX = 160
2002-09-05 03:45:07 +00:00
ContentsY = 336
2002-08-22 09:31:32 +00:00
WheelX = 480
WheelY = 248
ScoreP1X = 520
ScoreP1Y = 210
ScoreP2X = 520
ScoreP2Y = 286
2002-10-06 00:07:09 +00:00
ScoreZoom = 0.8
2003-04-20 01:26:04 +00:00
HelpText = Use &LEFT; &RIGHT; to select, then press START::&UP;&UP; easier difficulty &DOWN;&DOWN; harder difficulty
2002-08-22 09:31:32 +00:00
TimerSeconds = 60
2002-08-27 03:59:22 +00:00
[ScreenStage]
2003-03-10 00:16:49 +00:00
NextScreen = ScreenGameplay
2002-08-27 03:59:22 +00:00
[ScreenGameplay]
2003-04-13 21:17:14 +00:00
PrevScreenArcade = ScreenSelectMusic
PrevScreenNonstop = ScreenSelectCourse
PrevScreenOni = ScreenSelectCourse
PrevScreenEndless = ScreenSelectCourse
PrevScreenBattle = ScreenSelectMusic
PrevScreenRave = ScreenSelectMusic
NextScreenArcade = ScreenEvaluationStage
NextScreenNonstop = ScreenEvaluationNonstop
NextScreenOni = ScreenEvaluationOni
NextScreenEndless = ScreenEvaluationEndless
2003-04-15 02:47:24 +00:00
NextScreenBattle = ScreenEvaluationBattle
NextScreenRave = ScreenEvaluationRave
2002-10-29 01:26:10 +00:00
BPMX = 999 // don't show by default
BPMY = 999
2003-04-13 21:17:14 +00:00
BPMOnCommand = zoom,0
BPMOffCommand =
SongTitleX = 999
SongTitleY = 999
SongTitleOnCommand = zoom,0
SongTitleOffCommand =
2003-03-03 23:51:15 +00:00
MaxComboX = 999
MaxComboY = 999
2003-04-13 21:17:14 +00:00
MaxComboOnCommand = zoom,0
MaxComboOffCommand =
2002-09-10 17:29:11 +00:00
LifeFrameX = 320
LifeFrameY = 36
2003-04-13 21:17:14 +00:00
LifeFrameOnCommand = addy,-100;sleep,0.5;linear,1;addy,100
LifeFrameOffCommand = linear,1;addy,-100
LifeFrameExtraX = 320
2002-09-10 17:29:11 +00:00
LifeFrameExtraY = 442
2003-04-13 21:17:14 +00:00
LifeFrameExtraOnCommand = addy,100;sleep,0.5;linear,1;addy,-100
LifeFrameExtraOffCommand = linear,1;addy,100
2003-03-20 10:59:09 +00:00
LyricsX = 320 // this point is the center of the text line
LyricsY = 370
2002-09-10 17:29:11 +00:00
ScoreFrameX = 320
ScoreFrameY = 448
2003-04-13 21:17:14 +00:00
ScoreFrameOnCommand = addy,100;sleep,0.5;linear,1;addy,-100
ScoreFrameOffCommand = linear,1;addy,100
ScoreFrameExtraX = 320
2002-09-10 17:29:11 +00:00
ScoreFrameExtraY = 32
2003-04-13 21:17:14 +00:00
ScoreFrameExtraOnCommand = addy,-100;sleep,0.5;linear,1;addy,100
ScoreFrameExtraOffCommand = linear,1;addy,-100
2002-08-14 00:03:42 +00:00
LifeP1X = 140
LifeP1Y = 28
2003-04-13 21:17:14 +00:00
LifeP1OnCommand = addy,-100;sleep,0.5;linear,1;addy,100
LifeP1OffCommand = linear,1;addy,-100
LifeP1ExtraX = 140
2002-08-14 00:03:42 +00:00
LifeP1ExtraY = 450
2003-04-13 21:17:14 +00:00
LifeP1ExtraOnCommand = addy,100;sleep,0.5;linear,1;addy,-100
LifeP1ExtraOffCommand = linear,1;addy,100
2002-08-14 00:03:42 +00:00
LifeP2X = 500
LifeP2Y = 28
2003-04-13 21:17:14 +00:00
LifeP2OnCommand = addy,-100;sleep,0.5;linear,1;addy,100
LifeP2OffCommand = linear,1;addy,-100
LifeP2ExtraX = 500
2002-08-14 00:03:42 +00:00
LifeP2ExtraY = 450
2003-04-13 21:17:14 +00:00
LifeP2ExtraOnCommand = addy,100;sleep,0.5;linear,1;addy,-100
LifeP2ExtraOffCommand = linear,1;addy,100
2002-08-14 00:03:42 +00:00
StageX = 320
StageY = 54
2003-04-13 21:17:14 +00:00
StageOnCommand = addy,-100;sleep,0.5;linear,1;addy,100
StageOffCommand = linear,1;addy,-100
StageExtraX = 320
2002-08-14 00:03:42 +00:00
StageExtraY = 422
2003-04-13 21:17:14 +00:00
StageExtraOnCommand = addy,100;sleep,0.5;linear,1;addy,-100
StageExtraOffCommand = linear,1;addy,100
2002-08-22 09:31:32 +00:00
SongNumberP1X = 290
SongNumberP1Y = 54
2003-04-13 21:17:14 +00:00
SongNumberP1OnCommand = addy,-100;sleep,0.5;linear,1;addy,100
SongNumberP1OffCommand = linear,1;addy,-100
SongNumberP1ExtraX = 290
2002-08-14 00:03:42 +00:00
SongNumberP1ExtraY = 440
2003-04-13 21:17:14 +00:00
SongNumberP1ExtraOnCommand = addy,100;sleep,0.5;linear,1;addy,-100
SongNumberP1ExtraOffCommand = linear,1;addy,100
2002-08-22 09:31:32 +00:00
SongNumberP2X = 350
SongNumberP2Y = 54
2003-04-13 21:17:14 +00:00
SongNumberP2OnCommand = addy,-100;sleep,0.5;linear,1;addy,100
SongNumberP2OffCommand = linear,1;addy,-100
2003-04-14 05:37:38 +00:00
SongNumberP2ExtraX = 350
2002-08-14 00:03:42 +00:00
SongNumberP2ExtraY = 440
2003-04-13 21:17:14 +00:00
SongNumberP2ExtraOnCommand = addy,100;sleep,0.5;linear,1;addy,-100
SongNumberP2ExtraOffCommand = linear,1;addy,100
2002-09-23 07:35:47 +00:00
ScoreP1X = 106
ScoreP1Y = 444
2003-04-13 21:17:14 +00:00
ScoreP1OnCommand = addy,100;sleep,0.5;linear,1;addy,-100
ScoreP1OffCommand = linear,1;addy,100
ScoreP1ExtraX = 106
2002-08-14 00:03:42 +00:00
ScoreP1ExtraY = 38
2003-04-13 21:17:14 +00:00
ScoreP1ExtraOnCommand = addy,-100;sleep,0.5;linear,1;addy,100
2003-04-16 22:48:00 +00:00
ScoreP1ExtraOffCommand = linear,1;addy,-100
2002-09-23 07:35:47 +00:00
ScoreP2X = 534
ScoreP2Y = 444
2003-04-13 21:17:14 +00:00
ScoreP2OnCommand = addy,100;sleep,0.5;linear,1;addy,-100
ScoreP2OffCommand = linear,1;addy,100
ScoreP2ExtraX = 534
2002-08-14 00:03:42 +00:00
ScoreP2ExtraY = 38
2003-04-13 21:17:14 +00:00
ScoreP2ExtraOnCommand = addy,-100;sleep,0.5;linear,1;addy,100
ScoreP2ExtraOffCommand = linear,1;addy,-100
2002-08-14 00:03:42 +00:00
PlayerOptionsP1X = 320
PlayerOptionsP1Y = 434
2003-04-13 21:17:14 +00:00
PlayerOptionsP1OnCommand = zoom,0.5;addy,100;sleep,0.5;linear,1;addy,-100
2003-04-15 18:32:34 +00:00
PlayerOptionsP1OffCommand = linear,1;addy,100
2003-04-13 21:17:14 +00:00
PlayerOptionsP1ExtraX = 320
2002-09-04 03:49:08 +00:00
PlayerOptionsP1ExtraY = 46
2003-04-13 21:17:14 +00:00
PlayerOptionsP1ExtraOnCommand = zoom,0.5;addy,-100;sleep,0.5;linear,1;addy,100
2003-04-15 18:32:34 +00:00
PlayerOptionsP1ExtraOffCommand = linear,1;addy,-100
2002-08-14 00:03:42 +00:00
PlayerOptionsP2X = 320
PlayerOptionsP2Y = 450
2003-04-13 21:17:14 +00:00
PlayerOptionsP2OnCommand = zoom,0.5;addy,100;sleep,0.5;linear,1;addy,-100
2003-04-15 18:32:34 +00:00
PlayerOptionsP2OffCommand = linear,1;addy,100
2003-04-13 21:17:14 +00:00
PlayerOptionsP2ExtraX = 320
2002-09-04 03:49:08 +00:00
PlayerOptionsP2ExtraY = 30
2003-04-13 21:17:14 +00:00
PlayerOptionsP2ExtraOnCommand = zoom,0.5;addy,-100;sleep,0.5;linear,1;addy,100
2003-04-15 18:32:34 +00:00
PlayerOptionsP2ExtraOffCommand = linear,1;addy,-100
2002-08-14 00:03:42 +00:00
SongOptionsX = 320
SongOptionsY = 470
2003-04-13 21:17:14 +00:00
SongOptionsOnCommand = zoom,0.5;addy,100;sleep,0.5;linear,1;addy,-100
SongOptionsOffCommand = linear,1;addy,100
SongOptionsExtraX = 320
2002-08-14 00:03:42 +00:00
SongOptionsExtraY = 10
2003-04-13 21:17:14 +00:00
SongOptionsExtraOnCommand = zoom,0.5;addy,-100;sleep,0.5;linear,1;addy,100
2003-04-14 05:37:38 +00:00
SongOptionsExtraOffCommand = linear,1;addy,-100
2002-08-14 00:03:42 +00:00
DifficultyP1X = 60
DifficultyP1Y = 410
2003-04-13 21:17:14 +00:00
DifficultyP1OnCommand = addx,-200;sleep,0.5;linear,1;addx,200
DifficultyP1OffCommand = linear,1;addx,-200
DifficultyP1ReverseX = 60
2002-08-14 00:03:42 +00:00
DifficultyP1ReverseY = 58
2003-04-13 21:17:14 +00:00
DifficultyP1ReverseOnCommand = addx,-200;sleep,0.5;linear,1;addx,200
DifficultyP1ReverseOffCommand = linear,1;addx,-200
DifficultyP1ExtraX = 60
2002-08-14 00:03:42 +00:00
DifficultyP1ExtraY = 420
2003-04-13 21:17:14 +00:00
DifficultyP1ExtraOnCommand = addx,-200;sleep,0.5;linear,1;addx,200
DifficultyP1ExtraOffCommand = linear,1;addx,-200
DifficultyP1ExtraReverseX = 60
2002-08-14 00:03:42 +00:00
DifficultyP1ExtraReverseY = 70
2003-04-14 05:37:38 +00:00
DifficultyP1ExtraReverseOnCommand = addx,-200;sleep,0.5;linear,1;addx,200
2003-04-13 21:17:14 +00:00
DifficultyP1ExtraReverseOffCommand = linear,1;addx,-200
2002-08-14 00:03:42 +00:00
DifficultyP2X = 580
DifficultyP2Y = 410
2003-04-13 21:17:14 +00:00
DifficultyP2OnCommand = addx,200;sleep,0.5;linear,1;addx,-200
DifficultyP2OffCommand = linear,1;addx,200
DifficultyP2ReverseX = 580
2002-08-14 00:03:42 +00:00
DifficultyP2ReverseY = 58
2003-04-13 21:17:14 +00:00
DifficultyP2ReverseOnCommand = addx,200;sleep,0.5;linear,1;addx,-200
DifficultyP2ReverseOffCommand = linear,1;addx,200
DifficultyP2ExtraX = 580
2002-08-14 00:03:42 +00:00
DifficultyP2ExtraY = 420
2003-04-13 21:17:14 +00:00
DifficultyP2ExtraOnCommand = addx,200;sleep,0.5;linear,1;addx,-200
DifficultyP2ExtraOffCommand = linear,1;addx,200
DifficultyP2ExtraReverseX = 580
2003-02-26 00:20:00 +00:00
DifficultyP2ExtraReverseY = 70
2003-04-13 21:17:14 +00:00
DifficultyP2ExtraReverseOnCommand = addx,200;sleep,0.5;linear,1;addx,-200
DifficultyP2ExtraReverseOffCommand = linear,1;addx,200
2003-03-19 22:48:43 +00:00
LyricsX = 320
LyricsY = 400
2003-04-13 21:17:14 +00:00
LyricsReverseX = 320
2003-03-19 22:48:43 +00:00
LyricsReverseY = 100
2003-04-13 21:17:14 +00:00
LyricsReverseOnCommand =
LyricsReverseOffCommand =
LyricsExtraX = 320
2003-03-19 22:48:43 +00:00
LyricsExtraY = 400
2003-04-13 21:17:14 +00:00
LyricsExtraOnCommand =
LyricsExtraOffCommand =
LyricsExtraReverseX = 320
2003-03-19 22:48:43 +00:00
LyricsExtraReverseY = 400
2003-04-13 21:17:14 +00:00
LyricsExtraReverseOnCommand =
LyricsExtraReverseOffCommand =
2003-02-27 01:53:37 +00:00
ActiveItemsP1X = 0
ActiveItemsP1Y = 0
2003-04-13 21:17:14 +00:00
ActiveItemsP1OnCommand =
ActiveItemsP1OffCommand =
ActiveItemsP1ReverseX = 0
2003-02-27 01:53:37 +00:00
ActiveItemsP1ReverseY = 0
2003-04-13 21:17:14 +00:00
ActiveItemsP1ReverseOnCommand =
ActiveItemsP1ReverseOffCommand =
ActiveItemsP1ExtraX = 0
2003-02-27 01:53:37 +00:00
ActiveItemsP1ExtraY = 0
2003-04-13 21:17:14 +00:00
ActiveItemsP1ExtraOnCommand =
ActiveItemsP1ExtraOffCommand =
ActiveItemsP1ExtraReverseX = 0
2003-02-27 01:53:37 +00:00
ActiveItemsP1ExtraReverseY = 0
2003-04-13 21:17:14 +00:00
ActiveItemsP1ExtraReverseOnCommand =
ActiveItemsP1ExtraReverseOffCommand =
2003-02-27 01:53:37 +00:00
ActiveItemsP2X = 0
ActiveItemsP2Y = 0
2003-04-13 21:17:14 +00:00
ActiveItemsP2OnCommand =
ActiveItemsP2OffCommand =
ActiveItemsP2ReverseX = 0
2003-02-27 01:53:37 +00:00
ActiveItemsP2ReverseY = 0
2003-04-13 21:17:14 +00:00
ActiveItemsP2ReverseOnCommand =
ActiveItemsP2ReverseOffCommand =
ActiveItemsP2ExtraX = 0
2003-02-27 01:53:37 +00:00
ActiveItemsP2ExtraY = 0
2003-04-13 21:17:14 +00:00
ActiveItemsP2ExtraOnCommand =
ActiveItemsP2ExtraOffCommand =
ActiveItemsP2ExtraReverseX = 0
2003-02-27 01:53:37 +00:00
ActiveItemsP2ExtraReverseY = 0
2003-04-13 21:17:14 +00:00
ActiveItemsP2ExtraReverseOnCommand =
ActiveItemsP2ExtraReverseOffCommand =
2002-08-14 00:03:42 +00:00
SurviveTimeX = 320
SurviveTimeY = 340
2003-04-13 21:17:14 +00:00
SurviveTimeOnCommand = sleep,0.3;linear,0.3;diffusealpha,1;sleep,3.5;linear,0.5;diffusealpha,0
2002-08-14 00:03:42 +00:00
DebugX = 320
DebugY = 240
2003-03-12 01:26:44 +00:00
AutoPlayX = 320
AutoPlayY = 400
2002-08-23 20:18:29 +00:00
SecondsBetweenComments = 10
2002-08-14 00:03:42 +00:00
DemonstrationSeconds = 30
2003-02-03 05:53:59 +00:00
TickEarlySeconds = 0.05
2002-08-14 00:03:42 +00:00
2002-08-27 03:59:22 +00:00
[ScreenEvaluation]
2003-03-24 21:37:13 +00:00
BannerWidth = 248
BannerHeight = 92
2003-05-11 22:19:40 +00:00
JudgeSoundTimeMarvelous = -1
JudgeSoundTimePerfect = -1
JudgeSoundTimeGreat = -1
JudgeSoundTimeGood = -1
JudgeSoundTimeBoo = -1
JudgeSoundTimeMiss = -1
JudgeSoundTimeOK = -1
JudgeSoundTimeMaxCombo = -1 // how long to wait until we play the sound after the screen appears.... -1 means play no sound ever.
JudgeSoundIfJudgeGraphicsFullAlpha = 0 // only play the sound if one of the judge graphics for the associated sound are full alpha
2003-04-15 02:47:24 +00:00
LargeBannerX = 320
LargeBannerY = 100
LargeBannerOnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
LargeBannerOffCommand = sleep,0.8;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
StageX = 320
StageY = 66
StageOnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
StageOffCommand = sleep,0.8;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
DifficultyIconP1X = 214
DifficultyIconP1Y = 70
DifficultyIconP1OnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
DifficultyIconP1OffCommand = sleep,0.8;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
DifficultyIconP2X = 426
DifficultyIconP2Y = 70
DifficultyIconP2OnCommand = addy,480;sleep,0.0;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
DifficultyIconP2OffCommand = sleep,0.8;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
PlayerOptionsP1X = 200
PlayerOptionsP1Y = 140
PlayerOptionsP1OnCommand = horizalign,left;vertalign,bottom;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
PlayerOptionsP1OffCommand = sleep,0.8;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
PlayerOptionsP2X = 440
PlayerOptionsP2Y = 140
PlayerOptionsP2OnCommand = horizalign,right;vertalign,bottom;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
PlayerOptionsP2OffCommand = sleep,0.8;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
SmallBanner1X = 260
SmallBanner1Y = 80
SmallBanner1OnCommand = zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
SmallBanner1OffCommand = sleep,0.8;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
SmallBanner2X = 290
SmallBanner2Y = 90
SmallBanner2OnCommand = zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
SmallBanner2OffCommand = sleep,0.8;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
SmallBanner3X = 320
SmallBanner3Y = 100
SmallBanner3OnCommand = zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
SmallBanner3OffCommand = sleep,0.8;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
SmallBanner4X = 350
SmallBanner4Y = 110
SmallBanner4OnCommand = zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
SmallBanner4OffCommand = sleep,0.8;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
SmallBanner5X = 380
SmallBanner5Y = 120
SmallBanner5OnCommand = zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
SmallBanner5OffCommand = sleep,0.8;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
GradeFrameP1X = 94
GradeFrameP1Y = 100
GradeFrameP1OnCommand = addx,-320;sleep,0.0;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
GradeFrameP1OffCommand = sleep,0.8;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
GradeFrameP2X = 546
GradeFrameP2Y = 100
GradeFrameP2OnCommand = addx,320;sleep,0.0;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
GradeFrameP2OffCommand = sleep,0.8;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
GradeP1X = 94
GradeP1Y = 100
GradeP1OnCommand = glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
GradeP1OffCommand = sleep,0.8;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
GradeP2X = 546
GradeP2Y = 100
GradeP2OnCommand = glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
GradeP2OffCommand = sleep,0.8;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
PercentFrameP1X = 94
PercentFrameP1Y = 100
PercentFrameP1OnCommand = addx,-320;sleep,0.0;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
PercentFrameP1OffCommand = sleep,0.8;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
PercentFrameP2X = 546
PercentFrameP2Y = 100
PercentFrameP2OnCommand = addx,320;sleep,0.0;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
PercentFrameP2OffCommand = sleep,0.8;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
PercentWholeP1X = 120
PercentWholeP1Y = 132
PercentWholeP1OnCommand = horizalign,right;vertalign,bottom;glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
PercentWholeP1OffCommand = sleep,0.8;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
PercentWholeP2X = 572
PercentWholeP2Y = 132
PercentWholeP2OnCommand = horizalign,right;vertalign,bottom;glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
PercentWholeP2OffCommand = sleep,0.8;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
PercentRemainderP1X = 120
PercentRemainderP1Y = 132
PercentRemainderP1OnCommand = horizalign,left;vertalign,bottom;zoom,0.5;glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
PercentRemainderP1OffCommand = sleep,0.8;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
PercentRemainderP2X = 572
PercentRemainderP2Y = 132
PercentRemainderP2OnCommand = horizalign,left;vertalign,bottom;zoom,0.5;glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
PercentRemainderP2OffCommand = sleep,0.8;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
DancePointsP1X = 94
DancePointsP1Y = 100
DancePointsP1OnCommand = glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
DancePointsP1OffCommand = sleep,0.8;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
DancePointsP2X = 546
DancePointsP2Y = 100
DancePointsP2OnCommand = glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
DancePointsP2OffCommand = sleep,0.8;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
MarvelousLabelX = 320
MarvelousLabelY = 160
MarvelousLabelOnCommand = addy,480;sleep,0.1;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
MarvelousLabelOffCommand = sleep,0.7;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
MarvelousNumberP1X = 230
MarvelousNumberP1Y = 160
MarvelousNumberP1OnCommand = addx,-320;sleep,0.1;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
MarvelousNumberP1OffCommand = sleep,0.7;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
MarvelousNumberP2X = 410
MarvelousNumberP2Y = 160
MarvelousNumberP2OnCommand = addx,320;sleep,0.1;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
MarvelousNumberP2OffCommand = sleep,0.7;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
PerfectLabelX = 320
PerfectLabelY = 192
PerfectLabelOnCommand = addy,480;sleep,0.2;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
PerfectLabelOffCommand = sleep,0.6;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
PerfectNumberP1X = 230
PerfectNumberP1Y = 192
PerfectNumberP1OnCommand = addx,-320;sleep,0.2;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
PerfectNumberP1OffCommand = sleep,0.6;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
PerfectNumberP2X = 410
PerfectNumberP2Y = 192
PerfectNumberP2OnCommand = addx,320;sleep,0.2;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
PerfectNumberP2OffCommand = sleep,0.6;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
GreatLabelX = 320
GreatLabelY = 224
GreatLabelOnCommand = addy,480;sleep,0.3;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
GreatLabelOffCommand = sleep,0.5;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
GreatNumberP1X = 230
GreatNumberP1Y = 224
GreatNumberP1OnCommand = addx,-320;sleep,0.3;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
GreatNumberP1OffCommand = sleep,0.5;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
GreatNumberP2X = 410
GreatNumberP2Y = 224
GreatNumberP2OnCommand = addx,320;sleep,0.3;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
GreatNumberP2OffCommand = sleep,0.5;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
GoodLabelX = 320
GoodLabelY = 256
GoodLabelOnCommand = addy,480;sleep,0.4;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
GoodLabelOffCommand = sleep,0.4;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
GoodNumberP1X = 230
GoodNumberP1Y = 256
GoodNumberP1OnCommand = addx,-320;sleep,0.4;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
GoodNumberP1OffCommand = sleep,0.4;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
GoodNumberP2X = 410
GoodNumberP2Y = 256
GoodNumberP2OnCommand = addx,320;sleep,0.4;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
GoodNumberP2OffCommand = sleep,0.4;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
BooLabelX = 320
BooLabelY = 288
BooLabelOnCommand = addy,480;sleep,0.5;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
BooLabelOffCommand = sleep,0.3;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
BooNumberP1X = 230
BooNumberP1Y = 288
BooNumberP1OnCommand = addx,-320;sleep,0.5;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
BooNumberP1OffCommand = sleep,0.3;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
BooNumberP2X = 410
BooNumberP2Y = 288
BooNumberP2OnCommand = addx,320;sleep,0.5;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
BooNumberP2OffCommand = sleep,0.3;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
MissLabelX = 320
MissLabelY = 320
MissLabelOnCommand = addy,480;sleep,0.6;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
MissLabelOffCommand = sleep,0.2;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
MissNumberP1X = 230
MissNumberP1Y = 320
MissNumberP1OnCommand = addx,-320;sleep,0.6;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
MissNumberP1OffCommand = sleep,0.2;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
MissNumberP2X = 410
MissNumberP2Y = 320
MissNumberP2OnCommand = addx,320;sleep,0.6;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
MissNumberP2OffCommand = sleep,0.2;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
OKLabelX = 320
OKLabelY = 352
OKLabelOnCommand = addy,480;sleep,0.7;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
OKLabelOffCommand = sleep,0.1;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
OKNumberP1X = 230
OKNumberP1Y = 352
OKNumberP1OnCommand = addx,-320;sleep,0.7;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
OKNumberP1OffCommand = sleep,0.1;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
OKNumberP2X = 410
OKNumberP2Y = 352
OKNumberP2OnCommand = addx,320;sleep,0.7;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
OKNumberP2OffCommand = sleep,0.1;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
MaxComboLabelX = 0
MaxComboLabelY = 0
2003-04-11 21:51:28 +00:00
MaxComboLabelOnCommand = diffusealpha,0
2003-03-24 21:37:13 +00:00
MaxComboLabelOffCommand =
2003-04-15 02:47:24 +00:00
MaxComboNumberP1X = 134
MaxComboNumberP1Y = 334
MaxComboNumberP1OnCommand = zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
2003-04-11 21:51:28 +00:00
MaxComboNumberP1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
MaxComboNumberP2X = 580
MaxComboNumberP2Y = 334
MaxComboNumberP2OnCommand = zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
2003-04-11 21:51:28 +00:00
MaxComboNumberP2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BonusFrameP1X = 96
BonusFrameP1Y = 256
BonusFrameP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
2003-04-11 21:51:28 +00:00
BonusFrameP1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BonusFrameP2X = 544
BonusFrameP2Y = 256
BonusFrameP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
2003-04-11 21:51:28 +00:00
BonusFrameP2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarPossible1P1X = 176
BarPossible1P1Y = 194
BarPossible1P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,0.2;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarPossible1P1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarPossible1P2X = 466
BarPossible1P2Y = 194
BarPossible1P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,0.2;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarPossible1P2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarPossible2P1X = 176
BarPossible2P1Y = 221
BarPossible2P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,0.3;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarPossible2P1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarPossible2P2X = 466
BarPossible2P2Y = 221
BarPossible2P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,0.3;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarPossible2P2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarPossible3P1X = 176
BarPossible3P1Y = 248
BarPossible3P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,0.4;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarPossible3P1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarPossible3P2X = 466
BarPossible3P2Y = 248
BarPossible3P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,0.4;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarPossible3P2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarPossible4P1X = 176
BarPossible4P1Y = 275
BarPossible4P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarPossible4P1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarPossible4P2X = 466
BarPossible4P2Y = 275
BarPossible4P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarPossible4P2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarPossible5P1X = 176
BarPossible5P1Y = 302
BarPossible5P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,0.6;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarPossible5P1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarPossible5P2X = 466
BarPossible5P2Y = 302
BarPossible5P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,0.6;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarPossible5P2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarActual1P1X = 176
BarActual1P1Y = 194
BarActual1P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,0.7;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarActual1P1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarActual1P2X = 466
BarActual1P2Y = 194
BarActual1P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,0.7;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarActual1P2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarActual2P1X = 176
BarActual2P1Y = 221
BarActual2P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,0.8;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarActual2P1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarActual2P2X = 466
BarActual2P2Y = 221
BarActual2P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,0.8;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarActual2P2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarActual3P1X = 176
BarActual3P1Y = 248
BarActual3P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,0.9;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarActual3P1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarActual3P2X = 466
BarActual3P2Y = 248
BarActual3P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,0.9;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarActual3P2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarActual4P1X = 176
BarActual4P1Y = 275
BarActual4P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarActual4P1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarActual4P2X = 466
BarActual4P2Y = 275
BarActual4P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarActual4P2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarActual5P1X = 176
BarActual5P1Y = 302
BarActual5P1OnCommand = horizalign,left;rotationz,180;zoomx,0;sleep,1.1;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarActual5P1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
BarActual5P2X = 466
BarActual5P2Y = 302
BarActual5P2OnCommand = horizalign,left;rotationz,0;zoomx,0;sleep,1.1;linear,1.0;zoomx,1
2003-04-11 21:51:28 +00:00
BarActual5P2OffCommand = linear,0.7;diffusealpha,0
2003-03-24 21:37:13 +00:00
BarActualMaxCommand = glowshift;effectperiod,0.5
2003-04-15 02:47:24 +00:00
SurvivedFrameP1X = 96
SurvivedFrameP1Y = 256
SurvivedFrameP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
2003-04-11 21:51:28 +00:00
SurvivedFrameP1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
SurvivedFrameP2X = 544
SurvivedFrameP2Y = 256
SurvivedFrameP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
2003-04-11 21:51:28 +00:00
SurvivedFrameP2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
SurvivedNumberP1X = 96
SurvivedNumberP1Y = 240
SurvivedNumberP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
2003-04-11 21:51:28 +00:00
SurvivedNumberP1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
SurvivedNumberP2X = 544
SurvivedNumberP2Y = 240
SurvivedNumberP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
2003-04-11 21:51:28 +00:00
SurvivedNumberP2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
WinFrameP1X = 96
WinFrameP1Y = 256
WinFrameP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
WinFrameP1OffCommand = linear,0.7;diffusealpha,0
WinFrameP2X = 544
WinFrameP2Y = 256
WinFrameP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
WinFrameP2OffCommand = linear,0.7;diffusealpha,0
WinP1X = 96
2003-04-15 18:32:34 +00:00
WinP1Y = 256
2003-04-15 02:47:24 +00:00
WinP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
WinP1OffCommand = linear,0.7;diffusealpha,0
WinP2X = 544
2003-04-15 18:32:34 +00:00
WinP2Y = 256
2003-04-15 02:47:24 +00:00
WinP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1
WinP2OffCommand = linear,0.7;diffusealpha,0
ScoreLabelX = 320
ScoreLabelY = 380
ScoreLabelOnCommand = addy,480;sleep,0.8;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
ScoreLabelOffCommand = sleep,0.0;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
ScoreNumberP1X = 160
ScoreNumberP1Y = 380
ScoreNumberP1OnCommand = addx,-320;sleep,0.8;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
ScoreNumberP1OffCommand = sleep,0.0;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
ScoreNumberP2X = 480
ScoreNumberP2Y = 380
ScoreNumberP2OnCommand = addx,320;sleep,0.8;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
ScoreNumberP2OffCommand = sleep,0.0;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
TimeLabelX = 320
TimeLabelY = 380
TimeLabelOnCommand = addy,480;sleep,0.8;decelerate,0.3;addy,-480
2003-04-11 21:51:28 +00:00
TimeLabelOffCommand = sleep,0.0;accelerate,0.3;addy,480
2003-04-15 02:47:24 +00:00
TimeNumberP1X = 160
TimeNumberP1Y = 380
TimeNumberP1OnCommand = addx,-320;sleep,0.8;decelerate,0.3;addx,320
2003-04-11 21:51:28 +00:00
TimeNumberP1OffCommand = sleep,0.0;accelerate,0.3;addx,-320
2003-04-15 02:47:24 +00:00
TimeNumberP2X = 480
TimeNumberP2Y = 380
TimeNumberP2OnCommand = addx,320;sleep,0.8;decelerate,0.3;addx,-320
2003-04-11 21:51:28 +00:00
TimeNumberP2OffCommand = sleep,0.0;accelerate,0.3;addx,320
2003-04-15 02:47:24 +00:00
NewRecordP1X = 150
NewRecordP1Y = 398
NewRecordP1OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
2003-04-11 21:51:28 +00:00
NewRecordP1OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
NewRecordP2X = 490
NewRecordP2Y = 398
NewRecordP2OnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
2003-04-11 21:51:28 +00:00
NewRecordP2OffCommand = linear,0.7;diffusealpha,0
2003-04-15 02:47:24 +00:00
TryExtraStageX = 320
TryExtraStageY = 428
TryExtraStageOnCommand = diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
2003-04-11 21:51:28 +00:00
TryExtraStageOffCommand = linear,0.7;diffusealpha,0
2003-03-24 21:37:13 +00:00
SpinGrades = 1
2003-04-15 02:47:24 +00:00
CheerDelaySeconds = 2.5
2003-03-24 21:37:13 +00:00
[ScreenEvaluationStage]
2003-03-30 18:12:57 +00:00
NextScreen = ScreenSelectMusic
EndScreen = ScreenEvaluationSummary
ShowBannerArea = 1
ShowGradeArea = 1
ShowPointsArea = 0
ShowBonusArea = 1
ShowSurvivedArea = 0
2003-04-15 02:47:24 +00:00
ShowWinArea = 0
2003-03-30 18:12:57 +00:00
ShowMarvelous = 1
ShowPerfect = 1
ShowGreat = 1
ShowGood = 1
ShowBoo = 1
ShowMiss = 1
ShowOK = 1
ShowMaxCombo = 1
ShowScoreArea = 1
ShowTimeArea = 0
2003-03-24 21:37:13 +00:00
HelpText = Press START to continue
2003-04-21 02:41:10 +00:00
TimerSeconds = 15
2003-05-11 22:19:40 +00:00
JudgeSoundTimeMarvelous = -1
JudgeSoundTimePerfect = -1
JudgeSoundTimeGreat = -1
JudgeSoundTimeGood = -1
JudgeSoundTimeBoo = -1
JudgeSoundTimeMiss = -1
JudgeSoundTimeOK = -1
JudgeSoundTimeMaxCombo = -1
JudgeSoundIfJudgeGraphicsFullAlpha = 0
2003-03-24 21:37:13 +00:00
[ScreenEvaluationSummary]
2003-03-30 18:12:57 +00:00
NextScreen = ScreenNameEntry
EndScreen = ScreenNameEntry
ShowBannerArea = 1
ShowGradeArea = 1
ShowPointsArea = 0
ShowBonusArea = 1
ShowSurvivedArea = 0
2003-04-15 02:47:24 +00:00
ShowWinArea = 0
2003-03-30 18:12:57 +00:00
ShowMarvelous = 1
ShowPerfect = 1
ShowGreat = 1
ShowGood = 1
ShowBoo = 1
ShowMiss = 1
ShowOK = 1
ShowMaxCombo = 1
ShowScoreArea = 1
ShowTimeArea = 0
2003-03-24 21:37:13 +00:00
HelpText = Press START to continue
2003-03-30 18:12:57 +00:00
TimerSeconds = 30
2003-05-11 22:19:40 +00:00
JudgeSoundTimeMarvelous = -1
JudgeSoundTimePerfect = -1
JudgeSoundTimeGreat = -1
JudgeSoundTimeGood = -1
JudgeSoundTimeBoo = -1
JudgeSoundTimeMiss = -1
JudgeSoundTimeOK = -1
JudgeSoundTimeMaxCombo = -1
JudgeSoundIfJudgeGraphicsFullAlpha = 0
2003-03-24 21:37:13 +00:00
2003-03-30 18:12:57 +00:00
[ScreenEvaluationNonstop]
NextScreen = ScreenNameEntry
EndScreen = ScreenNameEntry
ShowBannerArea = 1
ShowGradeArea = 1
ShowPointsArea = 0
ShowBonusArea = 0
ShowSurvivedArea = 1
2003-04-15 02:47:24 +00:00
ShowWinArea = 0
2003-03-30 18:12:57 +00:00
ShowMarvelous = 1
ShowPerfect = 1
ShowGreat = 1
ShowGood = 1
ShowBoo = 1
ShowMiss = 1
ShowOK = 1
ShowMaxCombo = 0
ShowScoreArea = 1
ShowTimeArea = 0
2002-08-20 21:00:56 +00:00
HelpText = Press START to continue
2003-03-30 18:12:57 +00:00
TimerSeconds = 30
2003-05-11 22:19:40 +00:00
JudgeSoundTimeMarvelous = -1
JudgeSoundTimePerfect = -1
JudgeSoundTimeGreat = -1
JudgeSoundTimeGood = -1
JudgeSoundTimeBoo = -1
JudgeSoundTimeMiss = -1
JudgeSoundTimeOK = -1
JudgeSoundTimeMaxCombo = -1
JudgeSoundIfJudgeGraphicsFullAlpha = 0
2003-03-30 18:12:57 +00:00
[ScreenEvaluationOni]
NextScreen = ScreenNameEntry
EndScreen = ScreenNameEntry
ShowBannerArea = 1
ShowGradeArea = 0
ShowPointsArea = 1
ShowBonusArea = 0
ShowSurvivedArea = 1
2003-04-15 02:47:24 +00:00
ShowWinArea = 0
2003-03-30 18:12:57 +00:00
ShowMarvelous = 1
ShowPerfect = 1
ShowGreat = 1
ShowGood = 1
ShowBoo = 1
ShowMiss = 1
ShowOK = 1
ShowMaxCombo = 0
ShowScoreArea = 0
ShowTimeArea = 1
HelpText = Press START to continue
TimerSeconds = 30
2003-05-11 22:19:40 +00:00
JudgeSoundTimeMarvelous = -1
JudgeSoundTimePerfect = -1
JudgeSoundTimeGreat = -1
JudgeSoundTimeGood = -1
JudgeSoundTimeBoo = -1
JudgeSoundTimeMiss = -1
JudgeSoundTimeOK = -1
JudgeSoundTimeMaxCombo = -1
JudgeSoundIfJudgeGraphicsFullAlpha = 0
2003-03-30 18:12:57 +00:00
[ScreenEvaluationEndless]
NextScreen = ScreenNameEntry
EndScreen = ScreenNameEntry
ShowBannerArea = 1
ShowGradeArea = 0
ShowPointsArea = 1
ShowBonusArea = 0
ShowSurvivedArea = 1
2003-04-15 02:47:24 +00:00
ShowWinArea = 0
2003-03-30 18:12:57 +00:00
ShowMarvelous = 1
ShowPerfect = 1
ShowGreat = 1
ShowGood = 1
ShowBoo = 1
ShowMiss = 1
ShowOK = 1
ShowMaxCombo = 0
ShowScoreArea = 0
ShowTimeArea = 1
HelpText = Press START to continue
TimerSeconds = 30
2003-05-11 22:19:40 +00:00
JudgeSoundTimeMarvelous = -1
JudgeSoundTimePerfect = -1
JudgeSoundTimeGreat = -1
JudgeSoundTimeGood = -1
JudgeSoundTimeBoo = -1
JudgeSoundTimeMiss = -1
JudgeSoundTimeOK = -1
JudgeSoundTimeMaxCombo = -1
JudgeSoundIfJudgeGraphicsFullAlpha = 0
2002-08-14 00:03:42 +00:00
2003-04-15 02:47:24 +00:00
[ScreenEvaluationBattle]
NextScreen = ScreenSelectMusic
EndScreen = ScreenEvaluationSummary
ShowBannerArea = 1
ShowGradeArea = 1
ShowPointsArea = 0
ShowBonusArea = 0
ShowSurvivedArea = 0
ShowWinArea = 1
ShowMarvelous = 1
ShowPerfect = 1
ShowGreat = 1
ShowGood = 1
ShowBoo = 1
ShowMiss = 1
ShowOK = 1
2003-04-15 18:32:34 +00:00
ShowMaxCombo = 0
2003-04-15 02:47:24 +00:00
ShowScoreArea = 1
ShowTimeArea = 0
HelpText = Press START to continue
2003-04-21 02:41:10 +00:00
TimerSeconds = 15
2003-05-11 22:19:40 +00:00
JudgeSoundTimeMarvelous = -1
JudgeSoundTimePerfect = -1
JudgeSoundTimeGreat = -1
JudgeSoundTimeGood = -1
JudgeSoundTimeBoo = -1
JudgeSoundTimeMiss = -1
JudgeSoundTimeOK = -1
JudgeSoundTimeMaxCombo = -1
JudgeSoundIfJudgeGraphicsFullAlpha = 0
2003-04-15 02:47:24 +00:00
[ScreenEvaluationRave]
NextScreen = ScreenSelectMusic
EndScreen = ScreenEvaluationSummary
ShowBannerArea = 1
ShowGradeArea = 1
ShowPointsArea = 0
ShowBonusArea = 0
ShowSurvivedArea = 0
ShowWinArea = 1
ShowMarvelous = 1
ShowPerfect = 1
ShowGreat = 1
ShowGood = 1
ShowBoo = 1
ShowMiss = 1
ShowOK = 1
2003-04-21 02:41:10 +00:00
ShowMaxCombo = 0c
2003-04-15 02:47:24 +00:00
ShowScoreArea = 1
ShowTimeArea = 0
HelpText = Press START to continue
2003-04-21 02:41:10 +00:00
TimerSeconds = 15
2003-05-11 22:19:40 +00:00
JudgeSoundTimeMarvelous = -1
JudgeSoundTimePerfect = -1
JudgeSoundTimeGreat = -1
JudgeSoundTimeGood = -1
JudgeSoundTimeBoo = -1
JudgeSoundTimeMiss = -1
JudgeSoundTimeOK = -1
JudgeSoundTimeMaxCombo = -1
JudgeSoundIfJudgeGraphicsFullAlpha = 0
2003-04-15 02:47:24 +00:00
2002-09-04 03:49:08 +00:00
[ScreenMusicScroll]
ScrollDelay = 0.2
ScrollSpeed = 1.0
TextZoom = 0.8
2003-02-03 05:53:59 +00:00
NextScreen = ScreenRanking
2002-09-04 03:49:08 +00:00
2002-09-03 22:31:06 +00:00
[ScreenEditMenu]
ExplanationX = 320
ExplanationY = 410
ExplanationText = In this mode, you can edit existing notes patterns,::create note patterns, or synchronize notes with the music.
2003-01-30 07:18:33 +00:00
HelpText = &UP; &DOWN; change line &LEFT; &RIGHT; change value START to continue
2002-09-03 22:31:06 +00:00
2003-02-11 02:20:38 +00:00
[ScreenJukeboxMenu]
ExplanationX = 320
ExplanationY = 410
ExplanationText = In this mode, you can edit existing notes patterns,::create note patterns, or synchronize notes with the music.
HelpText = &UP; &DOWN; change line &LEFT; &RIGHT; change value START to continue
2003-05-05 05:00:40 +00:00
[ScreenSystemLayer]
2002-08-18 17:48:50 +00:00
StatsX = 632
StatsY = 10
2003-01-19 04:44:22 +00:00
CreditsP1X = 120
2003-04-20 02:15:24 +00:00
CreditsP1Y = 474
2003-01-19 04:44:22 +00:00
CreditsP2X = 520
2003-04-20 02:15:24 +00:00
CreditsP2Y = 474
2002-09-23 07:35:47 +00:00
CreditsColor = 1,1,1,1
2003-01-10 02:22:07 +00:00
CreditsShadowLength = 0
CreditsZoom = 1.0
2003-05-05 05:00:40 +00:00
CreditsTextHomeJoin = PRESS START
CreditsTextHomeJoined =
CreditsTextHomeTooLate = NOT PRESENT
CreditsTextPay = CREDIT(S)
CreditsTextFree = FREE PLAY
2002-08-14 00:03:42 +00:00
2003-03-31 23:06:15 +00:00
[MusicWheelItem]
2002-08-14 00:03:42 +00:00
IconX = -136
SongNameX = -30
SectionNameX = -30
SectionZoom = 1.0
RouletteX = -30
RouletteZoom = 1.3
2002-08-22 09:31:32 +00:00
CourseX = -130
2002-08-14 00:03:42 +00:00
CourseZoom = 1.3
2002-08-22 09:31:32 +00:00
GradeP1X = 82
2002-09-03 15:42:36 +00:00
GradeP2X = 118
2002-08-14 00:03:42 +00:00
[MusicWheel]
FadeSeconds = 1
2002-08-26 05:53:48 +00:00
SwitchSeconds = 0.10
2002-08-14 00:03:42 +00:00
RouletteSwitchSeconds = 0.05
RouletteSlowDownSwitches = 5
LockedInitialVelocity = 7
2002-08-26 05:53:48 +00:00
ScrollBarX = 148
2002-09-03 15:42:36 +00:00
ScrollBarHeight = 368
2003-02-05 03:53:57 +00:00
ItemCurveX = 85
2002-09-03 15:42:36 +00:00
ItemSpacingY = 46
NumSectionColors = 7
2003-03-26 21:28:21 +00:00
NumWheelItems = 13
2002-08-14 00:03:42 +00:00
SectionColor1 = 0.9, 0.0, 0.2, 1
SectionColor2 = 0.6, 0.0, 0.4, 1
SectionColor3 = 0.2, 0.1, 0.3, 1
SectionColor4 = 0.0, 0.4, 0.8, 1
SectionColor5 = 0.0, 0.6, 0.6, 1
SectionColor6 = 0.0, 0.6, 0.2, 1
SectionColor7 = 0.8, 0.6, 0.0, 1
2003-02-12 20:55:05 +00:00
SongRealExtraColor = 0.9,0.9,0,1 // yellow
2003-03-13 23:58:30 +00:00
ShowRoulette = 1
ShowRandom = 1
2003-04-02 07:32:18 +00:00
Use3D = 0
2002-08-14 00:03:42 +00:00
[LifeMeterBar]
2002-09-15 03:50:57 +00:00
MeterWidth = 260
2002-09-29 05:06:18 +00:00
MeterHeight = 24
2002-08-27 16:53:25 +00:00
DangerThreshold = 0.2
2002-09-12 15:23:20 +00:00
NumChambers = 32
2002-09-12 00:40:48 +00:00
NumStrips = 2
2002-08-27 16:53:25 +00:00
[TransitionKeepAlive]
StopMusicOnNext = 0
KeepAliveType = 0 // 0 for MAX, 1 for 5th
[MenuElements]
2003-04-11 21:51:28 +00:00
HeaderOnCommand = x,320;y,22;addx,640;spring,0.5;addx,-640
HeaderOffCommand = bouncebegin,0.5;addx,640;
2003-03-09 00:55:49 +00:00
FooterOnCommand = x,320;y,464
FooterOffCommand =
HelpOnCommand = x,320;y,456;zoom,0.5;zoomy,0;linear,0.5;zoomy,0.5
HelpOffCommand = linear,0.5;zoomy,0
2003-04-11 21:51:28 +00:00
StyleIconOnCommand = x,440;y,26;addx,640;spring,0.5;addx,-640
StyleIconOffCommand = bouncebegin,0.5;addx,640;
TimerOnCommand = x,590;y,22;addx,640;spring,0.5;addx,-640
TimerOffCommand = bouncebegin,0.5;addx,640;
2002-08-27 16:53:25 +00:00
[ScreenOptions]
2002-09-03 15:42:36 +00:00
IconsP1X = 40
IconsP2X = 600
2002-09-04 03:49:08 +00:00
ArrowsX = 88
LabelsX = 140
LabelsZoom = 0.7
LabelsHAlign = 2 // 0,1,2 = left,center,right
ItemsZoom = 0.5
2002-09-03 15:42:36 +00:00
ItemsStartX = 160
ItemsGapX = 14
ItemsStartY = 88
ItemsSpacingY = 34
2002-09-10 21:16:34 +00:00
ExplanationX = 320
ExplanationY = 412
ExplanationZoom = 0.5
2002-09-04 03:49:08 +00:00
ColorSelected = 1,1,1,1 // normal
ColorNotSelected = 0.5,0.5,0.5,1 // grayed
2002-09-04 08:09:57 +00:00
2002-09-25 16:32:58 +00:00
[ScreenMapControllers]
2003-03-09 00:55:49 +00:00
HelpText = Use arrow keys to navigate, ENTER to assign, SPACE to clear, ESCAPE when done.::Some USB adaptors require that you change "Ignore Joy Axes" in the Input Options screen.
2002-08-27 16:53:25 +00:00
2002-08-27 23:31:41 +00:00
[GhostArrow]
2003-02-17 19:52:16 +00:00
ShowSeconds = 0.12
2002-08-27 23:31:41 +00:00
ZoomStart = 1.0
2003-02-17 19:52:16 +00:00
ZoomEnd = 1.3
ColorMarvelous = 1.0,1.0,1.0,1 // white
ColorPerfect = 1.0,1.0,0.3,1 // yellow
ColorGreat = 0.0,1.0,0.4,1 // green
ColorGood = 0.3,0.8,1.0,1 // blue
ColorBoo = 0.8,0.0,0.6,1 // purple
2002-08-27 23:31:41 +00:00
[GhostArrowBright]
2003-02-17 19:52:16 +00:00
ShowSeconds = 0.12
2002-08-27 23:31:41 +00:00
ZoomStart = 1.0
2003-02-17 19:52:16 +00:00
ZoomEnd = 1.3
ColorMarvelous = 1.0,1.0,1.0,1 // white
ColorPerfect = 1.0,1.0,0.3,1 // yellow
ColorGreat = 0.0,1.0,0.4,1 // green
ColorGood = 0.3,0.8,1.0,1 // blue
ColorBoo = 0.8,0.0,0.6,1 // purple
2002-08-27 23:31:41 +00:00
2003-02-17 12:19:42 +00:00
[HoldGhostArrow]
WarmUpSeconds = 0.25
2002-08-27 23:31:41 +00:00
[BitmapText]
RainbowColor1 = 1.0,0.0,0.4,1 // red
RainbowColor2 = 0.8,0.2,0.6,1 // pink
RainbowColor3 = 0.4,0.3,0.5,1 // purple
RainbowColor4 = 0.2,0.6,1.0,1 // sky blue
RainbowColor5 = 0.2,0.8,0.8,1 // sea green
RainbowColor6 = 0.2,0.8,0.4,1 // green
RainbowColor7 = 1.0,0.8,0.2,1 // orange
[SongManager]
2002-09-03 15:42:36 +00:00
NumGroupColors = 7
2002-08-27 23:31:41 +00:00
GroupColor1 = 0.8,0.1,0.6,1 // pink
2002-08-28 22:42:40 +00:00
GroupColor2 = 0.6,0.4,0.8,1 // purple
2002-08-27 23:31:41 +00:00
GroupColor3 = 0.0,0.4,0.8,1 // sky blue
GroupColor4 = 0.0,0.6,0.6,1 // sea green
GroupColor5 = 0.1,0.7,0.3,1 // green
GroupColor6 = 0.8,0.6,0.0,1 // orange
GroupColor7 = 1.0,0.3,0.3,1 // light red
2003-02-16 10:45:30 +00:00
BeginnerColor = 0.0,0.9,1,1 // light blue
EasyColor = 0.9,0.9,0,1 // yellow
MediumColor = 1,0.1,0.1,1 // light red
HardColor = 0.2,1,0.2,1 // light green
ChallengeColor = 0.2,0.6,1.0,1 // blue
2002-08-28 22:42:40 +00:00
ExtraColor = 1.0,0.0,0.0,1.0 // red
[Background]
LeftEdge = 20
2002-09-10 17:29:11 +00:00
TopEdge = 20
2002-08-28 22:42:40 +00:00
RightEdge = 620
2002-09-10 17:29:11 +00:00
BottomEdge = 460
2002-08-28 22:42:40 +00:00
2003-02-17 12:19:42 +00:00
[Judgment]
2003-04-11 21:51:28 +00:00
MarvelousCommand = shadowlength,4;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0;glowblink;effectperiod,0.05;effectcolor1,1,1,1,0;effectcolor2,1,1,1,0.8
PerfectCommand = shadowlength,4;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0
GreatCommand = shadowlength,4;diffusealpha,1;zoom,1.2;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0
GoodCommand = shadowlength,4;diffusealpha,1;zoom,1.1;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0
BooCommand = shadowlength,4;diffusealpha,1;zoom,1.0;vibrate;effectmagnitude,4,8,8;sleep,0.8;linear,0;diffusealpha,0
MissCommand = shadowlength,4;diffusealpha,1;zoom,1;y,-20;linear,0.8;y,20;sleep,0.8;linear,0;diffusealpha,0
2003-03-09 00:55:49 +00:00
2003-02-17 12:19:42 +00:00
[Combo]
LabelX = 6
2003-02-17 19:52:16 +00:00
LabelY = 20
2003-02-17 12:19:42 +00:00
LabelHorizAlign = 0
LabelVertAlign = 2
NumberX = 0
2003-02-17 19:52:16 +00:00
NumberY = 20
2003-02-17 12:19:42 +00:00
NumberHorizAlign = 2
NumberVertAlign = 2
ShowComboAt = 4
NumberMinZoom = 0.5
NumberMaxZoom = 0.9
NumberMaxZoomAt = 300
PulseZoom = 1.2
TweenSeconds = 0.05
[HoldJudgment]
2003-04-11 21:51:28 +00:00
NGCommand = shadowlength,4;diffusealpha,1;zoom,1;y,-10;linear,0.8;y,10;sleep,0.5;linear,0;diffusealpha,0
OKCommand = shadowlength,4;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0;diffusealpha,0
2003-02-17 12:19:42 +00:00
2002-08-28 22:42:40 +00:00
[Player]
2003-02-17 12:19:42 +00:00
GrayArrowsY = 96
2003-04-14 22:12:54 +00:00
JudgmentXOffsetOneSideP1 = 0
JudgmentXOffsetOneSideP2 = 0
JudgmentXOffsetBothSides = 0
2003-02-17 12:19:42 +00:00
JudgmentY = 210
2003-04-14 22:12:54 +00:00
ComboXOffsetOneSideP1 = 0
ComboXOffsetOneSideP2 = 0
ComboXOffsetBothSides = 0
2003-02-17 12:19:42 +00:00
ComboY = 270
HoldJudgmentY = 150
BrightGhostComboThreshold = 100
2003-02-19 06:42:29 +00:00
StartDrawingAtPixels = -60
StopDrawingAtPixels = 350
2002-08-28 22:42:40 +00:00
[BPMDisplay]
2003-03-31 23:06:15 +00:00
NormalColor = 1.0,1.0,0.0,1 // yellow
ChangeColor = 1.0,0.5,0.0,1 // orange
ExtraColor = 0.7,0.0,0.0,1 // dark red
2002-08-28 22:42:40 +00:00
[GrayArrow]
StepZoom = 0.75
2003-02-26 00:20:00 +00:00
StepSeconds = 0.10
2002-09-02 21:59:58 +00:00
[CodeDetector]
Easier1 = Up,Up
Easier2 = MenuUp,MenuUp
Harder1 = Down,Down
Harder2 = MenuDown,MenuDown
NextSort1 = Up,Down,Up,Down
NextSort2 = MenuUp,MenuDown,MenuUp,MenuDown
Mirror = Up,Left,Right,Left,Right
Left = Up,Down,Right,Left
Right = Up,Down,Left,Right
Shuffle = Down,Up,Down,Up
SuperShuffle = Down,Up,Left,Right
2003-02-16 20:27:53 +00:00
NextTransform =
2003-02-28 04:31:36 +00:00
NextScrollSpeed = Up,Up,Left,Down,Left
PreviousScrollSpeed = Down,Down,Right,Up,Right
2003-01-25 11:05:12 +00:00
NextAccel = Left,Right,Down,Up
2002-09-02 21:59:58 +00:00
NextEffect = Left,Down,Right
NextAppearance = Left,Up,Right
NextTurn =
Reverse = Down,Left,Right,Left,Right
HoldNotes = Right,Left,Down,Up
Dark =
CancelAll = Left,Right,Left,Right,Left,Right,Left,Right
2003-04-13 04:50:08 +00:00
NextTheme = Left,Left,Left,Right,Right,Right,Left,Right
NextAnnouncer = Left,Left,Right,Right,Left,Left,Right,Right
2003-05-04 13:58:45 +00:00
Hidden =
2003-05-05 01:38:41 +00:00
RandomVanish =
2002-09-03 15:42:36 +00:00
[GrooveRadar]
Label1OffsetX = 0 // stream
Label1OffsetY = -92
Label2OffsetX = -120 // voltage
Label2OffsetY = -20
Label3OffsetX = -100 // air
Label3OffsetY = 66
Label4OffsetX = 100 // freeze
Label4OffsetY = 66
Label5OffsetX = 120 // chaos
Label5OffsetY = -20
2003-05-08 13:23:06 +00:00
DisableRadar = 0 // turn this to 1 if you are experiencing trouble with the groove radar (voodoo3's)
2002-09-03 15:42:36 +00:00
2003-04-23 05:54:56 +00:00
[GrooveGraph]
EdgeWidth =
BeginnerColor =
EasyColor =
MediumColor =
HardColor =
ChallengeColor =
ShowStream =
ShowVoltage =
ShowAir =
ShowFreeze =
ShowChaos =
StreamX =
VoltageX =
AirX =
FreezeX =
ChaosX =
MountainsBaseY =
MountainWidth =
MountainHeight =
2002-09-03 15:42:36 +00:00
[OptionIcon]
TextOffsetX = 0
TextOffsetY = 0
TextHAlign = 1 // 0,1,2 = left,center,right
TextVAlign = 1 // 0,1,2 = top,middle,bottom
2002-09-04 03:49:08 +00:00
TextWidth = 72
2002-09-03 22:59:53 +00:00
TextZoom = 0.5
2002-09-03 22:31:06 +00:00
Uppercase = 1
2002-09-03 15:42:36 +00:00
[OptionIconRow]
SpacingX = 38
SpacingY = 0
2002-09-04 08:09:57 +00:00
2002-10-09 06:57:37 +00:00
[TransitionOniFade]
BannerWidth = 564
BannerHeight = 184
2003-03-19 20:02:25 +00:00
[LyricDisplay]
2003-03-19 22:34:44 +00:00
InCommand = diffusealpha,0;zoomy,0;spring,0.20;zoomy,1;diffusealpha,1
OutCommand = linear,0.20;zoomy,0;diffusealpha,1
2003-03-19 20:02:25 +00:00
2003-04-07 05:14:27 +00:00
[RaveHelper]
NumItemTypes = 0
AttackDurationSeconds = 0
2002-09-10 21:16:34 +00:00
[ScreenInputOptions]
2003-03-09 00:55:49 +00:00
HelpText = &UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
2003-05-28 02:35:05 +00:00
AutoMapJoysticks = &oq;ON&cq; will cause StepMania automatically create::mappings for the joysticks attached to your computer::at the time the program starts. This will::override any manually defined mappings.
2003-03-09 00:55:49 +00:00
IgnoreJoyAxes = &oq;ON&cq; will cause StepMania to ignore all input from::joystick directional pads. This is useful for the DirectPad Pro driver::and some brands of USB convertors.
2003-01-17 21:49:19 +00:00
MenuButtons = The default setting allows the dance pad's panels to navigate::the menus. Changing this to &oq;dedicated only&cq; will restrict::menu navigation to only the Menu* set of buttons. Be sure to map::the Menu* set of buttons before setting this to &oq;dedicated&cq;!
2002-09-10 21:16:34 +00:00
AutoPlay = This option is useful for those who would like to play::without using a pad. However, you will not be able to set::high scores or earn extra stages while this options is ON.
BackDelayed = Turning this option ON will require that you hold the Back button::for 0.5 seconds before it will regiser. This is useful if you find::yourself accidentally pressing the Back button on your controller.
2003-01-17 21:49:19 +00:00
OptionsNavigation = When using &oq;SM style&cq;, the Start button will take::you to the next screen and Up/Down will switch option lines.::When using &oq;Arcade style&cq;, the Start button will move the cursor::to the next line and Up/Down will be ignored.
2003-01-25 23:48:33 +00:00
WheelSpeed = Adjusts the speed of the DDR style musicwheel.
2002-09-10 21:16:34 +00:00
[ScreenMachineOptions]
2003-03-09 00:55:49 +00:00
HelpText = &UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
2003-01-17 21:49:19 +00:00
MenuTimer = Turn this &oq;OFF&cq; to disable the time limit in menus.
2003-04-13 04:50:08 +00:00
SongsPerPlay = The number of songs a player can play in Arcade mode.::Set this to &oq;Unlimited&cq;, and you can continue playing forever.::Also, when this option is set to &oq;Unlimited&cq;, failing will take you::back to the the Select Music or Select Course screen.
2002-09-10 21:16:34 +00:00
JudgeDifficulty = Increase this value to cause your steps to be judged more strictly::(i.e. shink the timing window).
LifeDifficulty = Increate this value to cause your life meter to::drain faster and refill slower.
2003-02-12 23:11:37 +00:00
DefaultFailType = Choose the conditions for game over.::ARCADE will stop the music immediately when all players have 0 life.::END OF SONG will cause the game to end at the conclusion of the current song::if all players failed at some point during the song.::OFF disables game over entirely.
2002-09-10 21:16:34 +00:00
ShowStats = Display Performance Statistics in the upper right corner::of the screen. FPS = frames per second.::TPF = triangles per frame. DPF = draws per frame.
2003-01-19 04:44:22 +00:00
CoinMode = When set to HOME, options will be shown on the title screen.::When set to PAY the title menu choices are hidden and you must::insert coins before joining in. When set to FREE the title menu::choices are hidden and you can joining in without inserting coins.
CoinsPerCredit = The number of coins that must be inserted before a player can join.
JointPremium = When set to OFF, game styles that require both sides of the machine::will cost 2 credits. When set to ON game styles that require both sides::of the machine will cost only 1 credit.
2003-03-11 08:52:45 +00:00
SongOptions = When set to HIDE, this option will not allow the player::to enter the Song Options screen. When set to allow ALLOW,::the player can enter the Song Options screen by pressing START.
2002-09-10 21:16:34 +00:00
[ScreenGraphicOptions]
2003-03-09 00:55:49 +00:00
HelpText = &UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
2003-01-18 03:27:44 +00:00
DisplayMode = Choose whether you would like StepMania to run full screen,::or to display in a window on your desktop.
DisplayColor = Choose the color depth of the StepMania window.::This option may not take effect in windowed mode.
TextureColor = Choose the color depth of textures.::32 bit texture use more memory, but look nicer.
2002-09-10 21:16:34 +00:00
DisplayResolution = Choose the output resolution. A higher resolution::will show more detail, but requires a faster video card.
2003-01-11 20:15:00 +00:00
MaxTextureResolution = Choose the maximum texture resolution. Setting this::to anything below 1024 will cause some textures to appear blurry,::but may increase your frame rate.
2003-01-17 21:49:19 +00:00
RefreshRate = Controls how many times per second the screen will refresh.::This setting only has an effect when the Display Mode::is set to &oq;full screen&cq;.
2002-09-10 21:16:34 +00:00
MovieDecode = When a movie texture is being used, StepMania will spend this much time::between each frame to decode the next frame of the movie. If your frame rate::is high but movie texures skip, then increase this value.
2003-01-17 21:49:19 +00:00
WaitForVsync = Wait for the monitor's vertical retrace before displaying::the next frame. This option only has an effect when the::Display Mode is set to &oq;full screen&cq;. Turning this option off will not::cap your frame rate to the refresh rate, but may result in &oq;tearing&cq;.
2003-01-19 06:59:39 +00:00
KeepTexturesInMemory = Set to ON hold textures in memory instead of::freeing them. This will eliminate the time needed to load::the texture next from disk next time this is needed. Do not set to ON::unless you have 128MB of memory or more.
2003-04-20 01:10:15 +00:00
BannerLoading = ON DEMAND loads banners when they're displayed, for fast loads.::ALL loads all banners in advance.::GROUP loads banners when opening song groups.
2002-09-10 21:16:34 +00:00
2003-02-01 06:31:57 +00:00
[ScreenGameplayOptions]
2003-03-09 00:55:49 +00:00
HelpText = &UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
2003-02-01 06:31:57 +00:00
BGForBanner = Instead of displaying the banner image in menus, display::the song background instead. Backgrounds can look better::than banners because they are higher resolution, but they::will take longer to load and may result in some &oq;skipping&cq;.
EasterEggs = Enable or disable some special easter eggs.
MarvelousTiming = Enable or disable marvelous judgement.
HiddenSongs = Some songs are only playable during Oni courses and::with roulette. Leave this &oq;OFF&cq; to always display all songs.
PickExtraStage = Instead of a set extra stage, this allows::the player to choose which song to play.::Difficulty and options are still locked.
2003-02-27 10:56:37 +00:00
SoloSingles = Turn this option &oq;ON&cq; to enable Solo-Style::for 4-panel single play.
2003-05-09 05:56:05 +00:00
UnlockSystem = Enable or disable unlock system.
2003-02-01 06:31:57 +00:00
2003-05-05 04:43:11 +00:00
[ScreenBackgroundOptions]
HelpText = &UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
Mode = Choose what type of backgrounds you would like displayed.::&oq;Animations&cq; uses any random items in the BGAnimations folder.::&oq;Visualizations&cq; chooses a random overlay movie from the Visualization folder.::&oq;Random Movies&cq; cycles through movies in the RandomMovies folder.
Brightness = Controls how bright the background will appear.::Turn this setting down if you have a hard time seeing the notes.
Danger = Turn this option &oq;OFF&cq; to disable the flashing &oq;Danger&cq;::background that shows when you're about to die.
DancingCharacters = Turn this option &oq;OFF&cq; to disable the dancing characters::in the background. Even if this option is &oq;ON&cq;,::characters will only show if you have some installed.
2003-05-28 05:02:11 +00:00
RandomBackgrounds = Choose the maximum number of random backgrounds to be loaded simultaneously.
2003-05-05 04:43:11 +00:00
2002-09-10 21:16:34 +00:00
[ScreenAppearanceOptions]
2003-03-09 00:55:49 +00:00
HelpText = &UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
2002-09-10 21:16:34 +00:00
Announcer = Choose from this list of installed annoucner packs.::For more information about creating announcer packs, see the README.
Theme = Choose from this list of installed theme packs.::For more information about creating theme packs, see the README.
2003-03-15 19:25:37 +00:00
DefaultNoteSkin = Choose from this list of installed note skins.::For more information about creating a note skin, see the README.
2003-04-05 03:50:01 +00:00
Instructions = Toggle whether the Instructions screen is shown.
2002-12-15 10:07:27 +00:00
Caution = Toggle whether the Caution screen is shown.
2003-02-25 11:20:45 +00:00
OniScoreDisplay = Toggle whether the score in Oni mode displays Dance Points or the Dance Percent.
2002-12-15 10:25:20 +00:00
SongGroup = Toggle whether the Select Group screen is shown.
2003-02-04 03:03:43 +00:00
WheelSections = ALWAYS means sections in group + ABC; NEVER means no sections;::ABC ONLY shows sections in just ABC sort
2003-02-12 00:13:53 +00:00
Translations = Choose whether to displays song titles in their native::language (日本語), or to transliterate when possible
2003-03-20 10:59:09 +00:00
Lyrics = Choose whether to show lyrics if a song::has them available (LRC File)
2002-09-13 18:06:36 +00:00
2003-03-27 01:56:21 +00:00
[ScreenAutogenOptions]
HelpText = &UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
AutogenMissingTypes = Show steps for songs that were created by Autogen.
AutogenGroupCourses = Show group Nonstop and Endless courses that::were created by Autogen.
2003-01-08 23:43:54 +00:00
[ScreenUnlock]
2003-01-26 07:33:03 +00:00
NextScreen = ScreenRanking
2003-01-08 23:43:54 +00:00
2003-01-26 07:33:03 +00:00
[ScreenRanking]
2003-02-02 09:09:29 +00:00
NextScreen = ScreenWarning
2003-05-19 23:49:57 +00:00
CategoryX = 517
2003-01-26 20:49:05 +00:00
CategoryY = 32
2003-05-19 23:49:57 +00:00
CategoryWidth = 222
2003-01-26 07:33:03 +00:00
TypeX = 520
2003-01-26 20:49:05 +00:00
TypeY = 60
2003-01-20 05:08:35 +00:00
LineSpacingX = 0
LineSpacingY = 60
2003-01-26 20:49:05 +00:00
BulletsStartX = 100
2003-01-20 05:08:35 +00:00
BulletsStartY = 140
2003-02-12 23:11:37 +00:00
TextZoom = 1.0
TextColor = 0.8,0.8,1,1
2003-01-27 02:00:38 +00:00
NamesStartX = 180
2003-01-20 05:08:35 +00:00
NamesStartY = 140
2003-01-27 02:00:38 +00:00
ScoresStartX = 520
2003-01-20 05:08:35 +00:00
ScoresStartY = 140
2003-02-12 23:11:37 +00:00
PointsStartX = 380
PointsStartY = 140
TimeStartX = 560
TimeStartY = 140
2003-01-26 20:49:05 +00:00
SecondsPerPage = 5
2003-01-26 07:33:03 +00:00
ShowCategories = 1
2003-04-13 02:34:14 +00:00
CoursesToShow = Courses/DDRMAX/NaokiStandard.crs,Courses/DDRMAX/ParanoiaBrothers.crs,Courses/Samples/PlayersBest1-4.crs
2003-05-28 05:02:11 +00:00
NotesTypesToHide = dance-couple,dance-solo,pump-halfdouble
2003-04-13 02:34:14 +00:00
TextColor1 = 0.6,0.6,1,1
TextColor2 = 1,0.3,0.3,1
TextColor3 = 0.3,1,0.3,1
2003-05-28 05:02:11 +00:00
# Not all game types have NotesTypesToHide set, so add a few dummy colors
# to prevent a crash.
TextColor4 = 1.0,1,1.0,1
TextColor5 = 1.0,1,1.0,1
2003-01-08 23:43:54 +00:00
2003-02-19 11:03:24 +00:00
[ScreenSoundOptions]
2003-03-09 00:55:49 +00:00
HelpText = &UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
MasterVolume =
2003-03-31 21:32:43 +00:00
PreloadSounds = If YES, preload most sounds in advance. This increases load times,::and should normally be left OFF.
2003-02-19 11:03:24 +00:00
2003-02-12 06:25:51 +00:00
[ScreenIntroMovie]
NextScreen = ScreenDemonstration
2003-01-08 23:43:54 +00:00
[ScreenMemoryCard]
NextScreen = ScreenWarning
[ScreenWarning]
NextScreen = ScreenCompany
[ScreenCompany]
2003-02-02 09:09:29 +00:00
NextScreen = ScreenLogo
2003-01-08 23:43:54 +00:00
[ScreenAlbums]
NextScreen = ScreenLogo
[ScreenLogo]
2003-03-30 18:12:57 +00:00
LogoOnCommand = x,320;y,240;zoomy,0;sleep,0.5;bounceend,0.5;zoomy,1;glowshift;effectperiod,2.5;effectcolor1,1,1,1,0.1;effectcolor2,1,1,1,0.3
2003-04-05 03:49:03 +00:00
NextScreen = ScreenHowToPlay
[ScreenHowToPlay]
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NextScreen = ScreenDemonstration
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SongBPM = 100
SecondsToShow = 60
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[ScreenDemonstration]
SecondsToShow = 30
2003-02-02 09:09:29 +00:00
NextScreen = ScreenRanking
2003-01-10 02:22:07 +00:00
2003-01-26 02:21:47 +00:00
[ScreenNameEntry]
TimerX = 320
TimerY = 30
CategoryY = 444
CharsZoomSmall = 1.0
CharsZoomLarge = 1.5
CharsSpacingY = 40
ScrollingCharsColor = 0.6,0.8,0.8,1
SelectedCharsColor = 0.8,1,1,1
GrayArrowsY = 100
NumCharsToDrawBehind = 2
NumCharsToDrawTotal = 10
FakeBeatsPerSec = 2.5
TimerSeconds = 24
2003-01-30 07:18:33 +00:00
2003-02-11 02:20:38 +00:00
[EditMenu]
2003-01-30 07:18:33 +00:00
Arrows1X = 190
Arrows2X = 590
SongBannerX = 490
SongBannerY = 130
SongBannerWidth = 130
SongBannerHeight = 40
SongTextBannerX = 320
SongTextBannerY = 130
GroupBannerX = 490
GroupBannerY = 80
GroupBannerWidth = 130
GroupBannerHeight = 40
MeterX = 490
MeterY = 220
SourceMeterX = 490
SourceMeterY = 300
RowLabelsX = 20
RowValue1X = 320
RowValue2X = 380
RowValue3X = 380
RowValue4X = 320
RowValue5X = 380
RowValue6X = 320
RowValue7X = 380
Row1Y = 80
Row2Y = 130
Row3Y = 180
Row4Y = 220
Row5Y = 260
Row6Y = 300
Row7Y = 340
2003-01-31 23:31:35 +00:00
2003-02-11 02:20:38 +00:00
[JukeboxMenu]
Arrows1X = 190
Arrows2X = 590
RowLabelsX = 20
RowValue1X = 380
RowValue2X = 380
RowValue3X = 380
RowValue4X = 380
Row1Y = 80
Row2Y = 130
Row3Y = 180
Row4Y = 230
2003-01-31 23:31:35 +00:00
[ScreenOptionsMenu]
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HelpText = &UP; &DOWN; to change line then press START
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InputOptions =
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ConfigKey/JoyMappings =
2003-01-31 23:31:35 +00:00
MachineOptions =
GraphicOptions =
2003-02-01 01:11:00 +00:00
GameplayOptions =
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AppearanceOptions =
2003-02-19 11:03:24 +00:00
SoundOptions =
2003-03-27 01:56:21 +00:00
AutogenOptions =
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BackgroundOptions =
2003-05-26 09:18:44 +00:00
AutoAdjustGraphicDetail =
2003-02-10 05:30:12 +00:00
[TextBanner]
Width = 180
Height = 40
HorizAlign = 0
ArtistPrependString = /
TwoLinesTitleZoom = 1.0
TwoLinesArtistZoom = 0.6
ThreeLinesTitleZoom = 1.0
ThreeLinesSubTitleZoom = 0.5
ThreeLinesArtistZoom = 0.6
TwoLinesTitleY = -8
TwoLinesArtistY = 8
ThreeLinesTitleY = -10
ThreeLinesSubTitleY = 0
ThreeLinesArtistY = 10
2003-02-14 21:42:44 +00:00
2003-02-17 02:45:30 +00:00
[CourseEntryDisplay]
2003-02-14 21:42:44 +00:00
TextBannerX = 0
TextBannerY = 0
2003-02-17 02:45:30 +00:00
TextBannerZoom = 1.0
2003-02-14 21:42:44 +00:00
NumberX = -118
NumberY = 0
2003-02-17 02:45:30 +00:00
NumberZoom = 1.0
FootX = 98
FootY = -8
FootZoom = 1.0
2003-02-14 21:42:44 +00:00
DifficultyX = 120
2003-02-17 02:45:30 +00:00
DifficultyY = -8
DifficultyZoom = 0.7
ModifiersX = 128
ModifiersY = 10
ModifiersZoom = 0.5
2003-02-25 00:33:42 +00:00
ModifiersHorizAlign = 2
2003-03-09 00:55:49 +00:00
[ScreenSelectGame]
HelpText = &UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
Game = Change the current game type with this option.
[ScreenPlayerOptions]
2003-04-16 22:48:00 +00:00
PrevScreenArcade = ScreenSelectMusic
PrevScreenNonstop = ScreenSelectCourse
PrevScreenOni = ScreenSelectCourse
PrevScreenEndless = ScreenSelectCourse
PrevScreenBattle = ScreenSelectMusic
PrevScreenRave = ScreenSelectMusic
2003-04-21 02:41:10 +00:00
NextScreenArcade = ScreenSongOptions
NextScreenNonstop = ScreenSongOptions
NextScreenOni = ScreenSongOptions
NextScreenEndless = ScreenSongOptions
NextScreenBattle = ScreenSongOptions
NextScreenRave = ScreenRaveOptions
HelpText = &UP; &DOWN; to change line &LEFT; &RIGHT; to select between options START to accept changes
TimerSeconds = 30
[ScreenRaveOptions]
PrevScreenArcade = ScreenPlayerOptions
PrevScreenNonstop = ScreenPlayerOptions
PrevScreenOni = ScreenPlayerOptions
PrevScreenEndless = ScreenPlayerOptions
PrevScreenBattle = ScreenPlayerOptions
PrevScreenRave = ScreenPlayerOptions
NextScreenArcade = ScreenSongOptions
NextScreenNonstop = ScreenSongOptions
NextScreenOni = ScreenSongOptions
NextScreenEndless = ScreenSongOptions
NextScreenBattle = ScreenSongOptions
NextScreenRave = ScreenSongOptions
2003-03-09 00:55:49 +00:00
HelpText = &UP; &DOWN; to change line &LEFT; &RIGHT; to select between options START to accept changes
TimerSeconds = 30
[ScreenSongOptions]
2003-04-21 02:41:10 +00:00
PrevScreenArcade = ScreenPlayerOptions
PrevScreenNonstop = ScreenPlayerOptions
PrevScreenOni = ScreenPlayerOptions
PrevScreenEndless = ScreenPlayerOptions
PrevScreenBattle = ScreenPlayerOptions
PrevScreenRave = ScreenRaveOptions
NextScreenArcade = ScreenStage
NextScreenNonstop = ScreenStage
NextScreenOni = ScreenStage
NextScreenEndless = ScreenStage
NextScreenBattle = ScreenStage
NextScreenRave = ScreenStage
2003-03-09 00:55:49 +00:00
HelpText = &UP; &DOWN; to change line &LEFT; &RIGHT; to select between options START to accept changes
Game = Change the current game type with this option.
TimerSeconds = 30
2003-04-03 22:10:40 +00:00
[ScreenCredits]
BackgroundsBaseX = 160
BackgroundsBaseY = 0
BackgroundsVelocityX = 0
2003-04-11 00:28:24 +00:00
BackgroundsVelocityY = 50
2003-04-03 22:10:40 +00:00
BackgroundsSpacingX = 0
BackgroundsSpacingY = -240
BackgroundsWidth = 312
BackgroundsHeight = 232
TextsColorIntro = 0.5,0.5,1,1
TextsColorHeader = 1,0.5,0.5,1
TextsColorNormal = 1,1,1,1
TextsBaseX = 480
TextsBaseY = 0
TextsVelocityX = 0
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TextsVelocityY = -30
2003-04-03 22:10:40 +00:00
TextsSpacingX = 0
TextsSpacingY = 30
TextsZoom = 0.5
NextScreen = ScreenRanking
2003-04-05 03:49:03 +00:00
[ScreenGameOver]
2003-04-07 03:25:44 +00:00
NextScreen = ScreenCompany
[ScreenSelectCharacter]
2003-04-11 21:51:28 +00:00
TitleP1OnCommand = x,140;y,80;addx,-400;bounceend,0.5;addx,400
TitleP1OffCommand = sleep,0.6;bouncebegin,0.5;addx,-400
TitleP2OnCommand = x,500;y,80;addx,400;bounceend,0.5;addx,-400
TitleP2OffCommand = sleep,0.6;bouncebegin,0.5;addx,400
2003-04-21 02:41:10 +00:00
CharacterP1OnCommand = x,140;y,180;addx,-400;bounceend,0.5;addx,400
2003-04-11 21:51:28 +00:00
CharacterP1OffCommand = sleep,0.6;bouncebegin,0.5;addx,-400
2003-04-21 02:41:10 +00:00
CharacterP2OnCommand = x,500;y,180;addx,400;bounceend,0.5;addx,-400
2003-04-11 21:51:28 +00:00
CharacterP2OffCommand = sleep,0.6;bouncebegin,0.5;addx,400
2003-04-07 03:25:44 +00:00
CharacterArrowsP1OnCommand = x,140;y,180
CharacterArrowsP1OffCommand =
CharacterArrowsP2OnCommand = x,500;y,180
CharacterArrowsP2OffCommand =
ExplanationOnCommand = x,320;y,140;diffusealpha,0;linear,0.3;diffusealpha,1
ExplanationOffCommand = linear,0.3;diffusealpha,0
2003-04-21 02:41:10 +00:00
AttackFrameP1OnCommand = x,140;y,380
2003-04-07 03:25:44 +00:00
AttackFrameP1OffCommand =
2003-04-21 02:41:10 +00:00
AttackFrameP2OnCommand = x,500;y,380
2003-04-07 03:25:44 +00:00
AttackFrameP2OffCommand =
IconsP1StartX = 128
2003-04-21 02:41:10 +00:00
IconsP1StartY = 356
2003-04-07 03:25:44 +00:00
IconsP2StartX = 488
2003-04-21 02:41:10 +00:00
IconsP2StartY = 356
2003-04-07 03:25:44 +00:00
IconsSpacingX = 42
IconsSpacingY = 32
HelpText = Use &LEFT; &RIGHT; to select, then press START
TimerSeconds = 40
NextScreen = ScreenSelectMusic
2003-05-26 09:18:44 +00:00
[ScreenAutoGraphicDetail]
NextScreen = ScreenTitleMenu
SongBPM = 100
SecondsToShow = 7