add an option to not display the select group screen
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@@ -726,6 +726,7 @@ Theme=Choose from this list of installed theme packs.::For more information abou
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NoteSkin=Choose from this list of installed note skins.::For more information about creating a note skin, see the README.
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HowToPlay=Toggle whether the How To Play screen is shown.
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Caution=Toggle whether the Caution screen is shown.
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SongGroup=Toggle whether the Select Group screen is shown.
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[ScreenNetworkWaiting]
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ServerInfoX=320
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@@ -61,6 +61,7 @@ PrefsManager::PrefsManager()
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m_bDelayedEscape = true;
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m_bHowToPlay = true;
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m_bShowDontDie = true;
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m_bShowSelectGroup = true;
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m_bArcadeOptionsNavigation = false;
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m_iUnloadTextureDelaySeconds = 0; // disabled 60*30; // 30 mins
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m_bCoinOpMode = false;
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@@ -114,6 +115,7 @@ PrefsManager::~PrefsManager()
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ini.GetValueB( "Options", "Vsync", m_bVsync );
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ini.GetValueB( "Options", "HowToPlay", m_bHowToPlay );
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ini.GetValueB( "Options", "Caution", m_bShowDontDie );
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ini.GetValueB( "Options", "SelectGroup", m_bShowSelectGroup );
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ini.GetValueB( "Options", "ArcadeOptionsNavigation", m_bArcadeOptionsNavigation );
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ini.GetValue ( "Options", "DWIPath", m_DWIPath );
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ini.GetValueI( "Options", "UnloadTextureDelaySeconds", m_iUnloadTextureDelaySeconds );
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@@ -167,6 +169,7 @@ void PrefsManager::SaveGlobalPrefsToDisk()
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ini.SetValueB( "Options", "Vsync", m_bVsync );
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ini.SetValueB( "Options", "HowToPlay", m_bHowToPlay );
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ini.SetValueB( "Options", "Caution", m_bShowDontDie );
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ini.SetValueB( "Options", "SelectGroup", m_bShowSelectGroup );
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ini.SetValueB( "Options", "ArcadeOptionsNavigation", m_bArcadeOptionsNavigation );
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ini.SetValue ( "Options", "DWIPath", m_DWIPath );
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ini.SetValueI( "Options", "UnloadTextureDelaySeconds", m_iUnloadTextureDelaySeconds );
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@@ -49,7 +49,7 @@ public:
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float m_fJudgeWindowGoodPercent;
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bool m_bAutoPlay;
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bool m_bDelayedEscape;
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bool m_bHowToPlay, m_bShowDontDie;
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bool m_bHowToPlay, m_bShowDontDie, m_bShowSelectGroup;
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bool m_bArcadeOptionsNavigation;
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bool m_bCoinOpMode;
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@@ -32,6 +32,7 @@ enum {
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AO_SKIN,
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AO_HOWTOPLAY,
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AO_CAUTION,
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AO_SELECT_GROUP,
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NUM_APPEARANCE_OPTIONS_LINES
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};
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@@ -41,6 +42,7 @@ OptionRowData g_AppearanceOptionsLines[NUM_APPEARANCE_OPTIONS_LINES] = {
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{ "Note\nSkin", 0, {""} }, // fill this in on ImportOptions()
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{ "How To\nPlay", 2, {"SKIP","SHOW"} },
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{ "Caution", 2, {"SKIP","SHOW"} },
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{ "Song\nGroup", 2, {"ALL MUSIC","CHOOSE"} },
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};
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ScreenAppearanceOptions::ScreenAppearanceOptions() :
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@@ -152,6 +154,7 @@ void ScreenAppearanceOptions::ImportOptions()
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m_iSelectedOption[0][AO_HOWTOPLAY] = PREFSMAN->m_bHowToPlay? 1:0;
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m_iSelectedOption[0][AO_CAUTION] = PREFSMAN->m_bShowDontDie? 1:0;
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m_iSelectedOption[0][AO_SELECT_GROUP] = PREFSMAN->m_bShowSelectGroup? 1:0;
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}
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void ScreenAppearanceOptions::ExportOptions()
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@@ -175,6 +178,7 @@ void ScreenAppearanceOptions::ExportOptions()
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PREFSMAN->m_bHowToPlay = !!m_iSelectedOption[0][AO_HOWTOPLAY];
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PREFSMAN->m_bShowDontDie = !!m_iSelectedOption[0][AO_CAUTION];
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PREFSMAN->m_bShowSelectGroup = !!m_iSelectedOption[0][AO_SELECT_GROUP];
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PREFSMAN->SaveGamePrefsToDisk();
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PREFSMAN->SaveGlobalPrefsToDisk();
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@@ -52,6 +52,21 @@ ScreenSelectGroup::ScreenSelectGroup()
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LOG->Trace( "ScreenSelectGroup::ScreenSelectGroup()" );
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m_Menu.Load(
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THEME->GetPathTo("BGAnimations","select group") ,
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THEME->GetPathTo("Graphics","select group top edge"),
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HELP_TEXT, true, true, TIMER_SECONDS
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);
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this->AddChild( &m_Menu );
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if(!PREFSMAN->m_bShowSelectGroup)
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{
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GAMESTATE->m_sPreferredGroup = "ALL MUSIC";
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m_Menu.ImmedOffScreenToMenu();
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this->SendScreenMessage( SM_GoToNextScreen, 0.f );
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return;
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}
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unsigned i;
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int j;
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@@ -116,13 +131,6 @@ ScreenSelectGroup::ScreenSelectGroup()
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m_bChosen = false;
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m_Menu.Load(
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THEME->GetPathTo("BGAnimations","select group") ,
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THEME->GetPathTo("Graphics","select group top edge"),
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HELP_TEXT, true, true, TIMER_SECONDS
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);
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this->AddChild( &m_Menu );
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m_sprExplanation.Load( THEME->GetPathTo("Graphics","select group explanation") );
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m_sprExplanation.SetXY( EXPLANATION_X, EXPLANATION_Y );
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this->AddChild( &m_sprExplanation );
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