AJ Kelly
91c6fc4a62
sm-ssc v1.0 public beta 3!
2010-04-30 20:57:26 -05:00
AJ Kelly
a9e432c6bc
update luadocs for public beta 3
2010-04-30 20:57:15 -05:00
AJ Kelly
5b44a64d64
update changelog...
2010-04-30 20:46:38 -05:00
AJ Kelly
bad480ed07
fix error in nsis installer script
2010-04-30 20:45:00 -05:00
AJ Kelly
0504d18448
update upx to 3.03w, remove old line counting program that doesn't work at all
2010-04-30 17:13:08 -05:00
AJ Kelly
5f0ff66f81
update packagers to point to midi-* noteskins
2010-04-30 17:00:39 -05:00
AJ Kelly
1441bec254
we don't use this graphic.
2010-04-30 17:00:19 -05:00
AJ Kelly
e0dd674444
ScreenGameplaySyncMachine metrics
2010-04-30 13:47:25 -05:00
AJ Kelly
8c132d3bab
change Export Packages description text
2010-04-30 13:24:11 -05:00
AJ Kelly
2c1fb76f62
an update from last month on retro...
2010-04-30 12:56:21 -05:00
AJ Kelly
8408d15345
and some small cleanup on gamestate
2010-04-30 12:38:32 -05:00
AJ Kelly
b769b53fd2
cleanup/comment
2010-04-30 12:37:19 -05:00
AJ Kelly
cb57878455
new metric [GameState] DisablePremiumInEventMode (bool)
2010-04-30 12:36:09 -05:00
AJ Kelly
99e488e187
forgot that the Mac version has the new libpng now
2010-04-28 23:41:58 -05:00
AJ Kelly
fd63f9de66
update changelog
2010-04-28 23:32:06 -05:00
AJ Kelly
4230852d4a
fix routine noteskin snafu
2010-04-28 12:04:09 -05:00
AJ Kelly
1eb3a1b02e
This file was pretty bad (and also unnecessarily taken from moonlight)...
2010-04-28 09:57:06 -05:00
AJ Kelly
9ac4737ea2
Tell Routine mode to use midi-routine-p1/p2 noteskins.
2010-04-28 09:50:33 -05:00
AJ Kelly
9c8a1c2edf
changes to midi-note; midi-vivid, midi-routine p1/p2 added
2010-04-28 09:40:03 -05:00
AJ Kelly
614cef0b87
Midi changed the player colors
2010-04-28 09:37:07 -05:00
AJ Kelly
d680bdad85
add Gametype to evaluation
2010-04-27 20:34:59 -05:00
AJ Kelly
2d990ed3ed
libpng 1.4.1 for Mac OS X (thanks shake)
2010-04-27 09:32:16 -05:00
AJ Kelly
13338bb6c3
re-add ScreenGameplaySyncMachine to vs2k3, vs2k8 (other platforms had them still)
2010-04-26 23:56:03 -05:00
AJ Kelly
f246ead304
Timing difficulty on TitleMenu/Eval [Midiman]
2010-04-26 14:24:38 -05:00
AJ Kelly
a39301f100
more theme changes from Midi, this time adding LifeDifficulty to the title menu and evaluation
2010-04-26 13:24:16 -05:00
AJ Kelly
af5f17d79e
various theme changes from Midiman
2010-04-26 12:47:27 -05:00
AJ Kelly
9408cdea45
update themerdocs
2010-04-26 11:19:13 -05:00
AJ Kelly
b488d85302
update luadocs
2010-04-26 11:19:01 -05:00
AJ Kelly
0447edcd99
add some Lua bindings to CourseEntry:
...
IsSecret() - returns a bool
IsFixedSong() - returns a bool
GetGainSeconds() - returns a float
GetGainLives() - returns a int
GetNormalModifiers() - returns a string
GetNumModChanges() - returns a int
GetTextDescription() - returns a string
2010-04-26 03:16:20 -05:00
AJ Kelly
225b5a6af3
some Rave stuff
2010-04-26 02:14:27 -05:00
AJ Kelly
4ee0c0b41f
add CombinedLifeMeterTug graphics to _fallback
2010-04-26 01:56:07 -05:00
AJ Kelly
05135e2357
some ScreenSelectProfile stuff
2010-04-25 18:50:43 -05:00
AJ Kelly
90a90f45ff
fixup from midi
2010-04-25 18:49:56 -05:00
AJ Kelly
bf25127a2d
scripts update + hierarchy.txt fleshed out some more
2010-04-25 18:49:32 -05:00
AJ Kelly
873166719e
update luadocs
2010-04-24 00:55:07 -05:00
AJ Kelly
3a8a26a59b
Update link to sm-ssc page
2010-04-24 00:44:28 -05:00
AJ Kelly
5ae0c493d2
NumWheelItems upped to 13, "trying to get the color table correct... this can be tricky" [Midiman]
2010-04-23 12:05:06 -05:00
AJ Kelly
ebfe5a8bc6
libpng 1.2.7 -> 1.4.1 (headers/libs, Windows version.)
...
This will probably break the xbox compile, but the xbox version doesn't run anyways so there is no point
2010-04-22 21:49:33 -05:00
AJ Kelly
74fb6e58c0
Fix sizing of DeviceList and InputList
2010-04-21 20:15:29 -05:00
AJ Kelly
b4327f5223
convert |T| values in KSF files to TimeSignatures for [Player] CheckpointsUseTimeSignatures metric
2010-04-20 23:06:37 -05:00
AJ Kelly
85ab1547ae
modify some pump column spacing values; these may get replaced eventually.
2010-04-20 23:06:06 -05:00
AJ Kelly
ecacc2a620
DisableOddDimension on Sprite:LoadBanner()
2010-04-20 23:05:12 -05:00
AJ Kelly
08ae114692
add lifts to a few things. (but not ScreenEvaluation DetailLines (yet). I may flip the switch on that before beta 3)
...
Profile:GetTotalLifts() Lua binding added.
2010-04-20 23:04:43 -05:00
AJ Kelly
02b0ef90d2
IIRC, SongSort_TopGrades and SongSort_LowestGrades rely on PROFILEMAN.
2010-04-20 23:03:44 -05:00
AJ Kelly
bfda4f2e23
some cleanup
2010-04-20 23:03:11 -05:00
AJ Kelly
3d00646b6f
more theme updates
2010-04-19 04:22:20 -05:00
AJ Kelly
1a69b6b9e6
ScreenStageInformation: use LoadFromSong instead of trying to get the background path.
...
ScreenGameplay: fix a bug with the Stops display meter that would cause a crash; see http://ssc.ajworld.net/sm-ssc/bugtracker/view.php?id=125 for more information.
2010-04-19 00:33:58 -05:00
AJ Kelly
10cf233ed8
...also forgot some fonts.
2010-04-19 00:21:41 -05:00
AJ Kelly
403bee7c41
whoops, forgot some metrics with that last commit.
2010-04-19 00:20:45 -05:00
AJ Kelly
80e5e985c1
Allow MusicWheelItem Random and Portal to have different graphics from Roulette.
2010-04-19 00:19:25 -05:00
AJ Kelly
88f1da651c
add SampleMusicPreviewMode_LastSong, now that it works.
...
There is a hack in there for playing the song associated with the Random option, based on Takuya's DDR Extreme theme having music for it. I am not sure if this is accurate behavior, though.
2010-04-19 00:09:21 -05:00
AJ Kelly
05cdd2ab95
Fix a screen naming issue that's been bugging the main sm-ssc devs...
...
ScreenSelectPlayMode (formerly select style) has been renamed to ScreenSelectStyle.
ScreenSelectPlayStyle (formerly select play mode) has been renamed to ScreenSelectPlayMode.
2010-04-18 18:12:04 -05:00
AJ Kelly
d494ba5696
documentation update
2010-04-18 00:17:25 -05:00
AJ Kelly
c859f54793
encase in actorframe so milestones are not warped. [Midiman]
2010-04-17 13:34:56 -05:00
AJ Kelly
9a809545a0
Finally get rid of PLAYER_COLOR. ColorP1Command and ColorP2Command no longer exist. The last thing that was being diffused with player color in the code was something in the Oni score display. I have also removed the commented code in ScreenSelectMusic.cpp (the score is hidden in _fallback anyways). Since I'm sure you can diffuse ScoreDisplayOni Numbers, but I can't seem to find any references to them in the metrics.
2010-04-17 13:33:28 -05:00
AJ Kelly
5cddf118ed
Player combo/toasty updates from Midiman
2010-04-17 02:47:52 -05:00
AJ Kelly
b208a70cb7
fix DifficultyList spacing
2010-04-15 01:09:13 -05:00
AJ Kelly
b9ff236b28
change these
2010-04-14 22:25:14 -05:00
AJ Kelly
7fe0ab784f
silence a warning by reverting something i did
2010-04-14 22:15:34 -05:00
AJ Kelly
4a7e97e796
hey some profile stuff i missed that's pretty important!
2010-04-14 22:00:56 -05:00
AJ Kelly
1867e92dee
various changes from the ssc svn post-public beta 2 release.
...
* New Lua bindings SONGMAN:GetGroupNames() and SONGMAN:GetSongsInGroup(string)
* Add Lifts to PaneDisplay (StepMania 3.9+ added them)
* Fix an issue where course banners were able to trip off the uneven dimensions dialog
* NextSong/PrevSong now work when TwoPartSelection=true + TwoPartConfirmsOnly=true on ScreenSelectMusic. A new message ("TwoPartConfirmCanceled") was added to catch when this happens.
and there may have been some stray cleanup in here too
2010-04-14 21:43:32 -05:00
AJ Kelly
10a60946a8
shakesoda made some changes to gamma in sm4svn; propagate those.
2010-04-14 20:28:02 -05:00
AJ Kelly
0d13df8bb3
split the old "midi" noteskin into midi-note (formerly "midi") and midi-solo. [Midiman]
2010-04-14 18:58:01 -05:00
AJ Kelly
b549260c75
various _fallback and default theme changes from Midi and myself
2010-04-14 18:47:38 -05:00
AJ Kelly
7fd68582c4
Add a new document listing all the possible things you can Def.* in a theme.
2010-04-11 03:58:34 -05:00
AJ Kelly
7d55600b78
fix function to use 16:9 instead of 16:10 as max, plus undo bogus value... yeah. :s
2010-04-09 23:38:05 -05:00
AJ Kelly
bb4f181582
DeviceList and InputList are driven by BGAnimations... we don't need these then
2010-04-07 18:17:14 -05:00
AJ Kelly
71976eff0b
no more iddqd ...for now.
2010-04-04 01:44:27 -05:00
AJ Kelly
6241d86e06
various default theme changes
2010-04-04 00:30:14 -05:00
AJ Kelly
db998a1d41
SongManager double shot:
...
1) Fix issue where course banners were read from cache even when BannerCache wasn't set to full mode.
2) Added GetSongGroupNames() and GetSongsInGroup(sGroupName) Lua bindings.
2010-04-04 00:25:25 -05:00
AJ Kelly
cd2bb9df35
NextSong/PrevSong now work when TwoPartSelection=true + TwoPartConfirmsOnly=true on ScreenSelectMusic. A new message ("TwoPartConfirmCanceled") was added to catch when this happens.
2010-04-03 14:56:31 -05:00
AJ Kelly
9e019c194f
okay it turns out there's another booboo: BackgroundCache was still referenced in here. (another "should've been in public beta 2" commit)
2010-03-31 19:32:50 -05:00
AJ Kelly
cb73cce8a6
forgot some metrics changes. (this should be a part of v1.0 public beta 2)
2010-03-31 18:43:38 -05:00
AJ Kelly
f27015e9dd
attempt to silence a warning (let the post-public beta 2 commits begin!)
2010-03-31 18:36:10 -05:00
AJ Kelly
642f4b107c
the various changes that I forgot to commit (cleanup and so forth) into hg,
...
culminating in syncing with sm-ssc v1.0 public beta 2
2010-03-31 17:37:09 -05:00
AJ Kelly
b279635401
combination NSIS and Luadoc update
2010-03-30 15:56:28 -05:00
AJ Kelly
31dfd1847f
replace old misc font page with new one
2010-03-30 13:11:23 -05:00
AJ Kelly
f1604ac0bb
and also add venacti bold 15px for _portKit-sm4
2010-03-30 00:41:09 -05:00
AJ Kelly
0aed16954a
add venacti bold 24px to _portKit-sm4, since some themes (sup PARASTAR) use it.
2010-03-29 23:51:49 -05:00
AJ Kelly
feb3d5104d
add [ScreenSelectMusic] TwoPartTimerSeconds metric
2010-03-28 13:46:42 -05:00
AJ Kelly
bdeb114a09
[Player combo] Diffuse to White instead of player color. P1's color is Red, conflicting with misses (which are also Red).
...
[03 Gameplay] Renamed HoldJudgment commands to match the metrics names. Turned off fail combo in dance mode.
[metrics] re-hooked up HoldJudgment commands in Lua
2010-03-28 13:07:33 -05:00
AJ Kelly
c7120dd40b
whoops, looks like this should've been a float.
2010-03-28 12:55:34 -05:00
AJ Kelly
f60901b2d6
f008761: Don't call GetFirstCompatibleStyle if numSidesJoined == 0 (ScreenContinue) [Chris Danford]
2010-03-28 11:12:59 -05:00
AJ Kelly
effacdb017
so long old backgroundcache code
2010-03-28 11:10:22 -05:00
AJ Kelly
e9bfb25a97
smaller difficultylist [Midiman]
2010-03-27 18:30:50 -05:00
AJ Kelly
f68943191e
Turns out this multiple toasty trigger thing is causing more problems than it solved. Back to the old implementation of a single toasty trigger for now.
...
update credits.
2010-03-27 10:27:52 -05:00
AJ Kelly
4bbc834a8c
Attempt to fix MenuTimer-related warning dialogs that come up when changing themes (happens when one theme's warning timer starts higher than another, and the other theme doesn't define it).
2010-03-26 01:38:07 -05:00
AJ Kelly
f5eb67f7fe
update changelog
2010-03-26 01:16:35 -05:00
AJ Kelly
4bd7076334
Mostly cleanup, but allow lines starting with ';' in .ini files to be treated as comments.
2010-03-26 01:02:49 -05:00
AJ Kelly
50aa3e141e
add BPMDisplay::VariousText to metrics
2010-03-26 00:55:41 -05:00
AJ Kelly
89ad0796e7
[BPMDisplay] make the "Various" text a theme-able string.
2010-03-26 00:53:04 -05:00
AJ Kelly
961433cdef
Fix a crash caused when switching themes in-game. Technical reason: It was choking on the song group colors, which weren't reloaded on theme switch before.
2010-03-26 00:45:29 -05:00
AJ Kelly
bfa8f30d4e
documentation updates
2010-03-24 21:40:55 -05:00
AJ Kelly
554336543e
various theme changes
2010-03-24 18:44:35 -05:00
AJ Kelly
eb2af8f169
more theming documentation updates
2010-03-23 03:17:06 -05:00
AJ Kelly
d0b7a44adc
update font .ini documentation
2010-03-23 03:02:10 -05:00
AJ Kelly
74e1315c08
Add conditional music documentation
2010-03-23 02:54:00 -05:00
AJ Kelly
61013c373b
sigh.
2010-03-21 20:11:01 -05:00
AJ Kelly
54b6dffb75
Fix a rounding bug that effected screenshots and resolutions.
...
Previously, you may have gotten values like 639x480 (4:3) or 853x480 (16:9).
These are due to rounding errors caused by lrintf; ceilf does what we really want.
[RageDisplay.cpp] modified screenshot function
[ScreenDimensions] modified SCREEN_WIDTH and SCREEN_HEIGHT algorithms (no longer do you need to SCREEN_WIDTH+1 for 16:9 support)
[StepMania.cpp] modified windowed mode width calculation
2010-03-21 17:02:42 -05:00
AJ Kelly
e79835ee78
theme changes from Midiman
2010-03-20 23:45:18 -05:00