remove m_bgOverlay (duplicates ScreenWithMenuElements::m_sprOverlay)

This commit is contained in:
Glenn Maynard
2005-01-15 18:41:09 +00:00
parent bf7eeb60fb
commit 29b2a6d22f
2 changed files with 0 additions and 6 deletions
-4
View File
@@ -279,10 +279,6 @@ void ScreenEvaluation::Init()
}
// }
m_bgOverlay.LoadFromAniDir( THEME->GetPathB(m_sName, "overlay") );
m_bgOverlay.SetDrawOrder( 1 ); /* draw on top of everything except transitions */
this->AddChild( &m_bgOverlay );
m_bPassFailTriggered = false; // the sound hasn't been triggered yet
if( m_bFailed )
m_sndPassFail.Load( THEME->GetPathS(m_sName, "failed") );
-2
View File
@@ -15,7 +15,6 @@
#include "PercentageDisplay.h"
#include "GraphDisplay.h"
#include "ComboGraph.h"
#include "BGAnimation.h"
#include "ActorUtil.h"
#include "ConditionalBGA.h"
#include "HighScore.h"
@@ -64,7 +63,6 @@ protected:
float m_fScreenCreateTime;
BGAnimation m_bgOverlay;
ConditionalBGA m_bgCondBga;
// player name area