updating luadocs

This commit is contained in:
freem
2014-07-30 04:37:21 -05:00
parent 076d67132d
commit 35fea8f68d
+19 -1
View File
@@ -31,6 +31,9 @@ save yourself some time, copy this for undocumented things:
<Function name='Alpha' theme='_fallback' return='color' arguments='color c, float percent'>
[02 Colors.lua] Returns a <code>color</code> with the specified alpha.
</Function>
<Function name='ArbitrarySpeedMods' theme='_fallback' return='LuaOptionRow' arguments=''>
[03 CustomSpeedMods.lua]
</Function>
<Function name='AreStagePlayerModsForced' theme='_fallback' return='bool' arguments=''>
[02 StageMods.lua]
</Function>
@@ -1572,6 +1575,9 @@ save yourself some time, copy this for undocumented things:
<Function name='GetNumItems' return='int' arguments=''>
Returns the number of items in the ActorScroller.
</Function>
<Function name='GetSecondsPauseBetweenItems' return='float' arguments=''>
Returns the number of seconds the scroller pauses between items.
</Function>
<Function name='GetSecondsToDestination' renamed='true' return='float' arguments=''>
Returns the number of seconds until the scroller reaches its destination.
</Function>
@@ -3182,6 +3188,9 @@ save yourself some time, copy this for undocumented things:
<Function name='GetGrade' return='Grade' arguments=''>
Returns the player's grade.
</Function>
<Function name='GetHighScore' return='HighScore' arguments=''>
Returns the player's HighScore.
</Function>
<Function name='GetHoldNoteScores' return='int' arguments='HoldNoteScore hns'>
Returns the number of judgments for a specified HoldNoteScore.
</Function>
@@ -3580,7 +3589,7 @@ save yourself some time, copy this for undocumented things:
Return the width of the display.
</Function>
<Function name='GetFPS' return='int' arguments=''>
Return the FPS.
Return the number of frames per second.
</Function>
<Function name='GetVPF' return='int' arguments=''>
Return the VPF.
@@ -3676,6 +3685,9 @@ save yourself some time, copy this for undocumented things:
</Function>
</Class>
<Class name='RageTexture'>
<Function name='GetNumFrames' return='int' arguments=''>
Returns the number of frames in this texture.
</Function>
<Function name='GetTextureCoordRect' return='{float}' arguments=''>
Return the texture coordinate rectangle as <code>{left, top, right, bottom}</code>.
</Function>
@@ -3952,6 +3964,9 @@ save yourself some time, copy this for undocumented things:
<Function name='Cancel' return='void' arguments=''>
Tells the screen to go to the previous screen.
</Function>
<Function name='IsTransitioning' return='bool' arguments=''>
Returns <code>true</code> if the screen is currently transitioning.
</Function>
<Function name='StartTransitioningScreen' return='void' arguments='string sScreenMsg'>
Tells the screen to go to play its Out transition, and then posts the ScreenMessage <code>sScreenMsg</code>. To go to the next screen, use "SM_GoToNextScreen" as the argument.
</Function>
@@ -4041,6 +4056,9 @@ save yourself some time, copy this for undocumented things:
<Function name='GetSongFilePath' return='string' arguments=''>
Returns the songfile path.
</Function>
<Function name='GetStageCost' theme='_fallback' return='int' arguments=''>
[02 Other.lua] Returns the number of stages this song costs.
</Function>
<Function name='GetStepsByStepsType' return='{Steps}' arguments='StepsType st'>
Returns a table of Steps that have StepsType <code>st</code>.
</Function>