load Scroller in BGAnimation::LoadFromNode

This commit is contained in:
Glenn Maynard
2005-01-15 14:52:37 +00:00
parent 336a035660
commit 8cd0d9e04c
+5 -4
View File
@@ -148,10 +148,6 @@ void BGAnimation::LoadFromAniDir( const CString &_sAniDir )
if( pBGAnimation == NULL )
pBGAnimation = &dummy;
LoadFromNode( sAniDir, *pBGAnimation );
const XNode* pScrollerNode = ini.GetChild( "Scroller" );
if( pScrollerNode != NULL )
ActorScroller::LoadFromNode( ini.GetPath(), pScrollerNode );
}
else
{
@@ -233,6 +229,11 @@ void BGAnimation::LoadFromNode( const CString &sDir, const XNode& node )
}
}
{
const XNode* pScrollerNode = node.GetChild( "Scroller" );
if( pScrollerNode != NULL )
ActorScroller::LoadFromNode( sDir, pScrollerNode );
}
Command cmd;
cmd.Load( "PlayCommand,Init" );