Commit Graph
100 Commits
Author SHA1 Message Date
Chris Danford 6446d21eb2 fix incorrect VideoRenderer defaults used 2005-11-10 19:38:21 +00:00
Chris Danford 311fd70573 when resetting the D3D device, use the preferred video mode and not the current desktop mode. This fixes "Win98, full-screen, alt-tab away, alt-tab back and the game is running fullscreen at the desktop video mode" 2005-11-10 18:55:03 +00:00
Chris Danford 7f5a4b8373 move VideoModeParams out of RageDisplay to reduce header dependencies 2005-11-10 18:37:04 +00:00
Chris Danford af115bab90 handle sentinel values for refresh rate instead of asserting 2005-11-10 10:22:15 +00:00
Chris Danford 34debc4e59 point to new StepMania.ini location 2005-11-10 09:19:48 +00:00
Chris Danford 423caaf207 spacing 2005-11-10 08:55:11 +00:00
Chris Danford 31ecd17da3 add Quadro defaults 2005-11-09 17:34:32 +00:00
Chris Danford 81037f05cd move Preferences from ThemeManager to completely in PrefsManager
Also, allow Defaults.ini and Static.ini to have sections
2005-11-09 10:55:30 +00:00
Chris Danford f9a09c6e6f refresh the icon after writing the exe that contains the icon 2005-11-09 01:22:07 +00:00
Chris Danford 8c9df8c3a1 fix smzip icons don't display correctly if icon was cached before installation of SM and don't update after uninstalling SM" 2005-11-09 01:16:26 +00:00
Chris Danford 5fbc02ae60 add missing DLL for Win98 2005-11-08 23:54:58 +00:00
Chris Danford cc0d65e0db remove product name from vdi contents
differentiate between "can't open .vdi" and "can't parse .vdi"
2005-11-08 22:14:59 +00:00
Chris Danford 924cd3261b revert sync changes when backing out of gameplay instead of silently saving them 2005-11-08 18:04:51 +00:00
Chris Danford e87df3bc5e fix SaveSync prompt. Make it a Screen again so that it can be used in branching and doesn't need to be integrated into an already-complicated ScreenGameplay. 2005-11-08 17:51:40 +00:00
Chris Danford 4741eac616 paletted bitmaps don't display right on Win98. use RGB. 2005-11-08 06:19:52 +00:00
Chris Danford 489cf3b202 .dat -> .txt so that file associations will find a text editor 2005-11-07 05:45:48 +00:00
Chris Danford d87b37948c ".dat -> .txt so that file associations will find a text editor 2005-11-07 05:44:27 +00:00
Chris Danford 8d2316f1c3 search Data\Type.dat for the Preferences group in addition to reading from the command line 2005-11-07 05:40:22 +00:00
Chris Danford d1c968f0ae add newline 2005-11-07 04:30:33 +00:00
Chris Danford 72bfacbdfe add multitexture debug toggle 2005-11-07 03:59:05 +00:00
Chris Danford 44e517339d make env mapping match OpenGL's "sphere map" tex coord gen 2005-11-07 03:58:14 +00:00
Chris Danford 37d06f63c2 fix "unreferenced" warnings 2005-11-07 01:26:36 +00:00
Chris Danford b206a38b5d add INSTALL_TYPE_INTERNAL_PCKS 2005-11-07 01:22:06 +00:00
Chris Danford bfc7a6b758 Undo attempt at vsync in windowed mode. It's causing jerky animation and aparent skipping (even though the skip display isn't showing any hiccups) 2005-11-07 00:43:50 +00:00
Chris Danford ffbf54c263 Loading a blank Song if a mp3/ogg file is present and no SM/KSF/DWI is present 2005-11-06 12:52:19 +00:00
Chris Danford b2b65c2711 cleanup xbox comment 2005-11-05 07:03:05 +00:00
Chris Danford aca5ee8677 fix Vsync in windowed 2005-11-05 06:55:23 +00:00
Chris Danford 3f6e95b7d8 fix D3D texture coord generation 2005-11-05 03:08:09 +00:00
Chris Danford 6199dbacf0 fix texture coord transform 2005-11-04 17:17:12 +00:00
Chris Danford 2ead5bf14f undo last 2005-11-04 03:26:29 +00:00
Chris Danford ce6e56c14f use PRODUCT_NAME 2005-11-04 03:24:53 +00:00
Chris Danford 99512396d7 handle errors copying pcks
add !define INSTALL_SMPACKAGE
add !define DIRECTX_81_REDIST_PRESENT
add !define MAKE_PROGRAM_FOLDER_SHORTCUT
2005-11-04 02:43:22 +00:00
Chris Danford e12e28d904 fix mods stored in profile cause DQ in Survival even though they're overridden 2005-11-02 20:02:47 +00:00
Chris Danford 81c631e936 localize autorun strings 2005-11-02 08:51:29 +00:00
Chris Danford 5de6afea90 disable upx for now. It's not working on VC7.1 executables 2005-11-01 23:42:59 +00:00
Chris Danford d08591e0f3 add missing file 2005-11-01 23:41:50 +00:00
Chris Danford c7defec2b9 remove old Convert Theme function 2005-11-01 23:39:36 +00:00
Chris Danford a23e6d9058 add optional AutoRun page to installer 2005-11-01 18:01:41 +00:00
Chris Danford 77f041c899 add INSTALL_TYPE_PCKS path 2005-10-31 21:31:46 +00:00
Chris Danford 6a7cf6be38 Use old icons. The new ones don't look like installer icons. 2005-10-31 20:58:51 +00:00
Chris Danford 25caea972d use Modern UI for multilanguage installer 2005-10-31 20:50:42 +00:00
Chris Danford 9e753e9f00 remove VC6, VC7 projects. Leave only VC7.1. 2005-10-31 19:29:51 +00:00
Chris Danford 74b107f8bb don't bother checking for a group match when we already have an exact song match 2005-10-31 00:27:48 +00:00
Chris Danford 0f0caf7972 Writable files in "Save", read-only files in "Data". This simplifies the installer and packaging. 2005-10-30 23:08:38 +00:00
Chris Danford e97d8ec930 add BGBrightnessNoZero 2005-10-30 05:37:13 +00:00
Chris Danford 1dee9871e2 Prepend for ignore markers so that we can search for markers using lower_bound.
While iterating, don't delete an item other than the one being iterated.  This was invalidating the iterator and causing a crash.
2005-10-30 05:13:37 +00:00
Chris Danford d738a4c664 add support for .ignore markers to hide files or directories (useful in build staging) 2005-10-30 04:42:23 +00:00
Chris Danford ca8e0c5137 work around bad global constructor order in g++ x86 by not using PlayerNumber. Find a better way to handle this? 2005-10-29 05:42:38 +00:00
Chris Danford 9f0efb9cb0 remove unnecessary dependencies 2005-10-29 04:44:47 +00:00
Chris Danford 1917c30bc1 fix VC6 compile 2005-10-28 17:45:57 +00:00
Chris Danford 560a70d452 move bug report URLs to ProductInfo.h 2005-10-28 17:24:10 +00:00
Chris Danford d38ca82ff4 add missing file 2005-10-28 03:19:18 +00:00
Chris Danford 092b5d969d move all URLs into ProductInfo.h 2005-10-28 03:10:48 +00:00
Chris Danford 6e5b3a5ed8 fix PrefsManager::m_sCurrentGame not current, so GamePrefs from Static.ini weren't being used 2005-10-28 01:44:19 +00:00
Chris Danford 112564dc99 fix [Common] DefaultModifers not being applied in most places 2005-10-27 07:51:37 +00:00
Chris Danford 6dc474d41b don't make a copy of the string when comparing 2005-10-27 06:11:59 +00:00
Chris Danford 8b8fa8aad3 move CommonMetrics into a namespace so that it's clear where they're coming from when used. 2005-10-27 05:16:19 +00:00
Chris Danford 5d7885c764 move game prefs into PrefsManager 2005-10-27 04:54:45 +00:00
Chris Danford cdb7215971 add BeginsWith 2005-10-27 04:51:47 +00:00
Chris Danford e00a57e05e use Preference1D 2005-10-26 23:09:56 +00:00
Chris Danford 9b3a007551 reduce dependencies 2005-10-26 02:27:48 +00:00
Chris Danford a048cc52bb assert earlier if missing rather than when trying to open the Milkshape file 2005-10-23 18:48:25 +00:00
Chris Danford 59602f6f6e sort list of files by file name 2005-10-23 18:02:32 +00:00
Chris Danford eb2efd6d52 fix uninstall dialog listed all package names on one line 2005-10-23 17:18:24 +00:00
Chris Danford a6d98549e3 fix uninstall dialog listed all package names on one line 2005-10-23 17:06:54 +00:00
Chris Danford eea214bad5 remove choosing WaveOut 2005-10-23 04:55:01 +00:00
Chris Danford 0dd5dda8d4 remove "Play ". The long file name causes it to wrap. 2005-10-23 02:01:24 +00:00
Chris Danford 9f2ef19aa6 Change ShowMissCombo bool to MissComboCommand 2005-10-22 09:00:27 +00:00
Chris Danford 24f62bcb9a remove redundant 2005-10-21 07:45:12 +00:00
Chris Danford 04a590b6f2 set default install dir when launching smpackage 2005-10-21 07:42:52 +00:00
Chris Danford 1903e07f56 if DISPLAY->SupportsPerVertexMatrixScale, then merge meshes with equal names. The allows some NoteSkins to be drawn in either 2 meshes or only 1 if vertex shaders are supported. 2005-10-21 06:36:08 +00:00
Chris Danford 9455ee6d54 convert mesh and bone names to CString
add MergeMeshes
2005-10-21 05:23:50 +00:00
Chris Danford d8330a2c28 handle TextureTranslateScale in the software vertex path
TODO: refactor this
2005-10-20 19:18:32 +00:00
Chris Danford 779ad158b6 Kill the translation instead of scaling to 0,0. Oops. 2005-10-20 18:19:44 +00:00
Chris Danford fbe40c9c49 remove testing 2005-10-20 14:33:56 +00:00
Chris Danford 53dc198c89 use product name for settings ini 2005-10-20 14:16:55 +00:00
Chris Danford 83d437dd6b if hardware doesn't support per-vertex tex matrix scale, apply the scaling of the first vertex to the whole mesh 2005-10-20 14:15:13 +00:00
Chris Danford 70b89f0824 fix bad file references
remove msvcp71.dll for now
2005-10-20 13:50:49 +00:00
Chris Danford 9ffb2620b8 Make product names !defined 2005-10-20 08:31:55 +00:00
Chris Danford 9d65ef05da move product specific strings to defines 2005-10-20 01:03:07 +00:00
Chris Danford f1d28c640c user PRODUCT_NAME instead of hard-coded "StepMania" 2005-10-19 21:06:22 +00:00
Chris Danford 265a637be8 remove default volume sentinel value and just use 1.0 2005-10-18 07:32:35 +00:00
Chris Danford b2e9c616c8 fix Attr stuff 2005-10-18 07:00:33 +00:00
Chris Danford cc81130b5a remove backward compat. We're not loading scores from 3.0 any more. 2005-10-17 17:45:18 +00:00
Chris Danford c2bc8c3b61 set default install dir to whatever install dir was used last
prune old non-present installations by checking each for a Programs directory
2005-10-17 08:15:52 +00:00
Chris Danford 349c19cb09 add checkpoints to catch input assert 2005-10-15 16:52:01 +00:00
Chris Danford ae7300b3be const cleanup 2005-10-15 16:47:44 +00:00
Chris Danford d6555531f3 trying to track down input assert 2005-10-15 10:11:45 +00:00
Chris Danford c27dc12583 move skipping of SSelectGroup into a branch (fixes SSGroup::TweenOnScreen assert) 2005-10-15 06:20:59 +00:00
Chris Danford fa00917f7c add GlobalOffsetSeconds menu item 2005-10-15 04:13:11 +00:00
Chris Danford 372c5ad6df only ignore empty dirs in Debug for performance 2005-10-15 01:05:27 +00:00
Chris Danford 73ba34b7a8 SongScoreRowsToShow -> SongScoreRowsToDraw 2005-10-15 00:50:18 +00:00
Chris Danford 8f13d08337 SongScoreRowsToShow -> SongScoreRowsToDraw
fix popping at bottom of list because too few copies made
2005-10-15 00:38:49 +00:00
Chris Danford 3610303408 ignore empty directories so we don't have to let CVS prune before we can test changes that delete a dir 2005-10-15 00:35:54 +00:00
Chris Danford 1ab9ace450 larger stats 2005-10-14 01:45:52 +00:00
Chris Danford 7bfa77f9ac mute before starting the sound. Fixes little pops. 2005-10-13 22:10:40 +00:00
Chris Danford ced0a0c6e9 fix transition sounds playing when attract sounds are off 2005-10-13 22:07:40 +00:00
Chris Danford 634ab18a79 In a survuval course, override stored mods 2005-10-13 17:34:16 +00:00
Chris Danford 8473727ea0 removed deleted file 2005-10-12 21:27:49 +00:00
Chris Danford de8a86213f fix VC6 compile 2005-10-12 21:27:15 +00:00