add GetPointsUntilNextUnlock binding

This commit is contained in:
Chris Danford
2008-08-15 00:08:43 +00:00
parent 56f2ae5acc
commit 1673ce7dbf
+7
View File
@@ -712,6 +712,12 @@ LUA_REGISTER_CLASS( UnlockEntry )
class LunaUnlockManager: public Luna<UnlockManager>
{
public:
static int GetPointsUntilNextUnlock( T* p, lua_State *L )
{
const UnlockRequirement ut = Enum::Check<UnlockRequirement>( L, 1 );
lua_pushnumber( L, p->PointsUntilNextUnlock(ut) );
return 1;
}
static int FindEntryID( T* p, lua_State *L ) { RString sName = SArg(1); RString s = p->FindEntryID(sName); if( s.empty() ) lua_pushnil(L); else lua_pushstring(L, s); return 1; }
static int UnlockEntryID( T* p, lua_State *L ) { RString sUnlockEntryID = SArg(1); p->UnlockEntryID(sUnlockEntryID); return 0; }
static int UnlockEntryIndex( T* p, lua_State *L ) { int iUnlockEntryID = IArg(1); p->UnlockEntryIndex(iUnlockEntryID); return 0; }
@@ -742,6 +748,7 @@ public:
LunaUnlockManager()
{
ADD_METHOD( GetPointsUntilNextUnlock );
ADD_METHOD( FindEntryID );
ADD_METHOD( UnlockEntryID );
ADD_METHOD( UnlockEntryIndex );