add binding for SetName

This commit is contained in:
Chris Danford
2008-04-04 20:09:05 +00:00
parent e788a43ebb
commit ef761e66e0
+2
View File
@@ -1253,6 +1253,7 @@ Actor::TweenInfo &Actor::TweenInfo::operator=( const TweenInfo &rhs )
class LunaActor : public Luna<Actor>
{
public:
static int name( T* p, lua_State *L ) { p->SetName(SArg(1)); return 0; }
static int sleep( T* p, lua_State *L ) { p->Sleep(FArg(1)); return 0; }
static int linear( T* p, lua_State *L ) { p->BeginTweening(FArg(1),TWEEN_LINEAR); return 0; }
static int accelerate( T* p, lua_State *L ) { p->BeginTweening(FArg(1),TWEEN_ACCELERATE); return 0; }
@@ -1462,6 +1463,7 @@ public:
LunaActor()
{
ADD_METHOD( name );
ADD_METHOD( sleep );
ADD_METHOD( linear );
ADD_METHOD( accelerate );