Abort tweens, to make sure everything has a chance to tween off
if the difficulty screen is rushed through.
This commit is contained in:
@@ -443,6 +443,9 @@ void ScreenSelectDifficulty::TweenOffScreen()
|
||||
{
|
||||
int p;
|
||||
|
||||
for( p=0; p < m_SubActors.GetSize(); p++ )
|
||||
m_SubActors[p]->StopTweening();
|
||||
|
||||
for( p=0; p<NUM_PAGES; p++ )
|
||||
{
|
||||
if( p == 0 && SelectedSomethingOnPage2() )
|
||||
|
||||
Reference in New Issue
Block a user