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This commit is contained in:
Chris Danford
2002-11-14 05:07:23 +00:00
parent 65dba8d282
commit 38a451d0e9
2 changed files with 9 additions and 3 deletions
+6 -3
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@@ -1,6 +1,9 @@
-------------------------- CVS after 3.00 final ----------------
CHANGE: OKs now count as a step in score calculation.
CHANGE: Maximum number of hold steps removed.
----------------------- Version 3.01 ---------------------------
CHANGE: OKs now count as a step in score calculation.
CHANGE: Maximum number of hold steps removed.
BUG FIX: Fixed "autogen doesn't generate patterns for all difficulties for some songs"
BUG FIX: Fixed incorrect "show" value in "show!hold" being written in DWIs
BUG FIX: Fixed "song ends early after adding an edit then playing"
BUG FIX: Oni score now displays a % sign after the score.
BUG FIX: An E Grade is now properly awarded to a player who fails a song
when two players are playing.
+3
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@@ -2,6 +2,9 @@
Fix
/////////////////////////
When you play Pump songs in DDR mode, sometimes it gives you three arrows in one line o_O
I'd also like to see "custom steps" implemented-- if you hit right twice on the arcade, you get to the custom (memcard) steps. I would like to see it so that any difficulty that isn't one of the standards gets put in this category (perhaps another way would be to put levels labeled "custom" there)
Only being able to see one difficulty at a time doesnt' work so well for a simulator as it does for the arcade, because things are so varied-- you have to end up doing a lot of searching to find what level you want to play. Some indication of how many feet the other options are would be nice.