7183a5e271a20f5ef70b71d4363688903a53d27f
SM_BeginFadingOut. We can't do this in the ctor (since it's sent during Update now); we can't do it in Update(), because if the message is posted with a delay of 0 (ScreenRanking), the message will be added by ScreenAttract::Update and immediately processed by Actor::Update before the derived Update can remove it.
Languages
C++
85.7%
Lua
4.3%
C
4.3%
Rich Text Format
2.3%
CMake
1.1%
Other
2%