const, extra semicolons
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+23
-23
@@ -59,35 +59,35 @@ public:
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) = 0;
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virtual LPDIRECT3DTEXTURE8 GetD3DTexture() = 0;
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virtual void Play() {};
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virtual void Stop() {};
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virtual void Pause() {};
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virtual void SetPosition( float fSeconds ) {};
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virtual bool IsAMovie() { return false; };
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virtual void Play() {}
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virtual void Stop() {}
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virtual void Pause() {}
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virtual void SetPosition( float fSeconds ) {}
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virtual bool IsAMovie() const { return false; }
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void SetLooping(bool looping=true) { }
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int GetSourceWidth() {return m_iSourceWidth;};
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int GetSourceHeight() {return m_iSourceHeight;};
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int GetTextureWidth() {return m_iTextureWidth;};
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int GetTextureHeight() {return m_iTextureHeight;};
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int GetImageWidth() {return m_iImageWidth;};
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int GetImageHeight() {return m_iImageHeight;};
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int GetSourceWidth() const {return m_iSourceWidth;}
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int GetSourceHeight() const {return m_iSourceHeight;}
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int GetTextureWidth() const {return m_iTextureWidth;}
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int GetTextureHeight() const{return m_iTextureHeight;}
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int GetImageWidth() const {return m_iImageWidth;}
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int GetImageHeight() const {return m_iImageHeight;}
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int GetFramesWide() {return m_iFramesWide;};
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int GetFramesHigh() {return m_iFramesHigh;};
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int GetFramesWide() const {return m_iFramesWide;}
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int GetFramesHigh() const {return m_iFramesHigh;}
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int GetSourceFrameWidth() {return GetSourceWidth() / GetFramesWide();};
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int GetSourceFrameHeight() {return GetSourceHeight() / GetFramesHigh();};
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int GetTextureFrameWidth() {return GetTextureWidth() / GetFramesWide();};
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int GetTextureFrameHeight(){return GetTextureHeight() / GetFramesHigh();};
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int GetImageFrameWidth() {return GetImageWidth() / GetFramesWide();};
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int GetImageFrameHeight() {return GetImageHeight() / GetFramesHigh();};
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int GetSourceFrameWidth() const {return GetSourceWidth() / GetFramesWide();}
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int GetSourceFrameHeight() const {return GetSourceHeight() / GetFramesHigh();}
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int GetTextureFrameWidth() const {return GetTextureWidth() / GetFramesWide();}
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int GetTextureFrameHeight() const {return GetTextureHeight() / GetFramesHigh();}
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int GetImageFrameWidth() const {return GetImageWidth() / GetFramesWide();}
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int GetImageFrameHeight() const {return GetImageHeight() / GetFramesHigh();}
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FRECT* GetTextureCoordRect( int uFrameNo ) {return &m_TextureCoordRects[uFrameNo];};
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int GetNumFrames() {return m_TextureCoordRects.GetSize();};
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CString GetFilePath() {return m_sFilePath;};
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FRECT* GetTextureCoordRect( int uFrameNo ) {return &m_TextureCoordRects[uFrameNo];}
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int GetNumFrames() const {return m_TextureCoordRects.GetSize();}
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CString GetFilePath() const {return m_sFilePath;}
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INT m_iRefCount;
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int m_iRefCount;
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protected:
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virtual void CreateFrameRects();
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