Fix scrollbar tweening. (Previously, the scrollbar wouldn't reappear
after changing sorts; it'd keep moving right.)
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@@ -1177,12 +1177,10 @@ void MusicWheel::TweenOnScreen()
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m_sprSelectionOverlay.SetTweenX( fX );
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fX = m_ScrollBar.GetX();
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fY = m_ScrollBar.GetY();
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m_ScrollBar.SetXY( fX+30, fY );
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m_ScrollBar.SetX( SCROLL_BAR_X+30 );
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m_ScrollBar.BeginTweeningQueued( 0.7f ); // sleep
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m_ScrollBar.BeginTweeningQueued( 0.2f, Actor::TWEEN_BIAS_BEGIN );
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m_ScrollBar.SetTweenX( fX );
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m_ScrollBar.SetTweenX( SCROLL_BAR_X );
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for( int i=0; i<NUM_WHEEL_ITEMS_TO_DRAW; i++ )
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@@ -1216,7 +1214,7 @@ void MusicWheel::TweenOffScreen()
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m_ScrollBar.BeginTweeningQueued( 0 );
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m_ScrollBar.BeginTweeningQueued( 0.2f, Actor::TWEEN_BIAS_BEGIN );
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m_ScrollBar.SetTweenX( m_ScrollBar.GetX()+30 );
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m_ScrollBar.SetTweenX( SCROLL_BAR_X+30 );
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for( int i=0; i<NUM_WHEEL_ITEMS_TO_DRAW; i++ )
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