remove DifficultyIcon (replaced by DifficultyDisplay)

This commit is contained in:
Chris Danford
2008-03-28 09:36:13 +00:00
parent 3934e123e2
commit 1666a53af8
@@ -36,34 +36,6 @@ local function DifficultyDisplay(pn)
return t;
end
local function DifficultyIcons(pn)
local function set(self, player)
if player and player ~= pn then return end
local Selection = GAMESTATE:GetCurrentSteps(pn) or GAMESTATE:GetCurrentTrail(pn)
if not Selection then
self:Unset();
return
end
local dc = Selection:GetDifficulty()
self:SetFromDifficulty( dc );
end
local t = Def.DifficultyIcon {
File="_difficulty icons 1x6";
InitCommand=function(self)
self:player( pn );
self:SetPlayer( pn );
end;
CurrentStepsP1ChangedMessageCommand=function(self) set(self, PLAYER_1); end;
CurrentStepsP2ChangedMessageCommand=function(self) set(self, PLAYER_2); end;
CurrentTrailP1ChangedMessageCommand=function(self) set(self, PLAYER_1); end;
CurrentTrailP2ChangedMessageCommand=function(self) set(self, PLAYER_2); end;
};
return t;
end
local function Radar()
local function set(self,player)
local Selection = GAMESTATE:GetCurrentSteps(player) or GAMESTATE:GetCurrentTrail(player)
@@ -393,27 +365,16 @@ local t = Def.ActorFrame {
BeginCommand=cmd(x,SCREEN_CENTER_X-68;y,SCREEN_CENTER_Y-15);
};
--DifficultyIcons(PLAYER_1) .. {
-- BeginCommand=cmd(x,SCREEN_CENTER_X-290;y,SCREEN_CENTER_Y-15);
-- OnCommand=cmd(zoomy,0;linear,0.5;zoomy,1);
-- OffCommand=cmd(linear,0.5;zoomy,0);
--};
--DifficultyIcons(PLAYER_2) .. {
-- BeginCommand=cmd(x,SCREEN_CENTER_X-68;y,SCREEN_CENTER_Y-15);
-- OnCommand=cmd(zoomy,0;linear,0.5;zoomy,1);
-- OffCommand=cmd(linear,0.5;zoomy,0);
--};
--DifficultyDisplay(PLAYER_1) .. {
-- BeginCommand=cmd(player,PLAYER_1;x,SCREEN_CENTER_X-254;y,SCREEN_CENTER_Y-20);
-- OnCommand=cmd(zoomy,0;linear,0.5;zoomy,1);
-- OffCommand=cmd(linear,0.5;zoomy,0);
--};
--DifficultyDisplay(PLAYER_2) .. {
-- BeginCommand=cmd(player,PLAYER_2;x,SCREEN_CENTER_X-121;y,SCREEN_CENTER_Y-20);
-- OnCommand=cmd(zoomy,0;linear,0.5;zoomy,1);
-- OffCommand=cmd(linear,0.5;zoomy,0);
--};
DifficultyDisplay(PLAYER_1) .. {
BeginCommand=cmd(player,PLAYER_1;x,SCREEN_CENTER_X-254;y,SCREEN_CENTER_Y-20);
OnCommand=cmd(zoomy,0;linear,0.5;zoomy,1);
OffCommand=cmd(linear,0.5;zoomy,0);
};
DifficultyDisplay(PLAYER_2) .. {
BeginCommand=cmd(player,PLAYER_2;x,SCREEN_CENTER_X-121;y,SCREEN_CENTER_Y-20);
OnCommand=cmd(zoomy,0;linear,0.5;zoomy,1);
OffCommand=cmd(linear,0.5;zoomy,0);
};
Def.ActorFrame{
InitCommand=cmd(x,SCREEN_CENTER_X-190;y,SCREEN_CENTER_Y-32);