Merge pull request #165 from kyzentun/ranking_exposure
Exposes functions useful for a custom name entry screen.
This commit is contained in:
@@ -831,6 +831,7 @@
|
||||
<Function name='SetPreferredSongGroup'/>
|
||||
<Function name='SetSongOptions'/>
|
||||
<Function name='SetTemporaryEventMode'/>
|
||||
<Function name='StoreRankingName'/>
|
||||
<Function name='ShowW1'/>
|
||||
<Function name='UnjoinPlayer'/>
|
||||
</Class>
|
||||
@@ -1179,6 +1180,7 @@
|
||||
<Function name='SetGoalCalories'/>
|
||||
<Function name='SetGoalSeconds'/>
|
||||
<Function name='SetGoalType'/>
|
||||
<Function name='SetLastUsedHighScoreName'/>
|
||||
<Function name='SetWeightPounds'/>
|
||||
</Class>
|
||||
<Class name='ProfileManager'>
|
||||
|
||||
@@ -2490,6 +2490,9 @@ save yourself some time, copy this for undocumented things:
|
||||
<Function name='SetTemporaryEventMode' return='void' arguments='bool bOn'>
|
||||
Turns temporary Event Mode on or off, depending on <code>bOn</code>.
|
||||
</Function>
|
||||
<Function name='StoreRankingName' return='void' arguments='PlayerNumber pn, string name'>
|
||||
Stores the ranking name for the player. Use this at the end of a round, on a name entry screen or similar, to set the name for the high scores the player has earned.
|
||||
</Function>
|
||||
<Function name='ShowW1' return='void' arguments='bool bOn'>
|
||||
Determines if Judgment W1 should be shown based on <code>bOn</code>.
|
||||
</Function>
|
||||
@@ -3340,6 +3343,9 @@ save yourself some time, copy this for undocumented things:
|
||||
<Function name='SetGoalType' return='void' arguments='GoalType gt'>
|
||||
Sets the current goal type to <code>gt</code>.
|
||||
</Function>
|
||||
<Function name='SetLastUsedHighScoreName' return='void' arguments='string name'>
|
||||
Sets last used high score name.
|
||||
</Function>
|
||||
<Function name='SetWeightPounds' return='void' arguments='int weightPounds'>
|
||||
Sets how much the player weighs (in pounds) to <code>weightPounds</code>.
|
||||
</Function>
|
||||
|
||||
+9
-1
@@ -1841,7 +1841,8 @@ bool GameState::AnyPlayerHasRankingFeats() const
|
||||
|
||||
void GameState::StoreRankingName( PlayerNumber pn, RString sName )
|
||||
{
|
||||
sName.MakeUpper();
|
||||
// The theme can upper it if desired. -Kyz
|
||||
// sName.MakeUpper();
|
||||
|
||||
if( USE_NAME_BLACKLIST )
|
||||
{
|
||||
@@ -2577,6 +2578,12 @@ public:
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int StoreRankingName( T* p, lua_State *L )
|
||||
{
|
||||
p->StoreRankingName(Enum::Check<PlayerNumber>(L, 1), SArg(2));
|
||||
return 0;
|
||||
}
|
||||
|
||||
DEFINE_METHOD( HaveProfileToLoad, HaveProfileToLoad() )
|
||||
DEFINE_METHOD( HaveProfileToSave, HaveProfileToSave() )
|
||||
|
||||
@@ -2695,6 +2702,7 @@ public:
|
||||
ADD_METHOD( SaveProfiles );
|
||||
ADD_METHOD( HaveProfileToLoad );
|
||||
ADD_METHOD( HaveProfileToSave );
|
||||
ADD_METHOD( StoreRankingName );
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -1993,6 +1993,11 @@ class LunaProfile: public Luna<Profile>
|
||||
public:
|
||||
static int GetDisplayName( T* p, lua_State *L ) { lua_pushstring(L, p->m_sDisplayName ); return 1; }
|
||||
static int GetLastUsedHighScoreName( T* p, lua_State *L ) { lua_pushstring(L, p->m_sLastUsedHighScoreName ); return 1; }
|
||||
static int SetLastUsedHighScoreName( T* p, lua_State *L )
|
||||
{
|
||||
p->m_sLastUsedHighScoreName= SArg(1);
|
||||
return 0;
|
||||
}
|
||||
static int GetHighScoreList( T* p, lua_State *L )
|
||||
{
|
||||
if( LuaBinding::CheckLuaObjectType(L, 1, "Song") )
|
||||
@@ -2117,6 +2122,7 @@ public:
|
||||
{
|
||||
ADD_METHOD( GetDisplayName );
|
||||
ADD_METHOD( GetLastUsedHighScoreName );
|
||||
ADD_METHOD( SetLastUsedHighScoreName );
|
||||
ADD_METHOD( GetHighScoreList );
|
||||
ADD_METHOD( GetCategoryHighScoreList );
|
||||
ADD_METHOD( GetCharacter );
|
||||
|
||||
Reference in New Issue
Block a user