theme cleanup

This commit is contained in:
Chris Danford
2008-03-31 11:49:26 +00:00
parent e5d0889f4c
commit 7f7e254f36
39 changed files with 138 additions and 159 deletions
@@ -1,6 +1,6 @@
local t = LoadActor( THEME:GetPathB("ScreenWithMenuElements","decorations") );
local t = LoadFallbackB( "decorations" );
t[#t+1] = LoadActor( THEME:GetPathB('','_standard decoration'), "StageFrame", "StageFrame" );
t[#t+1] = LoadActor( THEME:GetPathB('','_standard decoration required'), "StageFrame", "StageFrame" );
t[#t+1] = LoadActor("_warning") .. {
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;
@@ -11,21 +11,20 @@ t[#t+1] = LoadActor("_warning") .. {
ShowDangerAllMessageCommand=cmd(stoptweening;accelerate,0.3;diffusealpha,1);
HideDangerAllMessageCommand=cmd(stoptweening;accelerate,0.3;diffusealpha,0);
};
t[#t+1] = LoadActor( THEME:GetPathB('','_standard decoration'), "LifeFrame", "LifeFrame" );
t[#t+1] = LoadActor( THEME:GetPathB('','_standard decoration'), "ScoreFrame", "ScoreFrame" );
t[#t+1] = LoadActor( THEME:GetPathB('','_standard decoration'), "LeftFrame", "LeftFrame" );
t[#t+1] = LoadActor( THEME:GetPathB('','_standard decoration'), "RightFrame", "RightFrame" );
t[#t+1] = LoadActor( THEME:GetPathB('','_standard decoration required'), "LifeFrame", "LifeFrame" );
t[#t+1] = LoadActor( THEME:GetPathB('','_standard decoration required'), "ScoreFrame", "ScoreFrame" );
t[#t+1] = LoadActor( THEME:GetPathB('','_standard decoration required'), "LeftFrame", "LeftFrame" );
t[#t+1] = LoadActor( THEME:GetPathB('','_standard decoration required'), "RightFrame", "RightFrame" );
t[#t+1] =
Def.OptionIconRow {
t[#t+1] = Def.OptionIconRow {
Condition=GAMESTATE:IsHumanPlayer(PLAYER_1);
InitCommand=cmd(z,SCREEN_CENTER_X-200;y,SCREEN_CENTER_Y;Load,"OptionIconRowGameplay",PLAYER_1);
OnCommand=cmd(zoomy,0;linear,0.5;zoomy,1);
OffCommand=cmd(linear,0.5;zoomy,0);
};
t[#t+1] =
Def.OptionIconRow {
t[#t+1] = Def.OptionIconRow {
Condition=GAMESTATE:IsHumanPlayer(PLAYER_2);
InitCommand=cmd(z,SCREEN_CENTER_X+200;y,SCREEN_CENTER_Y;Load,"OptionIconRowGameplay",PLAYER_2;);
OnCommand=cmd(zoomy,0;linear,0.5;zoomy,1);
@@ -1,3 +1,3 @@
return Def.ActorFrame {
LoadActor( THEME:GetPathB('','_standard decoration'), "Logo", GAMESTATE:GetCurrentGame():GetName() );
LoadActor( THEME:GetPathB('','_standard decoration required'), "Logo", GAMESTATE:GetCurrentGame():GetName() );
};
@@ -62,12 +62,7 @@ local function OptionsArea(pn)
end
local fallback_screen = THEME:GetMetric(Var 'LoadingScreen','Fallback');
local element = "decorations";
local fallback_path = THEME:GetPathB(fallback_screen,element);
--Trace('fallback_path ' .. fallback_path );
local t = LoadActor( fallback_path );
local t = LoadFallbackB( "decorations" );
t[#t+1] = Def.ActorFrame {
InitCommand=cmd(x,SCREEN_CENTER_X+140;y,SCREEN_CENTER_Y-10);
OnCommand=cmd(addx,-SCREEN_WIDTH*0.6;bounceend,0.5;addx,SCREEN_WIDTH*0.6);
@@ -1 +0,0 @@
_menu overlay with player notifications
@@ -1 +0,0 @@
_menu overlay with player notifications
@@ -1,2 +1,10 @@
-- This needs to be an ActorFrame because children will want to load the base and merge their own elements into the table.
return Def.ActorFrame {};
return Def.ActorFrame {
LoadActor( THEME:GetPathB('','_standard decoration required'), "LeftFrame", "LeftFrame" );
LoadActor( THEME:GetPathB('','_standard decoration required'), "RightFrame", "RightFrame" );
LoadActor( THEME:GetPathB('','_standard decoration required'), "Header", "Header" );
LoadActor( THEME:GetPathB('','_standard decoration required'), "Footer", "Footer" );
LoadActor( THEME:GetPathB('','_standard decoration optional'), "StyleIcon", "StyleIcon" );
LoadActor( THEME:GetPathB('','_standard decoration optional'), "StageDisplay", "StageDisplay" );
};
@@ -1,10 +0,0 @@
if not THEME:GetMetric(Var "LoadingScreen", "StyleIcon") then
return Def.Actor {};
end
local t = LoadActor( THEME:GetPathG(Var "LoadingScreen", "StyleIcon") ) .. {
BeginCommand = cmd(x,SCREEN_CENTER_X+8;y,SCREEN_TOP-11);
OnCommand = cmd(draworder,200;linear,0.25;addy,33);
OffCommand = cmd(linear,0.25;addy,-44);
};
return t;
@@ -1,43 +1,4 @@
local t = LoadActor( THEME:GetPathB('ScreenWithMenuElements','decorations') ) .. {
LoadActor( THEME:GetPathB('','_standard decoration'), "LeftFrame", "LeftFrame" );
LoadActor( THEME:GetPathB('','_standard decoration'), "RightFrame", "RightFrame" );
LoadActor( "top" ) .. {
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_TOP;vertalign,top);
};
Def.ActorFrame {
InitCommand=cmd(x,SCREEN_CENTER_X-284;y,SCREEN_TOP+30);
LoadActor( "bar" ) .. {
InitCommand=cmd(horizalign,left;y,4);
};
LoadFont( "_sf sports night ns upright 52" ) .. {
InitCommand=cmd(x,64;y,-7;horizalign,left;shadowlength,0;zoom,0.5;settext,"Select Style";skewx,-0.15);
};
LoadFont( "_venacti 24" ) .. {
InitCommand=cmd(x,64;y,12;horizalign,left;shadowlength,0;zoom,0.5;settext,"I can't wait to see your next moves!");
};
LoadActor( "arrow" ) .. {
};
LoadActor( "ring" ) .. {
InitCommand=cmd(x,-1.5);
};
};
};
local style = GAMESTATE:GetCurrentStyle();
if style then
local master_pn = GAMESTATE:GetMasterPlayerNumber();
local st = style:GetStyleType();
local pad_file = "";
if st == "StyleType_OnePlayerOneSide" or st == "StyleType_OnePlayerTwoSides" then
pad_file = st .. " " .. master_pn;
elseif st == "StyleType_TwoPlayersTwoSides" then
pad_file = st;
end
t[#t+1] = LoadActor( "style " .. pad_file ) .. {
InitCommand=cmd(x,SCREEN_CENTER_X+170;y,SCREEN_CENTER_Y-202;);
};
end
return t;
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@@ -0,0 +1,6 @@
local MetricsName, FileName = ...;
if THEME:GetMetric(Var "LoadingScreen","Show"..MetricsName) then
return LoadActor( THEME:GetPathB("","_standard decoration required"), MetricsName, FileName );
else
return Def.Actor {};
end
@@ -0,0 +1,15 @@
local MetricsName, FileName = ...;
local t = LoadActor( THEME:GetPathG(Var "LoadingScreen",FileName) );
if type(t) == "table" then
t = t .. {
InitCommand=function(self)
local x1 = THEME:GetMetric(Var "LoadingScreen",MetricsName .. "X");
if x1 then self:x(x1); end
local y1 = THEME:GetMetric(Var "LoadingScreen",MetricsName .. "Y");
if y1 then self:y(y1); end
end;
OnCommand=THEME:GetMetric(Var "LoadingScreen",MetricsName .. "OnCommand");
OffCommand=THEME:GetMetric(Var "LoadingScreen",MetricsName .. "OffCommand");
};
end
return t;
@@ -1,11 +0,0 @@
local MetricsName, FileName = ...;
return LoadActor( THEME:GetPathG(Var "LoadingScreen",FileName) ) .. {
InitCommand=function(self)
local x1 = THEME:GetMetric(Var "LoadingScreen",MetricsName .. "X");
if x1 then self:x(x1); end
local y1 = THEME:GetMetric(Var "LoadingScreen",MetricsName .. "Y");
if y1 then self:y(y1); end
end;
OnCommand=THEME:GetMetric(Var "LoadingScreen",MetricsName .. "OnCommand");
OffCommand=THEME:GetMetric(Var "LoadingScreen",MetricsName .. "OffCommand");
};
@@ -1 +0,0 @@
_shared options header
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@@ -1 +0,0 @@
return LoadActor( THEME:GetPathG("", "_header"), 'Select Music' );
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@@ -1,12 +1,17 @@
local t = {};
local style = GAMESTATE:GetCurrentStyle();
if not style then return Def.Actor {}; end
if style then
local master_pn = GAMESTATE:GetMasterPlayerNumber();
local st = style:GetStyleType();
local pad_file = "";
if st == "StyleType_OnePlayerOneSide" or st == "StyleType_OnePlayerTwoSides" then
pad_file = st .. " " .. master_pn;
elseif st == "StyleType_TwoPlayersTwoSides" then
pad_file = st;
end
local s = style:GetStyleType();
local Reverse = PlayerNumber:Reverse();
s = string.gsub(s, "StyleType_", "");
local t = LoadActor("_icon " .. s) .. {
InitCommand = cmd(pause;setstate,Reverse[GAMESTATE:GetMasterPlayerNumber()]);
};
return t;
return LoadActor( THEME:GetPathG("","_StyleIcon " .. pad_file ) ) .. {};
else
return Def.Actor {};
end
@@ -1,6 +1,6 @@
return LoadActor( THEME:GetPathB("ScreenWithMenuElements2","overlay") ) .. {
Def.ActorFrame {
InitCommand=cmd(x,SCREEN_CENTER_X-200;y,SCREEN_BOTTOM-34;);
InitCommand=cmd(x,-200;);
LoadActor( "notify" ) .. {
OnCommand=cmd();
};
@@ -9,7 +9,7 @@ return LoadActor( THEME:GetPathB("ScreenWithMenuElements2","overlay") ) .. {
};
};
Def.ActorFrame {
InitCommand=cmd(x,SCREEN_CENTER_X+200;y,SCREEN_BOTTOM-34;);
InitCommand=cmd(x,200;);
LoadActor( "notify" ) .. {
OnCommand=cmd(zoomx,-1);
};

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@@ -0,0 +1,22 @@
return Def.ActorFrame {
LoadActor( "top" ) .. {
InitCommand=cmd();
};
Def.ActorFrame {
InitCommand=cmd(x,-284;y,-6;);
LoadActor( "bar" ) .. {
InitCommand=cmd(horizalign,left;y,4);
};
LoadFont( "_sf sports night ns upright 52" ) .. {
InitCommand=cmd(x,64;y,-7;horizalign,left;shadowlength,0;zoom,0.5;settext,"Select Style";skewx,-0.15);
};
LoadFont( "_venacti 24" ) .. {
InitCommand=cmd(x,64;y,12;horizalign,left;shadowlength,0;zoom,0.5;settext,"I can't wait to see your next moves!");
};
LoadActor( "arrow" ) .. {
};
LoadActor( "ring" ) .. {
InitCommand=cmd(x,-1.5);
};
};
};
@@ -1,21 +0,0 @@
local Text = ...
assert( Text );
return Def.ActorFrame{
-- main header background
LoadActor(THEME:GetPathB("","_frame 3x1"), "headers", SCREEN_WIDTH/2.5);
-- text
LoadFont("", "_zeroesthree") ..{
Text=THEME:GetString( 'Headers', Text );
InitCommand=cmd(horizalign,left;shadowlength,0;x,-128);
OnCommand=cmd(linear,0.25;diffusealpha,1);
OffCommand=cmd(linear,0.25;diffusealpha,0);
};
-- timer background
LoadActor(THEME:GetPathB("","_frame 3x1"), "headers", 48)..{
--InitCommand=cmd( x,SCREEN_CENTER_X+(SCREEN_WIDTH/5.35) );
InitCommand=cmd( x,SCREEN_RIGHT-(SCREEN_WIDTH/3.1825) );
};
};
@@ -1,3 +1,11 @@
function LoadFallbackB( element )
-- TODO: Remove element parameter and make it a LuaThreadVar
local fallback_screen = THEME:GetMetric(Var 'LoadingScreen','Fallback');
local fallback_path = THEME:GetPathB(fallback_screen,element);
--Trace('fallback_path ' .. fallback_path );
return LoadActor( fallback_path );
end
function FormatNumSongsPlayed( num )
local s = num
if s == 1 then
+49 -44
View File
@@ -112,7 +112,7 @@ ScrollerY=SCREEN_CENTER_Y+40
ScrollerOnCommand=
ScrollerOffCommand=
TimerSeconds=-1
StyleIcon=false
ShowStyleIcon=false
HelpX=SCREEN_CENTER_X
HelpY=SCREEN_BOTTOM-20
HelpOnCommand=zoom,0.5
@@ -164,7 +164,7 @@ JoinMessageP2X=SCREEN_CENTER_X+200
JoinMessageP2Y=SCREEN_CENTER_Y+96
TimerSeconds=40
TimerStealth=false
StyleIcon=true
ShowStyleIcon=true
NextScreen=ScreenSelectGroupBranch()
PrevScreen=ScreenTitleBranch()
SilentWait=true
@@ -173,14 +173,6 @@ FoldOnJoin=true
[ScreenWithMenuElements2]
Fallback="ScreenWithMenuElements"
LeftFrameX=SCREEN_CENTER_X-320
LeftFrameY=SCREEN_CENTER_Y
LeftFrameOnCommand=
LeftFrameOffCommand=
RightFrameX=SCREEN_CENTER_X+320
RightFrameY=SCREEN_CENTER_Y
RightFrameOnCommand=
RightFrameOffCommand=
[ScreenSelectStyle2]
Fallback="ScreenWithMenuElements2"
@@ -296,7 +288,7 @@ Choice3="Style,couple;name,couple;screen,ScreenSelectDifficulty"
Choice4="Style,double;name,double;screen,ScreenSelectDifficulty"
Choice5="Style,solo;name,solo;screen,ScreenSelectDifficulty"
TimerSeconds=40
StyleIcon=true
ShowStyleIcon=true
IdleCommentSeconds=15
IdleTimeoutSeconds=0
PrevScreen=ScreenTitleBranch()
@@ -370,7 +362,7 @@ GuideX=SCREEN_CENTER_X+0
GuideY=SCREEN_CENTER_Y+134
TimerSeconds=30
TimerStealth=false
StyleIcon=true
ShowStyleIcon=true
NextScreen=ScreenSelectGroupBranch()
ScrollingListX=SCREEN_CENTER_X+0
ScrollingListY=SCREEN_CENTER_Y+10
@@ -408,7 +400,7 @@ Choice7="PlayMode,endless;name,endless;screen,"..GetScreenInstructions()
Choice8="PlayMode,rave;name,rave;screen,"..GetScreenInstructions()
NumChoicesOnPage1=4
TimerSeconds=40
StyleIcon=true
ShowStyleIcon=true
IdleCommentSeconds=15
IdleTimeoutSeconds=0
PrevScreen=ScreenTitleBranch()
@@ -551,7 +543,7 @@ MusicListOnCommand=
MusicListOffCommand=
SleepAfterTweenOffSeconds=0.8
TimerSeconds=40
StyleIcon=true
ShowStyleIcon=true
[GroupList]
StartX=0
@@ -588,7 +580,7 @@ Fallback="ScreenWithMenuElements"
NextScreen="ScreenSelectCharacter"
PrevScreen=ScreenTitleBranch()
TimerSeconds=15
StyleIcon=true
ShowStyleIcon=true
[ScreenSelectMusic]
Class="ScreenSelectMusic"
@@ -641,7 +633,7 @@ MusicWheelY=SCREEN_CENTER_Y-2
MusicWheelOnCommand=draworder,-100
MusicWheelOffCommand=
TimerSeconds=60
StyleIcon=true
ShowStyleIcon=true
SampleMusicDelay=0.25
DoRouletteOnMenuTimer=true
AlignMusicBeat=false
@@ -689,7 +681,7 @@ Class="ScreenSMOnlineLogin"
Fallback="ScreenOptionsServiceChild"
NextScreen=SMOnlineScreen()
PrevScreen=ScreenTitleBranch()
StyleIcon=false
ShowStyleIcon=false
TimerSeconds=-1
[ScreenNetRoom]
@@ -816,7 +808,7 @@ ChatTextInputWidth=605
NumStylesShow=1
NumSongsShow=4
NumGroupsShow=3
StyleIcon=false
ShowStyleIcon=false
TimerSeconds=
PrevScreen=ScreenTitleBranch()
NextScreen="ScreenStage"
@@ -878,7 +870,7 @@ NextScreen="ScreenStage"
NextOptionsScreen=SelectFirstOptionsScreen()
TimerSeconds=60
TimerStealth=false
StyleIcon=false
ShowStyleIcon=false
[ScreenSplash]
Class="ScreenSplash"
@@ -1177,7 +1169,7 @@ Summary=false
TimerSeconds=15
PlayerOptionsSeparator=","
MaxComboNumDigits=4
StyleIcon=true
ShowStyleIcon=true
ShowBannerArea=true
ShowJudgmentLabels=true
ShowW1=true
@@ -1769,7 +1761,7 @@ ExplanationOnCommand=wrapwidthpixels,900;zoom,0.7
NumStepsLoadedFromProfileX=SCREEN_RIGHT-180
NumStepsLoadedFromProfileY=SCREEN_TOP+42
NumStepsLoadedFromProfileOnCommand=visible,false
StyleIcon=false
ShowStyleIcon=false
TimerSeconds=-1
[ScreenJukeboxMenu]
@@ -1777,7 +1769,7 @@ Class="ScreenOptionsMaster"
Fallback="ScreenOptions"
NextScreen="ScreenJukebox"
PrevScreen=ScreenTitleBranch()
StyleIcon=false
ShowStyleIcon=false
TimerSeconds=-1
InputMode="together"
ForceAllPlayers=true
@@ -2052,19 +2044,19 @@ ShowStepsType=false
[ScreenWithMenuElements]
Fallback="Screen"
AllowDisabledPlayerInput=false
StyleIcon=true
ShowStyleIcon=true
ShowStageDisplay=false
StageDisplayStageToShow=GAMESTATE:GetCurrentStage()
StageDisplayStageIndex=GAMESTATE:GetStageIndex()
MemoryCardIcons=true
CancelTransitionsOut=false
HeaderX=SCREEN_LEFT+(SCREEN_WIDTH/4.25)
HeaderY=SCREEN_TOP-11
HeaderX=SCREEN_CENTER_X
HeaderY=SCREEN_TOP+35
HeaderOnCommand=draworder,95;linear,0.25;addy,33
HeaderOffCommand=linear,0.25;addy,-44;
FooterX=SCREEN_CENTER_X
FooterY=SCREEN_BOTTOM
FooterOnCommand=vertalign,bottom
FooterY=SCREEN_BOTTOM-34
FooterOnCommand=
FooterOffCommand=
HelpX=SCREEN_CENTER_X
HelpY=SCREEN_BOTTOM-24
@@ -2091,6 +2083,18 @@ FirstUpdateCommand=
PlayMusic=true
StopMusicOnBack=true
WaitForChildrenBeforeTweeningOut=false
LeftFrameX=SCREEN_CENTER_X-320
LeftFrameY=SCREEN_CENTER_Y
LeftFrameOnCommand=
LeftFrameOffCommand=
RightFrameX=SCREEN_CENTER_X+320
RightFrameY=SCREEN_CENTER_Y
RightFrameOnCommand=
RightFrameOffCommand=
StyleIconX=SCREEN_CENTER_X+170
StyleIconY=SCREEN_CENTER_Y-202
StyleIconOnCommand=
StyleIconOffCommand=
[MenuTimer]
WarningStart=6
@@ -2349,7 +2353,7 @@ DownloadStatusX=SCREEN_WIDTH*4.0/7.0
DownloadStatusOnCommand=diffusealpha,0.0;linear,1.0;diffusealpha,1.0
DownloadStatusOffCommand=diffusealpha,1.0;linear,0.6;diffusealpha,0.0
CanDL=true
StyleIcon=false
ShowStyleIcon=false
TimerSeconds=
PrevScreen=ScreenTitleBranch()
NextScreen="ScreenStage"
@@ -2904,7 +2908,7 @@ FooterX=
FooterY=
FooterOnCommand=visible,false
FooterOffCommand=
StyleIcon=false
ShowStyleIcon=false
TimerSeconds=6
TimerStealth=true
ForceTimer=true
@@ -2912,6 +2916,7 @@ TimerX=
TimerY=
TimerOnCommand=visible,false
TimerOffCommand=
ShowStyleIcon=false
[ScreenSelectBlank]
Fallback="ScreenWithMenuElementsBlank"
@@ -2931,7 +2936,7 @@ ScrollerSecondsPerItem=0
ScrollerNumItemsToDraw=20
ScrollerTransform=function(self,offset,itemIndex,numItems) end
ScrollerSubdivisions=1
StyleIcon=true
ShowStyleIcon=true
OverrideSleepAfterTweenOffSeconds=false
SleepAfterTweenOffSeconds=0
NumCodes=0
@@ -3260,7 +3265,7 @@ FakeBeatsPerSec=2.5
ForceTimer=true
TimerSeconds=24
TimerStealth=false
StyleIcon=false
ShowStyleIcon=false
MaxRankingNameLength=4
NextScreen="ScreenProfileSave"
PlayerP1OnePlayerOneSideX=SCREEN_CENTER_X-160
@@ -3313,7 +3318,7 @@ TitleLoseFocusCommand=stopeffect
NavigationMode="menu"
ForceAllPlayers=true
InputMode="together"
StyleIcon=false
ShowStyleIcon=false
[ScreenOptionsService]
Class="ScreenOptionsMaster"
@@ -3331,7 +3336,7 @@ PrevScreen=ScreenTitleBranch()
IconsOnCommand=x,-30
TimerOnCommand=visible,false
StyleIcon=false
ShowStyleIcon=false
TimerSeconds=-1
AllowOperatorMenuButton=false
@@ -3363,7 +3368,7 @@ NavigationMode="normal"
InputMode="together"
IconsOnCommand=x,-30
TimerOnCommand=visible,false
StyleIcon=false
ShowStyleIcon=false
TimerSeconds=-1
AllowOperatorMenuButton=false
ForceAllPlayers=true
@@ -3408,7 +3413,7 @@ PrevScreen=SongSelectionScreen()
NextScreen=ScreenPlayerOptionsNext()
PlayMusic=false
TimerSeconds=30
StyleIcon=false
ShowStyleIcon=false
LineNames="1,2,3,4,5,6,7,8,9,10,11,12,13,14,15"
Line1="list,Speed"
Line2="list,Accel"
@@ -3432,7 +3437,7 @@ Class="ScreenOptionsMaster"
PrevScreen="ScreenSelectMusic"
NextScreen="ScreenStage"
TimerSeconds=30
StyleIcon=false
ShowStyleIcon=false
LineNames="1,2,3,4,5"
Line1="list,Speed"
Line2="list,Scroll"
@@ -3447,7 +3452,7 @@ PrevScreen=SelectFirstOptionsScreen()
NextScreen="ScreenStage"
Game=Change the current game type with this option.
TimerSeconds=30
StyleIcon=false
ShowStyleIcon=false
PlayMusic=false
LineNames="1,2,3,4,5,6,7,8,9"
Line1="list,LifeType"
@@ -3523,7 +3528,7 @@ IconsP2OnCommand=addx,SCREEN_WIDTH*0.6;bounceend,0.5;addx,-SCREEN_WIDTH*0.6
IconsP2OffCommand=sleep,0.2;bouncebegin,0.5;addx,SCREEN_WIDTH*0.6
SleepAfterTweenOffSeconds=0.8
TimerSeconds=40
StyleIcon=true
ShowStyleIcon=true
PrevScreen=ScreenTitleBranch()
NextScreen=SongSelectionScreen()
@@ -3807,7 +3812,7 @@ EmptyName="STEP"
[ScreenSetTime]
Class="ScreenSetTime"
StyleIcon=false
ShowStyleIcon=false
TimerSeconds=-1
TimerOnCommand=visible,false
Fallback="ScreenWithMenuElements"
@@ -3830,7 +3835,7 @@ NextScreen="ScreenEditMenu"
PrevScreen="ScreenEditMenu"
AllowOperatorMenuButton=false
ShowCoinsAndCredits=false
StyleIcon=false
ShowStyleIcon=false
TimerSeconds=-1
EditModifiers=""
EditHelpX=SCREEN_LEFT+4
@@ -3851,7 +3856,7 @@ PrevScreen="none"
CancelTransitionsOut=true
PlayMusic=false
TimerSeconds=-1
StyleIcon=false
ShowStyleIcon=false
LineNames="1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16"
Line1="list,Speed"
Line2="list,Accel"
@@ -3941,7 +3946,7 @@ FrameOnCommand=
FrameOffCommand=
NumRowsShown=30
RowPositionTransformFunction=function(self,offsetFromCenter,itemIndex,numItems) local indexOffset = itemIndex-(numItems-1)/2; self:y( SCREEN_CENTER_Y + indexOffset * 20 ); end
StyleIcon=false
ShowStyleIcon=false
HeaderX=SCREEN_CENTER_X
HeaderY=SCREEN_TOP+40
HeaderOnCommand=
@@ -4008,7 +4013,7 @@ Class="ScreenTextEntry"
Fallback="ScreenWithMenuElements"
PrevScreen=
TimerSeconds=-1
StyleIcon=false
ShowStyleIcon=false
RowStartX=SCREEN_LEFT+100
RowStartY=SCREEN_CENTER_Y-30
RowEndX=SCREEN_RIGHT-100
@@ -4163,7 +4168,7 @@ NextScreen="ScreenOptionsService"
PrepareScreens="ScreenMiniMenuContext"
GroupedScreens="ScreenMiniMenuContext"
PersistScreens="ScreenMiniMenuContext"
StyleIcon=false
ShowStyleIcon=false
TimerSeconds=-1
[ScreenOptionsEditProfile]