Commit Graph
100 Commits
Author SHA1 Message Date
Chris Danford e05738f7f7 working on course ranking scores and mem card saving 2003-02-14 21:42:44 +00:00
Chris Danford 707b4fe817 A persistent initial FailType now set in MachineOptions, but the temporary session FailType can be changed in SongOptions 2003-02-12 23:11:37 +00:00
Chris Danford b129bd7601 fixed wrong tap darking w/ reverse
working on course Ranking
2003-02-12 22:52:28 +00:00
Chris Danford 68f4bf1f31 cleaned up ShowSongOptions pref
Added fade for missed tap notes
move FailType to MachineOptions (so it's persistent)
2003-02-12 22:05:14 +00:00
Chris Danford ee9f4d99a5 Fixed super-shuffle. It's sad that it was broken for so long! 2003-02-11 21:41:43 +00:00
Chris Danford 4e1a4c3797 no message 2003-02-11 21:09:14 +00:00
Chris Danford 50cd4dd2d6 Added support for multiple installation dirs to smpackage export screen. 2003-02-11 20:42:42 +00:00
Chris Danford 7c027cfcf6 Added support for multiple installation dirs to smpackage. 2003-02-11 09:20:58 +00:00
Chris Danford c55e4a15b4 Oops. Fix my broken ScreenEval logic and other things. 2003-02-11 02:44:26 +00:00
Chris Danford 7b644e834a Added ScreenJukeboxMenu, and UI cleanup. 2003-02-11 02:20:38 +00:00
Chris Danford 2cf35b96b8 Set judge window back exactly to 3.0 final level. This is the last time it will ever change. 2003-02-10 22:47:50 +00:00
Chris Danford d7b2f341da Fixed some subtle sync issues 2003-02-10 22:08:10 +00:00
Chris Danford 1438af64a1 freaky-deaky outside debugger-only crash in NoteData. Why didn't VC7 catch use of an uninitialized variable?!? 2003-02-10 07:38:12 +00:00
Chris Danford 538081f804 Fixed Copy function in ScreenEdit 2003-02-10 05:56:04 +00:00
Chris Danford 24d88b979f Fixed "Create from AutoGen" function in ScreenEditMenu. 2003-02-10 05:49:22 +00:00
Chris Danford 7a810c1378 Long Marathon and Marathon Ver logic and graphics (floating bubble still to come) 2003-02-10 05:30:12 +00:00
Chris Danford fe0b2c6f0a Fixed tap explosion alignment 2003-02-08 02:01:42 +00:00
Chris Danford 4ff7233799 fixed vivid frame number miscalculation 2003-02-07 01:23:35 +00:00
Chris Danford 67772a5a5c fixed NameEntry ugliness 2003-02-07 00:39:54 +00:00
Chris Danford a71bae101e added tree control interface to smpackage 2003-02-06 23:15:21 +00:00
Chris Danford 06056a06e5 fixed stripping of thumbs.db, better error reporting 2003-02-06 20:29:21 +00:00
Chris Danford 81e1e4fe0a stepmania.dsw ->smpackage.dsw 2003-02-06 20:15:45 +00:00
Chris Danford 5f6eb9d532 re-added project file for smpackage (how did it get deleted?) 2003-02-06 17:13:30 +00:00
Chris Danford 71111912d0 update VC6 project 2003-02-06 07:53:50 +00:00
Chris Danford 4ff98e0442 added flexable NoteType coloring to NoteDisplay, optimized note texture usage 2003-02-06 07:32:57 +00:00
Chris Danford 3ea84b5e5c NoteSkin format change. Fixes artifacts along borders, and more flexability for artists. 2003-02-05 03:53:57 +00:00
Chris Danford 7784f83909 Set Here We Go timing back to MAX/EX type (should we metric this?) 2003-02-03 06:10:39 +00:00
Chris Danford d12e090808 grading error fixes, ranking calculation and display fixes, set default difficulty back to same level as 3.0 final 2003-02-03 05:53:59 +00:00
Chris Danford a9550d358c cosmetic fixes, and random number seed fix 2003-02-02 18:18:51 +00:00
Chris Danford 57f0a820a1 cosmetic cleanup, changed default texture color to 16bits 2003-02-02 09:09:29 +00:00
Chris Danford 41bcbbae76 fixed SDL bug that didn't send resize events after restoring a maximized window 2003-02-02 02:29:46 +00:00
Chris Danford 3f537d1586 fixed screenshot causing crash in some resolutions 2003-02-02 02:01:28 +00:00
Chris Danford c0024838b3 clean up NoteData 2003-02-01 05:27:49 +00:00
Chris Danford f4e8c4fb24 clean up NoteData 2003-02-01 05:16:38 +00:00
Chris Danford 6f445f700f more options re-org 2003-02-01 01:11:00 +00:00
Chris Danford e80943fb53 options menu re-organization to solve TitleMenu clutter 2003-01-31 23:31:35 +00:00
Chris Danford ebce24b57e added F6 to save screenshot. (currently this conflicts with the editor's use of F6, but it won't after the editor UI changes) 2003-01-31 22:34:04 +00:00
Chris Danford 7c470cf9c8 added ScreenJukebox 2003-01-31 21:34:34 +00:00
Chris Danford 3ddadbe82f New ScreenEditMenu 2003-01-30 07:18:33 +00:00
Chris Danford 025539e52c more progress on Ranking 2003-01-27 02:00:38 +00:00
Chris Danford 66e468213f fixed ThemeManager using element in base theme instead of current theme if base theme has a redir, simplifed a few sound element names. 2003-01-26 22:48:26 +00:00
Chris Danford 229aa2cae9 fixed ThemeManager using element in base theme instead of current theme if base theme has a redir, simplifed a few sound element names. 2003-01-26 21:45:13 +00:00
Chris Danford 5a7b10e989 more work on ranking 2003-01-26 20:49:05 +00:00
Chris Danford 9a104a7b2f working on ranking 2003-01-26 07:33:03 +00:00
Chris Danford f9071c48e8 no message 2003-01-26 02:34:51 +00:00
Chris Danford 66aa51c5ae working on name entry 2003-01-26 02:21:47 +00:00
Chris Danford 559c3b7248 NEW FEATURE: Added 0.25x scroll speed
CHANGE:  Reorganized options on Player Options screen
NEW FEATURE:  New modifier: Acceleration-Land
NEW FEATURE:  New modifier: Acceleration-Expand
NEW FEATURE:  New modifier: Acceleration-Boomerang
CHANGE:  Tweaked Acceleration-Wave for more of a challenge
CHANGE:  Changed format  NoteSkin tap graphic format.  Existing NoteSkins will
	need to update the tap graphic.
2003-01-25 11:05:12 +00:00
Chris Danford cf8c4f884f cleanup of statistics, saving of high scores 2003-01-24 02:43:07 +00:00
Chris Danford 93c1166402 more on high score work 2003-01-22 05:29:27 +00:00
Chris Danford b92f9ef290 Redo Glenn's changes I just wiped out. 2003-01-21 23:07:22 +00:00
Chris Danford a6864d3ef2 Changed Notes difficulty/description in preparation for edit selection system 2003-01-21 22:35:14 +00:00
Chris Danford ac391552fd Changed Notes difficulty/description in preparation for edit selection system 2003-01-21 22:23:01 +00:00
Chris Danford 1583a44506 added DDREX Nonstop mode, added beginnings of high score tracking 2003-01-21 05:14:59 +00:00
Chris Danford d1c96dcf7f working on ScreenHighScores 2003-01-20 05:08:35 +00:00
Chris Danford 2763d4533b added "doublezeta" glyph 2003-01-20 01:06:53 +00:00
Chris Danford e2a91a79a9 Warn if using software OpenGL, sound driver now falls back to WaveOut by default 2003-01-19 21:51:46 +00:00
Chris Danford e17ba826b0 Fixed crash in demo if no songs. 2003-01-19 21:08:44 +00:00
Chris Danford d84e10f9d2 Fixed crash in demo if no songs. 2003-01-19 21:05:03 +00:00
Chris Danford 3d5bfc8a46 no message 2003-01-19 19:59:46 +00:00
Chris Danford 28da4bdce5 Trying out Eclipse instead of WinCVS. 2003-01-19 07:56:21 +00:00
Chris Danford 3c983e7fa7 Re-enable default shadow for BitmapText 2003-01-19 07:06:59 +00:00
Chris Danford 7f55f35562 Adding basic coin support 2003-01-19 06:59:39 +00:00
Chris Danford ab9f558c6e Adding basic coin support 2003-01-19 04:44:22 +00:00
Chris Danford 1258b0c22f Fixed "floating background". Fixed interaction between COLOR_NOTE, and APPEARANCE_* 2003-01-14 05:56:18 +00:00
Chris Danford 1f8f1766e6 reimplemented NOTE_COLOR 2003-01-14 05:35:12 +00:00
Chris Danford fa75b5200b fixed generous Toasty
CHANGE:  Simplified NoteSkin format.  Old NoteSkins will need to be updated.
fixed BGAnimationLayer effect_bounce objects getting stuck
2003-01-13 08:31:34 +00:00
Chris Danford a88c866164 fixed: inaccurate boo timing, generous AAA grade, ugly scrolling grades on ScreenEvaluation 2003-01-12 02:10:55 +00:00
Chris Danford 1658d3d9cb testing syncmail 2003-01-11 23:46:07 +00:00
Chris Danford bf5c821afe Added MaxTextureResolution pref 2003-01-11 20:15:00 +00:00
Chris Danford 88840d9020 fixed crashes when ini, log, and cache files are read-only 2003-01-11 19:11:55 +00:00
Chris Danford 0a92622aac fixed crash in ScreenDemonstration if no songs 2003-01-11 18:37:52 +00:00
Chris Danford 3ff91dffb0 NEW FEATURE: AutoSync status now shown during gameplay with icon
NEW FEATURE:  added autogen icon to select music
NEW FEATURE:  toggle for easter eggs in Machine Options
NEW FEATURE:  marvelous step timing togglable in Machine Options
NEW FEATURE:  Grade AAAA (all marvelous)
CHANGE:  Only show ScreenHowToPlay if at least one player chose easy
2003-01-11 08:55:21 +00:00
Chris Danford 21ab45ec96 fixed broken screen gameplay, started adding coin-op logic 2003-01-10 02:22:07 +00:00
Chris Danford d5bb8a3ada Fixed silly joystick axis bug. 2003-01-09 07:51:49 +00:00
Chris Danford 22bb938dd2 Fixed silly joystick axis bug. 2003-01-09 07:46:45 +00:00
Chris Danford 2171a071dc removed RageNetwork*, added attract sequence 2003-01-08 23:43:54 +00:00
Chris Danford 7d1c2ea22e removed dependency on plib, updated installer, fixed warnings 2003-01-08 04:16:39 +00:00
Chris Danford 471fc08e51 Fixed VC6-specific compile errors 2003-01-07 08:16:55 +00:00
Chris Danford 48970a9cb6 Fixed plib-related compile errors (hopefully for good) 2002-12-11 11:17:12 +00:00
Chris Danford 4d620ac88f no message 2002-12-11 11:01:32 +00:00
Chris Danford 54ce58197f no message 2002-12-09 18:03:38 +00:00
Chris Danford 4d1da44edb Added song discovery (untested) 2002-12-03 07:20:41 +00:00
Chris Danford 840caa7a2c moved lobby from separate module to below /src 2002-12-02 05:44:00 +00:00
Chris Danford ca7c1ab78f working on mulitplayer 2002-12-02 05:25:44 +00:00
Chris Danford d377737f9f fixing linking error b/c wrong plib library 2002-12-01 19:12:02 +00:00
Chris Danford 4a588230e1 DirectInput replaced with SDL's input routines. Keyboard works, but joystick and pump are untested. 2002-11-29 20:37:12 +00:00
Chris Danford 04e2c0b68c More movie texture work. Changed plib's release CRT version to "Multithreaded DLL". 2002-11-28 20:48:00 +00:00
Chris Danford 4e4c143223 RageMovieTexture working again. Probably doesn't work on texture size-limited cards (Voodoo3). 2002-11-26 01:17:43 +00:00
Chris Danford 285a9099e1 Fixed bug in SDL_OrderedDither that causes incorrect alpha values if src has 0 alpha bits 2002-11-25 04:23:33 +00:00
Chris Danford 38a451d0e9 no message 2002-11-14 05:07:23 +00:00
Chris Danford 487b4e9527 Readded texture stretch, texture dither, and 16 bit textures. 2002-11-14 01:26:19 +00:00
Chris Danford 9d68ff5d7b Added clamp in RageColor->RageVColor conversion to fix some artifacts
Fixed "autogen doesn't generate patterns for all difficulties for some songs"
Fixed incorrect "show" value in "show!hold" being written in DWIs
Fixed "song ends early after adding an edit then playing"
2002-11-13 05:17:15 +00:00
Chris Danford 12c2a81174 stale lock gone yet? 2002-11-12 11:27:32 +00:00
Chris Danford 19244acaf1 Added missing GraphicOptions help text, re-added F4 fullscreen and F5 detail toggles, fixed texel-pixel alignment in Sprite, BitmapText 2002-11-12 11:11:16 +00:00
Chris Danford b4a16fc246 Fixed little compile error in RageDisplay and fixed error in README 2002-11-12 00:59:19 +00:00
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00
Chris Danford 24ce24bbc1 Network server mode accepts multiple connections 2002-11-08 08:17:59 +00:00
Chris Danford 6dcd870c1b fixed dependency problems caused by moving project 2002-11-08 07:47:34 +00:00
Chris Danford 23deb80a44 Winsock replaced with SDL_net 2002-11-01 20:01:59 +00:00
Chris Danford ec202633e9 Added .GetString() to all CStrings passed in vargs 2002-10-29 07:58:44 +00:00