[ActorScroller] Add GetSecondsPauseBetweenItems() Lua binding (sm-ssc v2 port)

This commit is contained in:
freem
2014-01-26 17:51:09 -06:00
parent b00016b94a
commit b472bc37e4
2 changed files with 3 additions and 0 deletions
+2
View File
@@ -327,6 +327,7 @@ public:
static int SetDestinationItem( T* p, lua_State *L ) { p->SetDestinationItem( FArg(1) ); return 0; }
static int GetSecondsToDestination( T* p, lua_State *L ) { lua_pushnumber( L, p->GetSecondsToDestination() ); return 1; }
static int SetSecondsPerItem( T* p, lua_State *L ) { p->SetSecondsPerItem(FArg(1)); return 0; }
static int GetSecondsPauseBetweenItems( T* p, lua_State *L ) { lua_pushnumber( L, p->GetSecondsPauseBetweenItems() ); return 1; }
static int SetSecondsPauseBetweenItems( T* p, lua_State *L ) { p->SetSecondsPauseBetweenItems(FArg(1)); return 0; }
static int SetPauseCountdownSeconds( T* p, lua_State *L ) { p->SetPauseCountdownSeconds(FArg(1)); return 0; }
static int SetNumSubdivisions( T* p, lua_State *L ) { p->SetNumSubdivisions(IArg(1)); return 0; }
@@ -353,6 +354,7 @@ public:
ADD_METHOD( GetSecondsToDestination );
ADD_METHOD( SetSecondsPerItem );
ADD_METHOD( SetSecondsPauseBetweenItems );
ADD_METHOD( GetSecondsPauseBetweenItems );
ADD_METHOD( SetPauseCountdownSeconds );
ADD_METHOD( SetNumSubdivisions );
ADD_METHOD( ScrollThroughAllItems );
+1
View File
@@ -41,6 +41,7 @@ public:
void SetFastCatchup( bool bOn ) { m_bFastCatchup = bOn; }
void SetSecondsPerItem( float fSeconds ) { m_fSecondsPerItem = fSeconds; }
void SetSecondsPauseBetweenItems( float fSeconds ) { m_fSecondsPauseBetweenItems = fSeconds; }
float GetSecondsPauseBetweenItems() { return m_fSecondsPauseBetweenItems; }
void SetNumSubdivisions( int iNumSubdivisions ) { m_exprTransformFunction.SetNumSubdivisions( iNumSubdivisions ); }
float GetSecondsForCompleteScrollThrough() const;
float GetSecondsToDestination() const;