remove old Convert Theme function

This commit is contained in:
Chris Danford
2005-11-01 23:39:36 +00:00
parent 4c2a8e3ba0
commit c7defec2b9
6 changed files with 52 additions and 209 deletions
Binary file not shown.

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Width:  |  Height:  |  Size: 31 KiB

After

Width:  |  Height:  |  Size: 31 KiB

-152
View File
@@ -43,7 +43,6 @@ void ConvertThemeDlg::DoDataExchange(CDataExchange* pDX)
BEGIN_MESSAGE_MAP(ConvertThemeDlg, CDialog)
//{{AFX_MSG_MAP(ConvertThemeDlg)
ON_BN_CLICKED(IDC_BUTTON_CONVERT, OnButtonConvert)
ON_LBN_SELCHANGE(IDC_LIST_THEMES, OnSelchangeListThemes)
ON_BN_CLICKED(IDC_BUTTON_ANALYZE, OnButtonAnalyze)
ON_BN_CLICKED(IDC_BUTTON_EDIT_METRICS, OnButtonEditMetrics)
@@ -95,157 +94,6 @@ void RecursiveRename( CString sDirStart, CString sOld, CString sNew )
RecursiveRename( sDirStart+asDirs[i], sOld, sNew );
}
void ConvertThemeDlg::OnButtonConvert()
{
// TODO: Add your control notification handler code here
int iSel = m_listThemes.GetCurSel();
CString sThemeDir;
m_listThemes.GetText( iSel, sThemeDir );
sThemeDir = "Themes\\" + sThemeDir;
RecursiveRename( sThemeDir, "gameplay cleared", "______OBSOLETE gameplay cleared" );
RecursiveRename( sThemeDir, "gameplay closing star", "______OBSOLETE gameplay closing star" );
RecursiveRename( sThemeDir, "gameplay opening star", "______OBSOLETE gameplay opening star" );
RecursiveRename( sThemeDir, "gameplay here we go", "______OBSOLETE gameplay here we go" );
RecursiveRename( sThemeDir, "gameplay failed", "______OBSOLETE gameplay failed" );
RecursiveRename( sThemeDir, "gameplay toasty", "______OBSOLETE gameplay toasty" );
RecursiveRename( sThemeDir, "gameplay ready", "______OBSOLETE gameplay ready" );
RecursiveRename( sThemeDir, "keep alive", "______OBSOLETE keep alive" );
RecursiveRename( sThemeDir, "menu style icons 1x9", "______OBSOLETE menu style icons 1x9" );
RecursiveRename( sThemeDir, "game over", "______OBSOLETE game over" );
RecursiveRename( sThemeDir, "stage extra1", "______OBSOLETE stage extra1" );
RecursiveRename( sThemeDir, "stage extra2", "______OBSOLETE stage extra2" );
RecursiveRename( sThemeDir, "stage final", "______OBSOLETE stage final" );
RecursiveRename( sThemeDir, "stage oni", "______OBSOLETE stage oni" );
RecursiveRename( sThemeDir, "stage parts 5x3", "______OBSOLETE stage parts 5x3" );
RecursiveRename( sThemeDir, "stage stage", "______OBSOLETE stage stage" );
RecursiveRename( sThemeDir, "edit background", "______OBSOLETE edit background" );
RecursiveRename( sThemeDir, "Fonts\\bpmdisplay", "Fonts\\______OBSOLETE bpmdisplay" );
RecursiveRename( sThemeDir, "Fonts\\evaluation new record", "Fonts\\______OBSOLETE evaluation new record" );
RecursiveRename( sThemeDir, "Fonts\\evaluation stage", "Fonts\\______OBSOLETE evaluation stage" );
RecursiveRename( sThemeDir, "Fonts\\gameplay stage", "Fonts\\______OBSOLETE gameplay stage" );
RecursiveRename( sThemeDir, "Fonts\\normal2", "Fonts\\______OBSOLETE normal2" );
RecursiveRename( sThemeDir, "Fonts\\select course num songs", "Fonts\\______OBSOLETE select course num songs" );
RecursiveRename( sThemeDir, "Fonts\\select course total time", "Fonts\\______OBSOLETE select course total time" );
RecursiveRename( sThemeDir, "Fonts\\select group num songs", "Fonts\\______OBSOLETE select group num songs" );
RecursiveRename( sThemeDir, "Fonts\\select music hold", "Fonts\\______OBSOLETE select music hold" );
RecursiveRename( sThemeDir, "Fonts\\select music stage", "Fonts\\______OBSOLETE select music stage" );
RecursiveRename( sThemeDir, "Fonts\\small titles", "Fonts\\______OBSOLETE small titles" );
RecursiveRename( sThemeDir, "Fonts\\stage", "Fonts\\______OBSOLETE stage" );
RecursiveRename( sThemeDir, "Fonts\\survive time", "Fonts\\______OBSOLETE survive time" );
RecursiveRename( sThemeDir, "menu style icons", "______OBSOLETE menu style icons" );
RecursiveRename( sThemeDir, "music status icons", "______OBSOLETE music status icons" );
RecursiveRename( sThemeDir, "ScreenSelectMusic music", "______OBSOLETE ScreenSelectMusic music" );
RecursiveRename( sThemeDir, "title menu logo", "ScreenLogo" );
RecursiveRename( sThemeDir, "BGAnimations\\appearance options", "BGAnimations\\ScreenAppearanceOptions background" );
RecursiveRename( sThemeDir, "BGAnimations\\caution", "BGAnimations\\ScreenCaution background" );
RecursiveRename( sThemeDir, "BGAnimations\\game over", "BGAnimations\\ScreenGameOver background" );
RecursiveRename( sThemeDir, "BGAnimations\\logo", "BGAnimations\\ScreenLogo background" );
RecursiveRename( sThemeDir, "BGAnimations\\edit menu", "BGAnimations\\ScreenEditMenu background" );
RecursiveRename( sThemeDir, "BGAnimations\\evaluation", "BGAnimations\\ScreenEvaluation background" );
RecursiveRename( sThemeDir, "BGAnimations\\gameplay options", "BGAnimations\\ScreenGameplayOptions background" );
RecursiveRename( sThemeDir, "BGAnimations\\edit menu", "BGAnimations\\ScreenEditMenu background" );
RecursiveRename( sThemeDir, "BGAnimations\\game options", "BGAnimations\\ScreenGameOptions background" );
RecursiveRename( sThemeDir, "BGAnimations\\title menu", "BGAnimations\\ScreenLogo background" );
RecursiveRename( sThemeDir, "evaluation summary top edge", "ScreenEvaluationSummary header" );
RecursiveRename( sThemeDir, "top edge", "header" );
RecursiveRename( sThemeDir, "\\edit menu", "\\ScreenEditMenu" );
RecursiveRename( sThemeDir, "\\evaluation", "\\ScreenEvaluation" );
RecursiveRename( sThemeDir, "fallback banner", "Common fallback banner" );
RecursiveRename( sThemeDir, "Fonts\\music scroll", "Fonts\\ScreenMusicScroll titles" );
RecursiveRename( sThemeDir, "fallback background", "Common fallback background" );
RecursiveRename( sThemeDir, "all music banner", "Banner all" );
RecursiveRename( sThemeDir, "try extra stage", "try extra" );
RecursiveRename( sThemeDir, "fallback cd title", "ScreenSelectMusic fallback cdtitle" );
RecursiveRename( sThemeDir, "game options", "ScreenGameOptions" );
RecursiveRename( sThemeDir, "gameplay combo label", "Combo label" );
RecursiveRename( sThemeDir, "gameplay difficulty icons", "ScreenGameplay difficulty icons" );
RecursiveRename( sThemeDir, "gameplay extra life frame", "ScreenGameplay extra life frame" );
RecursiveRename( sThemeDir, "gameplay extra lifemeter bar", "LifeMeterBar extra frame" );
RecursiveRename( sThemeDir, "gameplay extra lifemeter stream hot", "LifeMeterBar extra hot" );
RecursiveRename( sThemeDir, "gameplay extra lifemeter stream normal", "LifeMeterBar extra normal" );
RecursiveRename( sThemeDir, "gameplay lifemeter bar", "LifeMeterBar frame" );
RecursiveRename( sThemeDir, "gameplay lifemeter battery 1x4", "LifeMeterBattery lives 1x4" );
RecursiveRename( sThemeDir, "gameplay lifemeter oni", "LifeMeterBattery frame" );
RecursiveRename( sThemeDir, "gameplay", "ScreenGameplay" );
RecursiveRename( sThemeDir, "graphic options", "ScreenGraphicOptions" );
RecursiveRename( sThemeDir, "input options", "ScreenInputOptions" );
RecursiveRename( sThemeDir, "instructions", "ScreenInstructions" );
RecursiveRename( sThemeDir, "machine options", "ScreenMachineOptions" );
RecursiveRename( sThemeDir, "map controllers", "ScreenMapControllers" );
RecursiveRename( sThemeDir, "menu bottom edge", "_shared footer" );
RecursiveRename( sThemeDir, "music sort icons 1x4", "MusicSortDisplay icons 1x4" );
RecursiveRename( sThemeDir, "options arrow", "ScreenOptions bullet" );
RecursiveRename( sThemeDir, "options cursor", "OptionsCursor cursor" );
RecursiveRename( sThemeDir, "options underline", "OptionsCursor underline" );
RecursiveRename( sThemeDir, "player options", "ScreenPlayerOptions" );
RecursiveRename( sThemeDir, "select course content bar", "CourseEntryDisplay bar" );
RecursiveRename( sThemeDir, "select course", "ScreenSelectCourse" );
RecursiveRename( sThemeDir, "select difficulty easy header", "ScreenSelectDifficulty info arcade-easy" );
RecursiveRename( sThemeDir, "select difficulty easy picture", "ScreenSelectDifficulty picture arcade-easy" );
RecursiveRename( sThemeDir, "select difficulty medium header", "ScreenSelectDifficulty info arcade-medium" );
RecursiveRename( sThemeDir, "select difficulty medium picture", "ScreenSelectDifficulty picture arcade-medium" );
RecursiveRename( sThemeDir, "select difficulty hard header", "ScreenSelectDifficulty info arcade-hard" );
RecursiveRename( sThemeDir, "select difficulty hard picture", "ScreenSelectDifficulty picture arcade-hard" );
RecursiveRename( sThemeDir, "select difficulty oni header", "ScreenSelectDifficulty info oni" );
RecursiveRename( sThemeDir, "select difficulty oni picture", "ScreenSelectDifficulty picture oni" );
RecursiveRename( sThemeDir, "select difficulty endless header", "ScreenSelectDifficulty info endless" );
RecursiveRename( sThemeDir, "select difficulty endless picture", "ScreenSelectDifficulty picture endless" );
RecursiveRename( sThemeDir, "select difficulty", "ScreenSelectDifficulty" );
RecursiveRename( sThemeDir, "select game", "ScreenSelectGame" );
RecursiveRename( sThemeDir, "select group button", "GroupList bar" );
RecursiveRename( sThemeDir, "select group contents header", "ScreenSelectGroup contents" );
RecursiveRename( sThemeDir, "select group info frame", "ScreenSelectGroup frame" );
RecursiveRename( sThemeDir, "select group", "ScreenSelectGroup" );
RecursiveRename( sThemeDir, "select music meter 2x1", "DifficultyMeter bar 2x1" );
RecursiveRename( sThemeDir, "select music option icons 3x2", "OptionIcon frame 3x2" );
RecursiveRename( sThemeDir, "select music radar base", "GrooveRadar base" );
RecursiveRename( sThemeDir, "select music radar labels 1x5", "GrooveRadar labels 1x5" );
RecursiveRename( sThemeDir, "select music roulette banner", "Banner roulette" );
RecursiveRename( sThemeDir, "select music scrollbar parts 1x3", "ScrollBar parts 1x3" );
RecursiveRename( sThemeDir, "select music scrollbar thumb", "ScrollBar thumb" );
RecursiveRename( sThemeDir, "select music section banner", "Banner abc" );
RecursiveRename( sThemeDir, "select music Section bar", "MusicWheelItem section" );
RecursiveRename( sThemeDir, "select music small grades", "SmallGradeDisplay grades" );
RecursiveRename( sThemeDir, "select music song bar", "MusicWheelItem song" );
RecursiveRename( sThemeDir, "select music", "ScreenSelectMusic" );
RecursiveRename( sThemeDir, "select player", "ScreenSelectPlayer" );
RecursiveRename( sThemeDir, "info dance", "info" );
RecursiveRename( sThemeDir, "preview dance", "picture" );
RecursiveRename( sThemeDir, "preview", "picture" );
RecursiveRename( sThemeDir, "select style", "ScreenSelectStyle" );
RecursiveRename( sThemeDir, "song options", "ScreenSongOptions" );
RecursiveRename( sThemeDir, "menu timer", "MenuTimer" );
RecursiveRename( sThemeDir, "appearance options", "ScreenAppearanceOptions" );
RecursiveRename( sThemeDir, "music scroll", "ScreenMusicScroll" );
RecursiveRename( sThemeDir, "how to play", "ScreenInstructions" );
RecursiveRename( sThemeDir, "background background", "background" );
RecursiveRename( sThemeDir, "credits", "ScreenManager credits" );
RecursiveRename( sThemeDir, "header1", "_shared1" );
RecursiveRename( sThemeDir, "header2", "_shared2" );
RecursiveRename( sThemeDir, "header3", "_shared3" );
RecursiveRename( sThemeDir, "header4", "_shared4" );
RecursiveRename( sThemeDir, "Fonts\\help", "Fonts\\Common help" );
RecursiveRename( sThemeDir, "Fonts\\musicwheel text banner", "Fonts\\TextBanner" );
RecursiveRename( sThemeDir, "Fonts\\normal", "Fonts\\Common normal" );
RecursiveRename( sThemeDir, "Fonts\\option icons", "Fonts\\OptionIcon" );
RecursiveRename( sThemeDir, "Fonts\\option explanation", "Fonts\\ScreenOptions explanation" );
RecursiveRename( sThemeDir, "Fonts\\option item", "Fonts\\ScreenOptions item" );
RecursiveRename( sThemeDir, "Fonts\\option title", "Fonts\\ScreenOptions title" );
RecursiveRename( sThemeDir, "Fonts\\select course num songs", "Fonts\\ScreenOptions title" );
RecursiveRename( sThemeDir, "Fonts\\select group button label", "Fonts\\GroupList label" );
RecursiveRename( sThemeDir, "Fonts\\selectmusicsection", "Fonts\\MusicWheel section" );
RecursiveRename( sThemeDir, "Fonts\\titlemenu", "Fonts\\ScreenTitleMenu choices" );
RecursiveRename( sThemeDir, "numbers 5x3", "5x3" );
RecursiveRename( sThemeDir, " (dither)", "" );
RecursiveRename( sThemeDir, " (1alpha)", "" );
RecursiveRename( sThemeDir, " (1 alpha)", "" );
RecursiveRename( sThemeDir, " (0 alpha)", "" );
RecursiveRename( sThemeDir, "edit header", "ScreenEdit header" );
AfxMessageBox( "Conversion Complete!" );
}
void ConvertThemeDlg::OnSelchangeListThemes()
{
// TODO: Add your control notification handler code here
-1
View File
@@ -40,7 +40,6 @@ protected:
// Generated message map functions
//{{AFX_MSG(ConvertThemeDlg)
virtual BOOL OnInitDialog();
afx_msg void OnButtonConvert();
afx_msg void OnSelchangeListThemes();
afx_msg void OnButtonAnalyze();
afx_msg void OnButtonEditMetrics();
+3 -3
View File
@@ -1,5 +1,5 @@
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Microsoft Visual C++ generated include file.
// Used by smpackage.rc
//
#define IDD_SMPACKAGE_DIALOG 102
@@ -14,13 +14,13 @@
#define IDD_MENU 139
#define MENU 140
#define IDD_CONVERT_THEME 142
#define CONVERTTHEME 144
#define IDD_EDIT_METRICS 145
#define EDIT_METRICS 146
#define IDD_ENTER_COMMENT 146
#define IDD_SHOW_COMMENT 147
#define IDD_UNINSTALL_OLD_PACKAGES 148
#define IDD_CHANGE_GAME_SETTINGS 149
#define CONVERTTHEME 149
#define IDC_LIST_SONGS 1000
#define IDC_LIST 1000
#define IDC_BUTTON_PLAY 1001
@@ -77,7 +77,7 @@
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 149
#define _APS_NEXT_RESOURCE_VALUE 150
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1055
#define _APS_NEXT_SYMED_VALUE 104
@@ -606,5 +606,8 @@
</File>
</Files>
<Globals>
<Global
Name="RESOURCE_FILE"
Value="smpackage.rc"/>
</Globals>
</VisualStudioProject>
+46 -53
View File
@@ -1,4 +1,4 @@
//Microsoft Developer Studio generated resource script.
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
@@ -27,18 +27,18 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
// TEXTINCLUDE
//
1 TEXTINCLUDE MOVEABLE PURE
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE MOVEABLE PURE
2 TEXTINCLUDE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE MOVEABLE PURE
3 TEXTINCLUDE
BEGIN
"#define _AFX_NO_SPLITTER_RESOURCES\r\n"
"#define _AFX_NO_OLE_RESOURCES\r\n"
@@ -66,7 +66,7 @@ END
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME ICON DISCARDABLE "smpackage.ICO"
IDR_MAINFRAME ICON "smpackage.ICO"
/////////////////////////////////////////////////////////////////////////////
//
@@ -74,7 +74,7 @@ IDR_MAINFRAME ICON DISCARDABLE "smpackage.ICO"
//
IDD_INSTALL DIALOGEX 0, 0, 332, 234
STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION
STYLE DS_SETFONT | DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION
CAPTION "Stepmania Package Manager"
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
@@ -99,8 +99,8 @@ BEGIN
END
IDD_EXPORTER DIALOGEX 0, 0, 332, 234
STYLE DS_MODALFRAME | DS_CENTER | WS_MINIMIZEBOX | WS_POPUP | WS_VISIBLE |
WS_CAPTION | WS_SYSMENU
STYLE DS_SETFONT | DS_MODALFRAME | DS_CENTER | WS_MINIMIZEBOX | WS_POPUP |
WS_VISIBLE | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_APPWINDOW
CAPTION "Stepmania Package Manager"
FONT 8, "MS Sans Serif", 0, 0, 0x1
@@ -121,8 +121,8 @@ BEGIN
PUSHBUTTON "Open Program Folder",IDC_BUTTON_OPEN,83,215,79,15
END
IDD_DIALOG_NAME DIALOG DISCARDABLE 0, 0, 261, 58
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
IDD_DIALOG_NAME DIALOG 0, 0, 261, 58
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Name Your Package"
FONT 8, "MS Sans Serif"
BEGIN
@@ -135,8 +135,8 @@ BEGIN
18,38,179,12
END
IDD_EDIT_INSTALLATIONS DIALOG DISCARDABLE 0, 0, 233, 220
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
IDD_EDIT_INSTALLATIONS DIALOG 0, 0, 233, 220
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Edit Installations"
FONT 8, "MS Sans Serif"
BEGIN
@@ -156,7 +156,7 @@ BEGIN
END
IDD_MENU DIALOGEX 0, 0, 332, 317
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "StepMania Tools Main Menu"
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
@@ -189,37 +189,32 @@ BEGIN
IDC_STATIC,103,266,215,23
END
IDD_CONVERT_THEME DIALOG DISCARDABLE 0, 0, 332, 258
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
IDD_CONVERT_THEME DIALOGEX 0, 0, 332, 258
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Theme Elements"
FONT 8, "MS Sans Serif"
FONT 8, "MS Sans Serif", 0, 0, 0x0
BEGIN
DEFPUSHBUTTON "Close",IDOK,275,237,50,14
CONTROL 144,IDC_STATIC,"Static",SS_BITMAP,0,0,332,38
CONTROL 149,IDC_STATIC,"Static",SS_BITMAP,0,0,332,38
LISTBOX IDC_LIST_THEMES,7,44,88,186,LBS_SORT |
LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP
PUSHBUTTON "Convert from 3.0 to 4.0",IDC_BUTTON_CONVERT,164,51,95,
15,WS_DISABLED
LTEXT "This will convert the element names in a SM 3.0 theme to the SM 4.0 theme names. A converted theme will no longer be compatible with StepMania 3.0, so make a backup. This tool does not convert theme metrics.",
IDC_STATIC,110,71,210,33
GROUPBOX "Elements",IDC_STATIC,105,41,220,100
GROUPBOX "Tools",IDC_STATIC,105,41,220,189
LTEXT "Check for redundant or possibly midnamed theme elements.",
IDC_STATIC,110,127,210,11
PUSHBUTTON "Analyze Elements",IDC_BUTTON_ANALYZE,165,107,95,15,
IDC_STATIC,110,75,210,11
PUSHBUTTON "Analyze Elements",IDC_BUTTON_ANALYZE,165,55,95,15,
WS_DISABLED
GROUPBOX "Metrics",IDC_STATIC,105,149,220,81
LTEXT "Edit theme metrics with a user-friendly interface.",
IDC_STATIC,110,179,210,10
PUSHBUTTON "Edit Metrics",IDC_BUTTON_EDIT_METRICS,165,159,95,15,
IDC_STATIC,110,116,210,10
PUSHBUTTON "Edit Metrics",IDC_BUTTON_EDIT_METRICS,165,96,95,15,
WS_DISABLED
LTEXT "Check for redundant or possibly midnamed theme metrics.",
IDC_STATIC,109,217,210,10
PUSHBUTTON "Analyze Metrics",IDC_BUTTON_ANALYZE_METRICS,165,197,95,
IDC_STATIC,109,158,210,10
PUSHBUTTON "Analyze Metrics",IDC_BUTTON_ANALYZE_METRICS,165,138,95,
15,WS_DISABLED
END
IDD_EDIT_METRICS DIALOG DISCARDABLE 0, 0, 332, 234
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
IDD_EDIT_METRICS DIALOG 0, 0, 332, 234
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Edit Theme Metrics"
FONT 8, "MS Sans Serif"
BEGIN
@@ -242,7 +237,7 @@ BEGIN
END
IDD_ENTER_COMMENT DIALOGEX 0, 0, 312, 202
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Add A Comment"
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
@@ -256,7 +251,7 @@ BEGIN
END
IDD_SHOW_COMMENT DIALOGEX 0, 0, 246, 186
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Package Comment"
FONT 8, "MS Sans Serif", 0, 0, 0x1
BEGIN
@@ -268,8 +263,9 @@ BEGIN
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,149,145,11
END
IDD_UNINSTALL_OLD_PACKAGES DIALOG DISCARDABLE 0, 0, 277, 161
STYLE DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
IDD_UNINSTALL_OLD_PACKAGES DIALOG 0, 0, 277, 161
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION |
WS_SYSMENU
CAPTION "Uninstall Old Packages"
FONT 8, "MS Shell Dlg"
BEGIN
@@ -283,8 +279,8 @@ BEGIN
CTEXT "Delete old packages?",IDC_STATIC,55,119,166,12
END
IDD_CHANGE_GAME_SETTINGS DIALOG DISCARDABLE 0, 0, 162, 285
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
IDD_CHANGE_GAME_SETTINGS DIALOG 0, 0, 162, 285
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Change Game Settings"
FONT 8, "MS Sans Serif"
BEGIN
@@ -318,7 +314,6 @@ BEGIN
END
#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
@@ -341,13 +336,13 @@ BEGIN
BEGIN
BLOCK "040904B0"
BEGIN
VALUE "FileDescription", "smpackage MFC Application\0"
VALUE "FileVersion", "1, 0, 0, 1\0"
VALUE "InternalName", "smpackage\0"
VALUE "LegalCopyright", "Copyright (C) 2002\0"
VALUE "OriginalFilename", "smpackage.EXE\0"
VALUE "ProductName", "smpackage Application\0"
VALUE "ProductVersion", "1, 0, 0, 1\0"
VALUE "FileDescription", "smpackage MFC Application"
VALUE "FileVersion", "1, 0, 0, 1"
VALUE "InternalName", "smpackage"
VALUE "LegalCopyright", "Copyright (C) 2002"
VALUE "OriginalFilename", "smpackage.EXE"
VALUE "ProductName", "smpackage Application"
VALUE "ProductVersion", "1, 0, 0, 1"
END
END
BLOCK "VarFileInfo"
@@ -356,8 +351,6 @@ BEGIN
END
END
#endif // !_MAC
/////////////////////////////////////////////////////////////////////////////
//
@@ -365,7 +358,7 @@ END
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO MOVEABLE PURE
GUIDELINES DESIGNINFO
BEGIN
IDD_INSTALL, DIALOG
BEGIN
@@ -463,11 +456,11 @@ END
// Bitmap
//
INSTALL BITMAP MOVEABLE PURE "install.bmp"
MANAGE BITMAP MOVEABLE PURE "manage.bmp"
MENU BITMAP MOVEABLE PURE "menu.bmp"
CONVERTTHEME BITMAP MOVEABLE PURE "converttheme.bmp"
EDIT_METRICS BITMAP MOVEABLE PURE "editmetrics.bmp"
INSTALL BITMAP "install.bmp"
MANAGE BITMAP "manage.bmp"
MENU BITMAP "menu.bmp"
EDIT_METRICS BITMAP "editmetrics.bmp"
CONVERTTHEME BITMAP "converttheme.bmp"
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////