Add banner cache control.

This commit is contained in:
Glenn Maynard
2003-04-20 01:10:15 +00:00
parent 96bb2d0738
commit d3778416c3
+1
View File
@@ -1574,6 +1574,7 @@ RefreshRate=Controls how many times per second the screen will refresh.::This se
MovieDecode=When a movie texture is being used, StepMania will spend this much time::between each frame to decode the next frame of the movie. If your frame rate::is high but movie texures skip, then increase this value.
WaitForVsync=Wait for the monitor's vertical retrace before displaying::the next frame. This option only has an effect when the::Display Mode is set to &oq;full screen&cq;. Turning this option off will not::cap your frame rate to the refresh rate, but may result in &oq;tearing&cq;.
KeepTexturesInMemory=Set to ON hold textures in memory instead of::freeing them. This will eliminate the time needed to load::the texture next from disk next time this is needed. Do not set to ON::unless you have 128MB of memory or more.
BannerLoading=ON DEMAND loads banners when they're displayed, for fast loads.::ALL loads all banners in advance.::GROUP loads banners when opening song groups.
[ScreenGameplayOptions]
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes