add TrySelectCourse so that SelectCourse can be bound without having to change its protection
This commit is contained in:
+10
-2
@@ -1622,13 +1622,21 @@ public:
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static int SelectSong( T* p, lua_State *L )
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{
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if( lua_isnil(L,1) ) { lua_pushboolean( L, false ); }
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else { Song *pS = Luna<Song>::check( L, 1, true ); lua_pushboolean( L, p->SelectSong( pS ) ); }
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else
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{
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Song *pS = Luna<Song>::check( L, 1, true );
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lua_pushboolean( L, p->SelectSong( pS ) );
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}
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return 1;
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}
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static int SelectCourse( T* p, lua_State *L )
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{
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if( lua_isnil(L,1) ) { lua_pushboolean( L, false ); }
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else { Course *pC = Luna<Course>::check( L, 1, true ); lua_pushboolean( L, p->SelectCourse( pC ) ); }
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else
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{
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Course *pC = Luna<Course>::check( L, 1, true );
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lua_pushboolean( L, p->TrySelectCourse( pC ) );
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}
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return 1;
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}
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+136
-135
@@ -1,135 +1,136 @@
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/* MusicWheel - A wheel with song names used in the Select Music screen. */
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#ifndef MUSIC_WHEEL_H
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#define MUSIC_WHEEL_H
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#include "RageSound.h"
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#include "GameConstantsAndTypes.h"
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#include "MusicWheelItem.h"
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#include "ThemeMetric.h"
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#include "WheelBase.h"
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class Course;
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class Song;
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struct CompareSongPointerArrayBySectionName;
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class MusicWheel : public WheelBase
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{
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friend struct CompareSongPointerArrayBySectionName;
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public:
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virtual ~MusicWheel();
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virtual void Load( RString sType );
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void BeginScreen();
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bool ChangeSort( SortOrder new_so, bool allowSameSort = false ); // return true if change successful
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bool NextSort(); // return true if change successful
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void StartRoulette();
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void StartRandom();
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bool IsRouletting() const;
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virtual bool Select(); // return true if this selection ends the screen
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WheelItemDataType GetSelectedType() { return GetCurWheelItemData(m_iSelection)->m_Type; }
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Song *GetSelectedSong();
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Course *GetSelectedCourse() { return GetCurWheelItemData(m_iSelection)->m_pCourse; }
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RString GetSelectedSection() { return GetCurWheelItemData(m_iSelection)->m_sText; }
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Song *GetPreferredSelectionForRandomOrPortal();
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bool SelectSong( const Song *p );
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bool SelectSection( const RString & SectionName );
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void SetOpenSection( RString group );
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SortOrder GetSortOrder() const { return m_SortOrder; }
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virtual void ChangeMusic( int dist ); /* +1 or -1 */ //CHECK THIS
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void FinishChangingSorts();
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void PlayerJoined();
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// sm-ssc additions
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RString JumpToNextGroup();
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RString JumpToPrevGroup();
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const MusicWheelItemData *GetCurWheelItemData( int i ) { return (const MusicWheelItemData *) m_CurWheelItemData[i]; }
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protected:
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MusicWheelItem *MakeItem();
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void GetSongList( vector<Song*> &arraySongs, SortOrder so );
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bool SelectSongOrCourse();
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bool SelectCourse( const Course *p );
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bool SelectModeMenuItem();
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virtual void UpdateSwitch();
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vector<MusicWheelItemData *> & getWheelItemsData(SortOrder so);
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void readyWheelItemsData(SortOrder so);
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RString m_sLastModeMenuItem;
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SortOrder m_SortOrder;
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RageSound m_soundChangeSort;
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bool WheelItemIsVisible(int n);
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ThemeMetric<float> ROULETTE_SWITCH_SECONDS;
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ThemeMetric<int> ROULETTE_SLOW_DOWN_SWITCHES;
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ThemeMetric<int> NUM_SECTION_COLORS;
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ThemeMetric<RageColor> SONG_REAL_EXTRA_COLOR;
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ThemeMetric<RageColor> SORT_MENU_COLOR;
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ThemeMetric<bool> SHOW_ROULETTE;
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ThemeMetric<bool> SHOW_RANDOM;
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ThemeMetric<bool> SHOW_PORTAL;
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ThemeMetric<bool> RANDOM_PICKS_LOCKED_SONGS;
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ThemeMetric<int> MOST_PLAYED_SONGS_TO_SHOW;
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ThemeMetric<int> RECENT_SONGS_TO_SHOW;
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ThemeMetric<RString> MODE_MENU_CHOICE_NAMES;
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ThemeMetricMap<RString> CHOICE;
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ThemeMetric1D<RageColor> SECTION_COLORS;
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ThemeMetric<LuaReference> SORT_ORDERS;
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ThemeMetric<bool> SHOW_EASY_FLAG;
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// sm-ssc additions:
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ThemeMetric<bool> USE_SECTIONS_WITH_PREFERRED_GROUP;
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ThemeMetric<bool> HIDE_INACTIVE_SECTIONS;
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ThemeMetric<bool> REMIND_WHEEL_POSITIONS;
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ThemeMetric<RageColor> ROULETTE_COLOR;
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ThemeMetric<RageColor> RANDOM_COLOR;
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ThemeMetric<RageColor> PORTAL_COLOR;
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ThemeMetric<RageColor> EMPTY_COLOR;
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vector <int> m_viWheelPositions;
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ThemeMetric<RString> CUSTOM_WHEEL_ITEM_NAMES;
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ThemeMetricMap<RString> CUSTOM_CHOICES;
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ThemeMetricMap<RageColor> CUSTOM_CHOICE_COLORS;
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private:
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//use getWheelItemsData instead of touching this one
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enum {INVALID,NEEDREFILTER,VALID} m_WheelItemDatasStatus[NUM_SortOrder];
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vector<MusicWheelItemData *> m__WheelItemDatas[NUM_SortOrder];
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vector<MusicWheelItemData *> m__UnFilteredWheelItemDatas[NUM_SortOrder];
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void BuildWheelItemDatas( vector<MusicWheelItemData *> &arrayWheelItems, SortOrder so );
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void FilterWheelItemDatas(vector<MusicWheelItemData *> &aUnFilteredDatas, vector<MusicWheelItemData *> &aFilteredData, SortOrder so );
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};
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#endif
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/*
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* (c) 2001-2004 Chris Danford, Chris Gomez, Glenn Maynard
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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/* MusicWheel - A wheel with song names used in the Select Music screen. */
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#ifndef MUSIC_WHEEL_H
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#define MUSIC_WHEEL_H
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#include "RageSound.h"
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#include "GameConstantsAndTypes.h"
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#include "MusicWheelItem.h"
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#include "ThemeMetric.h"
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#include "WheelBase.h"
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class Course;
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class Song;
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struct CompareSongPointerArrayBySectionName;
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class MusicWheel : public WheelBase
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{
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friend struct CompareSongPointerArrayBySectionName;
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public:
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virtual ~MusicWheel();
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virtual void Load( RString sType );
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void BeginScreen();
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bool ChangeSort( SortOrder new_so, bool allowSameSort = false ); // return true if change successful
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bool NextSort(); // return true if change successful
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void StartRoulette();
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void StartRandom();
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bool IsRouletting() const;
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virtual bool Select(); // return true if this selection ends the screen
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WheelItemDataType GetSelectedType() { return GetCurWheelItemData(m_iSelection)->m_Type; }
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Song *GetSelectedSong();
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Course *GetSelectedCourse() { return GetCurWheelItemData(m_iSelection)->m_pCourse; }
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RString GetSelectedSection() { return GetCurWheelItemData(m_iSelection)->m_sText; }
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Song *GetPreferredSelectionForRandomOrPortal();
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bool SelectSong( const Song *p );
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bool TrySelectCourse( const Course *p ){ return TrySelectCourse(p); }
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bool SelectSection( const RString & SectionName );
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void SetOpenSection( RString group );
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SortOrder GetSortOrder() const { return m_SortOrder; }
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virtual void ChangeMusic( int dist ); /* +1 or -1 */ //CHECK THIS
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void FinishChangingSorts();
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void PlayerJoined();
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// sm-ssc additions
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RString JumpToNextGroup();
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RString JumpToPrevGroup();
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const MusicWheelItemData *GetCurWheelItemData( int i ) { return (const MusicWheelItemData *) m_CurWheelItemData[i]; }
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protected:
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MusicWheelItem *MakeItem();
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void GetSongList( vector<Song*> &arraySongs, SortOrder so );
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bool SelectSongOrCourse();
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bool SelectCourse( const Course *p );
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bool SelectModeMenuItem();
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virtual void UpdateSwitch();
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vector<MusicWheelItemData *> & getWheelItemsData(SortOrder so);
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void readyWheelItemsData(SortOrder so);
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RString m_sLastModeMenuItem;
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SortOrder m_SortOrder;
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RageSound m_soundChangeSort;
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bool WheelItemIsVisible(int n);
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ThemeMetric<float> ROULETTE_SWITCH_SECONDS;
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ThemeMetric<int> ROULETTE_SLOW_DOWN_SWITCHES;
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ThemeMetric<int> NUM_SECTION_COLORS;
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ThemeMetric<RageColor> SONG_REAL_EXTRA_COLOR;
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ThemeMetric<RageColor> SORT_MENU_COLOR;
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ThemeMetric<bool> SHOW_ROULETTE;
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ThemeMetric<bool> SHOW_RANDOM;
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ThemeMetric<bool> SHOW_PORTAL;
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ThemeMetric<bool> RANDOM_PICKS_LOCKED_SONGS;
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ThemeMetric<int> MOST_PLAYED_SONGS_TO_SHOW;
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ThemeMetric<int> RECENT_SONGS_TO_SHOW;
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ThemeMetric<RString> MODE_MENU_CHOICE_NAMES;
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ThemeMetricMap<RString> CHOICE;
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ThemeMetric1D<RageColor> SECTION_COLORS;
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ThemeMetric<LuaReference> SORT_ORDERS;
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ThemeMetric<bool> SHOW_EASY_FLAG;
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// sm-ssc additions:
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ThemeMetric<bool> USE_SECTIONS_WITH_PREFERRED_GROUP;
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ThemeMetric<bool> HIDE_INACTIVE_SECTIONS;
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ThemeMetric<bool> REMIND_WHEEL_POSITIONS;
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ThemeMetric<RageColor> ROULETTE_COLOR;
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ThemeMetric<RageColor> RANDOM_COLOR;
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ThemeMetric<RageColor> PORTAL_COLOR;
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ThemeMetric<RageColor> EMPTY_COLOR;
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vector <int> m_viWheelPositions;
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ThemeMetric<RString> CUSTOM_WHEEL_ITEM_NAMES;
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ThemeMetricMap<RString> CUSTOM_CHOICES;
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ThemeMetricMap<RageColor> CUSTOM_CHOICE_COLORS;
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private:
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//use getWheelItemsData instead of touching this one
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enum {INVALID,NEEDREFILTER,VALID} m_WheelItemDatasStatus[NUM_SortOrder];
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vector<MusicWheelItemData *> m__WheelItemDatas[NUM_SortOrder];
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vector<MusicWheelItemData *> m__UnFilteredWheelItemDatas[NUM_SortOrder];
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void BuildWheelItemDatas( vector<MusicWheelItemData *> &arrayWheelItems, SortOrder so );
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void FilterWheelItemDatas(vector<MusicWheelItemData *> &aUnFilteredDatas, vector<MusicWheelItemData *> &aFilteredData, SortOrder so );
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};
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#endif
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/*
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* (c) 2001-2004 Chris Danford, Chris Gomez, Glenn Maynard
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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||||
* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, and/or sell copies of the Software, and to permit persons to
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||||
* whom the Software is furnished to do so, provided that the above
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||||
* copyright notice(s) and this permission notice appear in all copies of
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||||
* the Software and that both the above copyright notice(s) and this
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||||
* permission notice appear in supporting documentation.
|
||||
*
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||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
||||
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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||||
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
||||
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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||||
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
||||
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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