Don't cap update deltas.
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@@ -820,8 +820,9 @@ void Update()
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// This was a hack to fix timing issues with the old ScreenSelectSong
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//
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if( fDeltaTime > 0.050f ) // we dropped a bunch of frames
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fDeltaTime = 0.050f;
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// See ScreenManager::Update comments for why we shouldn't do this. -glenn
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//if( fDeltaTime > 0.050f ) // we dropped a bunch of frames
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// fDeltaTime = 0.050f;
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if( INPUTMAN->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, DIK_TAB) ) )
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fDeltaTime *= 4;
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