981da81f93
Move ez2 actors out of m_frameStage; only use that for the stage number actors.
Glenn Maynard
2002-09-06 01:42:25 +00:00
ed0819d7cd
Lots of variables. Let's try to scope them better, so it's easier to tell (looking at less code) what's going on.
Glenn Maynard
2002-09-06 01:21:32 +00:00
0f5bc90e9c
Simplify a little, add a couple traces
Glenn Maynard
2002-09-06 00:33:51 +00:00
44c73fe02a
Feature Modification: BLINK mode blinks as it does on EZ2
Andrew Livy
2002-09-05 20:08:43 +00:00
53f78e97fa
Bugfix: BGAnimation Sprites not loading in properly
Andrew Livy
2002-09-05 19:03:33 +00:00
8c1d27b85f
Redir Bugfix: Font's not redirecting correctly.
Andrew Livy
2002-09-05 18:49:23 +00:00
d7626f6004
Fixed missing/wrong theme elements
Chris Danford
2002-09-05 03:45:07 +00:00
41d4db5e6f
Fix assert fail. (Found this one by letting autoplay go for a while with the debug console paused; might normally happen in a fast song after losing a bunch of frames.)
Glenn Maynard
2002-09-05 01:16:57 +00:00
313359c2d7
bump tween update into a separate function
Glenn Maynard
2002-09-04 21:53:43 +00:00
c8f5c0812c
add HowToPlay toggle (I know how to play, and there are too many startup screens ... probably another coming for the warning screen.)
Glenn Maynard
2002-09-04 21:08:52 +00:00
1a1abeaf3d
Some Ez2 Theme Changes
Andrew Livy
2002-09-04 20:09:56 +00:00
c998bb33ab
added support for danger animation through BGAnimations or Movie
Chris Danford
2002-09-04 08:09:57 +00:00
1c90b8236f
added MAX-style options navigation and moved more constants into theme metrics
Chris Danford
2002-09-04 03:49:08 +00:00
1e6faf12a6
Instead of choosing random songs in Endless, pre-shuffle them to avoid repetition.
Glenn Maynard
2002-09-04 03:29:42 +00:00
df7a03cd56
Abort tweens, to make sure everything has a chance to tween off if the difficulty screen is rushed through.
Glenn Maynard
2002-09-04 03:28:02 +00:00
94a809e022
Abort tweens, to make sure everything has a chance to tween off if the difficulty screen is rushed through.
Glenn Maynard
2002-09-04 02:42:05 +00:00
b55843f919
Fix "ghosts" (stray glow) at the "press start for options" screen.
Glenn Maynard
2002-09-04 02:17:40 +00:00
af2426ba18
Load the gameplay screen while we're sitting at the stage screen; don't sit around for four seconds, fade out and *then* load.
Glenn Maynard
2002-09-04 00:27:36 +00:00
1bf1f3e040
Don't cap update deltas.
Glenn Maynard
2002-09-04 00:26:22 +00:00
7b3491a7e9
Skip first update for each screen. (Explanation in comments.)
Glenn Maynard
2002-09-04 00:25:30 +00:00
153d62b070
fix dim tweening
Glenn Maynard
2002-09-03 00:19:54 +00:00
329785794b
Fix crash when less than 30 played songs.
Glenn Maynard
2002-09-03 00:05:25 +00:00
a90c6db3b0
Move mapconv and verinc binaries alongside their source and don't clutter the main dir with them. (missed)
Glenn Maynard
2002-09-02 23:50:08 +00:00
7d4cf73000
half-finished codes, options icons, and two new modifiers.
Chris Danford
2002-09-02 21:59:58 +00:00
d7e6f59b3b
Move mapconv and verinc binaries alongside their source and don't clutter the main dir with them.
Glenn Maynard
2002-09-02 11:48:33 +00:00
cb248c2ee3
Rename this; it's more of a notepad than a real TODO. Update.
Glenn Maynard
2002-09-02 11:33:07 +00:00
f886280ab5
Only check for new themes once a second, not once per GetMetric call. This bumps the framerate on my system at the select music screen (without vsync, fullscreen) from 120 fps back to 190.
Glenn Maynard
2002-08-31 10:33:13 +00:00
bcf0bc3a0a
const, extra semicolons
Glenn Maynard
2002-08-31 07:08:25 +00:00