update repo Lua.xml to try and match generated one better.

PlayerOptions is still organized differently (keep it this way, it's better).
(ControllerStateDisplay isn't in Linux Makefile, hence its absence here... dunno if we're gonna bother keeping it or not.)
This commit is contained in:
freem
2014-06-27 16:11:56 -05:00
parent 6643c50eee
commit f6af8fc685
+34 -32
View File
@@ -479,22 +479,22 @@
<Function name='SetTextureMode'/>
</Class>
<Class base='Actor' name='ActorMultiVertex'>
<Function name='SetVertex'/>
<Function name='SetVertices'/>
<Function name='SetNumVertices'/>
<Function name='GetNumVertices'/>
<Function name='SetEffectMode'/>
<Function name='SetTextureMode'/>
<Function name='SetLineWidth'/>
<Function name='SetDrawState'/>
<Function name='GetDestDrawMode'/>
<Function name='GetDestFirstToDraw'/>
<Function name='GetDestNumToDraw'/>
<Function name='GetCurrDrawMode'/>
<Function name='GetCurrFirstToDraw'/>
<Function name='GetCurrNumToDraw'/>
<Function name='SetTexture'/>
<Function name='GetDestDrawMode'/>
<Function name='GetDestFirstToDraw'/>
<Function name='GetDestNumToDraw'/>
<Function name='GetNumVertices'/>
<Function name='LoadTexture'/>
<Function name='SetDrawState'/>
<Function name='SetEffectMode'/>
<Function name='SetLineWidth'/>
<Function name='SetNumVertices'/>
<Function name='SetTexture'/>
<Function name='SetTextureMode'/>
<Function name='SetVertex'/>
<Function name='SetVertices'/>
</Class>
<Class base='Actor' name='ActorProxy'>
<Function name='GetTarget'/>
@@ -1485,18 +1485,18 @@
<Function name='WasLoadedFromAdditionalSongs'/>
</Class>
<Class name='SongOptions'>
<Function name='LifeSetting'/>
<Function name='DrainSetting'/>
<Function name='AutosyncSetting'/>
<Function name='BatteryLives'/>
<Function name='AssistClap'/>
<Function name='AssistMetronome'/>
<Function name='StaticBackground'/>
<Function name='RandomBGOnly'/>
<Function name='SaveScore'/>
<Function name='SaveReplay'/>
<Function name='MusicRate'/>
<Function name='AutosyncSetting'/>
<Function name='BatteryLives'/>
<Function name='DrainSetting'/>
<Function name='Haste'/>
<Function name='LifeSetting'/>
<Function name='MusicRate'/>
<Function name='RandomBGOnly'/>
<Function name='SaveReplay'/>
<Function name='SaveScore'/>
<Function name='StaticBackground'/>
</Class>
<Class name='SongPosition'>
<Function name='GetCurBPS'/>
@@ -1526,10 +1526,10 @@
<Function name='SetAllStateDelays'/>
<Function name='SetCustomImageRect'/>
<Function name='SetCustomPosCoords'/>
<Function name='StopUsingCustomPosCoords'/>
<Function name='SetEffectMode'/>
<Function name='SetSecondsIntoAnimation'/>
<Function name='SetTexture'/>
<Function name='StopUsingCustomPosCoords'/>
<Function name='addimagecoords'/>
<Function name='cropto'/>
<Function name='customtexturerect'/>
@@ -1922,17 +1922,19 @@
</Enum>
<Enum name='FailType'>
<EnumValue name='&apos;FailType_Immediate&apos;' value='0'/>
<EnumValue name='&apos;FailType_ImmediateContinue&apos;' value='0'/>
<EnumValue name='&apos;FailType_EndOfSong&apos;' value='0'/>
<EnumValue name='&apos;FailType_Off&apos;' value='0'/>
<EnumValue name='&apos;FailType_ImmediateContinue&apos;' value='1'/>
<EnumValue name='&apos;FailType_EndOfSong&apos;' value='2'/>
<EnumValue name='&apos;FailType_Off&apos;' value='3'/>
</Enum>
<Enum name='FileType'>
<EnumValue name='&apos;FileType_Bitmap&apos;' value='0'/>
<EnumValue name='&apos;FileType_Sound&apos;' value='1'/>
<EnumValue name='&apos;FileType_Movie&apos;' value='2'/>
<EnumValue name='&apos;FileType_Directory&apos;' value='3'/>
<EnumValue name='&apos;FileType_Lua&apos;' value='4'/>
<EnumValue name='&apos;FileType_Model&apos;' value='5'/>
<EnumValue name='&apos;FileType_Sprite&apos;' value='1'/>
<EnumValue name='&apos;FileType_Sound&apos;' value='2'/>
<EnumValue name='&apos;FileType_Movie&apos;' value='3'/>
<EnumValue name='&apos;FileType_Directory&apos;' value='4'/>
<EnumValue name='&apos;FileType_Xml&apos;' value='5'/>
<EnumValue name='&apos;FileType_Model&apos;' value='6'/>
<EnumValue name='&apos;FileType_Lua&apos;' value='7'/>
</Enum>
<Enum name='GameController'>
<EnumValue name='&apos;GameController_1&apos;' value='0'/>
@@ -2442,6 +2444,6 @@
<Constant name='right' value='&apos;HorizAlign_Right&apos;'/>
<Constant name='top' value='&apos;VertAlign_Top&apos;'/>
</Constants>
<Version>StepMania v5.0 beta 2a</Version>
<Date>2013-08-31</Date>
<Version>StepMania v5.0 beta 3</Version>
<Date>2014-06-27</Date>
</Lua>