Commit Graph
100 Commits
Author SHA1 Message Date
Chris Danford f4ef5a7e5d revert 'add Enum:ToString' 2008-08-20 01:12:59 +00:00
Chris Danford feed4c802a eval cleanup 2008-08-18 12:09:00 +00:00
Chris Danford 6160f61f17 ProfileHighScore -> PersonalHighScore, move ItsARecord decorations to Lua 2008-08-18 12:07:04 +00:00
Chris Danford c69af7317e use BitmapText::CropToWidth instead 2008-08-18 12:05:52 +00:00
Chris Danford 6d0228bfaa eval fixup 2008-08-18 02:14:21 +00:00
Chris Danford 739a02d319 crop long text 2008-08-18 02:11:25 +00:00
Chris Danford a4b8c932f5 use RollingNumbers for judgment numbers 2008-08-18 02:10:24 +00:00
Chris Danford 2cbaaa4741 Format -> FormatPercentScore 2008-08-18 02:08:04 +00:00
Chris Danford ca2ba49384 don't draw the last 0 in '0000' as a leading zero 2008-08-18 02:07:08 +00:00
Chris Danford f787cf3290 eval/score cleanup 2008-08-17 14:36:06 +00:00
Chris Danford 7d0c896612 to score leading character coloring in code. Font hacks are messy because there would need to be leading versions of both '0' and ',' 2008-08-17 14:34:53 +00:00
Chris Danford d0a95bc1d1 remove hack for leading 0s in numbers 2008-08-17 14:31:14 +00:00
Chris Danford bb63a3b744 fixed number char width for 'numbers' page 2008-08-17 10:42:58 +00:00
Chris Danford 422add5110 use glyph and width of '0' for ' ' in number fonts (a leading zero) 2008-08-17 10:05:16 +00:00
Chris Danford 8192d7b490 use StandardDecoration for GraphDisplay and ComboGraph so that positions and commands are loaded from metrics 2008-08-17 06:47:37 +00:00
Chris Danford c894e79b68 add Enum:ToString 2008-08-17 06:46:20 +00:00
Chris Danford 1c1bd9362a add StepsDisplay.cpp 2008-08-17 04:29:22 +00:00
Chris Danford c776451380 DifficultyDisplay -> StepsDisplay 2008-08-17 01:02:54 +00:00
Chris Danford 6af73be4b6 move StandardDecoration stuff into ActorUtil instead of .lua file 2008-08-17 00:57:23 +00:00
Chris Danford 25837213a7 DifficultyDisplay -> StepsDisplay (reduce confusion with DifficultyDisplayType) 2008-08-17 00:13:51 +00:00
Chris Danford 7fa3fe6919 DifficultyDisplay -> StepsDisplay (reduce confusion with DifficultyDisplayType) 2008-08-17 00:12:30 +00:00
Chris Danford 91fe895bc1 DifficultyDisplay -> StepsDisplay (reduce confusion with DifficultyDisplayType) 2008-08-17 00:11:20 +00:00
Chris Danford a4c8c66d10 add TestInitialScreen, remove ScreenTestMode. It's more convenient to enable/disable testing with one Prefrence than having to change 1 Preference + 1 metric 2008-08-16 10:42:50 +00:00
Chris Danford 10955b39cd gameplay score cleanup 2008-08-16 10:39:09 +00:00
Chris Danford 7d1d1bfe93 fix overlapping text, wrong song counts 2008-08-15 04:08:34 +00:00
Chris Danford 1673ce7dbf add GetPointsUntilNextUnlock binding 2008-08-15 00:08:43 +00:00
Chris Danford 56f2ae5acc remove mercifulBeginner grade tweaking weirdness 2008-08-15 00:08:01 +00:00
Chris Danford 7e4d838792 add GetUnlockEntryIndexToCelebrate binding 2008-08-14 19:45:20 +00:00
Chris Danford 506f1dc072 fix STestInput help text 2008-08-14 05:33:14 +00:00
Chris Danford c9c6c5273a fix Judgment broadcast for hold heads 2008-08-14 00:38:39 +00:00
Chris Danford 17341f0d16 fix GCC compile 2008-08-11 00:53:22 +00:00
Chris Danford 32a4a28186 default to 32bpp, modern cards can handle it. Screens load noticeably faster on Intel X3100 + D3D. 2008-08-10 11:17:34 +00:00
Chris Danford d3de32549d Easier/Harder -> Next/Prev 2008-08-09 23:07:46 +00:00
Chris Danford d5415616e9 add FirstTrack parameter to Judgment message 2008-08-04 12:10:25 +00:00
Chris Danford 111edb50a0 remove unused message 2008-08-04 12:09:00 +00:00
Chris Danford 67bc714241 remove duplicate line 2008-08-03 10:44:51 +00:00
Chris Danford 5f5a266898 prep when m_In finishes, transition out on MenuTimer 2008-08-02 03:48:04 +00:00
Chris Danford defffeb436 aliases for pump buttons (better way?) 2008-08-01 19:23:15 +00:00
Chris Danford 3d69ea08b1 camel case for lua methods 2008-08-01 19:22:21 +00:00
Chris Danford a9475c587b broadcast on ChangeSteps 2008-08-01 17:51:39 +00:00
Chris Danford dc76e93d98 add WrapChangeSteps, ChangeDifficulty->ChangeSteps 2008-08-01 11:14:06 +00:00
Chris Danford bc542691ff Easier->PrevSteps, Harder->NextSteps 2008-08-01 11:12:25 +00:00
Chris Danford 7b46c8dcfc bookkeeping string 2008-08-01 11:08:15 +00:00
Chris Danford 09d3bd0a48 add song play counts 2008-07-31 10:22:27 +00:00
Chris Danford b93c4567c9 add CryptHelpers, remove ScreenStage 2008-07-31 10:20:57 +00:00
Chris Danford ef3d63ae15 fixup 2008-07-21 12:03:41 +00:00
Chris Danford 568659cfa9 use RString for ScreenMessage for easier debugging 2008-07-21 12:02:13 +00:00
Chris Danford f36f6618fa use RString for ScreenMessage for easier debugging 2008-07-21 12:00:50 +00:00
Chris Danford 7b8b6f29e5 remove ScreenStage, use ScreenSplash 2008-07-21 11:59:55 +00:00
Chris Danford 96389ba367 fixup 2008-07-21 08:05:06 +00:00
Chris Danford f9dd3ef652 fixup 2008-07-21 08:04:06 +00:00
Chris Danford 901e2f488a fixup 2008-07-21 08:02:45 +00:00
Chris Danford 340b298f45 GetStageIndex -> GetCurrentStageIndex (consistent naming) 2008-07-21 08:00:15 +00:00
Chris Danford 13af2debff add Frame element 2008-07-21 07:59:31 +00:00
Chris Danford 68c6bb9458 remove hardcoded 'Common' element lookup 2008-07-21 07:58:59 +00:00
Chris Danford c839cdbcdc no message 2008-07-21 01:08:02 +00:00
Chris Danford d1f939f486 fix missed checkpoints still counts as full combo 2008-07-08 00:48:26 +00:00
Chris Danford 1c8639748e cleanup 2008-07-06 21:40:37 +00:00
Chris Danford d2e5c2751d cleanup 2008-07-06 21:40:03 +00:00
Chris Danford cc564b2184 theme cleanup 2008-07-05 23:08:31 +00:00
Chris Danford b1e696cb06 theme cleanup 2008-07-05 23:06:12 +00:00
Chris Danford 6c09befb17 theme cleanup 2008-07-05 23:03:41 +00:00
Chris Danford 2b0b9af12f one line help instead of two lines 2008-07-05 04:12:47 +00:00
Chris Danford 603a759097 cleanup 2008-07-05 02:31:43 +00:00
Chris Danford a2f894356c font cleanup 2008-07-05 02:14:50 +00:00
Chris Danford 6e2d619880 attract timer tweaks 2008-07-05 02:12:01 +00:00
Chris Danford 3e1f24fba6 placeholder 2008-07-05 02:11:20 +00:00
Chris Danford 2f8a68671a global stuff goes in [Common], not [main] 2008-07-05 02:09:23 +00:00
Chris Danford 10e18f66d8 param naming consistency 2008-07-05 02:08:46 +00:00
Chris Danford 30cbd33146 fix uppercase has no effect if set after settext 2008-07-05 02:08:17 +00:00
Chris Danford 310c83d066 add Numbers Only. Export either main+alt, or numbers - not both. 2008-07-04 23:57:06 +00:00
Chris Danford 674dfe3a8a fix -stroke pages showing up in .ini 2008-07-04 23:48:06 +00:00
Chris Danford 0165286d76 add Export Stroke Templates option 2008-07-04 22:58:13 +00:00
Chris Danford 3175fcc1aa remove unused StrokeIsUnder 2008-07-04 22:44:20 +00:00
Chris Danford 258a25c6e0 fix compile 2008-07-04 09:25:51 +00:00
Chris Danford ae94591f8e show preferred mods on eval, not current mods 2008-07-03 00:06:36 +00:00
Chris Danford ee77694737 fix toggle songs from p2 side 2008-07-02 23:38:34 +00:00
Chris Danford cefafb8bc4 allow specifying section names in PreferredSongs 2008-07-02 00:10:47 +00:00
Chris Danford 9c533535ed add LIGHTSMODE_MENU_START_ONLY LIGHTSMODE_MENU_START_AND_DIRECTIONS 2008-07-01 07:47:17 +00:00
Chris Danford fe249c8416 double sorts 2008-07-01 07:46:58 +00:00
Chris Danford 158056464a add LIGHTSMODE_MENU_START_ONLY LIGHTSMODE_MENU_START_AND_DIRECTIONS 2008-07-01 07:42:58 +00:00
Chris Danford 19c4dc99d9 fix 'no stroke draws if any Font doesn't have a stroke texture' 2008-06-30 09:36:48 +00:00
Chris Danford 57b20c65fd fix compile 2008-06-30 09:36:16 +00:00
Chris Danford 115cc6be2f always choose lights StepsType from the primary Style of the current Game so that lights are the same for single and double Styles 2008-06-27 19:53:43 +00:00
Chris Danford f72a0cd94e fix edits icon not showing for all StepsTypes in AutoStyle 2008-06-25 05:06:05 +00:00
Chris Danford 00578338f0 read optional language inis so that non-theme packages can provide strings (for example, the translated name of the package) 2008-06-24 10:49:06 +00:00
Chris Danford 28784d9aa8 dix double* sorts picking up half double. Only use regular double. 2008-06-24 01:22:40 +00:00
Chris Danford a279b360ba show grades based on StepsType of CurSteps (fixes grades incorrect with AutoStyle 2008-06-24 00:38:32 +00:00
Chris Danford f3d5c8d865 add Double* difficulty sorts 2008-06-23 10:57:14 +00:00
Chris Danford c7e2b57b5f allow IdleTimeoutSeconds in CoinMode_Pay (remove special case) 2008-06-21 06:44:39 +00:00
Chris Danford d440430a5b if a hold has no checkpoints, then mark as Held only if the head was stepped on. Fix Rolls always marked as Held because they never have missed checkpoints 2008-06-20 10:40:47 +00:00
Chris Danford 7a64c068df gcc 4.3 fixes from [email protected] http://gcc.gnu.org/gcc-4.3/porting_to.html 2008-06-18 18:55:10 +00:00
Chris Danford 0a5e9ab26a fix col order in halfdouble 2008-06-17 02:37:53 +00:00
Chris Danford 20b11d27df add IsAnExtraStageAndSelectionLocked. add metircs MinDifficultyForExtra, LockExtraStageSelection 2008-06-12 04:30:51 +00:00
Chris Danford 1f820776d1 ShowUpcoming for Hold heads 2008-06-10 20:33:48 +00:00
Chris Danford c4ca429376 use button symbols in help text 2008-06-09 21:18:02 +00:00
Chris Danford 059ae3868f move NoteUpcoming message playing into ReceptorArrow 2008-06-07 01:12:39 +00:00
Chris Danford 605aac7472 send NoteUpcoming messages to receptors 2008-06-04 00:09:43 +00:00
Chris Danford 7fa2fd1f59 help text fixup 2008-06-03 12:02:48 +00:00
Chris Danford cc3e8589ef add AllowExtra2 2008-06-02 10:06:51 +00:00