gameplay cleanup

This commit is contained in:
Chris Danford
2008-03-28 12:25:32 +00:00
parent 9c595eba4b
commit c4f6a74a61
6 changed files with 65 additions and 70 deletions
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@@ -5,8 +5,6 @@ LineSpacing=29
DrawExtraPixelsLeft=2
DrawExtraPixelsRight=0
AdvanceExtraPixels=0
DefaultStrokeColor=#FFFFFF00
0=0
1=0
2=0
@@ -138,7 +136,7 @@ DefaultStrokeColor=#FFFFFF00
128=14
129=0
130=5
131=19
131=13
132=10
133=22
134=15
@@ -171,24 +169,24 @@ DefaultStrokeColor=#FFFFFF00
161=7
162=12
163=14
164=26
164=13
165=15
166=6
167=26
167=13
168=10
169=21
170=10
171=13
172=37
173=37
172=16
173=9
174=16
175=37
175=13
176=12
177=37
177=16
178=10
179=9
180=8
181=35
181=13
182=16
183=7
184=8
@@ -297,101 +295,101 @@ DefaultStrokeColor=#FFFFFF00
30=0
31=0
32=16
33=19
34=19
33=14
34=13
35=14
36=26
37=19
38=19
39=26
36=13
37=11
38=14
39=13
40=10
41=15
42=19
43=19
44=19
45=37
42=14
43=12
44=14
45=9
46=15
47=19
47=14
48=12
49=19
50=19
49=12
50=13
51=7
52=8
53=19
54=19
53=6
54=10
55=11
56=8
57=13
58=19
59=19
60=19
61=19
58=10
59=8
60=11
61=13
62=13
63=19
64=19
63=11
64=14
65=15
66=15
67=19
67=14
68=15
69=19
70=19
69=11
70=14
71=15
72=19
72=14
73=15
74=19
74=13
75=15
76=19
76=13
77=6
78=6
79=19
80=19
81=19
82=19
79=15
80=16
81=15
82=15
83=16
84=16
85=19
85=16
86=16
87=14
88=19
89=19
88=14
89=15
90=16
91=19
91=15
92=16
93=15
94=19
94=12
95=14
96=19
96=9
97=13
98=13
99=19
99=12
100=13
101=19
102=19
101=6
102=10
103=13
104=19
104=10
105=13
106=19
106=12
107=13
108=19
108=12
109=6
110=7
111=19
112=19
113=19
114=19
111=13
112=12
113=13
114=13
115=14
116=14
117=19
117=12
118=14
119=12
120=19
121=19
120=9
121=13
122=14
123=19
123=13
124=14
125=13
126=19
127=19
126=8
127=13
[numbers]
0=16
1=7
+1 -4
View File
@@ -36,10 +36,7 @@ end
function DifficultyDisplayTypeToDarkColor( ddt )
local c = DifficultyDisplayTypeToColor(ddt);
c[1] = c[1]/2;
c[2] = c[2]/2;
c[3] = c[3]/2;
return c;
return { c[1]/2, c[2]/2, c[3]/2, c[4] };
end
function CourseDifficutlyToColor( cd )
+3 -3
View File
@@ -1978,12 +1978,12 @@ ZeroMeterString="?"
MeterX=30
MeterY=0
MeterOnCommand=shadowlength,0;zoom,0.5
MeterSetCommand=%function(self,param) if param.Difficulty then self:diffuse(DifficultyDisplayTypeToColor(param.DifficultyDisplayType)) end end
MeterSetCommand=%function(self,param) if param.Difficulty then self:diffuse(DifficultyDisplayTypeToColor(param.DifficultyDisplayType)); self:strokecolor(DifficultyDisplayTypeToDarkColor(param.DifficultyDisplayType)); end end
ShowDescription=true
DescriptionX=-10
DescriptionY=0
DescriptionOnCommand=zoom,0.5;shadowlength,0;
DescriptionSetCommand=%function(self,param) if param.Difficulty then self:diffuse(DifficultyDisplayTypeToColor(param.DifficultyDisplayType)) self:strokecolor(DifficultyDisplayTypeToDarkColor(param.DifficultyDisplayType)) end end
DescriptionOnCommand=zoom,0.5;shadowlength,0;uppercase,true;
DescriptionSetCommand=%function(self,param) if param.Difficulty then self:diffuse(DifficultyDisplayTypeToColor(param.DifficultyDisplayType)); self:strokecolor(DifficultyDisplayTypeToDarkColor(param.DifficultyDisplayType)); end end
ShowAutogen=true
AutogenX=0
AutogenY=0