update ScreenGameOver with a fancier "game over" graphic and bigger text

This commit is contained in:
freem
2014-07-26 15:48:36 -05:00
parent 32e5d7e90c
commit 3239e4698d
3 changed files with 9 additions and 10 deletions
@@ -1,11 +1,10 @@
return Def.ActorFrame {
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
LoadFont("Common Normal") .. {
Text=ScreenString("GAME OVER");
InitCommand=cmd(y,-4;shadowlength,1;diffuse,Color("Red"));
};
LoadFont("Common Normal") .. {
Text=ScreenString("Play again soon!");
InitCommand=cmd(y,16;shadowlength,1;zoom,0.5;);
};
};
InitCommand=cmd(Center),
LoadActor(THEME:GetPathG("ScreenGameOver","gameover"))..{
InitCommand=cmd(y,-16;shadowlength,2)
},
LoadFont("Common Normal")..{
Text=ScreenString("Play again soon!"),
InitCommand=cmd(y,36;shadowlength,1)
}
}
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