enable hardware vertex buffers - for real this time
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@@ -1125,7 +1125,7 @@ public:
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RageModelVertexArray* RageDisplay_OGL::CreateRageModelVertexArray()
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{
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if( GLExt::glGenBuffersARB )
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return new RageModelVertexArraySWOGL;
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return new RageModelVertexArrayHWOGL;
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else
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return new RageModelVertexArraySWOGL;
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}
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