Commit Graph
100 Commits
Author SHA1 Message Date
freem 4cf4e30bb9 Change LifeDifficulty to match StepMania 3.9's again (4=1.0) 2014-08-29 21:37:18 -05:00
freem ef2254a4c4 remove the ssc part from the Name in stepmania.desktop 2014-08-29 20:45:17 -05:00
freem a34f05ee95 revert mapconv.exe back to older version
(even though it doesn't really work well with Visual Studio 2010 and NoteData:AddATIToList/RemoveATIFromList... see issue #262)
2014-08-27 12:33:46 -05:00
freem 8b062785ea Change Windows installer to use the root drive, instead of a hardcoded C:\
(fixes #271)
2014-08-20 15:28:09 -05:00
freem 4ac7e2ad2d draft 2 of ActorScroller example; still needs work
* removed QuantizePixels because it's unused
* make note that the "BitmapText requires ActorFrame for coloring" bug has existed for a while
* mention what offset actually is in TransformFunction
2014-08-12 13:23:53 -05:00
freem 90b388c586 add first draft of ActorScroller example 2014-08-12 12:43:50 -05:00
freem 04c49a2fd8 add TextEntrySettings documentation to ScreenTextEntry 2014-08-08 20:33:29 -05:00
freem 84a8d3adfb replace psychopathic mapconv.exe with one compiled by "g++ (rev5, Built by MinGW-W64 project) 4.8.1"
This is probably the part where someone says "why do we have the compiled binaries in the source tree anyways if they're just going to cause problems like this?"
2014-08-05 13:52:10 -05:00
freem 38aa07ce38 Kyzentun: it's not your fault that our mapconv.exe is psychopathic 2014-08-05 13:49:05 -05:00
freem 6a39fb5ded Changelog_SSCformat.txt said we were on v0.82, but Song.h said we were on v0.81... fix that.
also update FILE_CACHE_VERSION to regenerate cache for #PREVIEWVID tag (if it isn't already)
2014-08-05 10:45:15 -05:00
freem f311902765 fix REALLY BAD TYPO in GradeDisplay:SetGrade Lua function.
this is dumb and I'm too lazy to find out who's REALLY to blame so I want to assume it's my fault, probably. If anyone wants to bother clearing my name, check the stepmania SVN history. I don't care enough :v
2014-08-04 18:46:29 -05:00
freem 753158ceb1 we don't have a "make test", so travis reports the build as "failed"
(also throw in an IRC notification)
2014-08-02 00:39:00 -07:00
freem abbbb3c43d add compile status from travis-ci; thanks @shakesoda 2014-08-02 00:38:59 -07:00
freem 15ddaa02b6 add libglew-dev to list of packages to get
will hopefully shut up "configure: error: "No usable version of GLEW found."" msg
2014-08-02 00:38:59 -07:00
freem 2910fca47b <Mad_Matt> hahaha. apparently I accidentally included my libtomcrypt and libtommath in my TapNote enum pull request
<Mad_Matt> someone should probably remove those
2014-08-02 00:38:57 -07:00
freem 62fb76404d add libtommath and libtomcrypt to ignore list 2014-08-02 00:38:56 -07:00
freem 8777e77bfc updating luadocs 2014-08-02 00:38:55 -07:00
freem 87b7aa36a3 Make default value for NumBackgrounds preference 10.
(The previous value, 8, was unable to be selected in the menu, so it was always getting changed. Thanks to Mad Matt for pointing this out)
2014-08-02 00:38:54 -07:00
freem 0b3e03fee5 telling Visual Studio to shut up about more warnings wrt/double and float 2014-08-02 00:38:52 -07:00
freem ee3efaf36b we dropped Visual C++ 6 support a long time ago, so remove most of the boolean operator hacks.
However, the == one is still required (at least on Visual Studio 2008, not sure about others).
Feel free to revert this if it's causing problems elsewhere.
2014-08-02 00:38:51 -07:00
freem ab4cceff31 explicit float postfix added to some numbers in order to get visual studio to shut up 2014-08-02 00:38:50 -07:00
freem 7f305664fa update ScreenGameOver with a fancier "game over" graphic and bigger text 2014-08-02 00:38:49 -07:00
freem ea74aa74bc [Themes/default] hack for SWME StageDisplay to show correct stage on Normal Mode Evaluation 2014-08-02 00:38:45 -07:00
freem 6af6f98a05 make [ScreenHowToPlay] CharacterName metric work again 2014-08-02 00:38:45 -07:00
freem 46e7ff7ead fix really awkward positioning of this line (was using spaces instead of tabs) 2014-08-02 00:38:42 -07:00
freem 88c412f792 DX8->DX9 in the rarely updated Manual 2014-08-02 00:38:41 -07:00
freem ddcf60943e make a note about DirectX 9 in the NSIS installer script
(I'm not sure how to fix it just yet)
2014-08-02 00:38:41 -07:00
freem f3ffa60bf7 add missing nextrow character for options rows 2014-08-02 00:38:40 -07:00
freem df825646c7 add missing Class attribute for ScreenOptionsEditProfile 2014-08-02 00:38:36 -07:00
freem aef6e287f9 [ScreenSystemLayer] restore "Not Present" text in CoinMode_Home
(also gave a possible answer to the comment added during the removal of pay mode)
2014-08-02 00:38:27 -07:00
freem c0eff36375 fix autogen freaking out after the Minimaid commit
thanks to @spigwitmer for the fix
2014-08-02 00:38:22 -07:00
freem 194c8de8f8 add pkgingo's (Win32) Minimaid driver.
* new makefile config option "HAVE_MINIMAID"
* update all Visual Studio projects
2014-08-02 00:38:20 -07:00
freem 206d416932 we don't have a "make test", so travis reports the build as "failed"
(also throw in an IRC notification)
2014-08-01 05:36:20 -05:00
freem d32aa39925 add compile status from travis-ci; thanks @shakesoda 2014-08-01 05:05:42 -05:00
freem dd9576397b add libglew-dev to list of packages to get
will hopefully shut up "configure: error: "No usable version of GLEW found."" msg
2014-08-01 05:05:28 -05:00
freem 48425fa998 <Mad_Matt> hahaha. apparently I accidentally included my libtomcrypt and libtommath in my TapNote enum pull request
<Mad_Matt> someone should probably remove those
2014-07-31 11:58:58 -05:00
freem 1042327690 add libtommath and libtomcrypt to ignore list 2014-07-31 11:58:21 -05:00
freem 35fea8f68d updating luadocs 2014-07-30 04:37:21 -05:00
freem 9038056ba4 Make default value for NumBackgrounds preference 10.
(The previous value, 8, was unable to be selected in the menu, so it was always getting changed. Thanks to Mad Matt for pointing this out)
2014-07-28 17:54:50 -05:00
freem bc73e053bb telling Visual Studio to shut up about more warnings wrt/double and float 2014-07-26 19:01:49 -05:00
freem 71abf53d3c we dropped Visual C++ 6 support a long time ago, so remove most of the boolean operator hacks.
However, the == one is still required (at least on Visual Studio 2008, not sure about others).
Feel free to revert this if it's causing problems elsewhere.
2014-07-26 19:00:50 -05:00
freem ec66fc21bb explicit float postfix added to some numbers in order to get visual studio to shut up 2014-07-26 16:06:18 -05:00
freem 3239e4698d update ScreenGameOver with a fancier "game over" graphic and bigger text 2014-07-26 15:48:36 -05:00
freem 527e93c792 [Themes/default] hack for SWME StageDisplay to show correct stage on Normal Mode Evaluation 2014-07-25 12:59:47 -05:00
freem 0756bfa5f4 make [ScreenHowToPlay] CharacterName metric work again 2014-07-25 01:39:33 -05:00
freem 166ae6ea11 fix really awkward positioning of this line (was using spaces instead of tabs) 2014-07-24 17:51:02 -05:00
freem c0a8528d6a DX8->DX9 in the rarely updated Manual 2014-07-24 16:58:34 -05:00
freem f286be18ab make a note about DirectX 9 in the NSIS installer script
(I'm not sure how to fix it just yet)
2014-07-24 16:57:19 -05:00
freem ba76310feb add missing nextrow character for options rows 2014-07-24 14:08:37 -05:00
freem d4aa57e161 add missing Class attribute for ScreenOptionsEditProfile 2014-07-22 20:08:40 -05:00
freem dfd7b11412 [ScreenSystemLayer] restore "Not Present" text in CoinMode_Home
(also gave a possible answer to the comment added during the removal of pay mode)
2014-07-15 20:39:01 -05:00
freem 3b1270b909 fix autogen freaking out after the Minimaid commit
thanks to @spigwitmer for the fix
2014-07-09 22:25:34 -05:00
freem 995a9c6d37 add pkgingo's (Win32) Minimaid driver.
* new makefile config option "HAVE_MINIMAID"
* update all Visual Studio projects
2014-07-08 16:51:11 -05:00
freem f6af8fc685 update repo Lua.xml to try and match generated one better.
PlayerOptions is still organized differently (keep it this way, it's better).
(ControllerStateDisplay isn't in Linux Makefile, hence its absence here... dunno if we're gonna bother keeping it or not.)
2014-06-27 16:11:56 -05:00
freem 6643c50eee add missing ActorMultiVertex to VS2008 project file 2014-06-27 16:09:38 -05:00
freem 330fe36a8e update Lua.xml a bit, before I smack the VS2008 project into building ActorMultiVertex 2014-06-27 16:02:26 -05:00
freem 86e8f5d2a0 update URL to github address 2014-06-06 15:24:59 -05:00
AJ Kelly 1c8bf79094 Merge pull request #185 from dguzek/master
allow button messages in SSM's SelectMenu
2014-06-01 20:45:29 -05:00
AJ Kelly 6ea05fa0c8 Merge pull request #165 from kyzentun/ranking_exposure
Exposes functions useful for a custom name entry screen.
2014-05-13 15:23:46 -05:00
AJ Kelly 80c741f175 Merge pull request #164 from kyzentun/get_metric_group
Added THEME:GetMetricNamesInGroup and THEME:GetStringNamesInGroup.
2014-05-08 14:41:15 -05:00
AJ Kelly e4f1905839 Merge pull request #161 from sigatrev/judgmentmessage
added "Tracks" param to judgment message
2014-05-06 18:37:31 -05:00
AJ Kelly 74aac66940 Merge pull request #149 from sigatrev/NoteField-Board
Allow NoteField Board to be an AutoActor
2014-05-03 00:47:42 -05:00
AJ Kelly 2d9db97905 Merge pull request #148 from kyzentun/player_options_fix
Player options fix
2014-05-02 02:51:41 -05:00
AJ Kelly c18723c23c Merge pull request #122 from sigatrev/stopmusic
added StopMusic method
2014-04-19 16:38:46 -05:00
AJ Kelly c881a6b0d2 Merge pull request #111 from sigatrev/StartTransitioningScreen
StartTransitioningScreen
2014-04-02 18:36:11 -05:00
AJ Kelly 493695fd53 Merge pull request #91 from root670/master
Update UPX to 3.91
2014-03-16 14:28:46 -06:00
AJ Kelly 485df21ba1 Merge pull request #89 from SandonV/wip-unicode-chat-fix
Fix colors when unicode characters are in chat box (Online).
2014-03-14 16:03:34 -06:00
AJ Kelly 0f412935bd Merge pull request #90 from parashep/uninstall-silent
installer is completely silent when /S is set
2014-03-12 15:10:06 -06:00
AJ Kelly fab169a7e0 Merge pull request #77 from wolfman2000/wolf-xcode-plist
Update the hardware...I think?
If this doesn't work, please contact the #stepmania-devs irc channel on freenode, etc.
2014-03-12 15:09:36 -06:00
AJ Kelly 3291ecc553 Merge pull request #88 from parashep/master
net2013 project contained refrences to net2011 projects
2014-03-11 19:07:54 -06:00
freem dd187e204c we actually don't need this anymore, even in releases. (things only freem remembers) 2014-03-07 20:56:51 -06:00
AJ Kelly 95343dc27b Merge pull request #71 from sigatrev/MineTracks
added iTrack to mine judgment message
2014-03-07 14:11:54 -06:00
freem 922c9c412a fix issue #65 by only centering the needed items. Yes, it's a workaround. (It also happened to me on ScreenEvaluation, so I fixed it there.) 2014-03-03 17:49:46 -06:00
freem 7187efeab4 update location of zlib in ZipArchive.h
(even though I still can't get SMPackage to compile)
2014-03-03 17:42:37 -06:00
freem 299b4695ce Update bugtracker address now that the main bugtracker is on github 2014-02-24 15:20:41 -06:00
freem 35cccb8d9c Windows XP is reaching End of Life this year, therefore, we shouldn't use Program Files as the default install location anymore. 2014-02-24 15:17:42 -06:00
freem 5c998c0f96 pedantic "change 4 spaces to tab" commit 2014-02-21 16:41:30 -06:00
freem 5644917565 update windows resources file for next version 2014-02-19 21:28:39 -06:00
freem 59600538da Visual Studio was choking on isnan; it worked in StreamDisplay by including <float.h>, and that works here too. 2014-02-19 21:27:23 -06:00
freem 0715c38475 Luadoc: update GetPlayableSteps to show that it returns a table 2014-02-12 15:14:41 -06:00
AJ Kelly 04150e5002 something something markdown parsing newlines as continuations 2014-02-08 15:41:14 -06:00
freem 2d172da767 heading, pitch, and Megaman's sister 2014-02-08 03:10:21 -06:00
freem f1e5218658 [StatsManager] Added GetFinalEvalStageStats() Lua binding (sm-ssc v2 port) 2014-01-26 17:58:55 -06:00
freem 6ae71631d4 damnit TortoiseMerge (fix newline and crap) 2014-01-26 17:57:13 -06:00
freem 8a0c218282 [ScreenWithMenuElements] Added IsTransitioning() Lua binding (from sm-ssc v2) 2014-01-26 17:54:28 -06:00
freem b472bc37e4 [ActorScroller] Add GetSecondsPauseBetweenItems() Lua binding (sm-ssc v2 port) 2014-01-26 17:51:09 -06:00
AJ Kelly 017faf527d Stretch backgrounds based on preference
It turns out we have a preference called StretchBackgrounds and this
seems like the perfect place to use it. Also we may want to set it to
true then by default, I don't know.

(Sourced from shakesoda/stepmania.)
2013-10-13 02:06:28 -05:00
AJ Kelly e329e91602 Add names to life meter/meter display items
I would've added commands but I'm not sure where they get run from (or
if they get run at all), so that's a job for later.

(Sourced from shakesoda/stepmania.)
2013-10-10 00:11:12 -05:00
AJ Kelly 303616a241 CombinedLifeMeterTug doesn't have MeterHeight
It strictly depends on the size of the graphic since there's no commands that
can be run on the stream as far as I can tell.

(Sourced from shakesoda/stepmania.)
2013-10-09 23:37:13 -05:00
AJ Kelly ff12dc332f small changes to roulette item
(Sourced from shakesoda/stepmania.)
2013-10-07 15:05:34 -05:00
AJ Kelly d3f8de2a2c Update gameplay sync simfile to one from Vospi
(Sourced from shakesoda/stepmania.)
2013-10-07 15:05:17 -05:00
AJ Kelly 7ed3095492 Allow per-screen Start sounds instead of forcing Common Start
(Sourced from shakesoda/stepmania.)
2013-10-06 23:03:50 -05:00
AJ Kelly 02bcafbf82 luadoc for Profile:GetCategoryHighScoreList
(Sourced from shakesoda/stepmania.)
2013-10-04 07:53:22 -05:00
AJ Kelly 7787efdaa9 Add Lua bindings for RankingCategory
(Sourced from shakesoda/stepmania.)
2013-10-04 07:43:41 -05:00
AJ Kelly 44c7334b18 some pedantic changes 2013-10-02 06:32:27 -05:00
AJ Kelly befc6665a0 Change ScreenNetSelectBase to use a unique font for the user list.
okay I'm not sure who originally had it using the chat font, but I want to hit them.
2013-09-26 12:46:32 -04:00
AJ Kelly 90fe50a064 add NumTracks param to hold Judgment message
For SSC compat.  This parameter is redundant, and themers should use
GAMESTATE:GetCurrentStyle():ColumnsPerPlayer() instead.
2013-09-22 05:13:12 -04:00
AJ Kelly b4bd8e82d9 Add various new bindings for ProfileManager, also GetGUID binding for Profile. [asorenson] 2012-11-22 12:42:12 -06:00
AJ Kelly c239e439a0 [ScreenDebugOverlay] Added BackgroundColor metric. 2012-07-26 17:27:45 -05:00
AJ Kelly 2edd2b31b5 add TrySelectCourse so that SelectCourse can be bound without having to change its protection 2012-07-22 17:07:12 -05:00