Geoff Benson
8ec79348bc
Updated to allow techno-8 styles to become playable again.
2005-01-16 16:34:54 +00:00
Glenn Maynard
a65c514dad
fix test_audio_readers build
2005-01-16 16:34:19 +00:00
Glenn Maynard
0e94b4cbdf
SM_BeginFadingOut is being sent by ScreenAttract already
2005-01-16 14:53:32 +00:00
Glenn Maynard
7183a5e271
Add ScreenAttract::AutoBeginFadingOut() to disable sending
...
SM_BeginFadingOut. We can't do this in the ctor (since it's sent during
Update now); we can't do it in Update(), because if the message is posted
with a delay of 0 (ScreenRanking), the message will be added by
ScreenAttract::Update and immediately processed by Actor::Update
before the derived Update can remove it.
2005-01-16 14:48:44 +00:00
Chris Danford
66c6018ed1
cleanup ugly nested conditionals
2005-01-16 08:15:20 +00:00
Chris Danford
f1dbeb2334
cleanup
2005-01-16 07:08:58 +00:00
Chris Danford
8f524bd0f5
fix background position and scale not set correctly
2005-01-16 05:51:04 +00:00
Chris Danford
cfb9d284c5
simplify: combine two Actor deques into one
2005-01-16 04:35:47 +00:00
Chris Danford
f2060969de
fix tween overflow in Actor commands that call themself
2005-01-16 04:22:43 +00:00
Glenn Maynard
82ed283ac0
load scroller in LoadFromAniDir for now; not sure why this doesn't always work
2005-01-16 02:04:39 +00:00
Chris Danford
2122d3e45a
style cleanup
2005-01-16 01:35:56 +00:00
Chris Danford
9425c42a25
fix compile
2005-01-16 01:27:41 +00:00
Glenn Maynard
7a0373aafd
update
2005-01-16 00:25:24 +00:00
Glenn Maynard
b573ab428f
remove unused stuff
2005-01-16 00:23:08 +00:00
Glenn Maynard
8ef0fff740
cleanup
2005-01-15 22:58:27 +00:00
Glenn Maynard
f256618fe1
no need to persist some of this particle stuff
2005-01-15 22:52:46 +00:00
Glenn Maynard
ad7b93372a
EFFECT_TILE_PULSE isn't in m_Type ...
2005-01-15 22:36:23 +00:00
Glenn Maynard
0abc942910
clean up OnCommand handling in song backgrounds
2005-01-15 22:34:04 +00:00
Glenn Maynard
a0e9c5a8c6
Remove CommandRepeatSeconds. Instead, do:
...
OnCommand=x;y;z;queuecommand,playcommand,On
2005-01-15 22:31:43 +00:00
Glenn Maynard
762c9a77fb
cleanup
2005-01-15 22:29:42 +00:00
Glenn Maynard
4ce9b72e41
BGAnimation -> AutoActor
2005-01-15 21:03:26 +00:00
Glenn Maynard
b1227b4372
headers
2005-01-15 21:00:50 +00:00
Glenn Maynard
862f19ed65
simplify
2005-01-15 20:55:04 +00:00
Glenn Maynard
635d5e43e2
eliminate LoadFromStaticGraphic
2005-01-15 20:48:20 +00:00
Glenn Maynard
594587607c
Eliminate BGAnimation::LoadFromMovie and BGAnimationLayer::LoadFromMovie.
2005-01-15 20:37:46 +00:00
Glenn Maynard
66d39dd65c
Add ActorFrame::DeleteChildrenWhenDone, to call DeleteAllChildren automatically.
...
Move movie GainFocus/LoseFocus handling to Sprite.
Visualizations are part of Background, not BGAnimation; move them there. Remove BGAnimation::LoadFromVisualization and BGAnimationLayer::LoadFromVisualization.
2005-01-15 20:32:35 +00:00
Glenn Maynard
f4a51bef4d
move FullScreenRectF into ScreenDimensions.h
2005-01-15 19:44:32 +00:00
Glenn Maynard
6d64f3aa78
cleanup
2005-01-15 19:42:47 +00:00
Glenn Maynard
c9091a1214
Don't play "On" automatically for non-generic BGAnimations; play it
...
explicitly, like we do with all other objects.
2005-01-15 19:21:09 +00:00
Glenn Maynard
dc7fcbc776
remove m_Overlay (duplicates ScreenWithMenuElements::m_sprOverlay)
2005-01-15 18:54:04 +00:00
Glenn Maynard
314e801115
m_vpBGAnimations hasn't actually done anything in about a year (it's
...
never loaded); remove it. It's not useful, anyway: it gives no means to
tween options when changing the selection.
2005-01-15 18:50:52 +00:00
Glenn Maynard
29b2a6d22f
remove m_bgOverlay (duplicates ScreenWithMenuElements::m_sprOverlay)
2005-01-15 18:41:09 +00:00
Glenn Maynard
bf7eeb60fb
unused includes
2005-01-15 18:36:29 +00:00
Glenn Maynard
754fb297fa
cleanups, fixes
2005-01-15 18:33:09 +00:00
Glenn Maynard
78800818e3
Remove BGAnimation::GetLengthSeconds; use GetTweenTimeLeft instead.
2005-01-15 18:31:14 +00:00
Glenn Maynard
8cd0d9e04c
load Scroller in BGAnimation::LoadFromNode
2005-01-15 14:52:37 +00:00
Glenn Maynard
336a035660
BGAnimationLayer::LoadFromIni -> BGAnimationLayer::LoadFromNode
2005-01-15 13:56:05 +00:00
Glenn Maynard
4267a5f942
ActorScroller::LoadFromIni -> ActorScroller::LoadFromNode
2005-01-15 13:47:02 +00:00
Glenn Maynard
2ecbfae787
fix record
...
eliminate g_pCurrentMap (one less piece of state to become desynced)
2005-01-15 13:14:36 +00:00
Glenn Maynard
8781bb055d
cleanup, fix gcc compile
2005-01-15 13:05:33 +00:00
Glenn Maynard
0b4ad2db3b
generalize
2005-01-15 04:31:35 +00:00
Glenn Maynard
18103607fd
minor cleanup
2005-01-15 04:26:49 +00:00
Glenn Maynard
db57380d59
cleanup
2005-01-15 04:19:35 +00:00
Glenn Maynard
6548069e5e
tween
2005-01-15 04:15:15 +00:00
Glenn Maynard
8c93684189
s/help/overlay/
2005-01-15 04:02:30 +00:00
Glenn Maynard
9fba6088f7
actually, s/help/overlay/
2005-01-15 04:01:56 +00:00
Glenn Maynard
db72422cfd
metrics
2005-01-15 03:57:56 +00:00
Glenn Maynard
779e7777a1
cleanup
2005-01-15 03:56:32 +00:00
Glenn Maynard
874fe6298c
don't reload note skin when entering play mode in the editor (for real)
2005-01-15 03:33:55 +00:00
Glenn Maynard
f265551c97
don't reload mine sounds, etc when entering play mode in the editor
2005-01-15 03:31:07 +00:00