Chris Danford
|
0964b4d464
|
eval cleanup
|
2008-04-05 19:24:42 +00:00 |
|
Chris Danford
|
bcdd5f385f
|
eval cleanup
|
2008-04-05 19:24:26 +00:00 |
|
Chris Danford
|
7f845dc282
|
theme element name cleanup
|
2008-04-05 19:21:32 +00:00 |
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Chris Danford
|
13b9bcdb8d
|
PersonalHighScore -> ProfileHighScore
|
2008-04-05 19:19:13 +00:00 |
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Chris Danford
|
401e85eef3
|
add comment
|
2008-04-05 19:17:40 +00:00 |
|
Chris Danford
|
089e44e6e7
|
eval cleanup
|
2008-04-04 20:10:10 +00:00 |
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Chris Danford
|
d4ebcc512a
|
sType -> sMetricsGroup, add binding for LoadAllCommandsAndSetXY
|
2008-04-04 20:09:34 +00:00 |
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Chris Danford
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ef761e66e0
|
add binding for SetName
|
2008-04-04 20:09:05 +00:00 |
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Chris Danford
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e788a43ebb
|
fix broken GradeDisplay
|
2008-04-04 18:25:02 +00:00 |
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Chris Danford
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418996a5e2
|
fix broken GradeDisplay
|
2008-04-04 18:24:35 +00:00 |
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Chris Danford
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efd831f1b6
|
consistent caps
|
2008-04-04 16:34:06 +00:00 |
|
Chris Danford
|
6f6306f7b2
|
eval cleanup
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2008-04-04 15:47:27 +00:00 |
|
Chris Danford
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d5cfcb0093
|
comment
|
2008-04-04 15:46:48 +00:00 |
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Chris Danford
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acd6995a78
|
eval name cleanup - make metrics and element names match, AutoActor grades
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2008-04-04 15:44:18 +00:00 |
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Chris Danford
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c908abc43d
|
AutoActor grades
|
2008-04-04 15:43:43 +00:00 |
|
Chris Danford
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c58f92091b
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eval name cleanup - make metrics and element names match
|
2008-04-04 15:41:02 +00:00 |
|
Chris Danford
|
0e95900856
|
eval cleanup
|
2008-04-04 15:39:28 +00:00 |
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Chris Danford
|
5069eab0c2
|
eval cleanup: make Grades AutoActors, make metrics and element names match
|
2008-04-04 15:32:31 +00:00 |
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Chris Danford
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8eab5b1c0b
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add MaxInputLatencySeconds
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2008-04-03 01:08:48 +00:00 |
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Chris Danford
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7e9961e846
|
show dance points in workout
|
2008-04-02 14:05:33 +00:00 |
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Chris Danford
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cfaad80e2b
|
remove difficulty icons - use DifficultyList to do this
|
2008-03-31 15:39:24 +00:00 |
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Chris Danford
|
0a27aad739
|
allow multiple translation.xml entries to match a single song
|
2008-03-31 14:34:37 +00:00 |
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Chris Danford
|
0e44b4a208
|
remove empty dirs hack specific to CVS
|
2008-03-31 12:29:55 +00:00 |
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Chris Danford
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d6674f43dc
|
naming consistency: ClassName -> MetricsGroup
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2008-03-31 12:27:47 +00:00 |
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Chris Danford
|
7f7e254f36
|
theme cleanup
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2008-03-31 11:49:26 +00:00 |
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Chris Danford
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e5d0889f4c
|
move Header StageDisplay Footer into SWME Decorations
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2008-03-31 11:44:57 +00:00 |
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Chris Danford
|
ae24ce514c
|
cleanup, overlay to decorations
|
2008-03-31 04:38:13 +00:00 |
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Chris Danford
|
d52bb841a8
|
update ShowStats explanation
|
2008-03-31 04:37:17 +00:00 |
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Chris Danford
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91e32cead3
|
Load specifying a metrics group
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2008-03-31 04:35:41 +00:00 |
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Chris Danford
|
4d70fe83e9
|
fix crash if GetFirstCompatibleStyle called from title screen
|
2008-03-31 04:35:29 +00:00 |
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Chris Danford
|
11614c6f56
|
Load specifying a metrics group
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2008-03-31 04:34:53 +00:00 |
|
Chris Danford
|
3a2796ebbf
|
Load specifying a metrics group
|
2008-03-31 04:34:33 +00:00 |
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Chris Danford
|
003678e5ce
|
broadcast PlayerOptionsChanged with param
|
2008-03-31 04:33:46 +00:00 |
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Chris Danford
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35ec2217c5
|
add lua binding
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2008-03-31 04:32:11 +00:00 |
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Chris Danford
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1b4ad9e2ca
|
gameplay stage cleanup, stage -> StageDisplay, SWME overlay -> SWME decorations
|
2008-03-29 15:19:45 +00:00 |
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Chris Danford
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4f126462a4
|
add shared Stage values (not per-player Stage values) to simplify StageDisplay
|
2008-03-29 15:13:52 +00:00 |
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Chris Danford
|
33d8a5fbf4
|
Stage enum name case cleanup
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2008-03-29 11:41:16 +00:00 |
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Chris Danford
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4e5eb8f3c1
|
stage -> SurvivedNumber (make code and element names match
|
2008-03-29 11:29:10 +00:00 |
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Chris Danford
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865894c96f
|
Stage -> StageDisplay (longer name to fix lookup conflict with 'StageFrame')
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2008-03-29 11:27:34 +00:00 |
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Chris Danford
|
78448d207e
|
gameplay cleanup
|
2008-03-28 16:31:14 +00:00 |
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Chris Danford
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a62145d3d3
|
experimental: load 'decorations' BGAnimation and make decorations children of the Screen so that their draworder relative to other children of the Screen can be controlled
|
2008-03-28 16:28:27 +00:00 |
|
Chris Danford
|
08a2f6f6c2
|
move constants to metrics
|
2008-03-28 16:25:10 +00:00 |
|
Chris Danford
|
f0526147ee
|
move constants to metrics
|
2008-03-28 16:23:13 +00:00 |
|
Chris Danford
|
62ca894851
|
add Commify(RString)
|
2008-03-28 16:19:54 +00:00 |
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Chris Danford
|
c4f6a74a61
|
gameplay cleanup
|
2008-03-28 12:25:32 +00:00 |
|
Chris Danford
|
9c595eba4b
|
add SetUppercase
|
2008-03-28 12:24:04 +00:00 |
|
Chris Danford
|
79bb6f677e
|
gameplay cleanup
|
2008-03-28 09:36:33 +00:00 |
|
Chris Danford
|
1666a53af8
|
remove DifficultyIcon (replaced by DifficultyDisplay)
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2008-03-28 09:36:13 +00:00 |
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Chris Danford
|
3934e123e2
|
add DefaultStrokeColor for fonts to turn a Font's stroke layer off by default
|
2008-03-28 09:33:50 +00:00 |
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Chris Danford
|
2d0d3d9958
|
Move stroke designation into font page name area (better than having 2 png files with identical names except for texture hints). Add FontBaseZoom to allow for double resolution fonts without setting the zoom to 0.5 for every BitmapText.
|
2008-03-27 22:28:42 +00:00 |
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Chris Danford
|
d38f040487
|
Move stroke designation into font page name area (better than having 2 png files with identical names except for texture hints). Add FontBaseZoom to allow for double resolution fonts without setting the zoom to 0.5 for every BitmapText.
|
2008-03-27 22:23:21 +00:00 |
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Chris Danford
|
5c1fdcbf92
|
update comment
|
2008-03-27 22:18:10 +00:00 |
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Chris Danford
|
de4eeb8e70
|
have SetBaseZoom take one float instead of a vector
|
2008-03-27 22:17:43 +00:00 |
|
Chris Danford
|
6ba7aeefeb
|
gameplay difficulty area cleanup
|
2008-03-27 10:12:08 +00:00 |
|
Chris Danford
|
7fff6b6afa
|
add PlayerState param to DifficutlyDisplay
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2008-03-27 10:11:40 +00:00 |
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Chris Danford
|
025ef16269
|
remove LoadFromNode, add PlayerState param
|
2008-03-27 10:11:07 +00:00 |
|
Chris Danford
|
cf3aec361f
|
tweak score number styles
|
2008-03-27 05:59:09 +00:00 |
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Chris Danford
|
b9cba048f4
|
draw stroke on top of diffuse
|
2008-03-27 05:58:37 +00:00 |
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Chris Danford
|
03755922ce
|
add per Screen TimerMetricsGroup
|
2008-03-26 06:06:00 +00:00 |
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Chris Danford
|
b0f3b21b57
|
automapping for rock band drums
|
2008-03-25 06:18:34 +00:00 |
|
Chris Danford
|
0d73e41e81
|
automapping for rock band drums
|
2008-03-25 06:16:05 +00:00 |
|
Chris Danford
|
2e009a4072
|
data-driven pump-style coloring/naming (merge disparate difficulty string/color systems and simplify Lua)
|
2008-03-24 12:02:22 +00:00 |
|
Chris Danford
|
2f683bee2f
|
data-driven pump-style coloring/naming (merge disparate difficulty string/color systems and simplify Lua)
|
2008-03-24 12:00:51 +00:00 |
|
Chris Danford
|
defedc2c62
|
GAMEMAN->GetStepsTypeInfo -> GameManager::GetStepsTypeInfo to allow Lua to call before GameManager singleton is initialized
|
2008-03-24 08:53:05 +00:00 |
|
Chris Danford
|
f714e46b13
|
GAMEMAN->GetStepsTypeInfo -> GameManager::GetStepsTypeInfo to allow Lua to call before GameManager singleton is initialized, remove para-versus
|
2008-03-24 08:40:06 +00:00 |
|
Chris Danford
|
7f700deea2
|
para-versus is a style, not a StepsType
|
2008-03-24 08:39:49 +00:00 |
|
Chris Danford
|
077a1a3b85
|
Add StepsTypeInfo and return the structure rather than having GameManager methods for each piece of data
|
2008-03-24 04:39:24 +00:00 |
|
Chris Danford
|
36c553b0a3
|
EditDescription -> Description, set Description to either EditDescription or the localized difficulty string, add AutoGen icon, use DifficultyDisplay in Gameplay
|
2008-03-24 04:38:14 +00:00 |
|
Chris Danford
|
779b23e565
|
DifficultyListRow -> DifficultyDisplayListRow to make inheritance clear
|
2008-03-24 04:37:49 +00:00 |
|
Chris Danford
|
f6b692823d
|
remove DifficultyIcon, use DifficultyDisplay in gameplay, DifficultyListRow -> DifficultyDisplayListRow to make inheritance clear
|
2008-03-24 04:07:46 +00:00 |
|
Chris Danford
|
13897f7e21
|
comment typo
|
2008-03-23 05:33:24 +00:00 |
|
Chris Danford
|
60874b3743
|
simplify now that we can call zoomto*
|
2008-03-22 02:56:30 +00:00 |
|
Chris Danford
|
b83972c6f6
|
cleanup
|
2008-03-22 02:55:55 +00:00 |
|
Chris Danford
|
f04098518b
|
add TransformItemDirect for places (StreamDisplay) that don't want to cache the transforms and also want to do non-TweenState things to an item (GetWidth,SetState)
|
2008-03-22 02:53:35 +00:00 |
|
Chris Danford
|
c0cc1d4065
|
PositionItem -> TransformItem
|
2008-03-22 02:17:08 +00:00 |
|
Chris Danford
|
8f46ac3edd
|
almost done with gameplay
|
2008-03-19 11:39:06 +00:00 |
|
Chris Danford
|
0cbbcebd39
|
standardize element names
|
2008-03-19 11:38:14 +00:00 |
|
Chris Danford
|
2a90706887
|
move decorations into theme
|
2008-03-19 11:37:33 +00:00 |
|
Chris Danford
|
dfb01714c7
|
revamp StreamDisplay: remove zbuffer tricks, replace with Sprite pills that can be used to make arbitrary shapes
|
2008-03-17 08:57:43 +00:00 |
|
Chris Danford
|
bd9ba6bd48
|
positionIndex -> offsetFromCenter, new StreamDisplay
|
2008-03-17 08:56:19 +00:00 |
|
Chris Danford
|
37d2d42d67
|
experimental: allow multi-line values to get rid of many functions unnecessarily moved into other.lua
|
2008-03-17 08:46:16 +00:00 |
|
Chris Danford
|
b7912fa8bd
|
LifeMeterBar cleanup. StreamDisplay needs modification to fix alignment
|
2008-03-13 13:44:33 +00:00 |
|
Chris Danford
|
f4922d6bc4
|
fix assert on eval
|
2008-03-13 13:42:54 +00:00 |
|
Chris Danford
|
bfac29219c
|
add missing
|
2008-03-13 12:15:44 +00:00 |
|
Chris Danford
|
5e87c2e81a
|
karaoke prototype (disabled)
|
2008-03-12 23:17:39 +00:00 |
|
Chris Danford
|
ecbe89179e
|
fix compile
|
2008-03-12 17:59:00 +00:00 |
|
Chris Danford
|
4587658954
|
wider life and judge scales, remove unnecessary granularity
|
2008-03-12 10:12:20 +00:00 |
|
Chris Danford
|
0ce5436c80
|
much larger Hold window
|
2008-03-12 10:06:12 +00:00 |
|
Chris Danford
|
82e7612828
|
adapters from DDRGame
|
2008-03-12 10:02:15 +00:00 |
|
Chris Danford
|
97684a1a88
|
title screen cleanup
|
2008-03-12 09:55:11 +00:00 |
|
Chris Danford
|
de305ce7b7
|
title screen cleanup
|
2008-03-12 09:49:46 +00:00 |
|
Chris Danford
|
c4f7de8180
|
add binding: GetTimingDifficulty
|
2008-03-12 09:48:34 +00:00 |
|
Chris Danford
|
7b677bf603
|
add binding: VersionTime
|
2008-03-12 09:47:36 +00:00 |
|
Chris Danford
|
7f5657901c
|
better name: DifficultyMeter -> DifficultyDisplay
|
2008-03-11 10:41:11 +00:00 |
|
Chris Danford
|
e8aa2fb4f6
|
better name: DifficultyMeter -> DifficultyDisplay
|
2008-03-11 10:25:30 +00:00 |
|
Chris Danford
|
c7a0648412
|
better name: DifficultyMeter -> DifficultyDisplay
|
2008-03-11 10:24:42 +00:00 |
|
Chris Danford
|
d4ffe795bb
|
better name: DifficultyMeter -> DifficultyDisplay
|
2008-03-11 10:23:20 +00:00 |
|
Chris Danford
|
62aa6aa45c
|
remove DifficultyRating (old ez2 reminant)
|
2008-03-11 10:08:36 +00:00 |
|
Chris Danford
|
76732b7254
|
remove DifficultyRating (old ez2 reminant)
|
2008-03-11 10:07:00 +00:00 |
|
Chris Danford
|
da3ee0b654
|
remove DifficultyRating (old ez2 reminant)
|
2008-03-11 10:02:24 +00:00 |
|