move skipping of SSelectGroup into a branch (fixes SSGroup::TweenOnScreen assert)
This commit is contained in:
@@ -14,6 +14,11 @@ function ScreenCautionBranch()
|
||||
return "ScreenSelectStyle"
|
||||
end
|
||||
|
||||
function ScreenSelectGroupBranch()
|
||||
if PREFSMAN:GetPreference("ShowSelectGroup") then return "ScreenSelectGroup" end
|
||||
return GetScreenInstructions()
|
||||
end
|
||||
|
||||
function SongSelectionScreen()
|
||||
local pm = GAMESTATE:GetPlayMode()
|
||||
if pm==PLAY_MODE_NONSTOP then return "ScreenSelectCourseNonstop" end
|
||||
|
||||
@@ -138,7 +138,7 @@ JoinMessageP2Y=SCREEN_CENTER_Y+96
|
||||
TimerSeconds=40
|
||||
TimerStealth=0
|
||||
StyleIcon=1
|
||||
NextScreen=ScreenSelectGroup
|
||||
NextScreen=@ScreenSelectGroupBranch()
|
||||
PrevScreen=@ScreenTitleBranch()
|
||||
SilentWait=1
|
||||
BounceJoinMessage=1
|
||||
@@ -230,7 +230,7 @@ GuideY=SCREEN_CENTER_Y+134
|
||||
TimerSeconds=30
|
||||
TimerStealth=0
|
||||
StyleIcon=1
|
||||
NextScreen=ScreenSelectGroup
|
||||
NextScreen=@ScreenSelectGroupBranch()
|
||||
ScrollingListX=SCREEN_CENTER_X+0
|
||||
ScrollingListY=SCREEN_CENTER_Y+10
|
||||
UseSelectionBGAnimations=0
|
||||
@@ -255,10 +255,10 @@ CharacterIconP2OffCommand=linear,0.3;diffusealpha,0;sleep,10
|
||||
Class=ScreenSelectDifficulty
|
||||
Fallback=ScreenSelect
|
||||
ChoiceNames=1,2,3,4,5,6,7,8
|
||||
Choice1=PlayMode,regular;Difficulty,beginner;name,beginner;screen,ScreenSelectGroup
|
||||
Choice2=PlayMode,regular;Difficulty,easy;name,easy;screen,ScreenSelectGroup
|
||||
Choice3=PlayMode,regular;Difficulty,medium;name,medium;screen,ScreenSelectGroup
|
||||
Choice4=PlayMode,regular;Difficulty,hard;name,hard;screen,ScreenSelectGroup
|
||||
Choice1=@'PlayMode,regular;Difficulty,beginner;name,beginner;screen,'..ScreenSelectGroupBranch()
|
||||
Choice2=@'PlayMode,regular;Difficulty,easy;name,easy;screen,'..ScreenSelectGroupBranch()
|
||||
Choice3=@'PlayMode,regular;Difficulty,medium;name,medium;screen,'..ScreenSelectGroupBranch()
|
||||
Choice4=@'PlayMode,regular;Difficulty,hard;name,hard;screen,'..ScreenSelectGroupBranch()
|
||||
Choice5=@'PlayMode,nonstop;name,nonstop;screen,'..GetScreenInstructions()
|
||||
Choice6=@'PlayMode,oni;name,oni;screen,'..GetScreenInstructions()
|
||||
Choice7=@'PlayMode,endless;name,endless;screen,'..GetScreenInstructions()
|
||||
|
||||
@@ -31,12 +31,7 @@ void ScreenSelectGroup::Init()
|
||||
{
|
||||
ScreenWithMenuElements::Init();
|
||||
|
||||
if( !PREFSMAN->m_bShowSelectGroup )
|
||||
{
|
||||
GAMESTATE->m_sPreferredSongGroup.Set( GROUP_ALL );
|
||||
PostScreenMessage( SM_GoToNextScreen, 0 );
|
||||
return;
|
||||
}
|
||||
ASSERT( PREFSMAN->m_bShowSelectGroup );
|
||||
|
||||
vector<Song*> aAllSongs;
|
||||
SONGMAN->GetSongs( aAllSongs );
|
||||
|
||||
Reference in New Issue
Block a user