create SongID, StepsID

This commit is contained in:
Chris Danford
2004-04-18 08:06:14 +00:00
parent ca4fee519e
commit b217774f88
4 changed files with 11 additions and 79 deletions
+4 -4
View File
@@ -1416,13 +1416,14 @@ void ScreenEdit::HandleScreenMessage( const ScreenMessage SM )
return;
const StepsType st = m_pNotes->m_StepsType;
const CString id = m_pNotes->GetID();
StepsID id;
id.FromSteps( m_pNotes );
GAMESTATE->m_pCurNotes[PLAYER_1] = NULL; /* make RevertFromDisk not try to reset it */
GAMESTATE->m_pCurSong->RevertFromDisk();
CString sMessage = "Reloaded from disk.";
Steps *pSteps = GAMESTATE->m_pCurSong->GetStepsByID( st, id, false );
Steps *pSteps = id.ToSteps( GAMESTATE->m_pCurSong, false );
/* If we couldn't find the steps we were on before, warn and use the first available. */
if( pSteps == NULL )
@@ -1430,8 +1431,7 @@ void ScreenEdit::HandleScreenMessage( const ScreenMessage SM )
pSteps = GAMESTATE->m_pCurSong->GetStepsByDifficulty( st, DIFFICULTY_INVALID, false );
if( pSteps )
sMessage = ssprintf( "%s steps not found; changed to %s.",
Capitalize(id).c_str(),
sMessage = ssprintf( "old steps not found; changed to %s.",
DifficultyToString(pSteps->GetDifficulty()).c_str() );
}
+6 -64
View File
@@ -280,39 +280,6 @@ bool Song::LoadFromSongDir( CString sDir )
}
class StepsID
{
StepsType st;
CString id;
public:
StepsID() { SetFrom(NULL); }
void SetFrom( const Steps *p )
{
if( p == NULL )
{
st = STEPS_TYPE_INVALID;
id = "";
}
else
{
st = p->m_StepsType;
id = p->GetID();
}
}
Steps *GetSteps( const Song *p, bool bAllowNull ) const
{
if( st == STEPS_TYPE_INVALID || id == "" )
return NULL;
Steps *ret = p->GetStepsByID( st, id, true );
if( !bAllowNull )
{
RAGE_ASSERT_M( ret, ssprintf("%i, \"%s\"", st, id.c_str()) ); // we had something selected before reloading, so it better still be there after!
}
return ret;
}
};
/* If bAllowNotesLoss is true, any global notes pointers which no longer exist
* (or exist but couldn't be matched) will be set to NULL. This is used when
* reverting out of the editor. If false, this is unexpected and will assert.
@@ -329,12 +296,12 @@ void Song::RevertFromDisk( bool bAllowNotesLoss )
vector<StepsID> OldPlayedStageStats[NUM_PLAYERS];
for( int p = 0; p < NUM_PLAYERS; ++p )
{
OldCurNotes[p].SetFrom( GAMESTATE->m_pCurNotes[p] );
OldCurStageStats[p].SetFrom( g_CurStageStats.pSteps[p] );
OldCurNotes[p].FromSteps( GAMESTATE->m_pCurNotes[p] );
OldCurStageStats[p].FromSteps( g_CurStageStats.pSteps[p] );
for( unsigned i = 0; i < g_vPlayedStageStats.size(); ++i )
{
OldPlayedStageStats[p].push_back( StepsID() );
OldPlayedStageStats[p][i].SetFrom( g_vPlayedStageStats[i].pSteps[p] );
OldPlayedStageStats[p][i].FromSteps( g_vPlayedStageStats[i].pSteps[p] );
}
}
@@ -358,16 +325,16 @@ void Song::RevertFromDisk( bool bAllowNotesLoss )
{
CHECKPOINT;
if( GAMESTATE->m_pCurSong == this )
GAMESTATE->m_pCurNotes[p] = OldCurNotes[p].GetSteps( this, bAllowNotesLoss );
GAMESTATE->m_pCurNotes[p] = OldCurNotes[p].ToSteps( this, bAllowNotesLoss );
CHECKPOINT;
if( g_CurStageStats.pSong == this )
g_CurStageStats.pSteps[p] = OldCurStageStats[p].GetSteps( this, bAllowNotesLoss );
g_CurStageStats.pSteps[p] = OldCurStageStats[p].ToSteps( this, bAllowNotesLoss );
CHECKPOINT;
for( unsigned i = 0; i < g_vPlayedStageStats.size(); ++i )
{
CHECKPOINT_M(ssprintf("%i", i));
if( g_vPlayedStageStats[i].pSong == this )
g_vPlayedStageStats[i].pSteps[p] = OldPlayedStageStats[p][i].GetSteps( this, bAllowNotesLoss );
g_vPlayedStageStats[i].pSteps[p] = OldPlayedStageStats[p][i].ToSteps( this, bAllowNotesLoss );
}
}
}
@@ -940,31 +907,6 @@ Steps* Song::GetStepsByMeter( StepsType nt, int iMeterLow, int iMeterHigh ) cons
return vNotes[0];
}
/* sID is a difficulty name (for non-edits) or a description (for edits). This allows
* specifying a specific notes by a single string.
*
* XXX: Don't allow duplicate edit descriptions, and don't allow edit descriptions
* to be difficulty names (eg. "Hard"). If we do that, this will be completely unambiguous.
*
* XXX: Unless two memcards are inserted and there's overlap in the names. In that
* case, maybe both edits should be renamed to "Pn: foo"; as long as we don't write
* them back out (which we don't do except in the editor), it won't be permanent.
* We could do this during the actual Steps::GetID() call, instead, but then it'd have
* to have access to Song::m_LoadedFromProfile. */
Steps* Song::GetStepsByID( StepsType nt, CString sID, bool bIncludeAutoGen ) const
{
vector<Steps*> vNotes;
Difficulty dc = StringToDifficulty(sID);
if( dc != DIFFICULTY_INVALID && DIFFICULTY_EDIT )
GetSteps( vNotes, nt, dc, -1, -1, "", bIncludeAutoGen );
else
GetSteps( vNotes, nt, DIFFICULTY_EDIT, -1, -1, sID, bIncludeAutoGen );
if( vNotes.size() == 0 )
return NULL;
else
return vNotes[0];
}
Steps* Song::GetStepsByDescription( StepsType nt, CString sDescription ) const
{
vector<Steps*> vNotes;
-10
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@@ -39,16 +39,6 @@ public:
bool WasLoadedFromProfile() const { return m_LoadedFromProfile != PROFILE_SLOT_INVALID; }
CString GetDescription() const { return Real()->m_sDescription; }
Difficulty GetDifficulty() const { return Real()->m_Difficulty; }
CString GetID() const /* used for Song::GetStepsByID */
{
Difficulty dc = GetDifficulty();
ASSERT( dc != DIFFICULTY_INVALID );
if( dc == DIFFICULTY_EDIT )
return GetDescription();
else
return DifficultyToString(dc);
}
int GetMeter() const { return Real()->m_iMeter; }
const RadarValues& GetRadarValues() const { return Real()->m_RadarValues; }
+1 -1
View File
@@ -21,6 +21,7 @@ class StyleDef;
class NotesLoader;
class LyricsLoader;
class Profile;
class StepsID;
extern const int FILE_CACHE_VERSION;
@@ -187,7 +188,6 @@ public:
Steps* GetStepsByDifficulty( StepsType nt, Difficulty dc, bool bIncludeAutoGen = true ) const;
Steps* GetStepsByMeter( StepsType nt, int iMeterLow, int iMeterHigh ) const;
Steps* GetStepsByDescription( StepsType nt, CString sDescription ) const;
Steps* GetStepsByID( StepsType nt, CString sID, bool bIncludeAutoGen = true ) const;
Steps* GetClosestNotes( StepsType nt, Difficulty dc ) const;
void GetEdits( vector<Steps*>& arrayAddTo, StepsType nt ) const;
bool IsEasy( StepsType nt ) const;