Chris Danford
e05738f7f7
working on course ranking scores and mem card saving
2003-02-14 21:42:44 +00:00
Chris Danford
707b4fe817
A persistent initial FailType now set in MachineOptions, but the temporary session FailType can be changed in SongOptions
2003-02-12 23:11:37 +00:00
Chris Danford
b129bd7601
fixed wrong tap darking w/ reverse
...
working on course Ranking
2003-02-12 22:52:28 +00:00
Chris Danford
68f4bf1f31
cleaned up ShowSongOptions pref
...
Added fade for missed tap notes
move FailType to MachineOptions (so it's persistent)
2003-02-12 22:05:14 +00:00
Chris Danford
ee9f4d99a5
Fixed super-shuffle. It's sad that it was broken for so long!
2003-02-11 21:41:43 +00:00
Chris Danford
4e1a4c3797
no message
2003-02-11 21:09:14 +00:00
Chris Danford
50cd4dd2d6
Added support for multiple installation dirs to smpackage export screen.
2003-02-11 20:42:42 +00:00
Chris Danford
7c027cfcf6
Added support for multiple installation dirs to smpackage.
2003-02-11 09:20:58 +00:00
Chris Danford
c55e4a15b4
Oops. Fix my broken ScreenEval logic and other things.
2003-02-11 02:44:26 +00:00
Chris Danford
7b644e834a
Added ScreenJukeboxMenu, and UI cleanup.
2003-02-11 02:20:38 +00:00
Chris Danford
2cf35b96b8
Set judge window back exactly to 3.0 final level. This is the last time it will ever change.
2003-02-10 22:47:50 +00:00
Chris Danford
d7b2f341da
Fixed some subtle sync issues
2003-02-10 22:08:10 +00:00
Chris Danford
1438af64a1
freaky-deaky outside debugger-only crash in NoteData. Why didn't VC7 catch use of an uninitialized variable?!?
2003-02-10 07:38:12 +00:00
Chris Danford
538081f804
Fixed Copy function in ScreenEdit
2003-02-10 05:56:04 +00:00
Chris Danford
24d88b979f
Fixed "Create from AutoGen" function in ScreenEditMenu.
2003-02-10 05:49:22 +00:00
Chris Danford
7a810c1378
Long Marathon and Marathon Ver logic and graphics (floating bubble still to come)
2003-02-10 05:30:12 +00:00
Chris Danford
fe0b2c6f0a
Fixed tap explosion alignment
2003-02-08 02:01:42 +00:00
Chris Danford
4ff7233799
fixed vivid frame number miscalculation
2003-02-07 01:23:35 +00:00
Chris Danford
67772a5a5c
fixed NameEntry ugliness
2003-02-07 00:39:54 +00:00
Chris Danford
a71bae101e
added tree control interface to smpackage
2003-02-06 23:15:21 +00:00
Chris Danford
06056a06e5
fixed stripping of thumbs.db, better error reporting
2003-02-06 20:29:21 +00:00
Chris Danford
81e1e4fe0a
stepmania.dsw ->smpackage.dsw
2003-02-06 20:15:45 +00:00
Chris Danford
5f6eb9d532
re-added project file for smpackage (how did it get deleted?)
2003-02-06 17:13:30 +00:00
Chris Danford
71111912d0
update VC6 project
2003-02-06 07:53:50 +00:00
Chris Danford
4ff98e0442
added flexable NoteType coloring to NoteDisplay, optimized note texture usage
2003-02-06 07:32:57 +00:00
Chris Danford
3ea84b5e5c
NoteSkin format change. Fixes artifacts along borders, and more flexability for artists.
2003-02-05 03:53:57 +00:00
Chris Danford
7784f83909
Set Here We Go timing back to MAX/EX type (should we metric this?)
2003-02-03 06:10:39 +00:00
Chris Danford
d12e090808
grading error fixes, ranking calculation and display fixes, set default difficulty back to same level as 3.0 final
2003-02-03 05:53:59 +00:00
Chris Danford
a9550d358c
cosmetic fixes, and random number seed fix
2003-02-02 18:18:51 +00:00
Chris Danford
57f0a820a1
cosmetic cleanup, changed default texture color to 16bits
2003-02-02 09:09:29 +00:00
Chris Danford
41bcbbae76
fixed SDL bug that didn't send resize events after restoring a maximized window
2003-02-02 02:29:46 +00:00
Chris Danford
3f537d1586
fixed screenshot causing crash in some resolutions
2003-02-02 02:01:28 +00:00
Chris Danford
c0024838b3
clean up NoteData
2003-02-01 05:27:49 +00:00
Chris Danford
f4e8c4fb24
clean up NoteData
2003-02-01 05:16:38 +00:00
Chris Danford
6f445f700f
more options re-org
2003-02-01 01:11:00 +00:00
Chris Danford
e80943fb53
options menu re-organization to solve TitleMenu clutter
2003-01-31 23:31:35 +00:00
Chris Danford
ebce24b57e
added F6 to save screenshot. (currently this conflicts with the editor's use of F6, but it won't after the editor UI changes)
2003-01-31 22:34:04 +00:00
Chris Danford
7c470cf9c8
added ScreenJukebox
2003-01-31 21:34:34 +00:00
Chris Danford
3ddadbe82f
New ScreenEditMenu
2003-01-30 07:18:33 +00:00
Chris Danford
025539e52c
more progress on Ranking
2003-01-27 02:00:38 +00:00
Chris Danford
66e468213f
fixed ThemeManager using element in base theme instead of current theme if base theme has a redir, simplifed a few sound element names.
2003-01-26 22:48:26 +00:00
Chris Danford
229aa2cae9
fixed ThemeManager using element in base theme instead of current theme if base theme has a redir, simplifed a few sound element names.
2003-01-26 21:45:13 +00:00
Chris Danford
5a7b10e989
more work on ranking
2003-01-26 20:49:05 +00:00
Chris Danford
9a104a7b2f
working on ranking
2003-01-26 07:33:03 +00:00
Chris Danford
f9071c48e8
no message
2003-01-26 02:34:51 +00:00
Chris Danford
66aa51c5ae
working on name entry
2003-01-26 02:21:47 +00:00
Chris Danford
559c3b7248
NEW FEATURE: Added 0.25x scroll speed
...
CHANGE: Reorganized options on Player Options screen
NEW FEATURE: New modifier: Acceleration-Land
NEW FEATURE: New modifier: Acceleration-Expand
NEW FEATURE: New modifier: Acceleration-Boomerang
CHANGE: Tweaked Acceleration-Wave for more of a challenge
CHANGE: Changed format NoteSkin tap graphic format. Existing NoteSkins will
need to update the tap graphic.
2003-01-25 11:05:12 +00:00
Chris Danford
cf8c4f884f
cleanup of statistics, saving of high scores
2003-01-24 02:43:07 +00:00
Chris Danford
93c1166402
more on high score work
2003-01-22 05:29:27 +00:00
Chris Danford
b92f9ef290
Redo Glenn's changes I just wiped out.
2003-01-21 23:07:22 +00:00
Chris Danford
a6864d3ef2
Changed Notes difficulty/description in preparation for edit selection system
2003-01-21 22:35:14 +00:00
Chris Danford
ac391552fd
Changed Notes difficulty/description in preparation for edit selection system
2003-01-21 22:23:01 +00:00
Chris Danford
1583a44506
added DDREX Nonstop mode, added beginnings of high score tracking
2003-01-21 05:14:59 +00:00
Chris Danford
d1c96dcf7f
working on ScreenHighScores
2003-01-20 05:08:35 +00:00
Chris Danford
2763d4533b
added "doublezeta" glyph
2003-01-20 01:06:53 +00:00
Chris Danford
e2a91a79a9
Warn if using software OpenGL, sound driver now falls back to WaveOut by default
2003-01-19 21:51:46 +00:00
Chris Danford
e17ba826b0
Fixed crash in demo if no songs.
2003-01-19 21:08:44 +00:00
Chris Danford
d84e10f9d2
Fixed crash in demo if no songs.
2003-01-19 21:05:03 +00:00
Chris Danford
3d5bfc8a46
no message
2003-01-19 19:59:46 +00:00
Chris Danford
28da4bdce5
Trying out Eclipse instead of WinCVS.
2003-01-19 07:56:21 +00:00
Chris Danford
3c983e7fa7
Re-enable default shadow for BitmapText
2003-01-19 07:06:59 +00:00
Chris Danford
7f55f35562
Adding basic coin support
2003-01-19 06:59:39 +00:00
Chris Danford
ab9f558c6e
Adding basic coin support
2003-01-19 04:44:22 +00:00
Chris Danford
1258b0c22f
Fixed "floating background". Fixed interaction between COLOR_NOTE, and APPEARANCE_*
2003-01-14 05:56:18 +00:00
Chris Danford
1f8f1766e6
reimplemented NOTE_COLOR
2003-01-14 05:35:12 +00:00
Chris Danford
fa75b5200b
fixed generous Toasty
...
CHANGE: Simplified NoteSkin format. Old NoteSkins will need to be updated.
fixed BGAnimationLayer effect_bounce objects getting stuck
2003-01-13 08:31:34 +00:00
Chris Danford
a88c866164
fixed: inaccurate boo timing, generous AAA grade, ugly scrolling grades on ScreenEvaluation
2003-01-12 02:10:55 +00:00
Chris Danford
1658d3d9cb
testing syncmail
2003-01-11 23:46:07 +00:00
Chris Danford
bf5c821afe
Added MaxTextureResolution pref
2003-01-11 20:15:00 +00:00
Chris Danford
88840d9020
fixed crashes when ini, log, and cache files are read-only
2003-01-11 19:11:55 +00:00
Chris Danford
0a92622aac
fixed crash in ScreenDemonstration if no songs
2003-01-11 18:37:52 +00:00
Chris Danford
3ff91dffb0
NEW FEATURE: AutoSync status now shown during gameplay with icon
...
NEW FEATURE: added autogen icon to select music
NEW FEATURE: toggle for easter eggs in Machine Options
NEW FEATURE: marvelous step timing togglable in Machine Options
NEW FEATURE: Grade AAAA (all marvelous)
CHANGE: Only show ScreenHowToPlay if at least one player chose easy
2003-01-11 08:55:21 +00:00
Chris Danford
21ab45ec96
fixed broken screen gameplay, started adding coin-op logic
2003-01-10 02:22:07 +00:00
Chris Danford
d5bb8a3ada
Fixed silly joystick axis bug.
2003-01-09 07:51:49 +00:00
Chris Danford
22bb938dd2
Fixed silly joystick axis bug.
2003-01-09 07:46:45 +00:00
Chris Danford
2171a071dc
removed RageNetwork*, added attract sequence
2003-01-08 23:43:54 +00:00
Chris Danford
7d1c2ea22e
removed dependency on plib, updated installer, fixed warnings
2003-01-08 04:16:39 +00:00
Chris Danford
471fc08e51
Fixed VC6-specific compile errors
2003-01-07 08:16:55 +00:00
Chris Danford
48970a9cb6
Fixed plib-related compile errors (hopefully for good)
2002-12-11 11:17:12 +00:00
Chris Danford
4d620ac88f
no message
2002-12-11 11:01:32 +00:00
Chris Danford
54ce58197f
no message
2002-12-09 18:03:38 +00:00
Chris Danford
4d1da44edb
Added song discovery (untested)
2002-12-03 07:20:41 +00:00
Chris Danford
840caa7a2c
moved lobby from separate module to below /src
2002-12-02 05:44:00 +00:00
Chris Danford
ca7c1ab78f
working on mulitplayer
2002-12-02 05:25:44 +00:00
Chris Danford
d377737f9f
fixing linking error b/c wrong plib library
2002-12-01 19:12:02 +00:00
Chris Danford
4a588230e1
DirectInput replaced with SDL's input routines. Keyboard works, but joystick and pump are untested.
2002-11-29 20:37:12 +00:00
Chris Danford
04e2c0b68c
More movie texture work. Changed plib's release CRT version to "Multithreaded DLL".
2002-11-28 20:48:00 +00:00
Chris Danford
4e4c143223
RageMovieTexture working again. Probably doesn't work on texture size-limited cards (Voodoo3).
2002-11-26 01:17:43 +00:00
Chris Danford
285a9099e1
Fixed bug in SDL_OrderedDither that causes incorrect alpha values if src has 0 alpha bits
2002-11-25 04:23:33 +00:00
Chris Danford
38a451d0e9
no message
2002-11-14 05:07:23 +00:00
Chris Danford
487b4e9527
Readded texture stretch, texture dither, and 16 bit textures.
2002-11-14 01:26:19 +00:00
Chris Danford
9d68ff5d7b
Added clamp in RageColor->RageVColor conversion to fix some artifacts
...
Fixed "autogen doesn't generate patterns for all difficulties for some songs"
Fixed incorrect "show" value in "show!hold" being written in DWIs
Fixed "song ends early after adding an edit then playing"
2002-11-13 05:17:15 +00:00
Chris Danford
12c2a81174
stale lock gone yet?
2002-11-12 11:27:32 +00:00
Chris Danford
19244acaf1
Added missing GraphicOptions help text, re-added F4 fullscreen and F5 detail toggles, fixed texel-pixel alignment in Sprite, BitmapText
2002-11-12 11:11:16 +00:00
Chris Danford
b4a16fc246
Fixed little compile error in RageDisplay and fixed error in README
2002-11-12 00:59:19 +00:00
Chris Danford
628dea9da7
OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
2002-11-11 04:53:31 +00:00
Chris Danford
24ce24bbc1
Network server mode accepts multiple connections
2002-11-08 08:17:59 +00:00
Chris Danford
6dcd870c1b
fixed dependency problems caused by moving project
2002-11-08 07:47:34 +00:00
Chris Danford
23deb80a44
Winsock replaced with SDL_net
2002-11-01 20:01:59 +00:00
Chris Danford
ec202633e9
Added .GetString() to all CStrings passed in vargs
2002-10-29 07:58:44 +00:00