4ac7e2ad2d532ba44415b2f364ad93c636b1790d
* removed QuantizePixels because it's unused * make note that the "BitmapText requires ActorFrame for coloring" bug has existed for a while * mention what offset actually is in TransformFunction
StepMania
Advanced cross-platform rhythm game for home and arcade use.
Source is all MIT Licensed, songs are CC-NC, builds with MAD or GPL-licensed FFMPEG codecs are GPL.
- Website: http://www.stepmania.com/
- IRC: irc.freenode.net/#stepmania-devs
Languages
C++
85.7%
Lua
4.3%
C
4.3%
Rich Text Format
2.3%
CMake
1.1%
Other
2%