remove obsolete /* */s

This commit is contained in:
Glenn Maynard
2002-09-07 06:16:29 +00:00
parent ae303c6a79
commit 811b90524f
-10
View File
@@ -168,18 +168,8 @@ ScreenEdit::ScreenEdit()
{
m_pNotes = new Notes;
m_pNotes->m_DifficultyClass = CLASS_MEDIUM;
/* XXX: figure out how to handle second player couples in the editor */
m_pNotes->m_NotesType = GAMESTATE->GetCurrentStyleDef()->m_NotesTypes[0];
m_pNotes->m_sDescription = "Untitled";
// Dro Kulix: If m_pNotes->m_NotesType is not changed here,
// the edit mode is somehow stuck only being able to edit
// the first four columns of a (NEW) sequence.
// I've determined that this is because m_NotesType is
// initialized in the constructor as
// NOTES_TYPE_DANCE_SINGLE. For minimal impact, I am
// changing m_NotesType here, but at some point we
// may want to consider changing it in the Notes
// constructor, if another reason to do so pops up...
// In ScreenEditMenu, the screen preceding this one,
// GAMEMAN->m_CurStyle is set to the target game style