shakesoda made some changes to gamma in sm4svn; propagate those.

This commit is contained in:
AJ Kelly
2010-04-14 20:28:02 -05:00
parent 0d13df8bb3
commit 10a60946a8
24 changed files with 40 additions and 47 deletions

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+19 -19
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@@ -1,19 +1,19 @@
local t = Def.ActorFrame {
Def.Sprite {
Texture="_receptor";
Frame0000=0;
Delay0000=1;
InitCommand=NOTESKIN:GetMetricA('ReceptorArrow', 'InitCommand');
NoneCommand=NOTESKIN:GetMetricA('ReceptorArrow', 'NoneCommand');
};
Def.Sprite {
Texture="_rflash";
Frame0000=0;
Delay0000=1;
InitCommand=NOTESKIN:GetMetricA('ReceptorOverlay', 'InitCommand');
PressCommand=NOTESKIN:GetMetricA('ReceptorOverlay', 'PressCommand');
LiftCommand=NOTESKIN:GetMetricA('ReceptorOverlay', 'LiftCommand');
NoneCommand=NOTESKIN:GetMetricA('ReceptorArrow', 'NoneCommand');
};
};
return t;
local t = Def.ActorFrame {
Def.Sprite {
Texture="_receptor";
Frame0000=0;
Delay0000=1;
InitCommand=NOTESKIN:GetMetricA('ReceptorArrow', 'InitCommand');
NoneCommand=NOTESKIN:GetMetricA('ReceptorArrow', 'NoneCommand');
};
Def.Sprite {
Texture="_rflash";
Frame0000=0;
Delay0000=1;
InitCommand=NOTESKIN:GetMetricA('ReceptorOverlay', 'InitCommand');
PressCommand=NOTESKIN:GetMetricA('ReceptorOverlay', 'PressCommand');
LiftCommand=NOTESKIN:GetMetricA('ReceptorOverlay', 'LiftCommand');
NoneCommand=NOTESKIN:GetMetricA('ReceptorArrow', 'NoneCommand');
};
};
return t;

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+4 -12
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@@ -1,17 +1,9 @@
-- from midi's skin
local t = Def.ActorFrame {
Def.Sprite {
Texture=NOTESKIN:GetPath( '_down', 'tap lift' );
InitCommand=cmd(diffusealpha,0.5);
};
Def.Sprite {
Texture=NOTESKIN:GetPath( '_down', 'tap lift' );
InitCommand=cmd(pulse;effectclock,"beat";effecttiming,0,0,0.75/2,0.25/2;effectmagnitude,1,1,1;effectcolor1,color("1,1,1,1");effectcolor2,color("1,1.25,1,1"));
};
Def.Sprite {
Texture=NOTESKIN:GetPath( '_down', 'lift fill' );
Frames = Sprite.LinearFrames( 4, 1 );
InitCommand=cmd(pulse;effectclock,"beat";effecttiming,0,0,0.75/4,0.25/4;effectmagnitude,1,1,1;effectcolor1,color("1,1,1,1");effectcolor2,color("1,1,1,1"));
Texture="_arrow";
Frame0000=7;
Delay0000=1;
InitCommand=cmd(animate,false;pulse;effectclock,"beat";effectmagnitude,0.9,1,1);
};
};
return t;
+2 -1
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@@ -42,6 +42,7 @@ ret.PartsToRotate =
{
["Receptor"] = true,
["Tap Note"] = true,
["Tap Lift"] = true,
["Tap Fake"] = true,
["Ready Receptor"] = true,
["Tap Explosion Bright"] = true,
@@ -75,4 +76,4 @@ ret.Blank =
["Roll Tail Inactive"] = true,
};
return ret;
return ret;
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+15 -15
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@@ -2,7 +2,7 @@
FallbackNoteSkin=common
[NoteDisplay]
TapNoteAnimationIsVivid=1
TapNoteAnimationIsVivid=0
DrawHoldHeadForTapsOnSameRow=1
TapNoteAnimationLengthInBeats=1 // none of these matter because Lua is handling the animation, not sprites.
TapAdditionAnimationLengthInBeats=1
@@ -38,12 +38,12 @@ InitCommand=
NoneCommand=
HitMineCommand=finishtweening;blend,'BlendMode_Add';diffuse,color("1,1,1,1;zoom,1;rotationz,0;decelerate,.3;rotationz,90;linear,.3;rotationz,180;diffusealpha,0
MissCommand=
W5Command=finishtweening;diffuse,color("1,.5,1,1");sleep,.1;decelerate,.4;diffusealpha,0
W4Command=finishtweening;diffuse,color(".5,1,1,1");sleep,.1;decelerate,.4;diffusealpha,0
W3Command=finishtweening;diffuse,color(".5,1,.75,1");sleep,.1;decelerate,.4;diffusealpha,0
W2Command=finishtweening;diffuse,color("1,1,.85,1");sleep,.1;decelerate,.4;diffusealpha,0
W1Command=finishtweening;diffuse,color("1,1,1,1");sleep,.1;decelerate,.4;diffusealpha,0
LetGoCommand=finishtweening;decelerate,.1;diffusealpha,0;
W5Command=finishtweening;diffuse,color("1,.5,1,1");sleep,.1;decelerate,.5;diffusealpha,0
W4Command=finishtweening;diffuse,color(".5,1,1,1");sleep,.1;decelerate,.5;diffusealpha,0
W3Command=finishtweening;diffuse,color(".5,1,.75,1");sleep,.1;decelerate,.5;diffusealpha,0
W2Command=finishtweening;diffuse,color("1,1,.85,1");sleep,.1;decelerate,.5;diffusealpha,0
W1Command=finishtweening;diffuse,color("1,1,1,1");sleep,.1;decelerate,.5;diffusealpha,0
LetGoCommand=stoptweening;decelerate,.2;diffusealpha,0;
HeldCommand=finishtweening;diffuse,color("1,1,1,1");zoom,1;linear,.2;zoom,.9;linear,.1;diffusealpha,0
[GhostArrowBright]
@@ -51,12 +51,12 @@ InitCommand=
NoneCommand=
HitMineCommand=finishtweening;blend,'BlendMode_Add';diffuse,color("1,1,1,1");zoom,1;rotationz,0;decelerate,.3;rotationz,90;linear,.3;rotationz,180;diffusealpha,0
MissCommand=
W5Command=finishtweening;diffuse,color("1,.6,1,1");sleep,.1;decelerate,.4;diffusealpha,0
W4Command=finishtweening;diffuse,color(".6,1,1,1");sleep,.1;decelerate,.4;diffusealpha,0
W3Command=finishtweening;diffuse,color(".6,1,.8,1");sleep,.1;decelerate,.4;diffusealpha,0
W2Command=finishtweening;diffuse,color("1,1,.9,1");sleep,.1;decelerate,.4;diffusealpha,0
W1Command=finishtweening;diffuse,color("1,1,1,1");sleep,.1;decelerate,.4;diffusealpha,0
LetGoCommand=
W5Command=finishtweening;diffuse,color("1,.6,1,1");sleep,.1;decelerate,.5;diffusealpha,0
W4Command=finishtweening;diffuse,color(".6,1,1,1");sleep,.1;decelerate,.5;diffusealpha,0
W3Command=finishtweening;diffuse,color(".6,1,.8,1");sleep,.1;decelerate,.5;diffusealpha,0
W2Command=finishtweening;diffuse,color("1,1,.9,1");sleep,.1;decelerate,.5;diffusealpha,0
W1Command=finishtweening;diffuse,color("1,1,1,1");sleep,.1;decelerate,.5;diffusealpha,0
LetGoCommand=stoptweening;decelerate,.2;diffusealpha,0;
HeldCommand=finishtweening;diffuse,color("1,1,1,1");zoom,1;linear,.2;zoom,.9;linear,.1;diffusealpha,0
[HoldGhostArrow]
@@ -70,5 +70,5 @@ NoneCommand=finishtweening;zoom,.85;diffusealpha,.9;linear,.11;diffusealpha,1;zo
[ReceptorOverlay]
InitCommand=diffusealpha,0
PressCommand=finishtweening;zoom,1;blend,"BlendMode_Add";diffusealpha,.6
LiftCommand=finishtweening;decelerate,.12;diffusealpha,0;zoom,1.2
PressCommand=finishtweening;zoom,1;blend,"BlendMode_Add";diffusealpha,.8;decelerate,0.2;diffusealpha,0.4
LiftCommand=stoptweening;decelerate,.2;diffusealpha,0;zoom,1.2