Chris Danford
|
5315f20369
|
no message
|
2008-02-23 02:37:24 +00:00 |
|
Chris Danford
|
9c5a4658f2
|
use SongID in DisabledSongs logic
|
2008-02-22 01:19:47 +00:00 |
|
Chris Danford
|
78bf87c021
|
save prefs on leaving screen so that disabled songs persist if machine powered off
|
2008-02-22 01:17:06 +00:00 |
|
Chris Danford
|
5184f448d5
|
fix default naming
|
2008-02-21 19:16:50 +00:00 |
|
Chris Danford
|
c676b810a3
|
change default Select mapping to question mark key for UK English keyboards
|
2008-02-20 04:48:08 +00:00 |
|
Chris Danford
|
e59bea7d90
|
change default Select mapping to question mark key for UK English keyboards
|
2008-02-20 04:47:46 +00:00 |
|
Chris Danford
|
ebde2f6a0a
|
end gameplay when workout goal complete
|
2008-02-20 04:15:36 +00:00 |
|
Chris Danford
|
ffad4d8484
|
new theme in progress
|
2008-02-19 03:13:39 +00:00 |
|
Chris Danford
|
53581e21c4
|
new, in-progress theme
|
2008-02-19 02:15:31 +00:00 |
|
Chris Danford
|
5e49768a2d
|
simplify wheel item positioning metrics - use LuaExpressionTransform
|
2008-02-15 10:13:33 +00:00 |
|
Chris Danford
|
a0959e8042
|
do MusicSortDisplay entirely in Lua
|
2008-02-15 10:12:11 +00:00 |
|
Chris Danford
|
367a197df7
|
add fudge factor to ScaleToClipped to make banner text less likely to be cut off if the banner doesn't exactly match the graphic size (DDR banners in ITG banner shape)
|
2008-02-15 10:10:01 +00:00 |
|
Chris Danford
|
11e182166d
|
cleanup: use LuaThreadVariable
|
2008-02-15 10:08:58 +00:00 |
|
Chris Danford
|
d007bbcbaa
|
add GetMusicWheel
|
2008-02-15 10:08:32 +00:00 |
|
Chris Danford
|
083840cea2
|
remove unused param
|
2008-02-15 10:07:31 +00:00 |
|
Chris Danford
|
a935690b4d
|
RoomWheelData -> RoomWheelItemData
|
2008-02-15 10:06:53 +00:00 |
|
Chris Danford
|
49f6a6049f
|
SetOpenGroup -> SetOpenSection
|
2008-02-15 10:04:39 +00:00 |
|
Chris Danford
|
f68b4b8abc
|
add font stroke graphic
|
2008-02-15 10:03:51 +00:00 |
|
Chris Danford
|
ddf2c4b957
|
rename RoomWheelData to RoomWheelItemData, move visual elements out of WheelItemBaseData
|
2008-02-15 10:02:58 +00:00 |
|
Chris Danford
|
1e5371285a
|
remove decorative header from icon row, load separate graphics for each icon type instead of multi-frame sprites
|
2008-02-15 09:58:51 +00:00 |
|
Chris Danford
|
9385e0bf5d
|
enum style cleanup
|
2008-02-15 09:57:24 +00:00 |
|
Chris Danford
|
58f82f8fd8
|
enum style cleanup
|
2008-02-15 09:54:58 +00:00 |
|
Chris Danford
|
239b4b3ca6
|
cleanup, add section count text
|
2008-02-15 09:51:56 +00:00 |
|
Chris Danford
|
cef86523f7
|
SetOpenGroup -> SetOpenSection, add section count to MusicWheelItemData
|
2008-02-15 09:49:10 +00:00 |
|
Chris Danford
|
685f2bc38a
|
add to assert information
|
2008-02-15 09:44:36 +00:00 |
|
Chris Danford
|
80efef76b5
|
load one element and call commands on it because there are too many sorts to have graphics for each
|
2008-02-15 09:44:02 +00:00 |
|
Chris Danford
|
02ddeb2c56
|
load one element and call commands on it because there are too many sorts to have graphics for each
|
2008-02-15 09:43:42 +00:00 |
|
Chris Danford
|
4be68e9930
|
add loading of font stroke texture
|
2008-02-15 09:41:19 +00:00 |
|
Chris Danford
|
7d1cff4639
|
hard-code z test because it's difficult get it set correctly on leaves in from in Lua
|
2008-02-15 09:40:06 +00:00 |
|
Chris Danford
|
3708fcc555
|
AfterSet command moved entirely into TextBanner, Load* -> Set*
|
2008-02-15 09:37:25 +00:00 |
|
Chris Danford
|
e841ae7e1e
|
remove per-difficulty characters in favor of text coloring and stroke fonts. Not all themes are going to want coloring based on Difficulty (e.g. Pump)
|
2008-02-15 09:35:56 +00:00 |
|
Chris Danford
|
58cae9f108
|
subscrube to required messages in C++ code rather than requiring theme to receive messages and funnel them through
|
2008-02-15 09:34:12 +00:00 |
|
Chris Danford
|
e9518eca6a
|
change color metrics to commands
|
2008-02-15 09:32:40 +00:00 |
|
Chris Danford
|
95dad9ff4b
|
remove operator= and use more standard copy constructor, add stroke texture support
|
2008-02-15 09:31:54 +00:00 |
|
Chris Danford
|
456faed1b7
|
copy shadowColor
|
2008-02-15 09:28:51 +00:00 |
|
Chris Danford
|
1bb8d9fd82
|
add comment about 'Condition'
|
2008-02-15 09:28:39 +00:00 |
|
Chris Danford
|
906d86e9ff
|
rename 'Set' to 'AfterSet', 'Load*' to 'Set*'
|
2008-02-15 09:26:39 +00:00 |
|
Chris Danford
|
70eafe78a0
|
remove old code
|
2008-02-15 09:24:40 +00:00 |
|
Chris Danford
|
2eb7c3627a
|
add lua binding
|
2008-02-15 09:21:53 +00:00 |
|
Chris Danford
|
acc5c7e7d5
|
have separate tick thumb and stretch thumb elements
|
2008-02-15 09:19:56 +00:00 |
|
Chris Danford
|
47e475a89f
|
add Lua binding
|
2008-02-15 09:18:29 +00:00 |
|
Chris Danford
|
326b091cd5
|
undo test
|
2008-02-15 08:55:39 +00:00 |
|
Chris Danford
|
7b3edd2d5c
|
test 36
|
2008-02-15 05:28:22 +00:00 |
|
Chris Danford
|
047665c8bd
|
test 35
|
2008-02-15 05:26:52 +00:00 |
|
Chris Danford
|
f34bc9b69b
|
test 34
|
2008-02-15 05:25:37 +00:00 |
|
Chris Danford
|
fd16d78c57
|
test 33
|
2008-02-15 05:24:31 +00:00 |
|
Chris Danford
|
8ffd48bd7c
|
test 32
|
2008-02-15 05:07:22 +00:00 |
|
Chris Danford
|
469c27bf6e
|
test 31
|
2008-02-15 05:06:37 +00:00 |
|
Chris Danford
|
3d5af00aec
|
test 30
|
2008-02-15 05:05:37 +00:00 |
|
Chris Danford
|
e538bfbf8a
|
test 29
|
2008-02-15 05:03:10 +00:00 |
|
Chris Danford
|
fc912b198f
|
test 28
|
2008-02-15 04:58:35 +00:00 |
|
Chris Danford
|
55747b67be
|
test 27
|
2008-02-15 04:50:27 +00:00 |
|
Chris Danford
|
84f4ef2dca
|
test 26
|
2008-02-15 04:44:20 +00:00 |
|
Chris Danford
|
aca6fa5075
|
test 25
|
2008-02-15 04:37:01 +00:00 |
|
Chris Danford
|
c2d3ac12cb
|
test 24
|
2008-02-15 04:35:26 +00:00 |
|
Chris Danford
|
961cdbaa00
|
test 23
|
2008-02-15 04:29:49 +00:00 |
|
Chris Danford
|
dd1bffda79
|
test 22
|
2008-02-15 04:14:56 +00:00 |
|
Chris Danford
|
d48c3a1197
|
test 21
|
2008-02-15 04:13:24 +00:00 |
|
Chris Danford
|
a675e18056
|
test 20
|
2008-02-15 04:12:19 +00:00 |
|
Chris Danford
|
b6d62ea840
|
test 19
|
2008-02-15 04:10:47 +00:00 |
|
Chris Danford
|
d62e8078b2
|
test 18
|
2008-02-15 04:07:56 +00:00 |
|
Chris Danford
|
42374115ac
|
test 17
|
2008-02-15 04:07:04 +00:00 |
|
Chris Danford
|
63e86e6e3e
|
test 16
|
2008-02-15 04:06:28 +00:00 |
|
Chris Danford
|
22b717926a
|
test 15
|
2008-02-15 04:05:53 +00:00 |
|
Chris Danford
|
843abf2db1
|
test 14
|
2008-02-15 04:05:34 +00:00 |
|
Chris Danford
|
e8485d5294
|
test 13
|
2008-02-15 04:05:12 +00:00 |
|
Chris Danford
|
be2e0d9a2b
|
test 12
|
2008-02-15 04:03:19 +00:00 |
|
Chris Danford
|
976c2244d9
|
test 11
|
2008-02-15 04:00:24 +00:00 |
|
Chris Danford
|
5197e585ee
|
test 10
|
2008-02-15 03:59:04 +00:00 |
|
Chris Danford
|
669868267b
|
test 9
|
2008-02-15 03:56:27 +00:00 |
|
Chris Danford
|
24147e6c78
|
test 8
|
2008-02-15 03:55:54 +00:00 |
|
Chris Danford
|
8489840f23
|
test 7
|
2008-02-15 03:54:00 +00:00 |
|
Chris Danford
|
5835776529
|
test 6
|
2008-02-15 03:52:15 +00:00 |
|
Chris Danford
|
3603bc148f
|
test 5
|
2008-02-15 03:50:02 +00:00 |
|
Chris Danford
|
8ffe01a1ba
|
test 4
|
2008-02-15 03:42:51 +00:00 |
|
Chris Danford
|
c02045cb16
|
test 3
|
2008-02-15 03:39:16 +00:00 |
|
Chris Danford
|
4b50395229
|
test 1
|
2008-02-15 03:35:57 +00:00 |
|
Chris Danford
|
8719b39436
|
test 1
|
2008-02-15 03:33:33 +00:00 |
|
Chris Danford
|
0244701281
|
add control over ShadowLength X/Y and ShadowColor
|
2008-01-11 21:54:17 +00:00 |
|
Chris Danford
|
eb23340e86
|
remove optimization that doesn't call Actor::SetTextureRenderStates(). This optimization was causing the texture filtering mode to not be set.
|
2008-01-11 21:51:15 +00:00 |
|
Chris Danford
|
dc9084b1bb
|
bind GetStyle
|
2008-01-10 08:09:51 +00:00 |
|
Chris Danford
|
7507bdc233
|
add "doubleres" hint, adjust dimension multiple checking for doubleres
|
2008-01-10 08:08:42 +00:00 |
|
Chris Danford
|
a76bbaa694
|
revert last
|
2008-01-05 19:35:57 +00:00 |
|
Chris Danford
|
4f719f3cdf
|
no message
|
2008-01-05 05:25:20 +00:00 |
|
Chris Danford
|
cbe1bed2d9
|
add OldPageIndex and NewPageIndex to *SwitchPage messages
|
2007-11-21 09:38:13 +00:00 |
|
Chris Danford
|
7d3247a8aa
|
fix 'Load player edits, play one of the player edits, continue, choose Nontop; crash'
|
2007-11-13 12:08:29 +00:00 |
|
Chris Danford
|
0acaeecba0
|
move m_bMultiplayer conditional into GameState
|
2007-11-13 10:27:28 +00:00 |
|
Chris Danford
|
11f24cce33
|
move m_bMultiplayer conditional into GameState
|
2007-11-13 10:27:07 +00:00 |
|
Chris Danford
|
a9f336acbc
|
fix CommitStageStats not being called
|
2007-11-13 10:24:42 +00:00 |
|
Chris Danford
|
04a0829134
|
allow checkpoints for rolls
|
2007-11-13 04:48:58 +00:00 |
|
Chris Danford
|
f18813088b
|
style cleanup
don't touch hold_head_holds in StepStrumHopo
|
2007-11-13 04:40:44 +00:00 |
|
Chris Danford
|
f935bb9cd1
|
add ExitHideItem to control whether text on the exit row shows
|
2007-10-29 18:29:21 +00:00 |
|
Chris Danford
|
7261a4bfca
|
fix typo that broke navigation of ScreenOptionsService
|
2007-10-29 03:51:54 +00:00 |
|
Chris Danford
|
ca58e59490
|
fix out-of-bounds in GetStepsQueue for Courses that bRepeat
|
2007-10-28 23:59:33 +00:00 |
|
Chris Danford
|
ad697be6a9
|
broadcast WorkoutGoalComplete
|
2007-10-28 00:02:44 +00:00 |
|
Chris Danford
|
8ea8dc83d5
|
allow 3 key navigation of workout Screens, ScreenMiniMenu
|
2007-10-27 22:00:20 +00:00 |
|
Chris Danford
|
4f3724c550
|
give workouts a default name (in case the user doesn't have a keyboard)
|
2007-10-27 10:45:33 +00:00 |
|
Chris Danford
|
e8bca9e85c
|
fix wrong Steps being used for first multiplayer difficulty
|
2007-10-27 09:04:27 +00:00 |
|
Chris Danford
|
7ca1ac3fff
|
SurviveSeconds -> AliveSeconds
|
2007-10-27 01:51:58 +00:00 |
|
Chris Danford
|
41fda46bfd
|
support MultiPlayer
|
2007-10-27 01:49:18 +00:00 |
|