move FullScreenRectF into ScreenDimensions.h
This commit is contained in:
@@ -26,8 +26,6 @@ const float SPIRAL_MIN_ZOOM = 0.3f;
|
||||
#define MAX_TILES_HIGH int(SCREEN_HEIGHT/32+2)
|
||||
#define MAX_SPRITES (MAX_TILES_WIDE*MAX_TILES_HIGH)
|
||||
|
||||
#define FullScreenRectF RectF(SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM)
|
||||
|
||||
|
||||
BGAnimationLayer::BGAnimationLayer( bool bGeneric )
|
||||
{
|
||||
|
||||
@@ -22,6 +22,8 @@ extern ThemeMetric<float> THEME_SCREEN_HEIGHT;
|
||||
#define SCREEN_CENTER_X (SCREEN_LEFT + (SCREEN_RIGHT - SCREEN_LEFT)/2.0f)
|
||||
#define SCREEN_CENTER_Y (SCREEN_TOP + (SCREEN_BOTTOM - SCREEN_TOP)/2.0f)
|
||||
|
||||
#define FullScreenRectF RectF(SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM)
|
||||
|
||||
#define SCREEN_NEAR (-1000)
|
||||
#define SCREEN_FAR (1000)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user