various _fallback and default theme changes from Midi and myself

This commit is contained in:
AJ Kelly
2010-04-14 18:47:38 -05:00
parent 7fd68582c4
commit b549260c75
15 changed files with 6 additions and 8 deletions
@@ -85,7 +85,8 @@ local t = Def.ActorFrame {
c.Number:diffuse(color("#a4ff00"));
c.Number:stopeffect();
elseif param.Combo then
c.Number:diffuse(PlayerColor(player));
c.Number:diffuse(Color("White"));
-- c.Number:diffuse(PlayerColor(player));
c.Number:stopeffect();
(cmd(diffuse,Color("White");diffusebottomedge,color("0.5,0.5,0.5,1")))(c.Label);
else
@@ -0,0 +1 @@
_silent
@@ -0,0 +1 @@
_silent
+1 -4
View File
@@ -266,7 +266,7 @@ JudgmentW5Command=shadowlength,0;diffusealpha,1;zoom,1.0;vibrate;effectmagnitude
JudgmentMissCommand=shadowlength,0;diffusealpha,1;zoom,1;y,-20;linear,0.8;y,20;sleep,0.8;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0
[Protiming]
# Protiming isnt invented yet.
# Protiming isn't implemented yet.
ProtimingOnCommand=y,24
ProtimingW1Command=
ProtimingW2Command=
@@ -2289,9 +2289,6 @@ Fallback="ScreenOptionsServiceChild"
NextScreen="ScreenOptionsService"
PrevScreen="ScreenOptionsService"
[DeviceList]
DeviceListOnCommand=zoom,1;shadowlength,1
[ScreenOptionsSystemDirection]
Fallback="ScreenOptionsServiceChild"
PrevScreen=Branch.TitleMenu
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+1 -3
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@@ -30,7 +30,6 @@ ShowQMarksInRandomCycle=true
# + = At The Same Time
[DifficultyList]
CapitalizeDifficultyNames=false
ItemsSpacingY=24
NumShownItems=8
[HelpDisplay]
TipShowTime=7
@@ -417,9 +416,8 @@ Fallback="StepsDisplay"
[StepsDisplayListRow]
#
ItemsSpacingY=24
NumShownItems=5
#
MoveCommand=decelerate,0.3
#
FrameX=