Chris Danford
|
6446d21eb2
|
fix incorrect VideoRenderer defaults used
|
2005-11-10 19:38:21 +00:00 |
|
Chris Danford
|
311fd70573
|
when resetting the D3D device, use the preferred video mode and not the current desktop mode. This fixes "Win98, full-screen, alt-tab away, alt-tab back and the game is running fullscreen at the desktop video mode"
|
2005-11-10 18:55:03 +00:00 |
|
Chris Danford
|
7f5a4b8373
|
move VideoModeParams out of RageDisplay to reduce header dependencies
|
2005-11-10 18:37:04 +00:00 |
|
Chris Danford
|
af115bab90
|
handle sentinel values for refresh rate instead of asserting
|
2005-11-10 10:22:15 +00:00 |
|
Chris Danford
|
34debc4e59
|
point to new StepMania.ini location
|
2005-11-10 09:19:48 +00:00 |
|
Chris Danford
|
423caaf207
|
spacing
|
2005-11-10 08:55:11 +00:00 |
|
Chris Danford
|
31ecd17da3
|
add Quadro defaults
|
2005-11-09 17:34:32 +00:00 |
|
Chris Danford
|
81037f05cd
|
move Preferences from ThemeManager to completely in PrefsManager
Also, allow Defaults.ini and Static.ini to have sections
|
2005-11-09 10:55:30 +00:00 |
|
Chris Danford
|
f9a09c6e6f
|
refresh the icon after writing the exe that contains the icon
|
2005-11-09 01:22:07 +00:00 |
|
Chris Danford
|
8c9df8c3a1
|
fix smzip icons don't display correctly if icon was cached before installation of SM and don't update after uninstalling SM"
|
2005-11-09 01:16:26 +00:00 |
|
Chris Danford
|
5fbc02ae60
|
add missing DLL for Win98
|
2005-11-08 23:54:58 +00:00 |
|
Chris Danford
|
cc0d65e0db
|
remove product name from vdi contents
differentiate between "can't open .vdi" and "can't parse .vdi"
|
2005-11-08 22:14:59 +00:00 |
|
Chris Danford
|
924cd3261b
|
revert sync changes when backing out of gameplay instead of silently saving them
|
2005-11-08 18:04:51 +00:00 |
|
Chris Danford
|
e87df3bc5e
|
fix SaveSync prompt. Make it a Screen again so that it can be used in branching and doesn't need to be integrated into an already-complicated ScreenGameplay.
|
2005-11-08 17:51:40 +00:00 |
|
Chris Danford
|
4741eac616
|
paletted bitmaps don't display right on Win98. use RGB.
|
2005-11-08 06:19:52 +00:00 |
|
Chris Danford
|
489cf3b202
|
.dat -> .txt so that file associations will find a text editor
|
2005-11-07 05:45:48 +00:00 |
|
Chris Danford
|
d87b37948c
|
".dat -> .txt so that file associations will find a text editor
|
2005-11-07 05:44:27 +00:00 |
|
Chris Danford
|
8d2316f1c3
|
search Data\Type.dat for the Preferences group in addition to reading from the command line
|
2005-11-07 05:40:22 +00:00 |
|
Chris Danford
|
d1c968f0ae
|
add newline
|
2005-11-07 04:30:33 +00:00 |
|
Chris Danford
|
72bfacbdfe
|
add multitexture debug toggle
|
2005-11-07 03:59:05 +00:00 |
|
Chris Danford
|
44e517339d
|
make env mapping match OpenGL's "sphere map" tex coord gen
|
2005-11-07 03:58:14 +00:00 |
|
Chris Danford
|
37d06f63c2
|
fix "unreferenced" warnings
|
2005-11-07 01:26:36 +00:00 |
|
Chris Danford
|
b206a38b5d
|
add INSTALL_TYPE_INTERNAL_PCKS
|
2005-11-07 01:22:06 +00:00 |
|
Chris Danford
|
bfc7a6b758
|
Undo attempt at vsync in windowed mode. It's causing jerky animation and aparent skipping (even though the skip display isn't showing any hiccups)
|
2005-11-07 00:43:50 +00:00 |
|
Chris Danford
|
ffbf54c263
|
Loading a blank Song if a mp3/ogg file is present and no SM/KSF/DWI is present
|
2005-11-06 12:52:19 +00:00 |
|
Chris Danford
|
b2b65c2711
|
cleanup xbox comment
|
2005-11-05 07:03:05 +00:00 |
|
Chris Danford
|
aca5ee8677
|
fix Vsync in windowed
|
2005-11-05 06:55:23 +00:00 |
|
Chris Danford
|
3f6e95b7d8
|
fix D3D texture coord generation
|
2005-11-05 03:08:09 +00:00 |
|
Chris Danford
|
6199dbacf0
|
fix texture coord transform
|
2005-11-04 17:17:12 +00:00 |
|
Chris Danford
|
2ead5bf14f
|
undo last
|
2005-11-04 03:26:29 +00:00 |
|
Chris Danford
|
ce6e56c14f
|
use PRODUCT_NAME
|
2005-11-04 03:24:53 +00:00 |
|
Chris Danford
|
99512396d7
|
handle errors copying pcks
add !define INSTALL_SMPACKAGE
add !define DIRECTX_81_REDIST_PRESENT
add !define MAKE_PROGRAM_FOLDER_SHORTCUT
|
2005-11-04 02:43:22 +00:00 |
|
Chris Danford
|
e12e28d904
|
fix mods stored in profile cause DQ in Survival even though they're overridden
|
2005-11-02 20:02:47 +00:00 |
|
Chris Danford
|
81c631e936
|
localize autorun strings
|
2005-11-02 08:51:29 +00:00 |
|
Chris Danford
|
5de6afea90
|
disable upx for now. It's not working on VC7.1 executables
|
2005-11-01 23:42:59 +00:00 |
|
Chris Danford
|
d08591e0f3
|
add missing file
|
2005-11-01 23:41:50 +00:00 |
|
Chris Danford
|
c7defec2b9
|
remove old Convert Theme function
|
2005-11-01 23:39:36 +00:00 |
|
Chris Danford
|
a23e6d9058
|
add optional AutoRun page to installer
|
2005-11-01 18:01:41 +00:00 |
|
Chris Danford
|
77f041c899
|
add INSTALL_TYPE_PCKS path
|
2005-10-31 21:31:46 +00:00 |
|
Chris Danford
|
6a7cf6be38
|
Use old icons. The new ones don't look like installer icons.
|
2005-10-31 20:58:51 +00:00 |
|
Chris Danford
|
25caea972d
|
use Modern UI for multilanguage installer
|
2005-10-31 20:50:42 +00:00 |
|
Chris Danford
|
9e753e9f00
|
remove VC6, VC7 projects. Leave only VC7.1.
|
2005-10-31 19:29:51 +00:00 |
|
Chris Danford
|
74b107f8bb
|
don't bother checking for a group match when we already have an exact song match
|
2005-10-31 00:27:48 +00:00 |
|
Chris Danford
|
0f0caf7972
|
Writable files in "Save", read-only files in "Data". This simplifies the installer and packaging.
|
2005-10-30 23:08:38 +00:00 |
|
Chris Danford
|
e97d8ec930
|
add BGBrightnessNoZero
|
2005-10-30 05:37:13 +00:00 |
|
Chris Danford
|
1dee9871e2
|
Prepend for ignore markers so that we can search for markers using lower_bound.
While iterating, don't delete an item other than the one being iterated. This was invalidating the iterator and causing a crash.
|
2005-10-30 05:13:37 +00:00 |
|
Chris Danford
|
d738a4c664
|
add support for .ignore markers to hide files or directories (useful in build staging)
|
2005-10-30 04:42:23 +00:00 |
|
Chris Danford
|
ca8e0c5137
|
work around bad global constructor order in g++ x86 by not using PlayerNumber. Find a better way to handle this?
|
2005-10-29 05:42:38 +00:00 |
|
Chris Danford
|
9f0efb9cb0
|
remove unnecessary dependencies
|
2005-10-29 04:44:47 +00:00 |
|
Chris Danford
|
1917c30bc1
|
fix VC6 compile
|
2005-10-28 17:45:57 +00:00 |
|
Chris Danford
|
560a70d452
|
move bug report URLs to ProductInfo.h
|
2005-10-28 17:24:10 +00:00 |
|
Chris Danford
|
d38ca82ff4
|
add missing file
|
2005-10-28 03:19:18 +00:00 |
|
Chris Danford
|
092b5d969d
|
move all URLs into ProductInfo.h
|
2005-10-28 03:10:48 +00:00 |
|
Chris Danford
|
6e5b3a5ed8
|
fix PrefsManager::m_sCurrentGame not current, so GamePrefs from Static.ini weren't being used
|
2005-10-28 01:44:19 +00:00 |
|
Chris Danford
|
112564dc99
|
fix [Common] DefaultModifers not being applied in most places
|
2005-10-27 07:51:37 +00:00 |
|
Chris Danford
|
6dc474d41b
|
don't make a copy of the string when comparing
|
2005-10-27 06:11:59 +00:00 |
|
Chris Danford
|
8b8fa8aad3
|
move CommonMetrics into a namespace so that it's clear where they're coming from when used.
|
2005-10-27 05:16:19 +00:00 |
|
Chris Danford
|
5d7885c764
|
move game prefs into PrefsManager
|
2005-10-27 04:54:45 +00:00 |
|
Chris Danford
|
cdb7215971
|
add BeginsWith
|
2005-10-27 04:51:47 +00:00 |
|
Chris Danford
|
e00a57e05e
|
use Preference1D
|
2005-10-26 23:09:56 +00:00 |
|
Chris Danford
|
9b3a007551
|
reduce dependencies
|
2005-10-26 02:27:48 +00:00 |
|
Chris Danford
|
a048cc52bb
|
assert earlier if missing rather than when trying to open the Milkshape file
|
2005-10-23 18:48:25 +00:00 |
|
Chris Danford
|
59602f6f6e
|
sort list of files by file name
|
2005-10-23 18:02:32 +00:00 |
|
Chris Danford
|
eb2efd6d52
|
fix uninstall dialog listed all package names on one line
|
2005-10-23 17:18:24 +00:00 |
|
Chris Danford
|
a6d98549e3
|
fix uninstall dialog listed all package names on one line
|
2005-10-23 17:06:54 +00:00 |
|
Chris Danford
|
eea214bad5
|
remove choosing WaveOut
|
2005-10-23 04:55:01 +00:00 |
|
Chris Danford
|
0dd5dda8d4
|
remove "Play ". The long file name causes it to wrap.
|
2005-10-23 02:01:24 +00:00 |
|
Chris Danford
|
9f2ef19aa6
|
Change ShowMissCombo bool to MissComboCommand
|
2005-10-22 09:00:27 +00:00 |
|
Chris Danford
|
24f62bcb9a
|
remove redundant
|
2005-10-21 07:45:12 +00:00 |
|
Chris Danford
|
04a590b6f2
|
set default install dir when launching smpackage
|
2005-10-21 07:42:52 +00:00 |
|
Chris Danford
|
1903e07f56
|
if DISPLAY->SupportsPerVertexMatrixScale, then merge meshes with equal names. The allows some NoteSkins to be drawn in either 2 meshes or only 1 if vertex shaders are supported.
|
2005-10-21 06:36:08 +00:00 |
|
Chris Danford
|
9455ee6d54
|
convert mesh and bone names to CString
add MergeMeshes
|
2005-10-21 05:23:50 +00:00 |
|
Chris Danford
|
d8330a2c28
|
handle TextureTranslateScale in the software vertex path
TODO: refactor this
|
2005-10-20 19:18:32 +00:00 |
|
Chris Danford
|
779ad158b6
|
Kill the translation instead of scaling to 0,0. Oops.
|
2005-10-20 18:19:44 +00:00 |
|
Chris Danford
|
fbe40c9c49
|
remove testing
|
2005-10-20 14:33:56 +00:00 |
|
Chris Danford
|
53dc198c89
|
use product name for settings ini
|
2005-10-20 14:16:55 +00:00 |
|
Chris Danford
|
83d437dd6b
|
if hardware doesn't support per-vertex tex matrix scale, apply the scaling of the first vertex to the whole mesh
|
2005-10-20 14:15:13 +00:00 |
|
Chris Danford
|
70b89f0824
|
fix bad file references
remove msvcp71.dll for now
|
2005-10-20 13:50:49 +00:00 |
|
Chris Danford
|
9ffb2620b8
|
Make product names !defined
|
2005-10-20 08:31:55 +00:00 |
|
Chris Danford
|
9d65ef05da
|
move product specific strings to defines
|
2005-10-20 01:03:07 +00:00 |
|
Chris Danford
|
f1d28c640c
|
user PRODUCT_NAME instead of hard-coded "StepMania"
|
2005-10-19 21:06:22 +00:00 |
|
Chris Danford
|
265a637be8
|
remove default volume sentinel value and just use 1.0
|
2005-10-18 07:32:35 +00:00 |
|
Chris Danford
|
b2e9c616c8
|
fix Attr stuff
|
2005-10-18 07:00:33 +00:00 |
|
Chris Danford
|
cc81130b5a
|
remove backward compat. We're not loading scores from 3.0 any more.
|
2005-10-17 17:45:18 +00:00 |
|
Chris Danford
|
c2bc8c3b61
|
set default install dir to whatever install dir was used last
prune old non-present installations by checking each for a Programs directory
|
2005-10-17 08:15:52 +00:00 |
|
Chris Danford
|
349c19cb09
|
add checkpoints to catch input assert
|
2005-10-15 16:52:01 +00:00 |
|
Chris Danford
|
ae7300b3be
|
const cleanup
|
2005-10-15 16:47:44 +00:00 |
|
Chris Danford
|
d6555531f3
|
trying to track down input assert
|
2005-10-15 10:11:45 +00:00 |
|
Chris Danford
|
c27dc12583
|
move skipping of SSelectGroup into a branch (fixes SSGroup::TweenOnScreen assert)
|
2005-10-15 06:20:59 +00:00 |
|
Chris Danford
|
fa00917f7c
|
add GlobalOffsetSeconds menu item
|
2005-10-15 04:13:11 +00:00 |
|
Chris Danford
|
372c5ad6df
|
only ignore empty dirs in Debug for performance
|
2005-10-15 01:05:27 +00:00 |
|
Chris Danford
|
73ba34b7a8
|
SongScoreRowsToShow -> SongScoreRowsToDraw
|
2005-10-15 00:50:18 +00:00 |
|
Chris Danford
|
8f13d08337
|
SongScoreRowsToShow -> SongScoreRowsToDraw
fix popping at bottom of list because too few copies made
|
2005-10-15 00:38:49 +00:00 |
|
Chris Danford
|
3610303408
|
ignore empty directories so we don't have to let CVS prune before we can test changes that delete a dir
|
2005-10-15 00:35:54 +00:00 |
|
Chris Danford
|
1ab9ace450
|
larger stats
|
2005-10-14 01:45:52 +00:00 |
|
Chris Danford
|
7bfa77f9ac
|
mute before starting the sound. Fixes little pops.
|
2005-10-13 22:10:40 +00:00 |
|
Chris Danford
|
ced0a0c6e9
|
fix transition sounds playing when attract sounds are off
|
2005-10-13 22:07:40 +00:00 |
|
Chris Danford
|
634ab18a79
|
In a survuval course, override stored mods
|
2005-10-13 17:34:16 +00:00 |
|
Chris Danford
|
8473727ea0
|
removed deleted file
|
2005-10-12 21:27:49 +00:00 |
|
Chris Danford
|
de8a86213f
|
fix VC6 compile
|
2005-10-12 21:27:15 +00:00 |
|