Commit Graph
100 Commits
Author SHA1 Message Date
Chris Danford 4ac1e0ee45 move Random "don't lock after choose" logic to a separate wheel item, "LEAP" 2004-04-26 06:47:03 +00:00
Chris Danford 3963ee8501 use same zbias in D3D as OpenGL 2004-04-25 18:52:27 +00:00
Chris Danford 11c7a06e23 fix multitexture in d3d 2004-04-25 12:14:21 +00:00
Chris Danford d33c5c369d fix missing metrics 2004-04-25 09:34:32 +00:00
Chris Danford c7b7843ea0 fix VC6 compile 2004-04-25 09:20:17 +00:00
Chris Danford f72ff368a4 theme RadarCategory and PlayMode in profile.html 2004-04-25 01:28:57 +00:00
Chris Danford 61ebde3f13 add Actor::QueueCommand 2004-04-24 18:38:18 +00:00
Chris Danford 7cd77dc83a fix "glow pass on models doesn't obey glow alpha" 2004-04-24 10:18:15 +00:00
Chris Danford 78a45c8158 fix Model glow pass doesn't draw with correct bone transform 2004-04-24 09:30:30 +00:00
Chris Danford b84859f712 fix wrong pref type 2004-04-24 08:37:39 +00:00
Chris Danford 92a3fc49eb add m_bHalveTextureHeight for 8:3 displays 2004-04-24 07:54:18 +00:00
Chris Danford 6928e8e864 ugly hack to fix "mem card name not updated if card left in between games" 2004-04-23 06:35:24 +00:00
Chris Danford e4353d5cb8 move from .h to .cpp 2004-04-23 05:40:07 +00:00
Chris Danford 691d0091a3 fix Linux compile 2004-04-23 04:33:19 +00:00
Chris Danford 82c910711c read memory card names in the mount thread
MemoryCardDrivers: fix Mount doesn't clear the right mount point before trying to mount
2004-04-23 04:17:02 +00:00
Chris Danford b28f440883 fix edit high score hash saving
don't save machine high scores for edits
2004-04-23 02:19:45 +00:00
Chris Danford ab1d3bfd0e fix "PlayersFinalized executes twice" 2004-04-23 02:08:11 +00:00
Chris Danford 7a47504507 fix Profiles loaded for players that aren't joined 2004-04-23 02:01:44 +00:00
Chris Danford 9fe68e1702 unload edits on Back 2004-04-23 01:40:06 +00:00
Chris Danford 65ea42f7b2 don't load duplicate edits 2004-04-23 01:33:08 +00:00
Chris Danford 83fb83d1b4 store hash value in Steps for finding equivalent edits 2004-04-23 00:53:29 +00:00
Chris Danford e7983033a4 fix incorrect constant value 2004-04-23 00:27:58 +00:00
Chris Danford cca71d1d3f edits cleanup:
- only allow reasonable file sizes
 - only allow one Steps per edit file
 - only allow 5 edits per-song, per-profile
2004-04-23 00:26:51 +00:00
Chris Danford d3f3db2751 edits cleanup:
- only allow reasonable file sizes
 - only allow one Steps per edit file
 - only allow 5 edits per-song, per-profile
2004-04-23 00:25:42 +00:00
Chris Danford aa8be8f1e7 create Edits/ dir when saving profile 2004-04-22 23:10:56 +00:00
Chris Danford 59126d1b79 fix LastScores loading 2004-04-22 22:56:38 +00:00
Chris Danford 0cc49c66bb add CourseLastScores for tournaments 2004-04-22 22:01:38 +00:00
Chris Danford 34b00ee02a fix .sig files not written 2004-04-22 08:03:02 +00:00
Chris Danford 987a83d6bd save last N scores in profile (for tournament score tracking) 2004-04-22 07:59:42 +00:00
Chris Danford 4dfcee7eb0 add option to blink the GameButton lights on note instead of step 2004-04-22 05:25:58 +00:00
Chris Danford 6486f449ff fix VC6 error 2004-04-22 04:37:53 +00:00
Chris Danford cd7a87cfdd fix VC7 warning 2004-04-22 04:36:04 +00:00
Chris Danford dede9ec8cd add constants for NO_DEFAULT_KEY and joy mapping end marker 2004-04-20 08:27:40 +00:00
Chris Danford 9f386b10d6 fix bad track mapping in lights-cabinet Style, change default keys for lights Game 2004-04-20 08:14:33 +00:00
Chris Danford 110ecf4fa9 fix VC7 warning 2004-04-20 02:41:02 +00:00
Chris Danford fc8d3ed363 add StepsType for cabinet lights 2004-04-20 02:35:30 +00:00
Chris Danford edb8d968ff save Game pref as string, not integer 2004-04-19 23:34:11 +00:00
Chris Danford 48e9b58b50 fix SetTime 2004-04-19 00:15:08 +00:00
Chris Danford c3eedba4bb device -> level 2004-04-18 23:43:22 +00:00
Chris Danford f59eb01266 fix compare 2004-04-18 23:43:02 +00:00
Chris Danford 96e2e1d5a2 add debugging 2004-04-18 23:42:40 +00:00
Chris Danford 87b07a4909 fix Unix compile 2004-04-18 23:19:55 +00:00
Chris Danford fab6e96b07 support SetTime in Unix 2004-04-18 23:13:22 +00:00
Chris Danford c84ff1e5be fix going up from first row 2004-04-18 21:48:54 +00:00
Chris Danford aa17c3065d add FirstRunInitialScreen 2004-04-18 21:48:12 +00:00
Chris Danford 299ae15e6f set time cleanup 2004-04-18 21:32:36 +00:00
Chris Danford 795e39f239 sort by Z 2004-04-18 20:37:48 +00:00
Chris Danford 1e58f4b115 reload metrics on F2, write scores on Shift+F2 2004-04-18 20:37:18 +00:00
Chris Danford 049a251ebb save time, machineGuid in HighScore 2004-04-18 19:49:45 +00:00
Chris Danford d62369baf1 don't throw away Course scores for Courses that aren't currently loaded on the machine 2004-04-18 19:36:42 +00:00
Chris Danford 3bc5943a9e don't throw away Song scores for Songs/Steps that aren't currently loaded on the machine 2004-04-18 18:42:42 +00:00
Chris Danford 0a40998859 replace C-style typedefs with C++ structs for easier forward declarations of XNode 2004-04-18 10:41:54 +00:00
Chris Danford 68e2315224 move Course sorts to CourseUtil, add CourseID 2004-04-18 08:36:04 +00:00
Chris Danford e285500f27 don't allow autogen match when reloading in the editor 2004-04-18 08:32:45 +00:00
Chris Danford b217774f88 create SongID, StepsID 2004-04-18 08:06:14 +00:00
Chris Danford ca4fee519e move Song/Steps sorting into Song/StepsUtil.h/cpp 2004-04-18 08:05:18 +00:00
Chris Danford 1920634135 move Song/Steps sorting into Song/StepsUtil.h/cpp 2004-04-18 07:34:37 +00:00
Chris Danford ad9e710766 save guid as string 2004-04-18 05:46:43 +00:00
Chris Danford dfba0c0c46 move screen flow logic into branches, not PlayMode specific metrics 2004-04-18 05:15:22 +00:00
Chris Danford ec0258a73b simplify branching metrics for ScreenSelectMusic 2004-04-18 03:45:25 +00:00
Chris Danford 854252d7ce don't blink pad lights during gameplay on an unjoined side 2004-04-18 03:09:37 +00:00
Chris Danford 2f88fb8e04 fix GCC compile errors 2004-04-17 23:09:15 +00:00
Chris Danford 905b0a2201 add memory card level matching to disallow deep USB devices 2004-04-17 22:57:15 +00:00
Chris Danford 2531bc9a84 add memory card level matching to disallow deep USB devices 2004-04-17 22:41:34 +00:00
Chris Danford b5ec124e28 theme mod names in ActiveAttackList 2004-04-17 22:21:40 +00:00
Chris Danford aec7f829b3 SDLK_Pause to toggle "mute" 2004-04-17 20:14:59 +00:00
Chris Danford 3df5082068 send normals if texture gen is on 2004-04-17 20:07:39 +00:00
Chris Danford 6ae9e6b035 fix card readers with removable media fail to mount, but were used anyway 2004-04-17 19:03:12 +00:00
Chris Danford 9591bb93e3 send normals if texture gen is on 2004-04-17 18:11:03 +00:00
Chris Danford ce0590684c per-player "don't forget" graphics 2004-04-17 18:00:43 +00:00
Chris Danford 28d7037126 oops 2004-04-16 18:39:34 +00:00
Chris Danford 1a182e8f4e don't setup normals if lighting is off 2004-04-16 18:38:43 +00:00
Chris Danford fa6d4c9d30 eliminate unnecessary VBO changes 2004-04-16 05:31:08 +00:00
Chris Danford 6043db8dd1 use glDrawRangeElements. I think we can assume it will be present if hardware VBOs are available. 2004-04-16 05:19:02 +00:00
Chris Danford 7de8269a67 pack all geometry for a Model into one set of vertex buffers 2004-04-16 05:09:02 +00:00
Chris Danford 3dc41e5d94 move rendundant renderer code to be shared by all 2004-04-15 05:24:28 +00:00
Chris Danford feb14c6b84 draw hardware buffers with glDrawRangeElements 2004-04-15 05:02:35 +00:00
Chris Danford c93ac846dd fix wrong buffer type 2004-04-15 04:31:21 +00:00
Chris Danford 71edd1ffa0 fix possible divide by 0 2004-04-14 06:00:32 +00:00
Chris Danford 8ecc6183f0 add sort and mode banners, metric for random and roulette scrolling 2004-04-13 09:46:04 +00:00
Chris Danford d61e2b0f40 add sort and mode banners, metric for random and roulette scrolling 2004-04-13 09:04:21 +00:00
Chris Danford 870b5832d8 add sort and mode banners, metric for random and roulette scrolling 2004-04-13 09:02:24 +00:00
Chris Danford ea9f1ca031 remove unused 2004-04-13 08:32:33 +00:00
Chris Danford a690e09f8b fix windows compile 2004-04-13 08:32:03 +00:00
Chris Danford 2639640b03 update makefile 2004-04-13 08:29:34 +00:00
Chris Danford 6f5404c6fe add move Linux mem card write test to seprarate thread 2004-04-13 08:05:50 +00:00
Chris Danford ee89943d7f enable hardware vertex buffers - for real this time 2004-04-12 03:50:15 +00:00
Chris Danford 62a05271de fix GCC errors/warnings 2004-04-12 03:22:58 +00:00
Chris Danford 3597e45bbc add hardware vertex buffers for OpenGL renderer 2004-04-12 03:07:44 +00:00
Chris Danford 4c28614d13 new OpenGL extension definitions 2004-04-12 01:28:40 +00:00
Chris Danford ef998e5e84 move vertex buffers into a separate object in perparation for HW vertex buffers 2004-04-08 08:35:38 +00:00
Chris Danford 66eec3b63a add metric to control difficulties that show in demonstration 2004-04-07 23:55:44 +00:00
Chris Danford 08d952c9c4 add helper enum class 2004-04-07 20:50:24 +00:00
Chris Danford 5484fc6abc add alias for const CString& 2004-04-07 20:48:11 +00:00
Chris Danford 3c62c62a0e fix wrong lights flash on test screen 2004-04-07 02:27:11 +00:00
Chris Danford d93f758024 do memory card write test in a separate thread 2004-04-07 01:18:11 +00:00
Chris Danford 957b03f325 optimize meshes where all vertices are associated with the same bone 2004-04-05 10:05:15 +00:00
Chris Danford e0e6cb3159 fix crash 2004-03-30 09:30:30 +00:00
Chris Danford 493c6c8103 smarter menu button blinking 2004-03-30 08:03:00 +00:00
Chris Danford 95e11e9220 smarter lights 2004-03-30 07:44:29 +00:00