This commit is contained in:
Glenn Maynard
2005-01-15 04:19:35 +00:00
parent 6548069e5e
commit db57380d59
-20
View File
@@ -36,37 +36,18 @@ const float RECORD_HOLD_SECONDS = 0.3f;
// Defines specific to ScreenEdit
//
#define DEBUG_X (SCREEN_LEFT + 10)
#define DEBUG_Y (SCREEN_CENTER_Y-100)
#define SHORTCUTS_X (SCREEN_CENTER_X - 150)
#define SHORTCUTS_Y (SCREEN_CENTER_Y)
#define HELP_TEXT_X (SCREEN_LEFT + 4)
#define HELP_TEXT_Y (40)
#define INFO_TEXT_X (SCREEN_RIGHT - 114)
#define INFO_TEXT_Y (40)
#define MENU_WIDTH (110)
#define EDIT_X (SCREEN_CENTER_X)
#define EDIT_GRAY_Y_STANDARD (SCREEN_TOP+60)
#define EDIT_GRAY_Y_REVERSE (SCREEN_BOTTOM-60)
#define PLAYER_X (SCREEN_CENTER_X)
#define PLAYER_Y (SCREEN_CENTER_Y)
#define PLAYER_HEIGHT (360)
#define PLAYER_Y_STANDARD (PLAYER_Y-PLAYER_HEIGHT/2)
#define PLAYER_Y_REVERSE (PLAYER_Y+PLAYER_HEIGHT/2)
#define ACTION_MENU_ITEM_X (SCREEN_CENTER_X-200)
#define ACTION_MENU_ITEM_START_Y (SCREEN_TOP + 24)
#define ACTION_MENU_ITEM_SPACING_Y (18)
#define NAMING_MENU_ITEM_X (SCREEN_CENTER_X-200)
#define NAMING_MENU_ITEM_START_Y (SCREEN_TOP + 24)
#define NAMING_MENU_ITEM_SPACING_Y (18)
ThemeMetric<float> TICK_EARLY_SECONDS ("ScreenGameplay","TickEarlySeconds");
@@ -1936,7 +1917,6 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, int* iAnswers )
break;
case exit:
m_Out.StartTransitioning( SM_GoToNextScreen );
this->PlayCommand( "Off" );
break;
default:
ASSERT(0);