various changes from the ssc svn post-public beta 2 release.
* New Lua bindings SONGMAN:GetGroupNames() and SONGMAN:GetSongsInGroup(string)
* Add Lifts to PaneDisplay (StepMania 3.9+ added them)
* Fix an issue where course banners were able to trip off the uneven dimensions dialog
* NextSong/PrevSong now work when TwoPartSelection=true + TwoPartConfirmsOnly=true on ScreenSelectMusic. A new message ("TwoPartConfirmCanceled") was added to catch when this happens.
and there may have been some stray cleanup in here too
This commit is contained in:
@@ -35,6 +35,7 @@ static const char *RadarCategoryNames[] = {
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"Mines",
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"Hands",
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"Rolls",
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"Lifts",
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"MinMidiNote",
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"MaxMidiNote",
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};
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@@ -29,6 +29,7 @@ enum RadarCategory
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RadarCategory_Mines,
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RadarCategory_Hands,
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RadarCategory_Rolls,
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RadarCategory_Lifts,
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RadarCategory_MinMidiNote,
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RadarCategory_MaxMidiNote,
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NUM_RadarCategory, // leave this at the end
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@@ -54,7 +55,7 @@ enum StepsType
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StepsType_dance_double,
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StepsType_dance_couple,
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StepsType_dance_solo,
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//StepsType_dance_three,
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//StepsType_dance_three, // kurisu calls this "3panel"
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StepsType_dance_routine,
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StepsType_pump_single,
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StepsType_pump_halfdouble,
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+47
-33
@@ -37,18 +37,18 @@ bool NoteData::IsComposite() const
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return false;
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}
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/* Clear [rowBegin,rowEnd). */
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// Clear (rowBegin,rowEnd).
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void NoteData::ClearRangeForTrack( int rowBegin, int rowEnd, int iTrack )
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{
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/* Optimization: if the range encloses everything, just clear the whole maps. */
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// Optimization: if the range encloses everything, just clear the whole maps.
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if( rowBegin == 0 && rowEnd == MAX_NOTE_ROW )
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{
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m_TapNotes[iTrack].clear();
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return;
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}
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/* If the range is empty, don't do anything. Otherwise, an empty range will cause
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* hold notes to be split when they shouldn't be. */
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/* If the range is empty, don't do anything. Otherwise, an empty range will
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* cause hold notes to be split when they shouldn't be. */
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if( rowBegin == rowEnd )
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return;
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@@ -57,8 +57,8 @@ void NoteData::ClearRangeForTrack( int rowBegin, int rowEnd, int iTrack )
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if( begin != end && begin->first < rowBegin && begin->first + begin->second.iDuration > rowEnd )
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{
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/* A hold note overlaps the whole range. Truncate it, and add the remainder to
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* the end. */
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/* A hold note overlaps the whole range. Truncate it, and add the
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* remainder to the end. */
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TapNote tn1 = begin->second;
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TapNote tn2 = tn1;
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@@ -71,12 +71,12 @@ void NoteData::ClearRangeForTrack( int rowBegin, int rowEnd, int iTrack )
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SetTapNote( iTrack, iRow, tn1 );
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SetTapNote( iTrack, rowEnd, tn2 );
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/* We may have invalidated our iterators. */
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// We may have invalidated our iterators.
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GetTapNoteRangeInclusive( iTrack, rowBegin, rowEnd, begin, end );
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}
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else if( begin != end && begin->first < rowBegin )
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{
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/* A hold note overlaps the beginning of the range. Truncate it. */
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// A hold note overlaps the beginning of the range. Truncate it.
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TapNote &tn1 = begin->second;
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int iRow = begin->first;
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tn1.iDuration = rowBegin - iRow;
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@@ -92,7 +92,7 @@ void NoteData::ClearRangeForTrack( int rowBegin, int rowEnd, int iTrack )
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int iRow = prev->first;
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if( tn.type == TapNote::hold_head && iRow + tn.iDuration > rowEnd )
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{
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/* A hold note overlaps the end of the range. Separate it. */
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// A hold note overlaps the end of the range. Separate it.
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SetTapNote( iTrack, iRow, TAP_EMPTY );
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int iAdd = rowEnd - iRow;
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@@ -102,7 +102,7 @@ void NoteData::ClearRangeForTrack( int rowBegin, int rowEnd, int iTrack )
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end = prev;
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}
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/* We may have invalidated our iterators. */
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// We may have invalidated our iterators.
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GetTapNoteRangeInclusive( iTrack, rowBegin, rowEnd, begin, end );
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}
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@@ -121,19 +121,19 @@ void NoteData::ClearAll()
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m_TapNotes[t].clear();
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}
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/* Copy [rowFromBegin,rowFromEnd) from pFrom to this. (Note that this does *not* overlay;
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* all data in the range is overwritten.) */
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/* Copy [rowFromBegin,rowFromEnd) from pFrom to this. (Note that this does
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* *not* overlay; all data in the range is overwritten.) */
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void NoteData::CopyRange( const NoteData& from, int rowFromBegin, int rowFromEnd, int rowToBegin )
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{
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ASSERT( from.GetNumTracks() == GetNumTracks() );
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if( rowFromBegin > rowFromEnd )
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return; /* empty range */
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return; // empty range
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const int rowToEnd = (rowFromEnd-rowFromBegin) + rowToBegin;
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const int iMoveBy = rowToBegin-rowFromBegin;
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/* Clear the region. */
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// Clear the region.
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ClearRange( rowToBegin, rowToEnd );
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for( int t=0; t<GetNumTracks(); t++ )
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@@ -305,12 +305,12 @@ void NoteData::AddHoldNote( int iTrack, int iStartRow, int iEndRow, TapNote tn )
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{
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ASSERT( iStartRow>=0 && iEndRow>=0 );
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ASSERT_M( iEndRow >= iStartRow, ssprintf("EndRow %d < StartRow %d",iEndRow,iStartRow) );
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/* Include adjacent (non-overlapping) hold notes, since we need to merge with them. */
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iterator begin, end;
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GetTapNoteRangeInclusive( iTrack, iStartRow, iEndRow, begin, end, true );
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/* Look for other hold notes that overlap and merge them into add. */
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// Look for other hold notes that overlap and merge them into add.
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for( iterator it = begin; it != end; ++it )
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{
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int iOtherRow = it->first;
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@@ -324,19 +324,19 @@ void NoteData::AddHoldNote( int iTrack, int iStartRow, int iEndRow, TapNote tn )
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tn.iDuration = iEndRow - iStartRow;
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/* Remove everything in the range. */
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// Remove everything in the range.
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while( begin != end )
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{
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iterator next = begin;
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++next;
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RemoveTapNote( iTrack, begin );
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begin = next;
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}
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/* Additionally, if there's a tap note lying at the end of our range, remove it,
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* too. */
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/* Additionally, if there's a tap note lying at the end of our range,
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* remove it too. */
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SetTapNote( iTrack, iEndRow, TAP_EMPTY );
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// add a tap note at the start of this hold
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@@ -358,8 +358,8 @@ bool NoteData::IsHoldHeadOrBodyAtRow( int iTrack, int iRow, int *pHeadRow ) cons
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return IsHoldNoteAtRow( iTrack, iRow, pHeadRow );
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}
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/* Determine if a hold note lies on the given spot. Return true if so. If
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* pHeadRow is non-NULL, return the row of the head. (Note that this returns
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/* Determine if a hold note lies on the given spot. Return true if so. If
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* pHeadRow is non-NULL, return the row of the head. (Note that this returns
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* false if a hold head lies on iRow itself.) */
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/* XXX: rename this to IsHoldBodyAtRow */
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bool NoteData::IsHoldNoteAtRow( int iTrack, int iRow, int *pHeadRow ) const
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@@ -368,9 +368,9 @@ bool NoteData::IsHoldNoteAtRow( int iTrack, int iRow, int *pHeadRow ) const
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if( pHeadRow == NULL )
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pHeadRow = &iDummy;
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/* Starting at iRow, search upwards. If we find a TapNote::hold_head, we're within
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* a hold. If we find a tap, mine or attack, we're not--those never lie within hold
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* notes. Ignore autoKeysound. */
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/* Starting at iRow, search upwards. If we find a TapNote::hold_head, we're within
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* a hold. If we find a tap, mine or attack, we're not--those never lie
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* within hold notes. Ignore autoKeysound. */
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FOREACH_NONEMPTY_ROW_IN_TRACK_RANGE_REVERSE( *this, iTrack, r, 0, iRow )
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{
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const TapNote &tn = GetTapNote( iTrack, r );
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@@ -391,7 +391,7 @@ bool NoteData::IsHoldNoteAtRow( int iTrack, int iRow, int *pHeadRow ) const
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case TapNote::empty:
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case TapNote::autoKeysound:
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/* ignore */
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// ignore
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continue;
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DEFAULT_FAIL( tn.type );
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}
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@@ -417,7 +417,7 @@ bool NoteData::IsEmpty() const
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int NoteData::GetFirstRow() const
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{
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int iEarliestRowFoundSoFar = -1;
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for( int t=0; t < GetNumTracks(); t++ )
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{
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int iRow = -1;
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@@ -439,7 +439,7 @@ int NoteData::GetFirstRow() const
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int NoteData::GetLastRow() const
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{
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int iOldestRowFoundSoFar = 0;
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for( int t=0; t < GetNumTracks(); t++ )
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{
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int iRow = MAX_NOTE_ROW;
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@@ -470,7 +470,7 @@ int NoteData::GetNumTapNotes( int iStartIndex, int iEndIndex ) const
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iNumNotes++;
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}
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}
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return iNumNotes;
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}
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@@ -486,7 +486,7 @@ int NoteData::GetNumRowsWithTap( int iStartIndex, int iEndIndex ) const
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FOREACH_NONEMPTY_ROW_ALL_TRACKS_RANGE( *this, r, iStartIndex, iEndIndex )
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if( IsThereATapAtRow(r) )
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iNumNotes++;
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return iNumNotes;
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}
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@@ -500,7 +500,7 @@ int NoteData::GetNumMines( int iStartIndex, int iEndIndex ) const
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if( GetTapNote(t, r).type == TapNote::mine )
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iNumMines++;
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}
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return iNumMines;
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}
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@@ -510,7 +510,7 @@ int NoteData::GetNumRowsWithTapOrHoldHead( int iStartIndex, int iEndIndex ) cons
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FOREACH_NONEMPTY_ROW_ALL_TRACKS_RANGE( *this, r, iStartIndex, iEndIndex )
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if( IsThereATapOrHoldHeadAtRow(r) )
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iNumNotes++;
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return iNumNotes;
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}
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@@ -581,7 +581,7 @@ int NoteData::GetNumRowsWithSimultaneousTaps( int iMinTaps, int iStartIndex, int
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if( iNumNotesThisIndex >= iMinTaps )
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iNum++;
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}
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return iNum;
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}
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@@ -621,6 +621,20 @@ int NoteData::GetNumRolls( int iStartIndex, int iEndIndex ) const
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return iNumRolls;
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}
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int NoteData::GetNumLifts( int iStartIndex, int iEndIndex ) const
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{
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int iNumLifts = 0;
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for( int t=0; t<GetNumTracks(); t++ )
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{
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FOREACH_NONEMPTY_ROW_IN_TRACK_RANGE( *this, t, r, iStartIndex, iEndIndex )
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if( GetTapNote(t, r).type == TapNote::lift )
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iNumLifts++;
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}
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return iNumLifts;
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}
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/*
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int NoteData::GetNumMinefields( int iStartIndex, int iEndIndex ) const
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{
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@@ -207,6 +207,9 @@ public:
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int GetNumHands( int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW ) const { return GetNumRowsWithSimultaneousPresses( 3, iStartIndex, iEndIndex ); }
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int GetNumQuads( int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW ) const { return GetNumRowsWithSimultaneousPresses( 4, iStartIndex, iEndIndex ); }
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// and the other notetypes
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int GetNumLifts( int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW ) const;
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// Transformations
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void LoadTransformed( const NoteData& original, int iNewNumTracks, const int iOriginalTrackToTakeFrom[] ); // -1 for iOriginalTracksToTakeFrom means no track
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@@ -729,8 +729,8 @@ void NoteDataUtil::CalculateRadarValues( const NoteData &in, float fSongSeconds,
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switch( rc )
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{
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case RadarCategory_Stream: out[rc] = GetStreamRadarValue( in, fSongSeconds ); break;
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case RadarCategory_Voltage: out[rc] = GetVoltageRadarValue( in, fSongSeconds ); break;
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case RadarCategory_Air: out[rc] = GetAirRadarValue( in, fSongSeconds ); break;
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case RadarCategory_Voltage: out[rc] = GetVoltageRadarValue( in, fSongSeconds ); break;
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case RadarCategory_Air: out[rc] = GetAirRadarValue( in, fSongSeconds ); break;
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case RadarCategory_Freeze: out[rc] = GetFreezeRadarValue( in, fSongSeconds ); break;
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case RadarCategory_Chaos: out[rc] = GetChaosRadarValue( in, fSongSeconds ); break;
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case RadarCategory_TapsAndHolds: out[rc] = (float) in.GetNumRowsWithTapOrHoldHead(); break;
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@@ -739,6 +739,7 @@ void NoteDataUtil::CalculateRadarValues( const NoteData &in, float fSongSeconds,
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case RadarCategory_Mines: out[rc] = (float) in.GetNumMines(); break;
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case RadarCategory_Hands: out[rc] = (float) in.GetNumHands(); break;
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||||
case RadarCategory_Rolls: out[rc] = (float) in.GetNumRolls(); break;
|
||||
case RadarCategory_Lifts: out[rc] = (float) in.GetNumLifts(); break;
|
||||
case RadarCategory_MinMidiNote:
|
||||
break; // fill in below
|
||||
case RadarCategory_MaxMidiNote:
|
||||
|
||||
@@ -129,6 +129,18 @@ int GetSuccessfulHands( const NoteData &in, int iStartIndex = 0, int iEndIndex =
|
||||
return iNum;
|
||||
}
|
||||
|
||||
int GetSuccessfulLifts( const NoteData &in, TapNoteScore tns, int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW )
|
||||
{
|
||||
int iNumSuccessfulLiftNotes = 0;
|
||||
NoteData::all_tracks_const_iterator iter = in.GetTapNoteRangeAllTracks( iStartIndex, iEndIndex );
|
||||
for( ; !iter.IsAtEnd(); ++iter )
|
||||
{
|
||||
if( iter->type == TapNote::lift && iter->result.tns == tns )
|
||||
++iNumSuccessfulLiftNotes;
|
||||
}
|
||||
return iNumSuccessfulLiftNotes;
|
||||
}
|
||||
|
||||
/* Return the last tap score of a row: the grade of the tap that completed
|
||||
* the row. If the row has no tap notes, return -1. If any tap notes aren't
|
||||
* graded (any tap is TNS_None) or are missed (TNS_Miss), return it. */
|
||||
@@ -336,6 +348,7 @@ void NoteDataWithScoring::GetActualRadarValues( const NoteData &in, const Player
|
||||
case RadarCategory_Mines: out[rc] = (float) GetSuccessfulMines( in ); break;
|
||||
case RadarCategory_Hands: out[rc] = (float) GetSuccessfulHands( in ); break;
|
||||
case RadarCategory_Rolls: out[rc] = (float) GetNumHoldNotesWithScore( in, TapNote::hold_head_roll, HNS_Held ); break;
|
||||
case RadarCategory_Lifts: out[rc] = (float) GetSuccessfulLifts( in, TNS_W4 ); break;
|
||||
case RadarCategory_MinMidiNote: out[rc] = 0; break; // no meaning
|
||||
case RadarCategory_MaxMidiNote: out[rc] = 0; break; // no meaning
|
||||
//case RadarCategory_Minefields: out[rc] = (float) GetNumMinefieldsWithScore( in, TapNote::hold_head_mine, HNS_Held ); break;
|
||||
|
||||
+13
-14
@@ -25,7 +25,7 @@ static const char *PaneCategoryNames[] = {
|
||||
"Rolls",
|
||||
"Mines",
|
||||
"Hands",
|
||||
//"Lifts",
|
||||
"Lifts",
|
||||
"MachineHighScore",
|
||||
"MachineHighName",
|
||||
"ProfileHighScore",
|
||||
@@ -43,16 +43,16 @@ struct Content_t
|
||||
|
||||
static const Content_t g_Contents[NUM_PaneCategory] =
|
||||
{
|
||||
{ NEED_NOTES, "count" },
|
||||
{ NEED_NOTES, "count" },
|
||||
{ NEED_NOTES, "count" },
|
||||
{ NEED_NOTES, "count" },
|
||||
{ NEED_NOTES, "count" },
|
||||
{ NEED_NOTES, "count" },
|
||||
//{ NEED_NOTES, "count" },
|
||||
{ NEED_NOTES, "score" },
|
||||
{ NEED_NOTES, "name" },
|
||||
{ NEED_NOTES|NEED_PROFILE, "score" },
|
||||
{ NEED_NOTES, "count" }, // NumSteps
|
||||
{ NEED_NOTES, "count" }, // Jumps
|
||||
{ NEED_NOTES, "count" }, // Holds
|
||||
{ NEED_NOTES, "count" }, // Rolls
|
||||
{ NEED_NOTES, "count" }, // Mines
|
||||
{ NEED_NOTES, "count" }, // Hands
|
||||
{ NEED_NOTES, "count" }, // Lifts
|
||||
{ NEED_NOTES, "score" }, // MachineHighScore
|
||||
{ NEED_NOTES, "name" }, // MachineHighName
|
||||
{ NEED_NOTES|NEED_PROFILE, "score" }, // ProfileHighScore
|
||||
};
|
||||
|
||||
REGISTER_ACTOR_CLASS( PaneDisplay )
|
||||
@@ -65,7 +65,6 @@ void PaneDisplay::Load( const RString &sMetricsGroup, PlayerNumber pn )
|
||||
NOT_AVAILABLE.Load( sMetricsGroup, "NotAvailable" );
|
||||
COUNT_FORMAT.Load( sMetricsGroup, "CountFormat" );
|
||||
|
||||
|
||||
FOREACH_ENUM( PaneCategory, pc )
|
||||
{
|
||||
LuaThreadVariable var( "PaneCategory", LuaReference::Create(pc) );
|
||||
@@ -160,7 +159,7 @@ void PaneDisplay::SetContent( PaneCategory c )
|
||||
case PaneCategory_Rolls: val = rv[RadarCategory_Rolls]; break;
|
||||
case PaneCategory_Mines: val = rv[RadarCategory_Mines]; break;
|
||||
case PaneCategory_Hands: val = rv[RadarCategory_Hands]; break;
|
||||
//case PaneCategory_Lifts: val = rv[RadarCategory_Lifts]; break;
|
||||
case PaneCategory_Lifts: val = rv[RadarCategory_Lifts]; break;
|
||||
case PaneCategory_ProfileHighScore:
|
||||
case PaneCategory_MachineHighName: /* set val for color */
|
||||
case PaneCategory_MachineHighScore:
|
||||
@@ -199,7 +198,7 @@ void PaneDisplay::SetContent( PaneCategory c )
|
||||
case PaneCategory_Rolls:
|
||||
case PaneCategory_Mines:
|
||||
case PaneCategory_Hands:
|
||||
//case PaneCategory_Lifts:
|
||||
case PaneCategory_Lifts:
|
||||
str = ssprintf( COUNT_FORMAT.GetValue(), val );
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -23,7 +23,7 @@ enum PaneCategory
|
||||
PaneCategory_Rolls,
|
||||
PaneCategory_Mines,
|
||||
PaneCategory_Hands,
|
||||
//PaneCategory_Lifts,
|
||||
PaneCategory_Lifts,
|
||||
PaneCategory_MachineHighScore,
|
||||
PaneCategory_MachineHighName,
|
||||
PaneCategory_ProfileHighScore,
|
||||
|
||||
@@ -28,6 +28,7 @@ struct RadarValues
|
||||
float fNumMines;
|
||||
float fNumHands;
|
||||
float fNumRolls;
|
||||
float fNumLifts;
|
||||
float fMinMidiNote;
|
||||
float fMaxMidiNote;
|
||||
} v;
|
||||
|
||||
+15
-15
@@ -357,7 +357,6 @@ void ScreenSelectMusic::CheckBackgroundRequests( bool bForce )
|
||||
FallbackMusic.fFadeInLengthSeconds = SAMPLE_MUSIC_FALLBACK_FADE_IN_SECONDS;
|
||||
FallbackMusic.bAlignBeat = ALIGN_MUSIC_BEATS;
|
||||
|
||||
//if( SAMPLE_MUSIC_PREVIEW_MODE != SampleMusicPreviewMode_StartToPreview )
|
||||
SOUND->PlayMusic( PlayParams, FallbackMusic );
|
||||
}
|
||||
}
|
||||
@@ -990,6 +989,15 @@ void ScreenSelectMusic::MenuStart( const InputEventPlus &input )
|
||||
// a song was selected
|
||||
if( m_MusicWheel.GetSelectedSong() != NULL )
|
||||
{
|
||||
/*
|
||||
if(TWO_PART_CONFIRMS_ONLY && SAMPLE_MUSIC_PREVIEW_MODE == SampleMusicPreviewMode_StartToPreview)
|
||||
{
|
||||
// start playing the preview music.
|
||||
g_bSampleMusicWaiting = true;
|
||||
CheckBackgroundRequests( true );
|
||||
}
|
||||
*/
|
||||
|
||||
const bool bIsNew = PROFILEMAN->IsSongNew( m_MusicWheel.GetSelectedSong() );
|
||||
bool bIsHard = false;
|
||||
FOREACH_HumanPlayer( p )
|
||||
@@ -1048,15 +1056,6 @@ void ScreenSelectMusic::MenuStart( const InputEventPlus &input )
|
||||
// We haven't made a selection yet.
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
if(TWO_PART_CONFIRMS_ONLY && SAMPLE_MUSIC_PREVIEW_MODE == SampleMusicPreviewMode_StartToPreview)
|
||||
{
|
||||
// start playing the preview music.
|
||||
g_bSampleMusicWaiting = true;
|
||||
}
|
||||
*/
|
||||
|
||||
// I believe this is for those who like pump pro. -aj
|
||||
MESSAGEMAN->Broadcast("SongChosen");
|
||||
|
||||
@@ -1484,7 +1483,7 @@ void ScreenSelectMusic::AfterMusicChange()
|
||||
m_iSelection[p] = -1;
|
||||
|
||||
g_sCDTitlePath = ""; // none
|
||||
|
||||
|
||||
//if( SAMPLE_MUSIC_PREVIEW_MODE != SampleMusicPreviewMode_LastSong )
|
||||
//{
|
||||
m_fSampleStartSeconds = 0;
|
||||
@@ -1535,22 +1534,23 @@ void ScreenSelectMusic::AfterMusicChange()
|
||||
// check SampleMusicPreviewMode here.
|
||||
switch( SAMPLE_MUSIC_PREVIEW_MODE )
|
||||
{
|
||||
DEFAULT_FAIL(SAMPLE_MUSIC_PREVIEW_MODE);
|
||||
case SampleMusicPreviewMode_ScreenMusic:
|
||||
// play the screen music, hopefully?
|
||||
// play the screen music
|
||||
m_sSampleMusicToPlay = m_sLoopMusicPath;
|
||||
m_fSampleStartSeconds = 0;
|
||||
m_fSampleLengthSeconds = -1;
|
||||
break;
|
||||
case SampleMusicPreviewMode_Normal:
|
||||
//case SampleMusicPreviewMode_StartToPreview:
|
||||
// we want to load the sample music, but we don't want to
|
||||
// actually play it; fall through for now. -aj
|
||||
case SampleMusicPreviewMode_Normal:
|
||||
// play the sample music
|
||||
m_sSampleMusicToPlay = pSong->GetMusicPath();
|
||||
m_pSampleMusicTimingData = &pSong->m_Timing;
|
||||
m_fSampleStartSeconds = pSong->m_fMusicSampleStartSeconds;
|
||||
m_fSampleLengthSeconds = pSong->m_fMusicSampleLengthSeconds;
|
||||
break;
|
||||
default:
|
||||
ASSERT(0);
|
||||
}
|
||||
|
||||
SongUtil::GetPlayableSteps( pSong, m_vpSteps );
|
||||
|
||||
+3
-3
@@ -70,9 +70,9 @@ SongManager::SongManager()
|
||||
}
|
||||
|
||||
NUM_SONG_GROUP_COLORS .Load( "SongManager", "NumSongGroupColors" );
|
||||
SONG_GROUP_COLOR .Load( "SongManager", SONG_GROUP_COLOR_NAME, NUM_SONG_GROUP_COLORS );
|
||||
SONG_GROUP_COLOR .Load( "SongManager", SONG_GROUP_COLOR_NAME, NUM_SONG_GROUP_COLORS );
|
||||
NUM_COURSE_GROUP_COLORS .Load( "SongManager", "NumCourseGroupColors" );
|
||||
COURSE_GROUP_COLOR .Load( "SongManager", COURSE_GROUP_COLOR_NAME, NUM_COURSE_GROUP_COLORS );
|
||||
COURSE_GROUP_COLOR .Load( "SongManager", COURSE_GROUP_COLOR_NAME, NUM_COURSE_GROUP_COLORS );
|
||||
}
|
||||
|
||||
SongManager::~SongManager()
|
||||
@@ -128,7 +128,7 @@ void SongManager::Reload( bool bAllowFastLoad, LoadingWindow *ld )
|
||||
UpdatePreferredSort();
|
||||
|
||||
// Reload song/course group colors to prevent a crash when switching
|
||||
// themes in-game. -aj
|
||||
// themes in-game. (apparently not, though.) -aj
|
||||
NUM_SONG_GROUP_COLORS .Load( "SongManager", "NumSongGroupColors" );
|
||||
SONG_GROUP_COLOR .Load( "SongManager", SONG_GROUP_COLOR_NAME, NUM_SONG_GROUP_COLORS );
|
||||
NUM_COURSE_GROUP_COLORS .Load( "SongManager", "NumCourseGroupColors" );
|
||||
|
||||
@@ -215,8 +215,9 @@ void StatsManager::CommitStatsToProfiles( const StageStats *pSS )
|
||||
int iNumRolls = (int) pSS->m_player[pn].m_radarActual[RadarCategory_Rolls];
|
||||
int iNumMines = (int) pSS->m_player[pn].m_radarActual[RadarCategory_Mines];
|
||||
int iNumHands = (int) pSS->m_player[pn].m_radarActual[RadarCategory_Hands];
|
||||
int iNumLifts = (int) pSS->m_player[pn].m_radarActual[RadarCategory_Lifts];
|
||||
float fCaloriesBurned = pSS->m_player[pn].m_fCaloriesBurned;
|
||||
PROFILEMAN->AddStepTotals( pn, iNumTapsAndHolds, iNumJumps, iNumHolds, iNumRolls, iNumMines, iNumHands, fCaloriesBurned );
|
||||
PROFILEMAN->AddStepTotals( pn, iNumTapsAndHolds, iNumJumps, iNumHolds, iNumRolls, iNumMines, iNumHands, iNumLifts, fCaloriesBurned );
|
||||
}
|
||||
|
||||
// Update profile stats
|
||||
|
||||
+1
-1
@@ -142,7 +142,7 @@ float Steps::PredictMeter() const
|
||||
const float ChaosSquare = rv[RadarCategory_Chaos] * rv[RadarCategory_Chaos];
|
||||
pMeter += -6.35f * SV;
|
||||
pMeter += -2.58f * ChaosSquare;
|
||||
if (pMeter < 1) pMeter = 1;
|
||||
if (pMeter < 1) pMeter = 1;
|
||||
return pMeter;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user