save guid as string

This commit is contained in:
Chris Danford
2004-04-18 05:46:43 +00:00
parent dfba0c0c46
commit ad9e710766
5 changed files with 22 additions and 33 deletions
+13 -22
View File
@@ -44,6 +44,7 @@ const int SM_390A12_CATEGORY_RANKING_VERSION = 6;
const int SM_390A12_SONG_SCORES_VERSION = 9;
const int SM_390A12_COURSE_SCORES_VERSION = 8;
#define GUID_SIZE_BYTES 8
#if defined(WIN32)
#pragma warning (disable : 4706) // assignment within conditional expression
@@ -56,7 +57,6 @@ const int SM_390A12_COURSE_SCORES_VERSION = 8;
(Var##Iter != Node->childs.end() && (Var = *Var##Iter) ), Var##Iter != Node->childs.end(); \
++Var##Iter )
void Profile::InitEditableData()
{
m_sDisplayName = "";
@@ -72,8 +72,9 @@ void Profile::InitGeneralData()
random_add_noise( "ai8049ujr3odusj" );
{
for( unsigned i=0; i<sizeof(m_iGuid); i++ )
((Uint8*)&m_iGuid)[i] = random_byte();
m_sGuid = "";
for( unsigned i=0; i<GUID_SIZE_BYTES; i++ )
m_sGuid += ssprintf( "%hx", random_byte() );
}
@@ -93,7 +94,7 @@ void Profile::InitGeneralData()
m_iNumExtraStagesFailed = 0;
m_iNumToasties = 0;
m_UnlockedSongs.clear();
m_iLastPlayedMachineGuid = 0;
m_sLastPlayedMachineGuid = "";
m_iTotalTapsAndHolds = 0;
m_iTotalJumps = 0;
m_iTotalHolds = 0;
@@ -164,16 +165,6 @@ CString Profile::GetDisplayName() const
return "NoName";
}
CString Profile::GetDisplayGuid() const
{
return ssprintf("%x",m_iGuid);
}
CString Profile::GetDisplayLastPlayedMachineGuid() const
{
return ssprintf("%x",m_iLastPlayedMachineGuid);
}
CString Profile::GetDisplayTotalCaloriesBurned() const
{
if( m_iWeightPounds == 0 ) // weight not entered
@@ -493,7 +484,7 @@ bool Profile::LoadAllFromDir( CString sDir )
bool Profile::SaveAllToDir( CString sDir ) const
{
m_iLastPlayedMachineGuid = PROFILEMAN->GetMachineProfile()->m_iGuid;
m_sLastPlayedMachineGuid = PROFILEMAN->GetMachineProfile()->m_sGuid;
// Save editable.xml
SaveEditableDataToDir( sDir );
@@ -563,7 +554,7 @@ void Profile::LoadProfileDataFromDirSM390a12( CString sDir )
ini.GetValue( "Profile", "CurrentCombo", m_iCurrentCombo );
ini.GetValue( "Profile", "WeightPounds", m_iWeightPounds );
ini.GetValue( "Profile", "CaloriesBurned", m_fTotalCaloriesBurned );
ini.GetValue( "Profile", "LastPlayedMachineGuid", m_iLastPlayedMachineGuid );
ini.GetValue( "Profile", "LastPlayedMachineGuid", m_sLastPlayedMachineGuid );
unsigned i;
for( i=0; i<NUM_PLAY_MODES; i++ )
@@ -594,7 +585,7 @@ XNode* Profile::SaveGeneralDataCreateNode() const
XNode* pGeneralDataNode = new XNode;
pGeneralDataNode->name = "GeneralData";
pGeneralDataNode->AppendChild( "Guid", m_iGuid );
pGeneralDataNode->AppendChild( "Guid", m_sGuid );
pGeneralDataNode->AppendChild( "UsingProfileDefaultModifiers", m_bUsingProfileDefaultModifiers );
pGeneralDataNode->AppendChild( "DefaultModifiers", m_sDefaultModifiers );
pGeneralDataNode->AppendChild( "SortOrder", SortOrderToString(m_SortOrder) );
@@ -606,7 +597,7 @@ XNode* Profile::SaveGeneralDataCreateNode() const
pGeneralDataNode->AppendChild( "TotalGameplaySeconds", m_iTotalGameplaySeconds );
pGeneralDataNode->AppendChild( "CurrentCombo", m_iCurrentCombo );
pGeneralDataNode->AppendChild( "TotalCaloriesBurned", m_fTotalCaloriesBurned );
pGeneralDataNode->AppendChild( "LastPlayedMachineGuid", m_iLastPlayedMachineGuid );
pGeneralDataNode->AppendChild( "LastPlayedMachineGuid", m_sLastPlayedMachineGuid );
pGeneralDataNode->AppendChild( "TotalDancePoints", m_iTotalDancePoints );
pGeneralDataNode->AppendChild( "NumExtraStagesPassed", m_iNumExtraStagesPassed );
pGeneralDataNode->AppendChild( "NumExtraStagesFailed", m_iNumExtraStagesFailed );
@@ -735,7 +726,7 @@ void Profile::LoadGeneralDataFromNode( const XNode* pNode )
CString s;
pNode->GetChildValue( "Guid", m_iGuid );
pNode->GetChildValue( "Guid", m_sGuid );
pNode->GetChildValue( "UsingProfileDefaultModifiers", m_bUsingProfileDefaultModifiers );
pNode->GetChildValue( "DefaultModifiers", m_sDefaultModifiers );
pNode->GetChildValue( "SortOrder", s ); m_SortOrder = StringToSortOrder( s );
@@ -747,7 +738,7 @@ void Profile::LoadGeneralDataFromNode( const XNode* pNode )
pNode->GetChildValue( "TotalGameplaySeconds", m_iTotalGameplaySeconds );
pNode->GetChildValue( "CurrentCombo", m_iCurrentCombo );
pNode->GetChildValue( "TotalCaloriesBurned", m_fTotalCaloriesBurned );
pNode->GetChildValue( "LastPlayedMachineGuid", m_iLastPlayedMachineGuid );
pNode->GetChildValue( "LastPlayedMachineGuid", m_sLastPlayedMachineGuid );
pNode->GetChildValue( "TotalDancePoints", m_iTotalDancePoints );
pNode->GetChildValue( "NumExtraStagesPassed", m_iNumExtraStagesPassed );
pNode->GetChildValue( "NumExtraStagesFailed", m_iNumExtraStagesFailed );
@@ -1560,7 +1551,7 @@ void Profile::LoadScreenshotDataFromNode( const XNode* pNode )
if( !(*screenshot)->GetChildValue("Time",(int&)ss.time) ) // time_t is a signed long on Win32. Is this ok on other platforms?
WARN;
if( !(*screenshot)->GetChildValue("MachineGuid",ss.iMachineGuid) )
if( !(*screenshot)->GetChildValue("MachineGuid",ss.sMachineGuid) )
WARN;
m_vScreenshots.push_back( ss );
@@ -1586,7 +1577,7 @@ XNode* Profile::SaveScreenshotDataCreateNode() const
pScreenshotNode->AppendChild( "FileName", ss.sFileName );
pScreenshotNode->AppendChild( "MD5", ss.sMD5 );
pScreenshotNode->AppendChild( "Time", (int) ss.time );
pScreenshotNode->AppendChild( "MachineGuid", ss.iMachineGuid );
pScreenshotNode->AppendChild( "MachineGuid", ss.sMachineGuid );
}
return pNode;
+3 -5
View File
@@ -67,8 +67,6 @@ public:
// smart accessors
//
CString GetDisplayName() const;
CString GetDisplayGuid() const;
CString GetDisplayLastPlayedMachineGuid() const;
CString GetDisplayTotalCaloriesBurned() const;
int GetTotalNumSongsPlayed() const;
int GetTotalNumSongsPassed() const;
@@ -88,7 +86,7 @@ public:
//
// General data
//
Sint32 m_iGuid;
CString m_sGuid;
bool m_bUsingProfileDefaultModifiers;
CString m_sDefaultModifiers;
SortOrder m_SortOrder;
@@ -110,7 +108,7 @@ public:
int m_iTotalMines;
int m_iTotalHands;
set<int> m_UnlockedSongs;
mutable Sint32 m_iLastPlayedMachineGuid; // mutable because we overwrite this on save, and I don't want to remove const from the whole save chain. -Chris
mutable CString m_sLastPlayedMachineGuid; // mutable because we overwrite this on save, and I don't want to remove const from the whole save chain. -Chris
int m_iNumSongsPlayedByPlayMode[NUM_PLAY_MODES];
int m_iNumSongsPlayedByStyle[NUM_STYLES];
int m_iNumSongsPlayedByDifficulty[NUM_DIFFICULTIES];
@@ -172,7 +170,7 @@ public:
CString sFileName; // no directory part - just the file name
CString sMD5; // MD5 hash of the screenshot file
time_t time; // return value of time() when screenshot was taken
Sint32 iMachineGuid; // where this screenshot was taken
CString sMachineGuid; // where this screenshot was taken
};
vector<Screenshot> m_vScreenshots;
void AddScreenshot( Screenshot screenshot );
+4 -4
View File
@@ -271,7 +271,7 @@ void PrintStatistics( RageFile &f, const Profile *pProfile, CString sTitle, vect
{
BEGIN_TABLE(2);
TABLE_LINE2( "DisplayName", pProfile->m_sDisplayName );
TABLE_LINE2( "ID", pProfile->GetDisplayGuid() );
TABLE_LINE2( "ID", pProfile->m_sGuid );
TABLE_LINE2( "LastUsedHighScoreName", pProfile->m_sLastUsedHighScoreName );
TABLE_LINE2( "UsingProfileDefaultModifiers", pProfile->m_bUsingProfileDefaultModifiers );
TABLE_LINE2( "DefaultModifiers", pProfile->m_sDefaultModifiers );
@@ -280,7 +280,7 @@ void PrintStatistics( RageFile &f, const Profile *pProfile, CString sTitle, vect
TABLE_LINE2( "TotalGameplay", SecondsToHHMMSS( (float) pProfile->m_iTotalGameplaySeconds) );
TABLE_LINE2( "CurrentCombo", pProfile->m_iCurrentCombo );
TABLE_LINE2( "TotalCaloriesBurned", pProfile->GetDisplayTotalCaloriesBurned() );
TABLE_LINE2( "LastPlayedMachineID", pProfile->GetDisplayLastPlayedMachineGuid() );
TABLE_LINE2( "LastPlayedMachineID", pProfile->m_sGuid );
TABLE_LINE2( "TotalTapsAndHolds", pProfile->m_iTotalTapsAndHolds );
TABLE_LINE2( "TotalJumps", pProfile->m_iTotalJumps );
TABLE_LINE2( "TotalHolds", pProfile->m_iTotalHolds );
@@ -922,7 +922,7 @@ void PrintScreenshot( RageFile &f, const Profile::Screenshot &ss )
TABLE_LINE2( "File", ss.sFileName );
TABLE_LINE2( "MD5", ss.sMD5 );
TABLE_LINE2( "Time", (CString)ctime(&ss.time) );
TABLE_LINE2( "Machine", ss.iMachineGuid );
TABLE_LINE2( "Machine", ss.sMachineGuid );
END_TABLE;
@@ -1135,7 +1135,7 @@ TITLE.c_str(), STYLE_CSS.c_str() ) );
}
CString sName = pProfile->GetDisplayName();
CString sMachineName = pProfile->GetDisplayLastPlayedMachineGuid();
CString sMachineName = pProfile->m_sGuid;
time_t ltime = time( NULL );
CString sTime = ctime( &ltime );
+1 -1
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@@ -129,7 +129,7 @@ void ScreenAward::Input( const DeviceInput& DeviceI, const InputEventType type,
screenshot.sFileName = sFileName;
screenshot.sMD5 = CRYPTMAN->GetMD5( sPath );
screenshot.time = time(NULL);
screenshot.iMachineGuid = PROFILEMAN->GetMachineProfile()->m_iGuid;
screenshot.sMachineGuid = PROFILEMAN->GetMachineProfile()->m_sGuid;
pProfile->AddScreenshot( screenshot );
}
+1 -1
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@@ -1451,7 +1451,7 @@ void ScreenEvaluation::Input( const DeviceInput& DeviceI, const InputEventType t
screenshot.sFileName = sFileName;
screenshot.sMD5 = CRYPTMAN->GetMD5( sPath );
screenshot.time = time(NULL);
screenshot.iMachineGuid = PROFILEMAN->GetMachineProfile()->m_iGuid;
screenshot.sMachineGuid = PROFILEMAN->GetMachineProfile()->m_sGuid;
pProfile->AddScreenshot( screenshot );
}